Well, I bought more memory and a new video card in an attempt at a cheap upgrade. But my AH2 framerates actually got worse. Here's the story:
Old system: P4-1.7GHz, WinME, DirectX 9.0, 256MB, GeForce3 64MB
New system: P4-1.7GHz, WinME, DirectX 9.0, 512MB, Radeon 9600 Pro 128MGB
In both systems, frame rate didn't change in the vidmem test so used unlimited in both. Horizon always checked, disable palettized textures always unchecked. 1024x768x32
Test 1: Bumps, Transitions, DOS <--Old System: FR 43, VM 63.3, VMU 54.8
New System: FR 34, VM 129.9, VMU 53.1
Test 2: no bumps, Transitions, DOS <--Old System: FR 42, VM 63.3, VMU 44.4
New System: FR 32, VM 129.9, VMU 49.6
Test 3: no bumps, no transistions, DOS <--Old System: FR 53, VM 63.3, VMU 41.2
New System: FR 44, VM 129.9, VMU 46.5
Test 4: no bumps, no transitions, DOS -->Old System: FR 80, VM 63.3, VMU 38.7
New System: FR 73, VM 129.9, VMU 41.6
So, at the bottom line, doubling RAM and putting in the new vidcard resulted in a
loss of about 10 FPS across the board.....
I'm currently using the driver that came on the Radeon's CD, which is dated April 03. I see there's a new one from Oct 03 on the web site, so I'll get it and see if that helps. BTW, in AH1, things improved with the new system....
In addition, I now have a
new problem with the clipboard In the tower, the icons on the map constantly flicker with pink/purple/yellow colors. It's even worse when the clipboard 1st comes up on the splash screen. Then, the pink/purple/yellow flickering applies to the entire board itself and all the text and links on it. CHECKING the "disable palettized texture" box SOMETIMES stops this from happening and allows the clipboard to display correctly, but not always. NOTE: in the icon colors area, the color patches display correctly without the wrong colors flickering over them.
Here's a pic of the pink/purple/yellow flickering: