Author Topic: Maybe "night fight" deserves a new topic?  (Read 189 times)

Pirado

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Maybe "night fight" deserves a new topic?
« on: September 22, 1999, 06:00:00 PM »
Hi!
Like someone said (sorry, dont remember the name): "some years ago ppl didnt like it, because the bad resolution and poor visual efects provided by 2D cards, but now with 3D cards, night fights can be an interesting..." experience?
YES!

Also, someone said: "they had radars to hunt at night...". Yes they had radars in WW2, but  not like a square on top left of the monitor (cockpit) showing the enemy planes positions and numbers. grrrr


This kind of help, can be provided on the chat by an automatic message, telling to the pilots the enemy cordinates.
But not a kind of radar with colored dots!!
Its makes me remember Fighter Ace, CFS and others.. what makes me si...c..k.  


My favourite thing in WB, was that. No RADARs (or something like this!), no target lock!
Also, i hate this ICONS with names and distance!!!!  
 

hey!! We are flying WW2 fighters, not a modern jet with tons of eletronics.
Do it classic! The way like it was.

Just wanted to see a discution about it...
Feel free to reply...

Thanks.  

ps1: i started it to be a "night fight" topic discution.. but couldnt help myself to talk about this "RADAR" yes!
Looks like a mix again.. hehe...
ps2: this post dont intend to offend... pls...

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Pirado
"The first rule of all air combat is to see the opponent first."
Adolf Galland

Offline Sascha JG 77

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Maybe "night fight" deserves a new topic?
« Reply #1 on: September 22, 1999, 06:09:00 PM »
Pirado I think you are confusing the all seeing, unrealistic radar with the sector counter that AH will have. A sector counter simply shows you how many planes, friendly and enemy are within a certain sector. It DOESN'T show: Position, altitude, plane type, heading, etc.

That kind of "magic radar" that you detest so strongly   isn't anything anyone would be asking for cause it would ruin any strategy in an arena or a scenario.
Don't worry about it, HTC know what they re doing, you won't see inflight radar like that in the game I m sure.


Sascha


Pirado

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Maybe "night fight" deserves a new topic?
« Reply #2 on: September 22, 1999, 06:26:00 PM »
"That kind of "magic radar" that you detest so strongly"
LOL  


ok.. now how about the night flight?

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Pirado
"The first rule of all air combat is to see the opponent first."
Adolf Galland

roblex

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Maybe "night fight" deserves a new topic?
« Reply #3 on: September 23, 1999, 06:54:00 AM »

I quite agree with you about not having 1999 (or even 1956) radar sets but I think flying night missions without anything would be pretty pointless.  Maybe it would be worth resurrecting that much hated feature of WB, the  directional arrow, just for night fighters. I know all about WW2 interceptor radars and I am aware that they just gave a vague idea of direction and height and range so I think  a direction arrow would be about as useful. You would fly towards the enemy, probably miss them and see the arrow change direction then try again until you get a visual.  Obviously it would be even nicer to get a vague bearing, height & range but that is something that is unlikely to get any programnming time.  If we were totally accurate we would have to rely heavily on ground radar giving vectors which is not really feasible (unless it is AI I suppose).
Dont flame me, I hate the direction arrow in WB, I just feel it might be the simplest solution in this case and if restricted to night operations only.

Roblex

dogsta

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Maybe "night fight" deserves a new topic?
« Reply #4 on: September 23, 1999, 08:03:00 AM »
I think the direction arrow would be great idea if only "dedicated night fighters"would be equiped with this.ie.the corsairs the US navy used or mosquitoes the RAF used ect...
but only certain variants of said craft.it could be part of the options of your loadout maybe you lose some armaments or fuel capacity or something along these lines.
I'm not sure if the night versions lost any of these things,but I'd assume the radar sets of the day wern't lite by any stretch of the amagination  

just my $.02

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when you least expect it.
there I'll be....        A perfect target :)

rzch

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Maybe "night fight" deserves a new topic?
« Reply #5 on: September 23, 1999, 08:33:00 AM »
I must admit that have on occassion missed the crack of dawn bombing raids from the early days of warbirds.

I remmember quite well the effort my brother and I used to put into timing our bomb run so the we would pass over the enemy field just as the first light would appear so as have enough light to see our targets yet be there before the enemy fighter had gotten a chance to climb upto 20k.

Not that I've seen near as much high cap in recent history as I used to when we bombed gold on a regular basis. F10 took a bit longer to setup the bombing run for, but it was more fun and challanging the bombing the 2 or 3 red F6F's furballing each other over F1. ;-)

Richard rzch Jahnel (who was r1ch back then)

Offline Flathat

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Maybe "night fight" deserves a new topic?
« Reply #6 on: September 23, 1999, 08:44:00 AM »
Night action can be interesting, not to mention harrowing...I participated in a (other company's WWI sim) predawn SL (arena time locked at 0531), a multi-Zeppelin raid against an Allied town behind the front. Arrows were off, con range was D2 or D5, and it was pretty dark. Just for the heck of it I turned off the "stratus layer" and immediately got queasy  .

Did anyone participate in (the other company's) Operation Chastise scenario (night intruder dambusitng raid)? If so, what was it like? I wanted to, but had way too little experience to try to fly while navigating with a paper map (designer's request).

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Flathat
'Black Dahlia'
No10 RNAS "The Black Flight"
Angel on your wing, devil on your tail

Offline fd ski

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Maybe "night fight" deserves a new topic?
« Reply #7 on: September 23, 1999, 10:50:00 AM »
I flew in SL that was a night Mossie mission with Me110's involved.
It was FUN !!!
( mind you mossie in Wb flies like toejam at high alt )
But with icons down to D5 or 8 and with "moonlight" it was really cool feeling..

WB graphics engine doesn't swollow night very well,  but in the near future it should be doable..



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Bartlomiej Rajewski
S/L fd-ski Sq. 303 (Polish) "Kosciuszko" RAF
   www.raf303.org  


roblex

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Maybe "night fight" deserves a new topic?
« Reply #8 on: September 23, 1999, 11:34:00 AM »

Unfortunately the Chastise Dam Busing raid got cancelled. We flew a few practice mission and it was looking pretty difficult but we were willing.  The requirement was to fly at night with no icons turned on, no map available and human gunners at a height not exceeding 300ft above ground level. The route was from East Anglia to deepest Germany crossing mountains up to 2000ft high and I repeat 'In the dark and never exceeding 300ft above ground level'.  Most of us were expected to die or get lost without ever reaching the target as in real life.

Unfortunately IMOLs servers were just not up to the job of accommodating around 16 fully manned bombers plus nightfighters  

Roblex