Mac is being released simultaneously now. Whereas before, when (ahem) the boys were there, we were constantly playing in an arena alone while the PC boys got the latest toys, and caligula, hoss were trying to figure out the pc-centric code to catch us up. Thanks to some real noodly programming macs never saw parity. But, there are two online flight sim companies who are doing it RIGHT now, and one of them isn't AH.
btw, could you ask the boyz how many planes they can finally end up with? I think its the same as Warbirds 1x - 2x since its the same noodly stuff, eh? Believe it or not, you all are stuck with pre-millenium programming, as pretty as they made it, you're still stuck with the limitations and un-crossplatformability of good ol' multi-gen. I believe once you hit that plane-limit wall, you don't get anymore planes. So choose wisely. Warbirds 2x is stuck. No more planes can be made, all the slots are filled. Warbirds III? Limitless. And.... the darn thing is easily ported to different platforms (because they went into the programming from the bottom up, making it portable from the beginning). Amazing, eh? Some companies have consideration for other platforms. Some just slap-together a buggy (refer to the Bugs Forum) windows-only program and adjust the pricing, at the detriment of current relatively long-time customers to see how many Window-knaves will pay how much for it without considering letting the long-time players/payers know they are being left with the bill. Fools!

have a nice day, and, hey! don't let that beverage come out your nose