Author Topic: buh-bye  (Read 808 times)

Offline udet

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buh-bye
« on: August 14, 2003, 08:54:47 PM »
I have just deleted my account. The reason, if any of you cares, is cause I lost interest in the game. I still think it's a great game, but not the thing for me.
I'll probably play now and then in H2H, and spend some 'quality' time on the baords.Lately I've actually spent more time on the boards than in the game :)
 I'm sure AH2 is going to be a blast. A great to HTC and the AH community.

Offline Citabria

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buh-bye
« Reply #1 on: August 14, 2003, 09:50:35 PM »
another one bites the dust.

I have ben a co a long time and its interesting to watch the attrition rate of players in AH. seems most players play for an average of a year or two and move on, ussually their handle stays dormant in the squad before I delete them after several tours of not seeing them, they just fade away like old soldiers :)

then theirs the junkies like hblair, me, rude, kappa, manetmp, leviathn, wldthing etc etc list goes on, you know their handles, they've been around since beta and still play a lot.

but even the old hands fade away when the game stagnates and somthing better comes along.

thats what happened to warbirds. its still around bu in skeleton form, all the junkies in WB or a great many moved to AH and became junkies here.

with AH in frozen development for another half a year or so due to AH2 they will loose many subscribers to the competition many wont return for ah2 if they find somthing that suits them better before its released.

Im just curious if HTC ever plans to return to their old method of rapid release of small updates that included planes in every patch and sometimes between patches.

they have explained that they have again made plane production easier with AH2, but I heard this when AH was released too and no doubt the planes came out fast at frst but it seems to no longer be the case.

updates ae the lifeblood of an online game. without them we all eventually get bored and play somthing else. hope AH2 delivers the way AH1 did vs the competition because the competition is nipping at HTC's heels already and AH2 is many months away.

i dont have much interest in the TOD addition either unless it creates well matched furballs consitently and adds surprise and excitement that is absent from the current form of mission which is ussually pretty boring and one sided.
« Last Edit: August 14, 2003, 09:54:15 PM by Citabria »
Fester was my in game name until September 2013

Offline Grimm

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buh-bye
« Reply #2 on: August 14, 2003, 09:56:54 PM »
Quote
Originally posted by Citabria
AH2 is many months away



At CON Hitech was pretty confident that he will still have it out during the the 3rd quarter of 2003.    So its possible it will be beta very soon.  

Got some Insider info for us Citabria??

Offline vorticon

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buh-bye
« Reply #3 on: August 14, 2003, 10:05:21 PM »
bye udet :(  shame to see ya go bud


spitfiremk5/udet

Offline DmdMac

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buh-bye
« Reply #4 on: August 14, 2003, 11:11:24 PM »
Quote
Originally posted by Citabria
another one bites the dust.

but even the old hands fade away when the game stagnates and somthing better comes along.

thats what happened to warbirds. its still around bu in skeleton form, all the junkies in WB or a great many moved to AH and became junkies here.

with AH in frozen development for another half a year or so due to AH2 they will loose many subscribers to the competition many wont return for ah2 if they find somthing that suits them better before its released.


After seeing the debacle of WWIIOL(that was the funny film showing a bomber helecoptering off with one engine right?) I don't think I'm going to find anything that suits me better.  For myself, I know the one thing that makes me leave permanently is a degrading community.  I'm still undecided as to how this one fares.  The mood swings like a bladed pendulum on the board, but in the game it seems to remain even. Except for whiners.


Im just curious if HTC ever plans to return to their old method of rapid release of small updates that included planes in every patch and sometimes between patches.

they have explained that they have again made plane production easier with AH2, but I heard this when AH was released too and no doubt the planes came out fast at frst but it seems to no longer be the case.

updates ae the lifeblood of an online game. without them we all eventually get bored and play somthing else. hope AH2 delivers the way AH1 did vs the competition because the competition is nipping at HTC's heels already and AH2 is many months away.

i dont have much interest in the TOD addition either unless it creates well matched furballs consitently and adds surprise and excitement that is absent from the current form of mission which is ussually pretty boring and one sided.


I'm rather shocked that community doesn't seem to rate a tick.  AW, from DOS to AW4W then AW2, went for long periods w/o an upgrade yet kept a massive following due solely to the strength of the community and the support for that aspect.

Offline nopoop

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buh-bye
« Reply #5 on: August 15, 2003, 12:05:15 AM »
I'm a youngster in the whole picture of online flight sims. July of 98 to be exact.

Observation on the cycle.

Those that remain and have continual fun in the silly games we play after a long period of time enjoy what they did when they first signed on.

Fighting real people. Not a box.

Those that move on for the most part aren't satisfied with that concept long term, there has to be something "more".

A re-creation, a mission, a goal..

What it is, I don't know.

Every fight is different for me.

There is always more to learn. There is always the next sortie..

I've never participated in ANY hobby for the length of time that I have done with flight sims..

I'm fuggin old, water under the bridge, a few pair of shoes..

It still is as fresh as it was in 98.

..after all these years, for the same reason.

The fight.

The fight IS after thousands of hours..

The fight.

Never two alike..

Click fly..
nopoop

It's ALL about the fight.in a brew...

Offline Cooley

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buh-bye
« Reply #6 on: August 15, 2003, 03:29:13 AM »
Cya Udet
S!
Cooleyof 367th

Offline SELECTOR

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buh-bye
« Reply #7 on: August 15, 2003, 04:45:42 AM »
cya udet...i feel same way as you do...but im mad and i am gona wait for AH2 give it a go and take it from there...

maybe HTC should cut subscription till AH" is out,

Offline Joc

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buh-bye
« Reply #8 on: August 15, 2003, 04:48:53 AM »
Quote
Originally posted by Citabria
another one bites the dust.

I have ben a co a long time and its interesting to watch the attrition rate of players in AH. seems most players play for an average of a year or two and move on, ussually their handle stays dormant in the squad before I delete them after several tours of not seeing them, they just fade away like old soldiers :)

then theirs the junkies like hblair, me, rude, kappa, manetmp, leviathn, wldthing etc etc list goes on, you know their handles, they've been around since beta and still play a lot.

but even the old hands fade away when the game stagnates and somthing better comes along.

thats what happened to warbirds. its still around bu in skeleton form, all the junkies in WB or a great many moved to AH and became junkies here.

with AH in frozen development for another half a year or so due to AH2 they will loose many subscribers to the competition many wont return for ah2 if they find somthing that suits them better before its released.

Im just curious if HTC ever plans to return to their old method of rapid release of small updates that included planes in every patch and sometimes between patches.

they have explained that they have again made plane production easier with AH2, but I heard this when AH was released too and no doubt the planes came out fast at frst but it seems to no longer be the case.

updates ae the lifeblood of an online game. without them we all eventually get bored and play somthing else. hope AH2 delivers the way AH1 did vs the competition because the competition is nipping at HTC's heels already and AH2 is many months away.

i dont have much interest in the TOD addition either unless it creates well matched furballs consitently and adds surprise and excitement that is absent from the current form of mission which is ussually pretty boring and one sided.


 Im playin less and less now,totally bored with AH 8( bored with the maps,TOTALLY bored with the 3 sided war crap,not amused with squads not being cated for in AH2 TOD arena (so ya can stuff that arena) I guess the AH classic arena will have the 3 sided war crap there too,Id like it to be a WW2 2 sided war non TOD arena,but I dunno,as questions dont really seems to get answered in the AH2 forums,Im having more fun playin Bf1942 which is where I am most of the time Im online,bored.:rolleyes:
Joc

Offline Maniac

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buh-bye
« Reply #9 on: August 15, 2003, 04:56:14 AM »
Cya Udet! Hope you will be back for AH2!

Personally i had an 7-8 month break from AH and got back up yesterday!

Im having lots of fun!!! Everyone should take an break from AH once in anwhile....

Warbirds handle : nr-1 //// -nr-1- //// Maniac

Offline Westy

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buh-bye
« Reply #10 on: August 15, 2003, 07:10:25 AM »
Be good Udet.   !


"due solely to ...."

 Mac, while I'm not discounting your point (it's valid) people can't forget that for the longest time AW was the only show in town so the players took thier lumps or left for other types of games. Then after 1996 the only other choice in town was WB's albeit with a focus on realism and at $2/hr (compared to $10/mo in 97 for AW on Lamestorm.)  For it was because of AW's molasses like development and lack of serious advancement that WB's came about and players finally had a WWII aircombat game choice.

All inNSho of course :)

Offline DmdMac

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buh-bye
« Reply #11 on: August 15, 2003, 09:06:51 AM »
Quote
Originally posted by Westy
Be good Udet.   !


"due solely to ...."

 Mac, while I'm not discounting your point (it's valid) people can't forget that for the longest time AW was the only show in town so the players took thier lumps or left for other types of games. Then after 1996 the only other choice in town was WB's albeit with a focus on realism and at $2/hr (compared to $10/mo in 97 for AW on Lamestorm.)  For it was because of AW's molasses like development and lack of serious advancement that WB's came about and players finally had a WWII aircombat game choice.

All inNSho of course :)


Granted!  Competition is good for the consumer and when the market is one sided the provider has certain leisures not otherwise available in a tighter arena.

I have played both.  I like the community aspect of AW, but I liked the feel of realism of WB(torque drift, etc).  I certainly hope HT will take the best aspects from both and make AH unbeatable, but then the market would become one sided and, well, see above...

In the end, I have not found anything as of yet to make me leave the game entirely, but I wont be playing until next summer, and even then I'm simply not sure.  If i leave it won't be abecause the game is bad, but because something else must have priority.  My studies and eventually my measure must come first and nothing can be allowed to get in the way.  Not even my vices, so my supposed wine tasting I've been doing day after day, week upon week, is also out:)

Feels odd to be sober for a change.  Kinda like the day 15 yrs ago when I quit the illegals:)
« Last Edit: August 15, 2003, 09:10:25 AM by DmdMac »

Offline gofaster

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buh-bye
« Reply #12 on: August 15, 2003, 09:34:10 AM »
Quote
Originally posted by DmdMac
I'm rather shocked that community doesn't seem to rate a tick.  AW, from DOS to AW4W then AW2, went for long periods w/o an upgrade yet kept a massive following due solely to the strength of the community and the support for that aspect.


"Air Warrior" was the only online WW2 sim around until Warbirds came out, I think.

Offline DmdMac

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« Reply #13 on: August 15, 2003, 10:00:50 AM »
Quote
Originally posted by gofaster
"Air Warrior" was the only online WW2 sim around until Warbirds came out, I think.


I find most from AW don't even remember a time before AWIII or AWII.  I mention AW4W and I get "huh? You mean AW2?" or "What's AW4W?"  Back before DirectX when MS's first answer to direct memory access was WinG.

Mac out
« Last Edit: August 15, 2003, 10:06:23 AM by DmdMac »

Offline Shiva

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buh-bye
« Reply #14 on: August 15, 2003, 12:15:09 PM »
Quote
Originally posted by DmdMac
I find most from AW don't even remember a time before AWIII or AWII.  I mention AW4W and I get "huh? You mean AW2?" or "What's AW4W?"  Back before DirectX when MS's first answer to direct memory access was WinG.


And if you mention SVGA Air Warrior, they go completely blank -- 640x480 DOS... I think I started back around version 1.06, and shifted over to Warbirds when they finally closed the AW DOS arena for AW4W. And I've got squadmates who were flying AW long before I joined.