In Air Warrior you could "frag" your countrymen - at the cost of going persona non grata for 24hrs. Aces High makes it much more challenging. I've found a few ways around the system, but was hoping that some of you more experienced guys could offer some advice.
So here are my top four ways to "off" your own team:
#1: Throwing yourself into a bullet stream. When a field is capped and someone tries to up, you can count on two or three countrymen racing to the kill. Instead of becoming the fourth in line, instead, set yourself up into the line of fire of the other three. Get all of them to killshooter themselves, and you'll get the kill by default. In the very least, the bandit will be left for you alone.
#2: On a field that is capped, inevitably, there will be some more strategically inclined pilot will still be wanting to pork the fighter hangars. Land on the field and taxi up into an undestroyed fighter hangar. When your countrymen try to rocket, bomb, or strafe the hanger . . sit back and watch the fireworks!
#3: Join! What a fabulous way to distract landing countrymen! Sit in the tower (especially on a carrier) and wait until your "target" approaces the critical "round out" on approach. Type ".join XXXXX" where XXXXX is your countryman trying to land his/her kills. It is likely, in an effort to clear the join window, that they will lose just enough control of their plane to crash into the deck.
#4: This one I mentioned in my Head-On post. If you can find your own team forming a conga line behind a lone enemy, set yourself up to Head-On the enemy. If you are lucky, you can steal the "bad guy" kill, catch some bullets of the closest "good guys," and watch them blow up too!
I am always looking for new "inventive" ways to kill my squaddies so let me know ifluff'n y'all have any other ideas.
- Honch