Author Topic: 5" CV guns  (Read 1002 times)

Offline BUG_EAF322

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5" CV guns
« Reply #15 on: August 02, 2003, 10:19:37 AM »
Where did i say that ?

but i think so in 99% of the cases

Offline 2Hawks

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Re: 5" CV guns
« Reply #16 on: August 02, 2003, 07:38:59 PM »
Quote
Originally posted by Manedew
PLease get rid of the proximity fuse- man'd 5" CV guns in AH2 ....

It's whoopee retarded.... i feel like i playing BF 1942 with that BS


Sounds Like someone got spanked outside of Icon Range again... :D

Offline Sakai

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5" CV guns
« Reply #17 on: August 03, 2003, 06:38:47 PM »
Quote
Originally posted by flakbait
Against a maneuvering fighter (non-kamikaze) the gun director would be lucky to get a shell in the same ocean, let alone within 50 feet of the target. Especially at long range. I agree that long-distance accuracy for these puppies needs to be looked at. The current AI accuracy level at long range is far too high to be believable, especially against maneuvering aircraft.


I find that in a maneuvering fighter I don't get nailed by 5" guns and have a hard time hitting 'maneuvering fighters' with one but on boring in attacks or guys drawing straight lines I have higher success.

Sakai
"The P-40B does all the work for you . . ."

Offline 2Hawks

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I hav efound...
« Reply #18 on: August 03, 2003, 09:08:01 PM »
That Firing with the Right Arc in to a furball does just as well. But as Sakai Mentioned... Bombers fly nice straight lines.

Offline GScholz

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5" CV guns
« Reply #19 on: August 04, 2003, 05:12:28 AM »
Fleet ack needs to go. I flew two flights today and both ended with me getting splashed by fleet ack above 20k at high speed and manoeuvring! It's absurd! If I want to fight AI's I'll rather fly Il2 or some other boxed game with a campaign and better graphics. I fly AH because I want to fight other PEOPLE!!!
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline Tilt

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Re: 5" CV guns
« Reply #20 on: August 04, 2003, 05:47:54 AM »
Proxy fuses were used in bombs and shells by Allies during the Battle of the Bulge not only as AA systems.

However I agree that the wide spread use of proxy fuses is gamey........

I would prefere a time delayed fuse which shows on the screen as a range factor in yards.......... the time delay/range would be set by the gunner using the same control he uses for changing engine rpm when he flies an AC.

Still pretty simple to set and range but gives a better assurance that you only hit what you are trying to hit...........
Ludere Vincere

Offline Sakai

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5" CV guns
« Reply #21 on: August 04, 2003, 07:39:07 AM »
Quote
Originally posted by GScholz
Fleet ack needs to go. I flew two flights today and both ended with me getting splashed by fleet ack above 20k at high speed and manoeuvring! It's absurd! If I want to fight AI's I'll rather fly Il2 or some other boxed game with a campaign and better graphics. I fly AH because I want to fight other PEOPLE!!!


I find that if I just fly through the stuff I rarely if ever get hit but I try not to dawdle around and never look for guys coming off CVs, too much ack.  I might get hit by fleet ack when simply looking around, not targeting the fleet, maybe 1 out of ten times?  I mean, I try not to fly through the teeth of any ack installation when looking for fights, you know?

Naval ack was known for its nastiness in general and the US fleets were in fact known for their AA suites (ours our US ships).  That is, the US navy likely was the nastiest ack to fly through.  


Sakai
« Last Edit: August 04, 2003, 07:42:06 AM by Sakai »
"The P-40B does all the work for you . . ."

Offline SKurj

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5" CV guns
« Reply #22 on: August 04, 2003, 01:48:43 PM »
Go slow... you will live longer...

Fly a 262 at high speed anywhere within range and you will see what I mean.


SKurj

Offline Sakai

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5" CV guns
« Reply #23 on: August 04, 2003, 01:57:00 PM »
Quote
Originally posted by SKurj
Go slow... you will live longer...

Fly a 262 at high speed anywhere within range and you will see what I mean.

SKurj


I've heard that, heard same for base acks, hardly matters:  base ack always kills me.  Itell ya, I get no base respect, why just the other night my base said "Honey, I want sex in teh backseat of the car" it wanted me to drive, I tell ya, I get no respect at bases.

Sakai
"The P-40B does all the work for you . . ."

Offline 2Hawks

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Re: Re: 5" CV guns
« Reply #24 on: August 05, 2003, 11:44:11 PM »
Quote
Originally posted by Tilt
Proxy fuses were used in bombs and shells by Allies during the Battle of the Bulge not only as AA systems.

However I agree that the wide spread use of proxy fuses is gamey........

I would prefere a time delayed fuse which shows on the screen as a range factor in yards.......... the time delay/range would be set by the gunner using the same control he uses for changing engine rpm when he flies an AC.

Still pretty simple to set and range but gives a better assurance that you only hit what you are trying to hit...........


I Mentioned earlier, maybe in another thread that the 88's were the first thing I looked for when I got in the game the very first day I got nailed by one. I was looking for exactly what you have just described.

As for gameplay it would require another player to give the cons altitude, thereby increasing cooperation and involvement between players.

Bring the Manned 88's!

Offline BenDover

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5" CV guns
« Reply #25 on: August 06, 2003, 08:04:45 AM »
Didn't pretty much all german 88 sites use radar assisted aiming after the middle of the war?

Offline MANDOBLE

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5" CV guns
« Reply #26 on: August 07, 2003, 07:36:24 AM »
First you should be visualy identified as enemy, then the AI flak may fire. Actually the flak starts firing when u can hardly see the fleet.