Author Topic: Furballing???  (Read 1912 times)

Offline Apache

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Furballing???
« Reply #15 on: September 25, 2003, 09:22:24 PM »
Maddog speak truth. HOW.

Offline hogenbor

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Furballing???
« Reply #16 on: September 26, 2003, 06:13:38 AM »
Quote
Originally posted by MANDOBLE
If you like to recreate WW2 combat situation, you will try to survive while effectively killing enemies (not just to only keep alive). Then, what would be an acceptable K/D? 5? 6? 10? 20? In that situation (playing like this), a single death (I mean pilot death) is not acceptable, and I'm personally well below that mark.


I actually really agree with that...

Offline Ack-Ack

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Furballing???
« Reply #17 on: September 26, 2003, 01:43:20 PM »
Quote
Originally posted by MANDOBLE
, furballing may be fun for a game like this, but has little or nothing in common with aerial combat, and does not represent anything related to WW2 aerial fights.




Wow, Leviathn is right.  Absolutely astonishing.



ack-ack
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Offline MANDOBLE

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Furballing???
« Reply #18 on: September 26, 2003, 03:44:41 PM »
Quote
Originally posted by Ack-Ack
Wow, Leviathn is right.  Absolutely astonishing.
ack-ack


Didnt expect anything else from someone like u, keep going. LOL.

Offline nopoop

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Furballing???
« Reply #19 on: September 26, 2003, 04:03:47 PM »
It's as simple as this. Not talkin about missions or bombing stuff, I'm talkin about air to air combat.

Two ways of going about it and for the most part they are mutually exclusive.

Mandobles way, the "real" way which goes with the proverb. "If you find yourself in a fair fight, you planned wrong" Sometimes referred to as cherry pickin.

And the "furballer" way which is totally the opposite. A fight where you tend to get "alittle" too far in. Where you DON'T hold all the cards and see what you can do.

Both are valid. It's all in what you personally enjoy.

But I just find that the majority of "real" fighters haven't a clue on "what" furballin is.

Tho I know a picker when I see one.
« Last Edit: September 26, 2003, 04:11:47 PM by nopoop »
nopoop

It's ALL about the fight..

Offline bigjava

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Furballing???
« Reply #20 on: September 28, 2003, 04:06:08 PM »
Quote
Originally posted by Ack-Ack
....first you have to know what a Furball is.  A furball isn't a tactic, maneuver or a style of fighting.  A furball simply is a mass of planes dogfighting each other.


ack-ack


aka ....do u have read the 3° post of this tread?

the one Where i have write that

Quote

 furball is when a lot of airplane( more then 2) begin tu turn around, circling in the same area, each one try to keep the enemy's tail to shot down him.
always during their circles the pilots loose progressive altitude arriving next to the ground.... so usually furballs are low
for example next to an airfield...

so when someone "furballing" mean 3 different thing

1) a style of figthing called Turn and Burn (T&B), the opposit to the Boom & zoom tattics, but that is improper calling it furballing it's a slang  

2) or it could be says like an offense, or joking, infact "u are a Furballer" sometimes sound like " u are so newbie that u still circlin, running after every tail u can see"

3) or it is a compliment "u are a furballer" sound in this case like "u are so strong and sly to survive to one furious fray"



i have learned what  a furball is ....
but i like to improve my english so plz tell me if is rigth that


Furball=a mass of planes dogfighting each other

furballer= a pilot who like dogfigth in a mass of plane

Furballing = have a dogfigthing  in a mass of plane in 2° way like u prefer have fun.....
1) figthing just to figth, having no purpose to land
2) figthing the enemy   but keeping in mind to survive


that's ok ?


:confused: :rolleyes:

Offline nopoop

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Furballing???
« Reply #21 on: September 28, 2003, 04:25:43 PM »
Fluid dynamics of a "good" furball
 
Ingrediants are dependent on arena density. That's why this crack smoker can't get a "good" fix in the Large map.

There self propagating but are dependent on chance. Arena density increases the "chance".

Along the lines of a tornado. The ingrediants have to be there, but the tornado might not appear. The way it's fed is similar.

Perfect example is the Isle map last week and the fur between A1 and A4.

A catogory 5 furball
All the ingrediants were present and it took place. Saw many a furball addict there that night

For some reason water increases the chances

Numbers have to be even, sliding back and forth but staying for the most part even.

What you end up with is a fluid front that fluctuates back and forth between bases. Outgoing planes at medium altitudes meet along the fluid front. PT boats below, Pickers coming in from both sides high being sucked down into it. Base takers continually come into the enemies base with altitude and drop in to base defenses. A "circulation" is created.

Those at the "front" are in the fur. Exits rearword are covered by incoming fighters. Exits to the sides can be used to regain altitude, but the "pickers" inhabit the sides.....waiting...

Getting too "deep" into the fur usually results in ones hair being set afire..... Safety is relatively close, but...being too deep causes the "pucker", the "edge", the nose print on the moniter..

Coming out the safe side with your hair on fire is the fix......

Screaming inches off the deck with tracers crossing your canopy, 3 or 4 in the bag, your hunched over the moniter on a furball high....Jeez the WEPs used up, missing a flap, the gear are gone, with an oil leak....Trying to get out...with a 51 closing, licking his chops sending presents your way..you scissor evade and a friendly makes him break off...

On final, the base takers are attacking, you come in hot, gently setting it oh so softly on it belly sliding down the runway scrambling for the clipboard to GET OUT BEFORE YOU DIE !!!

You made it

You take a breath..

Take off..

And do it again.

While some enjoy flying in a realistic manner minimizing the threat of getting killed, others thrive on setting their hair on fire..

It all depends on what is "fun" for you.
nopoop

It's ALL about the fight..

Offline vorticon

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Furballing???
« Reply #22 on: September 29, 2003, 11:14:05 AM »
un unbiased description is a furball is


a big group of planes all fighting each other...

Offline teevin

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Furrin' or furballin'
« Reply #23 on: October 04, 2003, 06:13:41 PM »
Quote
Originally posted by BNM
You guys don't know much about "furballin" but that's ok, we don't care. :p

To answer the question: Furballin is turn fighting in a crowd using every edge you can to get on someone's 6, get the shot and get out quickly. The biggest challenge is honing your SA 'situational awareness' to the point that you can survive it and land a few kills. It takes alot of skill: riding the stall, conserving e (when possible), gunnery and most of all SA. Hope this helps and do join in. Your flying skills will increase much faster than they would cherry picking from on high. ;)


YES very well put and right on the money!!!!! How do I know? Because Ive just come from 2 years of furballin'..in a WWI plane, my choice was the Camel and the SpadVII, it is one heck of a ride and a whole lotta fun. You do end up in the middle of sometimes 12 - 20 players, all at "nil" alt so you have no air if you make a mistake:rofl  and you BETTER have good SA, and you better know your plane like you know your hand, and if ya cant knife and stall fight then dont even bother tryin to tell me your a fighter pilot.

It doesnt take much ability to be at 20K , see a con, and zoom down on him..try the furball and learn how to fly.

Offline stegor

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Furballing???
« Reply #24 on: October 05, 2003, 05:05:30 AM »
Quote
It doesnt take much ability to be at 20K , see a con, and zoom down on him..try the furball and learn how to fly.



So much assumptive.....:rolleyes:

You can't compare WWI and WWII planes and technichs.



Ifyou wanna twiddle with a plane ...ahh.. that's Ok, but if you wanna fly "simulating  real WWII planes and pilots" thats all another story...

Quote
then dont even bother tryin to tell me your a fighter pilot.



Funny if you think someone can claim such things moving some pixels on a monitor:D
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Offline teevin

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Furballing???
« Reply #25 on: October 05, 2003, 07:27:13 AM »
Quote
Originally posted by stegor
So much assumptive.....:rolleyes:

You can't compare WWI and WWII planes and technichs.



Ifyou wanna twiddle with a plane ...ahh.. that's Ok, but if you wanna fly "simulating  real WWII planes and pilots" thats all another story...

 


Funny if you think someone can claim such things moving some pixels on a monitor:D


:D Of course, you are correct, and I didnt mean to be comparative I got carried away in my "defence" of the furball. The very nature of the plane, WW2 that is, would make the furball very tricky due to the speed if nothing else. Actually in WWI the vast majority of aerial combat took place above 5K and the "furball" as I described it was a rareity. I defended it, and still do, because of the enjoyment I get from participation in it. It seems to be an outgrowth of the "sim" rather then a real world scenario.

Offline DadRabit

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Furballing???
« Reply #26 on: October 05, 2003, 06:46:39 PM »
great post gents

couple things i would mention to those just learning to furball is:

(1) fuel load.  try taking off with just a quarter of a tank.  makes a big difference in how your plane handles.  the p-51D and a6m are the two planes that have pretty good fuel consumption and also two completely different styles of flying.

(2) try turning off your combat trim.  this is something i just discovered and it helps alot.  only i dont turn it off untill i am just about to engage another aircraft.  i cant wait till i learn how to use the trim tabs.

just my two cents.  any other tips out there?

later

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Offline BaneX

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Furballing???
« Reply #27 on: October 05, 2003, 11:10:22 PM »
Quote
Out of 75 sorties this tour, I've not landed 20. 16 deaths, 5 capture/ditches.



Must have an Intel processor... :lol


shrpshtr

Offline BNM

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Furballing???
« Reply #28 on: October 07, 2003, 06:43:46 AM »
Quote
Originally posted by stegor
You can't compare WWI and WWII planes and technichs.

Sure you can. In the case of a furball they are quite similar, only difference is the WWI planes are slower and turn tighter. Also it might take a few more hits to get the kill.

If you wanna twiddle with a plane ...ahh.. that's Ok, but if you wanna fly "simulating  real WWII planes and pilots" thats all another story...

Yes in the MA that's the story we like to call BORING.
:D

Offline teevin

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yep
« Reply #29 on: October 07, 2003, 07:16:16 AM »
Quote
Originally posted by BNM
Quote
Originally posted by stegor
You can't compare WWI and WWII planes and technichs.

Sure you can. In the case of a furball they are quite similar, only difference is the WWI planes are slower and turn tighter. Also it might take a few more hits to get the kill.

If you wanna twiddle with a plane ...ahh.. that's Ok, but if you wanna fly "simulating  real WWII planes and pilots" thats all another story...

Yes in the MA that's the story we like to call BORING.
:D [/B]


BORING indeed, nothing drives me bonkers quicker then flying around at 30K waiting for a chance to "pounce"/Give me a furball anyday!!!!!!!!!:D