Author Topic: Some Development Ideas  (Read 703 times)

HaHa

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Some Development Ideas
« Reply #30 on: November 30, 1999, 04:47:00 PM »
Minotaur:

My vision was this: all available planes that can be flown from an airfield are actually on the runways (next to the runways) or in hardened bunkers. Thus, when say 10 people want to fly "immediately" from a field in spits, but only "8" spits are on the runway then the other 2 either have to wait (however long it takes for more spits to regen) or take another plane. The other possibility is they could fly from a rear field. I (read fats: it's just my OPINION) feel this would be positive because:

1) Stop the incident of everyone flying from the field that is closest to the fighting at the same time e.g. "the {bishops} attacking our field" so 40+ people instant spawn from that field.

2) Stop the problem with the same person taking off from the same field every 15 seconds in a shiney new plane (actually they could still do this, at least until the planes ran out   ). {see problems (2) below)

3) Add an extra strategic element to the game. When attacking/capturing a field people would make sure the spare planes are eliminated first. Or for long range bombers, they could bomb aircraft factories to lower the regen rate.

4) Adds shame and glory (which I think is kinda cool   ) as given by the previous post's web site.

The bad things I can see are:

1) People getting frustrated not having a plane of their choosing right at the front. Thus, they have to fly from a rear field to the front lines. BUT chances are by flying from the rear field they will get more alt and thus be more likely to have a succesful sortie (alt=e=life in AH)

2) Some dweeb taking off again and again with the best planes and constantly destroying them.. would result in people getting really ticked off that he keeps destroying the best plane = shame for him.. Possible solution, if a pilot destroys a large number of planes reaaal fast (i.e. obviously on purpose) then they either get: 1) delayed a period of time (minutes) from when they can next fly 2) restricted to lowly plane type by the flight sergeant ;0

I personally think the cons outweigh the pros. However, I admit I'm kind of "biased". I reaaallly want the opportunity to zoom down on a field and like soo many war movies I've seen.. strafe a bunch of planes sitting off the field. If I was to be able to do that, I would feel like my life was fulfilled  

Lord HaHa

Offline juzz

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Some Development Ideas
« Reply #31 on: November 30, 1999, 06:41:00 PM »
No.1 way to add "realism" and "strategy" to Aces High?

GET RID OF THE EMPHASIS ON AIRFIELD CAPTURE!

It might be OK in a "fantasy air combat" arena, but if you want to have a more realistic "historical campaign" arena it has to go, or be reworked to rely instead on ground troops and a moving "front line". Not air dropping paras deep into enemy territory after your bombers already wrecked the place so it's not even usable anyway.

Fallen

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Some Development Ideas
« Reply #32 on: November 30, 1999, 06:42:00 PM »
Fats:

Why dont you just go play brand w then or something, or go play quake3, sounds like your game. Either way, youll disapear after the beta is up and you have to pay 30 bucks a month to play with people who actually want to play it the way its meant to be played.

Offline fats

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Some Development Ideas
« Reply #33 on: November 30, 1999, 09:55:00 PM »
--- Fallen: ---
Why dont you just go play brand w then or something, or go play quake3, sounds like your game. Either way, youll disapear after the beta is up and you have to pay 30 bucks a month to play with people who actually want to play it the way its meant to be played.
--- end ---

I just love it how people can know what some one will/would do by their posts. I guess the NBC series Profiler was really made after you?

You have zero knowledge wether I will continue to play this game or not. Perhaps you and Lord HaHa could make a web page together, which explains what kind of people are wanted and will enjoy flying in AH. I belive that 'www.dontknowthefacts.com' is still available, you can register it at http://www.networksolutions.com/


//fats


Offline fats

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Some Development Ideas
« Reply #34 on: November 30, 1999, 10:28:00 PM »
--- Lord HaHa: ---
Also I love how you left out the part where I was talking about vulching being bad
--- end ---

Which part of your message states that vulching is bad? You make no statement  about your stance on vulching in the message I replied to. The only opinion in that paragraph, which is the only one containing reference to vulching in the message, is about people who change country to fly a given plane type.

--- Lord HaHa: ---
Ever since my first post you have done nothing but criticize my ideas in an unconstructive manner..

Not once have you said well that idea is ok but maybe it should be this..
--- end ---

How about this for critizism in a  constructive manner: your ideas are crap. Why would I say any of your ideas are even ok-ish, when I really don't think they are?


//fats


Sorrow[S=A]

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Some Development Ideas
« Reply #35 on: November 30, 1999, 10:39:00 PM »
No, don't hold back fats

TELL US HOW YOU REALLY FEEL!

hehe

 

------------------
If your in range, so is the enemy.

HaHa

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Some Development Ideas
« Reply #36 on: November 30, 1999, 11:44:00 PM »
--- fats high IQ test ----
.."your ideas are crap"...
--------------------------

Ok fats I realize now there is no point in trying to reason with you. I feel that your obviously not one to listen to other peoples ideas without making an bellybutton out of yourself.

Fact is fats I posted these ideas because a lot of people said they liked them. From the postings I've seen nearly everyone has liked the ideas in one form or another except for you. Did you ever consider the fact that if everyone thinks the opposite of you then maybe.. just possibly you are "full of crap"?? Sigh anyways, you are unfortunately beyond hope, I'm sorry you feel the way you do because I used to respect you as a fine pilot.

Lord HaHa {-haha-}

Offline fats

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Some Development Ideas
« Reply #37 on: December 01, 1999, 01:19:00 AM »
--- Lord HaHa: ---
I'm sorry you feel the way you do because I used to respect you as a fine pilot.
--- end ---

No loss, I had zero respect for you to begin with.


//fats


Offline jarbo

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Some Development Ideas
« Reply #38 on: December 01, 1999, 01:34:00 AM »
Interesting ideas HaHa

I think a neat idea would be to give troops on the ground the ability to shoot back at enemy.  Troops from a C47 could shoot at rolling aircraft once they reached the ground.  For this to work, you would have to prevent deployment of troops from a C47 while on the ground to prevent someone from doing a mass deployment at a base to add "ack" to the field.

Jarbo
of the Buccaneers

Offline Maniac

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Some Development Ideas
« Reply #39 on: December 01, 1999, 07:48:00 AM »
Still think you are on the right track HAHA. The sim that models the best strat model and of course the best FM will get my money in the end.

I dont know if you mentioned this earlier (bad memory) but it would be great if you bombed factorys the supply of new aircraft to the fields would get slower. I really think you tought of this tough  

// -nr-1-

Warbirds handle : nr-1 //// -nr-1- //// Maniac

Offline Minotaur

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Some Development Ideas
« Reply #40 on: December 01, 1999, 07:30:00 PM »
HaHa;

cc Thanks!

Westy;

cc Thanks!

 

Mino

Offline Grumpy

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Some Development Ideas
« Reply #41 on: December 01, 1999, 08:52:00 PM »
Hey Westy...

thanks for the article link, BB knows of
which he speaks <g>

Grumpy

HaHa

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Some Development Ideas
« Reply #42 on: December 01, 1999, 10:43:00 PM »
One of the interesting things though is that some of the things I've mentioned in this thread will probably be in wwIIonline as well. I wonder how HTC and wwIIonline will work together because they seem to have a lot of overlap with their intended goals.

p.s. since fats insulted my nick, hehe I can just imagine why fats chose his(its).