After several CV battles over the past couple days on Big Isles, it seems at though the CV's are acting a little buggy. In a 30 minute fight with one CV my squad landed 10 shore battery hits and at least 3k of bombs and rockets on a carrier and it still didn't go down. Is that supposed to happen?
I've also noticed that certain CV's (C106 comes to mind) have their spawn points bugged out. You'll end up spawning too far forward on the deck to take off a heavily loaded hog or hellcat.
Additionally there are bugs with various Vehicle hangars. They'll have a port facility (that isn't listed on the map) adjacent to them and all the acks from that port facility will cover the vehicle hangar. The worst part is that the manned 37mm gunner for the vehicle hangar will spawn at one of the port acks. I didn't know this when I rolled a tiger up into on of these bases and sure enough (plink, plink, plink, KA-BOOM) invisible tracer off rounds coming from the manned ack at the nearby port blew my tiger apart (how a 37mm anti aircraft gun can hurt a tiger 1 kilometer away is another mystery).
I think this map should be pulled from the rotation until it has a few more of these issues hammered out.