Author Topic: Gonna Miss Fester  (Read 4759 times)

Offline Shane

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Gonna Miss Fester
« Reply #120 on: October 14, 2003, 07:51:33 AM »
Quote
Originally posted by muckmaw
So perhaps people like me who do enjoy dogfighting, but not exclusively, prefer the MA, but would still like to see some improvements.



care to elaborate?  i mean the "furballers" have been very specific in their requests and visions. let's see a beet1esque wall-o-text.  impress us with your utopian vision.
« Last Edit: October 14, 2003, 07:53:42 AM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
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Offline lazs2

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« Reply #121 on: October 14, 2003, 08:36:39 AM »
damn... I think shane is getting smarter.... and funnier.

look... I can fly out a whole tank of fuel in festabria without seeing another plane if that is what I want to do.   yu "realism" freaks can do that too.

I would agree with shane... us furballers have explained what we want and why... we are all pretty much in agreement and now that we have it we find that it makes us happy...

you strat guys OTOH.... well... lay it out... what do you want?  bet you can't get two of you anal types to even come close to agreeing on half the things you lay out.

blue mako is saying that what he doesn't like is that festabria gives the players the ability to play as they like and that since he dioesn't like playing that way.... he is playing with himself.

beetle is thinking the same thing but can't figure out a way to say it without proving what everyone allready knows about him.
lazs

Offline Toad

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« Reply #122 on: October 14, 2003, 08:45:35 AM »
Beet, you routinely take off from one field back. I don't, never will.

Muck & Beet, I do use the DA and the CT as an alternative to Big Isles and AKD. I'll play those if there's a decent CV battle going but when some moron finally ends that fun, I just leave. Because the CT or DA are more fun that those maps for me in general.

I suggest you do the same when you feel frustrated on FesterMA.

As for voting? Hey, how many of the Big 5 do you see? Looks like you guys lost that vote too! How many of the guys in the arena are playing "serious" WW2? Looks like you lost that vote too! How many guys are not taking fields with the old "pork & auger steamroller"? Looks like you lost that vote too!

Seems to me you guys are a pretty small minority. Someday, when you fully grasp the previous paragraph you may realize why "the fight's the thing" and finally come to the light.



:rofl

Of course, TOD may make everyone march in step at your command, General. :rofl :lol :rofl
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Offline muckmaw

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Gonna Miss Fester
« Reply #123 on: October 14, 2003, 08:50:44 AM »
Is it something about being a furball-style player that requires one to be insulting, and condescending?

I'm serious. It's not even worth discussing things with the like of Shane, Lazs, and Toad. All you want to do is BBS furball.

At least Fester seems interested in hearing the other side of the coin.

You three are simply looking for a post that you can slam and "Prove" you idea of AH utopia is better than mine. It's really tiresome.

I don't believe a wall of text is necessary. I can sum up what I would like to see in AH in a short paragraph.

I would like to see a game that requires the combined use of all weapons types available, in a coordinated team effort, to reach a specific goal. I would like a game where level bombing has a role, and has more of an impact on the overall outcome of the "war". I would like a game where the weapons employed more closely shadow how they were designed to be used, and were used in WWII.

I am sorry I cannot be more specific, but doing so would require the dreaded Wall O Text.

Offline Toad

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« Reply #124 on: October 14, 2003, 09:03:01 AM »
Quote
Originally posted by muckmaw
Is it something about being a furball-style player that requires one to be insulting, and condescending?
 


It's called "mirroring".
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Offline Toad

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Gonna Miss Fester
« Reply #125 on: October 14, 2003, 09:04:08 AM »
Quote
Originally posted by muckmaw

I would like to see a game that requires the combined use of all weapons types available, in a coordinated team effort, to reach a specific goal. I would like a game where level bombing has a role, and has more of an impact on the overall outcome of the "war". I would like a game where the weapons employed more closely shadow how they were designed to be used, and were used in WWII.


This is not that game, at least in the MA. It never was, it never was intended to be, it never will be.

Some realized it right off.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline muckmaw

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Gonna Miss Fester
« Reply #126 on: October 14, 2003, 09:05:26 AM »
What was it intended to be?

Offline Toad

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« Reply #127 on: October 14, 2003, 09:39:54 AM »
I think the best assessment ever posted (and I can't remember who said it first) is that HT has provided us with the sandbox full of toys. After that, it is what we make it. Because of that, it will never be what you just posted.

Now, apparently, TOD will have more structure and rules and ranks and orders and such. I'd think that could/would be more likely to sastify you if what you posted is actually what you seek.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline muckmaw

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« Reply #128 on: October 14, 2003, 09:46:34 AM »
ToD may satisfy the strat portion of my brain. That remains to be seen.

In the meantime, it's nice to see maps like Fester's to satisfy the furball side of my brain.

It's tough being the AH equivalent of a frosted mini-wheat.

Offline beet1e

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« Reply #129 on: October 14, 2003, 09:50:21 AM »
Quote
Originally posted by Toad
As for voting? Hey, how many of the Big 5 do you see? Looks like you guys lost that vote too! How many of the guys in the arena are playing "serious" WW2? Looks like you lost that vote too! How many guys are not taking fields with the old "pork & auger steamroller"? Looks like you lost that vote too!

Seems to me you guys are a pretty small minority.
Erm... am I missing something? I am not aware of HTC having handed out ballot papers or such. Where/when did these votes take place? What are we talking about here - BBS posts? Gameplay observations? Shane talking in his sleep?

Popup polls are the only thing that will count as votes in my book. And arena attendance figures - people voting with their mice.

MuckMAW is spot on. Compare the attendance figures for the MA versus the DA next time the pizza map is up. It's the best we can do till HTC decides to conduct a pre-game popup poll.

For now, we have balance. We have small maps with fields close together (QWW, children's) and we have larger maps with fields further apart (trinity, pizza, big isles). If we can keep all of them, I have no problem with the status quo. What could be better!

Balance, my boy, balance. ;)

Offline Toad

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« Reply #130 on: October 14, 2003, 09:55:56 AM »
I'm furball frosted all over. :D

I doubt anything that would satisfy my desire for strategy will be found in any of the arenas of this game. Simply too many people involved, I think.

For example, I really like chess although I haven't played in years but it only allows two players and neither gets to make up the rules.

OTOH, something like TOD will involve perhaps (possibly) hundreds of players. There'll be some rules but a few high ranking players will have the ability to dictate some of the rules/procedures. I don't see myself fitting into that scenario. I have absolutely no desire to be a high ranking player and tell others what to do.

It may work out for some though.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Toad

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Gonna Miss Fester
« Reply #131 on: October 14, 2003, 10:00:34 AM »
Beet, people vote with their mouse buttons. You loathing of the Big 5 (or is it 6 or 7 by now) merely shows how out of touch you are with the masses. They fly what they want to fly and it bothers you. How redikulousneesss!

Yes, count the numbers when AKD is up. And then post yet another time how "dweebius doofius" isn't playing the way you want him to play on AKD.

:rofl

You're outvoted again! And it doesn't take a pop-up poll for normal observers to see it.

BTW, Muck

Quote
(QWW, children's)


Quote
Is it something about being a furball-style player that requires one to be insulting, and condescending?


Mirroring. :p
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline SlapShot

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« Reply #132 on: October 14, 2003, 10:23:14 AM »
" would like to see a game that requires the combined use of all weapons types available, in a coordinated team effort, to reach a specific goal."

Muck,

The only failing variable in that equation is "specific goal".

This game has been designed with many types of goals and not one "forced common goal".

The best a map maker can do is to try and satisfy as many of these goals as possible. I beleive that FesterMA is the closest so far, given the map/gameplay architecture.
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Offline Zanth

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Gonna Miss Fester
« Reply #133 on: October 14, 2003, 10:23:48 AM »
I think the resupply element is being overlooked in this.  Frankly I think because we don't do it much.

Whoever made resupply pretty much ineffectual(a) is largely responsible for our 25% fuel problem.  They went way too far to the other extreme on resupply and it gives the pork and auger crowd a great incentive to continue in thier ways.  This will harm any map to varying degrees.

Make resupply effective and every map will benefit.

(a)(as in requiring so many goons to resupply anything so as to discourage people from doing it - it even subtracts from your per sortie damage score figures in bombers.)

Offline muckmaw

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« Reply #134 on: October 14, 2003, 10:29:42 AM »
I saw that Toad.

No one's hands are clean, and it's not condusive to a quality discussion no matter who makes the remarks.