Author Topic: They're Talking About Us Again  (Read 3682 times)

Offline Gadfly

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« Reply #15 on: September 16, 2003, 01:25:49 PM »
I tell you what, the ratio has shifted.  I see hundreds and hundreds of infantry now.  In fact tanks are pretty rare.  There are a lot of fighters to bombers, but in any given area, I would say the air/ground ratio is good.

And there are a lot of people doing guard duty now.  Is it a realistic battlefield simulation?  Of course not.  Is it a playable battlefield game?  Sure is fun to me.

Offline FUNKED1

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« Reply #16 on: September 16, 2003, 01:45:54 PM »
Quote
Originally posted by Gadfly
Yep, and that has always seemed to me like the right way to run a persistant online war.  Make it so the war goes on, even if no one is there to play, and allow people to jump into an AI's position at any point .


Yep.

Offline Gadfly

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« Reply #17 on: September 16, 2003, 06:45:39 PM »
Funked, you realize that there is a game out there, right now that does exactly that(with one tiny, tiny, little difference)?

Offline FUNKED1

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« Reply #18 on: September 16, 2003, 06:55:47 PM »
What, OFP?  :D

Offline blkmgc

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« Reply #19 on: September 16, 2003, 06:56:24 PM »
Basically, a "realistic modern battlefield simulation" involves a lot of people doing boring stuff. AI needs to be applied to take care of the boring stuff. Criticizing AH for having AI supply convoys is dumb.

 Boring for whom? maybe if HTC brought out AI fighter formations..the shoe would be on the other foot eh? ;)


With that as a definition I imagine CRS would eagerly sacrifice thier first borns to be able to introduce and utilize AI like HTC can.

 No, I dont think you will ever see that over there (other than AA which is where the line should be drawn imo), and if it is..my money will go elsewhere.

 Just a show of hands, how many of you in this thread belong to Bomber squads?hmmm? Not fighter piots that fly bombers when the urge to conga strikes..but dedicated weekly bomber pilots?

 The process of developing gameplay is simple,its all a bunch of "whys" untill you cant say why anymore.

 We need AI Bomber drones
why"
Cause there ant enough humans that want to do it
why?
  Cause the bomber model/ gameplay for the bombers is unapealing.

 Then we need to fix it.

 If you only get as far as:

  We need to have AI bombers
why?
 Cause there arent enought humans that want to do it

 And leave it at that, then..its a bandaid.

 I really enjoyed neeting many of you ingame, and had some fun here, but I'll not fly in a sim where AI are an acceptable medium for the lack of appealing gameplay for  some, but are'nt ok for others. Especially when the comercial touts " play with thousands from around the globe" instead of "play with many AI drones from nowhere"  
 
 and best of luck

 Maj blkmgc
XO 550th BGH
Debdenboys.comAdministrator

Offline Gadfly

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« Reply #20 on: September 16, 2003, 07:00:44 PM »
IL2-the teeny little difference, is, of course, that it is not persistant.  As a scenario designer, though, I can tell you that the IL2 model is pretty much faultless, within it's limitations in regard to what we are talking about.

Offline Gadfly

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« Reply #21 on: September 16, 2003, 07:02:01 PM »
Raises hand!

Offline Dinger

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« Reply #22 on: September 16, 2003, 07:25:53 PM »
heh. you seem to equate my criticism with a defense of AH.

Offline texace

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« Reply #23 on: September 16, 2003, 11:17:03 PM »
Hardcase still makes me laugh. :lol:

Offline Rutilant

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« Reply #24 on: September 16, 2003, 11:27:17 PM »
Quote
Never spammed..i was banned for responding to a ww2ol thread in the general forums..apparently HT thought I started the thread..btw..I am back in just under a diff name and another IP.


Quick! Look for post-newbie WW2OL fanboys!

Offline SunKing

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« Reply #25 on: September 16, 2003, 11:30:52 PM »
who cares.. those fanboys can stay with that pos they play. They can't hold their own on our servers so they have to bash us to justify their game.

Offline Gadfly

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« Reply #26 on: September 16, 2003, 11:41:24 PM »
Yo, Sunking, that is a double edge sword you are swinging there.

Offline Rutilant

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« Reply #27 on: September 16, 2003, 11:45:58 PM »
Yeah yeah Gadfly.. but mind what board we're on.. Just go back over there if you're gonna defend it so valiantly.

Offline Sandman

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« Reply #28 on: September 16, 2003, 11:46:29 PM »
Quote
Originally posted by Gadfly
I tell you what, the ratio has shifted.  I see hundreds and hundreds of infantry now.


Which begs the question... Why compare AH to WW2OL?

Might as well compare IL-2 to Quake.
sand

Offline Gadfly

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« Reply #29 on: September 16, 2003, 11:55:46 PM »
There is no comparison, which is the funny part of the whole argument.  IL2 is not AH, AH is not WWIIOL and WWIIOL and WB are not IL2.  WB, AH and FA are in the same niche, I guess, but even then, playing one does not mean you can't enjoy another.