Author Topic: Something has to be done about the Ostwind!  (Read 631 times)

Offline mason22

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Something has to be done about the Ostwind!
« Reply #15 on: October 31, 2000, 10:55:00 AM »
 
Quote
Originally posted by flakbait:
Pyro said in another thread that he's going to try to figure this problem. People told him that the 37mm gun is being used more often as a field killer than an AA platform. What exactly is being done, I have no idea.  Would be nice when he does. I'm tired of blasting Ostwinds left and right. I parked at the spawn point South of A3 and racked up a 25 kill streak in less than 30 minutes. That's just vehicles

what would happen if they didn't allow the Osti's to have a spawn point other than the Hangar? It would maybe push them into defensive uses only. Just an idea...or a possible answer to the spawning, groundpounding, 37mm dweebers.



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Offline Apache

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Something has to be done about the Ostwind!
« Reply #16 on: October 31, 2000, 11:01:00 AM »
 
Quote
what would happen if they didn't allow the Osti's to have a spawn point other than the Hangar? It would maybe push them into defensive uses only.

Now there is an idea.

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Offline Fury

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Something has to be done about the Ostwind!
« Reply #17 on: October 31, 2000, 11:09:00 PM »
I thought a different spawn point was a good idea too (in Citabria's thread) but it was pointed out that Osti's could be used to protect tanks.  No remote spawn point for Osti's means no tank protection.

If there's a problem with the hitting power against hard targets, then I hope they fix it.  Otherwise, when they re-instate the old map (tomorrow?) the problem will diminish substantially (IMHO).  It's the current map setup (and possibly the Osti's hitting power against hard targets) that is the problem.

Fury

Offline wolf37

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Something has to be done about the Ostwind!
« Reply #18 on: October 31, 2000, 11:50:00 PM »
hello all:

why not use the fuel as a means of how far any ground unit can go. as for the ostwind, give it enough fuel to drive from hanger to field it upped at. but not enough to drive 10 miles to a enemy field. the ostwind was used for base defence, so limit it to base defence only.



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Offline flakbait

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Something has to be done about the Ostwind!
« Reply #19 on: November 01, 2000, 01:10:00 AM »
What's the problem? Armor I believe. The Ostwind is based off of the Panzer IV H, which gives it a large amount of protection. If a 37mm AA gun has to be here, why not in the form of an SPW? A large, open gun mounted on the rear of a half-track. You'd almost be forced into a defensive stance with it because you wouldn't be able to take hits. A few dozen .30 caliber rounds could easily disable that gun's crew. I made at least six passes on an Ostwind with a D-model Corsair. Result? One pissed-off Ostwind driver; he was still shooting at me after my last pass. He didn't get me, and I didn't get him.




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Offline Soda

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Something has to be done about the Ostwind!
« Reply #20 on: November 01, 2000, 10:00:00 AM »
The Ostwind turns AH into Quake in many ways.  It introduced a capability for base capture that was never available before that time in a Panzer, and still isn't.  I said at the time it was introduced that it would change the way that AH was played, and sure enough I was right.

Before the Ostie and Lanc showed up it was impossible for a single person to level a base, it had to be a team effort.  Now that's just not true, any single person can level a base in either.  Your only hope is to realise in that 2 minute window that it is happening and spawn something to deny the capture.

I sure hope some of these gameplay issues are dealt with soon as I think they are more important than adding new units.  If anything many of the new units get forgotten a couple of weeks after they are introduced unless they are the next super weapon.

Soda

Offline SageFIN

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Something has to be done about the Ostwind!
« Reply #21 on: November 01, 2000, 01:32:00 PM »
Yea, remove the nazi Ostwind, it's too uber and Quakeis- no wait, where have I heard that one before?

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Offline Wardog

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Something has to be done about the Ostwind!
« Reply #22 on: November 01, 2000, 01:51:00 PM »
What Stsanta said..

I rarely use the Ostie, much prefer the Panzer to kill Osties   But i have killed em with hvy Typhoon, went back to hot rearm and did it over.

Also last night we had a massive tank fight between v30 & v29.. then some Knight killed our VH and it was over. I grabbed a Lanc, headed to v30 as it had been captured, Killed the VH turned back and killed a total of 7 Osties and a Panzer.. Damn that was fun..

Point being, leave the Ostie as is and get a Panzer or hvy fighter & deal with it.

Dog out...

Titanium

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Something has to be done about the Ostwind!
« Reply #23 on: November 01, 2000, 03:26:00 PM »
Hiya's
      I also think that if more tried the Ost maybe some that don't like it will find it's pretty weak in a way against two buzzing planes after it   especially the chog
I personally like all things in AH and try to use them to my advantage as most/all people try to
Don't know the stats on Ost/Tank survival but in my case it seems like 50 50 rate maybe same for planes (survival time i mean by this)
Not defending or flaming Ost/Tank drivers but i find it hard to survive in a GV compaired to a plane (same again survival time)
Spawn points for me seem too close to fields etc  as for fire power i don't mind em as they are
All i think is that as long as ammo count type etc fits as real life was  let it be and learn to adapt to a changing battle plan  
If you think Osts are super   try one for a few hrs if you have'nt done so already then judge  if you have done and think like me they are powerful but can be contained with foresight  he he  join the Ost killinfest as it unfolds   sure is fun at times on recieving and giving end (do not read into that !!!)  lol

Before ripping into this post   these are just my feelings and beliefs  

Read with a light hearted approach  

Tit

ps  had to edit part about survival time or it read weird

Hope this makes sense ?

[This message has been edited by Titanium (edited 11-01-2000).]

Offline SKurj

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Something has to be done about the Ostwind!
« Reply #24 on: November 01, 2000, 03:46:00 PM »
 
Quote
Originally posted by Dowding:
I second what everyone else has said regarding the ostie.

The thing is, what will SHULIKEN and co. do without it?   I've NEVER seen that guy in anything other than an ostie, and he ALWAYS vulching near a base when I see him.

[This message has been edited by Dowding (edited 10-31-2000).]


Hmmm i watched SHULIKEN one day do quite well in a B26 egging GV's +)

SKurj

Offline SKurj

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Something has to be done about the Ostwind!
« Reply #25 on: November 01, 2000, 03:58:00 PM »
Osty is fine A-A

Just its capability against bases is suspect.
Surely we all agree on that?

I like having the Osty in the game as panzer defence against aircraft, the old m16 was just a little too easy to pop and therefore wasn't very popular so the tankers had to go out and take their chances.  
You all remember the whines about drivin a panzer for 20 minutes to be popped by a chog within sight of your target.
The Ostwind has silenced those whines!! (YAY)

The ground attack role is probably my favourite aspect of AH, and I enjoy seeing the loadout variations available to me.  Tackling an Ostwind is no easy task.  Last night I took up a P47 with 10 rkts, two 1k's, one 500lber and I didn't kill him lol  Thankfully I was able to loose all my ordnance at him.  Once my ordnance was gone I kamikazee'd him, as he was almost on the field, and reupped in a panzer and finished the job +)

SKurj has 56 kills and has been killed 1 time in the Panzer IV H against the Ostwind.

SKurj has 49 kills and has been killed 20 times in the Panzer IV H against the Panzer IV H.

I like those numbers +) though the pz v pz needs a little work (tour 9 btw)

SKurj

Offline Ketil

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Something has to be done about the Ostwind!
« Reply #26 on: November 01, 2000, 06:09:00 PM »
<S> Wardog!
That was an awesome battle last night, at some point Leslie pointed out we had been at it for 3 hours lol. It was still raging when I got disco'd for the 4th and final time at 6am   Only problem was those folks occasionaly bringing planes to a tank fight <G>
You are a damn fine shot sir, was a pleasure dueling with you
Ketil

Offline milnko

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Something has to be done about the Ostwind!
« Reply #27 on: November 04, 2000, 08:32:00 PM »
Here's the solution to the OSTWIND!!!!!

 

Performance:
Maximum Speed: 620km/h (385 mph)
Initial climb: 2,133ft/min (650m/min)
Range: (with full bomb load): 1,447 miles (2330km)
Service Ceiling: 32,800 ft. (10,000m)
Armament: Two remotely controlled powered barbettes on sides of fuselage each housing one 13mm MG131 And
Internal weapons bay housing various  combinations of weapons ranging from 7.92mm  MG 17 machine guns, MG 151's, Mk 108 30mm    cannon, BK5 50mm cannon with 21 rounds all the way up to 210mm rockets in a rotary tube  configuration (tested, but poor results prevented front-line use) Or
Two 1,102 lb. (500kg) Bombs And External Racks for two 1,102 lb(500kg) Bombs
 Plus Two Ruestatz external packs housing Mg 151, Mk 108 or Mk 103 cannons were fitted to some variants

IF HTC doesn't wanna give us the 410 then I'd be happy with:
 
JU-87G (Gustav) In 1943 the first G-1's entered service (these being converted from D-3's). The G-1 was designed for one purpose only, to kill tanks (in a way, along with the Il-2 Stormavik, the ancestor of the A-10 Warthog). To accomplish this mission, the Gustav was equipped with two 37mm Flak 18
cannons. The G-1, and later the G-2 (converted from the long wingspan D-5)proved to be highly successful in "tankbusting", soon earning nicknames like 'Kanonenvogel' (Cannonbird) and 'Panzerknacker' (tank cracker)
Most Gustavs were used on the Eastern front but could be found on the Western front as well by the end of the war.

Credit for PHOTOS and INFO:
 http://www.warbirdsresourcegroup.org/LRG/ju87.html

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Offline Dusky

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Something has to be done about the Ostwind!
« Reply #28 on: November 06, 2000, 09:29:00 AM »
Referring to the topic:  a 1000lb bomb attached to the tracks with a 30 sec delay  

UncleBuck

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Something has to be done about the Ostwind!
« Reply #29 on: November 06, 2000, 01:25:00 PM »
I have an idea for the ostwind.  Since it is an AA platform how about just limit the amount of depression you can place on the guns?  It would not have to be to great bt how about no lower than 15 degrees.  This would make killing buildings much tougher since you would have to drive right up to them, I mean a few feet away. this  would kep them from being effective or actually from even engageing Panzers but allow them to be effective on aircraft.

                 UncleBuck