Originally posted by Fishu:
Fix those Hog C guns...
Who knows how many times someo Hog C guy gets kill if he comes to strafe the tank I am shooting in a tank, while I am trying to punch a hole through it.
Like in one case where I hit tank 6 times; I hit him, then second time he loses turret and then Hog C guy comes and makes couple passes during 2 to 5 shots and then with 6th shot I get that final hit which almost instantly sends the guy back to the hell.
but WHAT, the Hog C pilot gets the kill. (!?)
For what he gets kill? killing dead turret, wounding driver?
I didn't see his tracks or engine being damaged, not even on my hits.. just turret and total boom.
Quit the damn whining about the -1C already. It's already gotten super old.
The sortie I described above, where I only got assists when I was the first to fire on the target, and peeled off his Vstab and/or Hstabs... guess what I was flying.
Yup, the F4U-1C. And I only got ASSISTS!!!
Eagler after getting position and peeling off something vital to flight I just like to see "Victory # by CavemanJ of The Wrecking Crew". And with the perk system rapidly approaching getting the kills and landing them will be come more important. I'd like to take the F4U-4 or Yak-9UT for a spin, but with sorties like I described above, where I knocked the bandit out of flight but someone stole my kill, it'll take alot longer.
Why should I provide easy targets for unskilled vulchers to rack up kills on and get into perk rides? With things like they currently are, I see kill stealing only getting worse.
The worst is when a country man flies right into your guns while you're firing on a bandit. You get killshootered and they get the kill. Gonna make some people awfully mad when they do it to ya and you're in a perk ride.