This is terrible...
Making this game more unreal...
Dont need this... grr *&¨"&¨%!@("%!(!!!!!
PLEASE HITECH!!! PLEASE PYRO!!!!!
DONT DO IT TO THIS GAME!!!
NOOOOOooooooooo!!!!! !!
First, the sector indicators only let you know if an enemy is within a 525 square mile area.
Second, I think this "radar" can be knocked out which would permit a surprise attack on a base or other target.
Third, how realistic do you want it? You want to fly for weeks without seeing an enemy plane? That would be realistic. Most of us want to engage the enemy and having a clue where them might be sure is helpful. Moreover, even with the sector indicators, it has been my experience that it is hard to find the enemy. Much of the radio chatter in the alpha relates to players trying to find each other.
Fourth, I have no doubt that HTC can toggle the sector indicators on an off if they are determined to detract from game play rather than add to it (At this point I personally think they enhance gameplay).
Rolo