Author Topic: Fester's map Sucks...  (Read 960 times)

Offline vorticon

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Fester's map Sucks...
« Reply #15 on: October 06, 2003, 03:39:06 PM »
now weve all agreed that its pretty ok...whats its nickname gonna be???

Offline MRPLUTO

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Fester's map Sucks...
« Reply #16 on: October 06, 2003, 03:44:43 PM »
I think Fester's new map is a tremendous improvement over previous MA maps.

I do think Overlag has a point...I would remove a few of the fields in areas where the density is highest.

MRPLUTO VMF-323 ~Death Rattlers~ MAG-33

Offline Weavling

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Fester's map Sucks...
« Reply #17 on: October 06, 2003, 09:55:16 PM »
I've been pretty indifferent to most of the maps released, though I get kind of annoyed at the high alt thing on the Pizza map.  But this map has got to be the best one I've ever played on!  Finally, a map where it's easy to find action, and one where I can fly my beloved Spitfire I and find people to engage!  

WTG Fester on the awesome map!

Offline Willi Winzig

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Fester's map Sucks...
« Reply #18 on: October 06, 2003, 10:57:04 PM »
Very good map indeed.

The best thing are the "channelled" ground vehicles! In the other maps (with the exception of trinity which has at least some variations of gv concentration) the gvs are an irritating "milk running" factor. They can hit everywhere with little intelligence information unlike the radar bar and radar dots for aircrafts.
And it's more realistic too. In WW2 it was a difficult task to make a ground attack with many side moves.