So we all agree that artificially screwing with the ballistic computations and projectile tracking is a bad thing?
Good, my point exactly. (BTW, as HT has pointed out, numerous times, dispersion increases your chance of a hit. Don't bother to argue with me, just call him. I'm sure he'll enjoy discussing that old chestnut one more time! Tracers? There have been many comments here on how well AH tracer depictions match WW2 gun cam films.)
Now, damage model. AH does not have detailed graphical damage modeling. We all know that. Some unknown amount of wing damage is represented by a piece of the wing missing in the graphical representation, yet the plane can still fly with a wing chunk missing.
AH does not appear to have a real detailed "damage map". This is harder to judged because it's not visual but we all know there's certain areas that do "better" damage than others, like shooting wingtips on bombers.
There are other anomalies, like F4U posted about the JU-88 guns, other bomber guns... bunches of stuff.
Clearly, these situations are less than optimal.
So, what to do? Well, haven't they said they're revising the DM for AH2? I'd say the thing to do right now is wait and see how it turns out.