Author Topic: unperk the 152  (Read 1097 times)

Offline MetaTron

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unperk the 152
« Reply #30 on: October 14, 2003, 10:35:59 PM »
simshell no offense bud but it shouldnt matter to you anyway. You have no business in that plane at this time.

Offline Gatr

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BANG BANG BANG
« Reply #31 on: October 15, 2003, 07:20:44 AM »
This is me slamming my head on my desk!!!!!
STOP the maddness
this horse is dead
AH2 is rite around the corner...
maybe they will fix it??
Gatr

Offline Shane

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unperk the 152
« Reply #32 on: October 15, 2003, 07:51:37 AM »
Quote
Originally posted by AHGOD
An evil Squirrel?  We have been lobbying for god knows how many years remember it used to be 50 perks.  And to be honest it shouldn't be perked.  Maybe we might see them acting as stangs with less of a getaway.  Or maybe as squirrels.


unlike the average FWeenie-type, a squirrel has nuts.

:rofl


i do agree tho' both the ta152 and spit14 are over-priced... both should be in the 10-15 range.
« Last Edit: October 15, 2003, 07:54:04 AM by Shane »
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Offline Zanth

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unperk the 152
« Reply #33 on: October 15, 2003, 08:34:11 AM »
Quote
Originally posted by 327thBS
i say unperk the ta-152 or perk it as low as the f4u-1c..the ta-152 aint that fast and cant turn well under 20k..so really whats the point of perking it...if ur gonna perk it..perk just as low as the f4u-1c


Ain't that fast?  It is very fast.  You must be leaving the landing gear down or something :)

The Ta 152H has 39 kills and has been killed 11 times against the P-51D so far this tour.

Offline GScholz

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unperk the 152
« Reply #34 on: October 15, 2003, 12:11:32 PM »
The AH 152 may or may not be undermodelled. There are however five issues with the AH 152 that makes the perk cost unreasonable.

1. It doesn't have the speed it needs at low alt to escape, and when you need to escape you're usually low with a horde on your six looking to score perks. The Spit14 has the same problem.

2. The plane is fragile and difficult to fly and fight in because of its nasty departure characteristics, just like the 190's.

3. It's maneuvering edge over the 190D9 is tempered with added danger. The AH 152 has a nasty tendency to enter an unrecoverable nose-high spin if stalled at low speeds.

4. The AH 152 is out-accelerated by almost all the late-war monsters.

5. The perktag makes it horde bait.

Solution: Model a better version of the 152, these machines were Tempest killers. Or lose/reduce the perk cost and remove the horde-beacon (goes for the Spit14 and perk F4U's as well).
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Offline AHGOD

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unperk the 152
« Reply #35 on: October 15, 2003, 01:43:05 PM »
Quote
Originally posted by GScholz
The AH 152 may or may not be undermodelled. There are however five issues with the AH 152 that makes the perk cost unreasonable.

1. It doesn't have the speed it needs at low alt to escape, and when you need to escape you're usually low with a horde on your six looking to score perks. The Spit14 has the same problem.

2. The plane is fragile and difficult to fly and fight in because of its nasty departure characteristics, just like the 190's.

3. It's maneuvering edge over the 190D9 is tempered with added danger. The AH 152 has a nasty tendency to enter an unrecoverable nose-high spin if stalled at low speeds.

4. The AH 152 is out-accelerated by almost all the late-war monsters.

5. The perktag makes it horde bait.

Solution: Model a better version of the 152, these machines were Tempest killers. Or lose/reduce the perk cost and remove the horde-beacon (goes for the Spit14 and perk F4U's as well).


Actually the D9 was the Tempest killer.  Because of Reschke's comments about his engagement with Temps has given it this psuedo Godlike status over temps.  Now the C model would be sweet C-3 to be specific.  I find it hard to believe the acceleration times of the 152 and of its real life counterpart were that crappy.  I have seen pregnant pigs move faster then that.  And just to clarify the swine kind.

Offline moot

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unperk the 152
« Reply #36 on: October 15, 2003, 02:02:44 PM »
The 152 is very much a late war plane, anyone can fly the early ones easily, but the late ones choose their own pilots.

0. E retention exploitation is many times more profitable than most other planes.

1. It has much better E retention than the D9, better than the 51D, even just  in very shallow dives. The spit14 also has improved E retention over the '9, which sounds like late war-level optimisation of the design, because the 152's is obviously not a very great engine if not just power/weight-wise.

2. The plane is fragile and difficult to fly and fight in because of its nasty departure characteristics, just like the 190's, but not really that bad if you just know where and how thin the departure limit is. It's true you may be easily mislead to think it will just behave like the 190D in borderline stall situations, it does not. Different animal almost altogether.

3. Its maneuvering edge over the 190D9 is tempered with added danger. The AH 152 has a nasty tendency to enter an unrecoverable nose-high spin if stalled at low speeds, but only if you are rather (very) careless. It's just about guaranteed to win a 1:1 vs the D9 unless the fight victory depends on fast flicking, which the 152 handles thickly like the F4Us, the P40s and others; the tail will lock up easily.

4. The AH 152 is out-accelerated by almost all the other late-war monsters. And certainly takes eons to accelerate even at its "best" altitude. Pyro answered one of the times there were many questions everywhere about the 152's seemingly sub-par performance, and in his explanation, mentionned MW50 but never GM1. Kind of odd.

5. The perktag makes it horde bait.

Solution: Model a better version of the 152, the C would be nice, at least because we're not likely to see a D11/D12 anytime soon.
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Offline moot

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unperk the 152
« Reply #37 on: October 15, 2003, 02:06:42 PM »
considering the E retention advantage the plane holds, if you are patient, you can solve the acceleration problem by climbing 5-10k higher than your target altitude, and use the near infinite E retention to dive down, reach and keep a high speed from then on.
Hello ant
running very fast
I squish you