I have several moves which i use. My 'bag of tricks' are made up of many i have read about, or I have invented and later found descriptions that cosely match what i found out myself.
Theres nothing more satisfying than inventing a move and finding out an ace used the same maneuver in the war.
One Very usefull move for 190s when around 5k and are attacked by a faster opponent from behind.
As the enemy closes to around 800 yards roll inverted and power dive vertically toward the ground. Spiral dive at high speed (but try not to exceed your best rolling speed) I use either a scissor like movement or i touch in some rudder and ailerons to sort of corkscrew my way down.
If your attacker is a LA7 or spitfire, a p51 or typhoon, they all suffer from a slower roll than the 190 and this is your weapon.
As you both scream toward the ground he will undoutedly be shooting at you. Aim your 190s nose directly for the ground and try to get your attacker into an overspeed dive which will start to lock up his roll capability.At the last moment use a Hard roll with a kick of full rudder to help you around, looking back you roll until your enemy appears to be inverted and pull out of the dive at the last moment.
Your attacker, if you have judged it right, will try to match your course and discover he cannot match the roll and therefore has to pull out before you and as you are both inverted 90 degrees this means he pulls out in a completely wrong direction.
Use this time to either extend and escape or if you have caused the other player to overjudge his aircraft's performance theres a chance he will either auger on his pull out or he over rolls and mushes his aircraft (losing lots of E) you can go into a clean low G loop over maintaining your speed. They may try to loop also and go for a HO and if you are lucky they will try for an early solution and pull hard and lose speed. You can then either go for the HO or better still use your superior loop exit speed to convert to altitude again if you can see the enemy aircraft has lost its speed and energy putting you in a position of advantage for a drop in attack.
This method can also be used against mountains and canyon walls.
A rather dangerous, but often last chance evasive for 190a5s when i have a enemy chasing me down when im low is to go flat out full wep then zoom climb at a shallow angle untill i can judge im at just the right height. I throttle back to about a 3rd. Kick in hard rudder and aileron, go inverted in a yawing/sliding nose down dive for a reversal , once all energy and speed is reduced enough i often whack on Flaps and head for the ground , hit wep and dive (if needed, TIP:

they do get a snap shot oppertunity here) then pull out in the oppersite direction to where i was headed when i begin the move.Often im scraping the grassblades!!

This can shake off a pursuer if you give them no time to react. On the slightangle zoom climb, this often makes the guy behind you SALIVATE with greed. They think 'Lovely , hes climbing ill close in and kill him',this often means as you climb they choose to go level to close the distance, then just as they get their distance right for a pull up snap shot solution, you suddenly snap roll inverted and slide out of plane, tuck under them and break in the oppersite direction.
The greedy player will try to shoot you, They do get the chance for a snap shot , but they often like the idea of maintaining their speed as they do it which means they will not be able to match your maneuver without hitting the ground or reducing their speed in a split second enough to follow you.If they are good and follow you into the dive you again must use your roll and pick your exit according to the direction your enemy is facing (usually matching your curve) you pick the exit they will find hardest to match. deception-moves like part rolls or using rudder to point your nose the wrong way at the start of maneuvers will often be enough to confuse your attacker.This may only claim you enough time for a single HO or a little more time to get to a safe area but obviously with cannons this one chance is often enough or a few seconds can get you to a friendly countrymens protection.
Remember some arent greedy though!

I have 'invented' a set of 'moves' in the 190 which I would guess many others have done the same, havent read it in any books though so thats one thing im surprised by and i must say i havent had it used on me yet. I call it 'my moves' because its such a nice set moves!! its partly a trick but it has all the right affects on your attacker

hehe
Im not revealing it to the masses though as I think some moves should be kept a bit quiet

if we all read it it wont keep on working!! hehe .
the main thing is be unpredictable. Do exactly what you think is the last thing your attacker would think you would do.
Dont always be ready to to start your moves early.That last second is where you want to make your attacker make HIS decisions. I must say though I also agree with the recommendation that says If you are attacked turn to meet the attacker.Aggresive is GOOD

good thread though, great for a newbie.