I would think if you make time/distance real then you may be realistic but I predict you'll only get the REAL hardcore simmers volunteering to fly the long missions. And there aren't enough of those to make a scenario at all. If you use 1X time I fear you could forget any raid on Berlin, the Dec 8th raids on the Phillipines from Formosa and a misson from Afrika to Ploesti you can toss out the window.
I'm not saying "dumb down" the event with ridiculous time/distance speeds for gameplay by making, for example, a flight from Abbeville to London air takes only 20 minutes. That would be a bit too fast to say the least. I would say time/distance needs to be adjustable on a per-scenario basis. Whether it be 2X, 3X or 4X with so many from WB's and AW with scenario backgrounds this shouldn't be a problem to implement nor would it be a to the participants. If you set a scenario frame for say 2 to 3 hours in duration then the objective with the furthest distance from the closest base should allow partipants to be able to reach that target and return, with no time to spare. Or add in time to spare to account for dogfighting, avoiding enemy contact or plain old devious mission planning.
I think that BoB, some of the Pacific naval air battles and a few others could definatley be 1:1 though! I'd gladly join in on one of those in a heart beat!
Just my .02
-Westy
[This message has been edited by Westy (edited 08-12-2000).]