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General Forums => Aces High General Discussion => Topic started by: dhyran on September 17, 2009, 09:25:13 AM

Title: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 09:25:13 AM
just read here:

Chuck Yeager: I was in a dog-fight with three 190s, and I got hit head-on with a 20 mm cannon, and the prop came off the airplane, part of the wing, the canopy, and it caught on fire. So me and the airplane parted company. That's the way it happens. You bail out, you free fall in your parachute, and then when you get down to within three or four thousand feet of the ground, you pull the ripcord, the parachute pops and you land. That's about the way it happens. I picked up a few wounds. I had a couple slugs in one of my legs. I had some 20 mm fragments in my hands and a couple cuts on my head, but they were minor. So it didn't make much difference. ............

http://www.achievement.org/autodoc/page/yea0int-4

i say, in RL 1 vs 3 a HO happend, now ask yourself: is he a bad pilot?

intresting part is, HE didnt complains about it, because HE know it was war, and at war there is no poor gameplay, its alive or dead!
Title: Re: Chuck Yeager was a HOer
Post by: OOZ662 on September 17, 2009, 09:27:24 AM
What's with this trend?

http://bbs.hitechcreations.com/smf/index.php/topic,273737.0.html
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 09:40:19 AM
all i wants to point on, stop complaining, learn to fly, life with HOs Ganging, pickers and much more!!!

Did Chuck Yearger complains he was shot down by 3 190, did he talk about ganging there?  ;)

Guys, learn to deal with you own faults! respect the defeat! when someone shoot me down, the first thing i do is asking myself, what went wrong, where was my fist wrong decission
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on September 17, 2009, 09:43:35 AM
Actually he was HO'd. He was maneuvering with three enemy birds you know.
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 09:46:30 AM
Actually he was HO'd. He was maneuvering with three enemy birds you know.

so one gets hoed, the other not, please explain it! physicly not possible, a HO mean BOTH have the ability to shoot........
most important thing, he was not complaining about it like we have to read it here each Day
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on September 17, 2009, 09:50:25 AM
You can rest assured he did not intend to come head  on into those canons. He was maneuvering. Doen not mean he was flying 1000 yards straight at the 190.

I still think folks miss the idea of no HOs in the game. You cheat yourself by not actually fighting. When you actually fight you can improve.
Title: Re: Chuck Yeager was a HOer
Post by: gyrene81 on September 17, 2009, 09:53:00 AM
so one gets hoed, the other not, please explain it! physicly not possible, a HO mean BOTH have the ability to shoot........
The enemy was at a high or low 12 o'clock position...Yeager probably didn't have a firing solution so he didn't waste his ammo.
Title: Re: Chuck Yeager was a HOer
Post by: Guppy35 on September 17, 2009, 10:07:22 AM
As I said.  The second we start playing AH with only one life and then we're done playing forever, I'll accept all this historical stuff as justification for risking it in the game.

But as we don't die, or become POWs, there is no risk, so taking a HO shot is just the lazy way of playing.  Again if you want to HO, you go right ahead.  Will I be impressed by it?  Nope.  Does it matter what I think?  Probably not.  Will I complain about it on 200?  Nope.
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 10:09:41 AM
The enemy was at a high or low 12 o'clock position...Yeager probably didn't have a firing solution so he didn't waste his ammo.

where he says that? he was talking about a HO, if he hadn't a Chance to shoot, it was NOT a HO!

the definition of a HO is: both run head to head into each other, BOTH have a shooting solution!
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 10:14:22 AM
As I said.  The second we start playing AH with only one life and then we're done playing forever, I'll accept all this historical stuff as justification for risking it in the game.

But as we don't die, or become POWs, there is no risk, so taking a HO shot is just the lazy way of playing.  Again if you want to HO, you go right ahead.  Will I be impressed by it?  Nope.  Does it matter what I think?  Probably not.  Will I complain about it on 200?  Nope.

absolutly my way to deal with it, i simply roll out the incoming con with a defensive barrel, it works 99 out of 100 times, so i can life the 1% failure at my side  ;)
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on September 17, 2009, 10:16:24 AM
absolutly my way to deal with it, i simply roll out the incoming con with a defensive barrel, it works 99 out of 100 times, so i can life teh 1% failure at my side  ;)

Now put yourself in Yeager's boots.....

You roll from that one into another.. you roll from that one into another..... that one shoots before you can roll.... Did you HO?
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 10:19:18 AM
Now put yourself in Yeager's boots.....

You roll from that one into another.. you roll from that one into another..... that one shoots before you can roll.... Did you HO?

hehe,

The key to a defensive barrel roll is to have some vertical and horizontal movement in respect to your attacker. This is done by adding a LITTLE back pressure (pull on stick) as you roll. An aileron roll is easy to hit since the fuselage of your airplane stays in roughly in the same place. With the added vertical and horizontal movement the attacker must accurately roll and pitch his airplane with yours constantly calculating the appropriate lead angle and firing, this is VERY hard to do for the attacker. Dont keep the exact same roll going. Change it up with varying the roll rate, back pressure and even change the roll direction back and forth. You can even change your stick pressure as you roll from back pressure to forward pressure with a roll. This produces a very weird kind of roll, real tough to hit!
Doing so, rolling 'around' him, i have no shooting solution - > so i dont HO!
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on September 17, 2009, 10:40:06 AM
BUT he had three attackers... you roll from one into another.... he fires you do not. You did not HO. You were maneuvering.
Title: Re: Chuck Yeager was a HOer
Post by: gyrene81 on September 17, 2009, 10:42:36 AM
where he says that? he was talking about a HO, if he hadn't a Chance to shoot, it was NOT a HO!

the definition of a HO is: both run head to head into each other, BOTH have a shooting solution!
Well mr intellectual...reading comprehension not your strong suit?...it says he GOT HIT HEAD ON, nothing about he was flying straight at an enemy blazing away...so by your intelligent definition, Yeager was not a HO'er and therefore you OP stating he was a HO'er is dead wrong.

Go figure.



You should have stayed awake in school.
Title: Re: Chuck Yeager was a HOer
Post by: B4Buster on September 17, 2009, 10:44:47 AM
I don't belive English is dhryan's first language...he does pretty good IMO.
Title: Re: Chuck Yeager was a HOer
Post by: BnZs on September 17, 2009, 10:46:13 AM
I read some of this thread. Couldn't bear to read all of it.....same ole crap.

Eric Hartman did not think the Head On shot was a good thing to do. He did not value it as a tactic at all. It is not at "tactic". It is a desperate move when you have no other options.

Dicta Boelcke did not think head on attacks were valuable either...read his rules how you want but there is nothing there suggesting head on was a tactic.

Further firing at the merge or before DOES WORK. It is not only possible but quite easy to fire on the merge and still make a lead turn...still make a tactical move giving you the advantage.

The idea that firing on the merge makes you loose advantage is not true!!!!!!!!!!!!!!!!!!!!!!!!!!!
If anyone doubts this I will be glad to show you in the DA how this works.

Even if you have huge smash with no intention of turning you can still Head on fire, blow through, climb above and do it again with impunity. The pilot who dodges the HO will be at a disadvantage.

If you take two relatively equal pilots and they both fire on the merge during their merge pass or thereafter on each merge pass they will both be hit and both will crash 9 out of 10 times. OR one will miss and one will hit damaging the others plane with oil, radiator, pilot wound or collision. The round is over at that point.

So we continue to do this over and over and over...in the end neither pilot has any fun...it now becomes a "dualist" or "jousting" contest...nothing more...there is no "maneuvering combat"...only head on guns blazing.

There are two schools of thought in AH2 about this.
#1 -  its a valid thing to do....typically "I had guns and you didn't..you died..I lived..end of story"

#2 - it's a sign of total newbness, lame and skilless game play. A sign of a player who cares nothing about combat maneuver and counter maneuver. A player who considers ANY kind of kill no matter how it is achieved a good kill.

Although a head on firing pass can be made without loosing positional advantage that does not mean that it should be done.

Can you imagine if every player in AH2 made it a point to head on fire on every pass....what a joke this game would be.

Just for the record, I think Ho shots are lame in the context of fighting 1v1 in any arena. There are times like cherry picking vulcher who I will ho at the first opportunity and others that have been listed.

But as a general rule, the HO is something that shows poor game play, no respect for your enemy, and generally results in your status being referred to in very nasty terms. Hoing gets you nothing but contempt by your piers and colleges. It gains you absolutely nothing.











Agent's post post should be stickied at the top of the @%^#%$$!~ forums.
Title: Re: Chuck Yeager was a HOer
Post by: gyrene81 on September 17, 2009, 10:55:31 AM
I don't belive English is dhryan's first language...he does pretty good IMO.
No excuse for being a dweeb.


HO = Head On  - meaning 2 objects forward facing and approaching each other in a manner that may or may not end in a face to face collision depending on dynamic variables that would change the path of travel at any point.

Has nothing to do with 2 objects screaming toward each other at high speed nose to nose blazing away with weapons...which is the wannabe something special definition of "I'm an uber toon ace pile-it and that is a dweeb thing to do".
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 10:59:09 AM
Well mr intellectual...reading comprehension not your strong suit?...it says he GOT HIT HEAD ON, nothing about he was flying straight at an enemy blazing away...so by your intelligent definition, Yeager was not a HO'er and therefore you OP stating he was a HO'er is dead wrong.

Go figure.



You should have stayed awake in school.

well, my school out was in 1983 to be precise and iam not a native speaker btw. I understand the "GOT HIT HEAD ON", but you just belive the bullets came from somewhere else and not HO. How can you be sure about?

most impressive is Chuck Yeager didnt complain about what happend. As i pointed out above, you can avoid it in AH very easy, but in RL it happends.
Title: Re: Chuck Yeager was a HOer
Post by: Tec on September 17, 2009, 11:07:39 AM
See Rule #4
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 11:15:22 AM
No excuse for being a dweeb.


HO = Head On  - meaning 2 objects forward facing and approaching each other in a manner that may or may not end in a face to face collision depending on dynamic variables that would change the path of travel at any point.

...

well, dweeb or not, maybe i am a dweeb, but i can discuss things without getting rude. anyway, simply accept the fact that people fly a HO. Deal with it, if you cant, maybe we have to rethink about the dweeb. Which doesn't mean i fly HO. I dont like HO, i don't like LA7 pilots, searching around for the next HO. But i accept that people are doing and enjoying different things. I am not complaining about if such a guys will kill me HO. because its on me to avoid it. I am an high alt monkey. so what?

back to topic, in RL Head on was a valid way to attack! Do you know schräge Musik?

or

Major Robert S. Johnson
56th Fighter Group

But on May 14th, he received his baptism of fire, a "ramrod" (bomber escort) over Antwerp, which the Germans usually defended. Three 16-plane squadrons of the 56th went up that day, to help shepherd a force of about thirty B-17s. As they flew over the Dutch coast, heavy flak opened up, ripping into the bombers flying at lower altitude. Hub Zemke, leading the flight, plunged after some bandits, with Johnson and the other two members of the flight "glued to his tail." Eight more German planes came after Zemke's flight, and the four Thunderbolts turned to meet them head on. The antagonists flashed by each other, firing, and Johnson's guns stuck in the 'ON' position despite his repeated flicking of the arming switch. As he hammered on the trigger and switches, trying to shut off his guns, two Focke-Wulfs passed through his bullet stream and were damaged. When Johnson finally got his guns off, he was alone. He had been constantly warned against this exact predicament, a novice pilot alone and at low altitude to boot.

Looking for friendly aircraft, he spotted eight blunt-nosed fighters and sped towards them, in hopes of joining up. His recognition skills needed work, because they were FW-190s. he firewalled the throttle and headed the other way. Keeping maximum speed all the way across the Channel, he gratefully landed, only to have Hub Zemke chew him out for undisciplined flying. It hadn't been Johnson's intention, but this mission began his reputation in the Group as a 'wild flier.'

these are real life stories, i pointed on, has nothing to do with AH2. once more, i avoid HO in AH, you can if you like to, but in RL it was a valid attack method, sometimes!
Just accept the fact guys
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 17, 2009, 11:54:11 AM
so one gets hoed, the other not, please explain it! physicly not possible, a HO mean BOTH have the ability to shoot........
most important thing, he was not complaining about it like we have to read it here each Day

correct.....and the one that fires is the ho'er.

that was real war.......had a lot to lose.

in here is a game...or a sim...whatever ya wanna call it. only thing ya stand to lose is your cartoon airplane......and the pride of being # XX in your arena, if that's your thing.

 
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 17, 2009, 11:59:24 AM
where he says that? he was talking about a HO, if he hadn't a Chance to shoot, it was NOT a HO!

the definition of a HO is: both run head to head into each other, BOTH have a shooting solution!

hhmm........

so the lady in the saturn that hit my mustang head on, didn't really hit me head on? she came from my 11 oclock. if we were shooting, i'd have had no guns solution, yet the nose of my car met the nose of her car. head on. ho.

 you don't necessarily have to have a solution for the other guy o ho ya. that's an excuse used by those that choose to ho all the time.

 and yes, i do sometimes. when i'm outnumbered. when i'm pile-it wounded. when you keep on tryin to ho me.

 i ho'd a run90 last week.....his first 2 passes he tried and missed, but i couldn't get 'round fast enough to saddle up. so on his third pass, i let loose. he lost to a p38 in a ho.  :aok

 i really can't believe there's so many ho threads suddenly popping up.  :rolleyes:
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 17, 2009, 12:02:30 PM
Now put yourself in Yeager's boots.....

You roll from that one into another.. you roll from that one into another..... that one shoots before you can roll.... Did you HO?

heheheh.....

when i was still in the hired guns...when they first went to bish.....they were pissed that i stayed knight, flying with the playmates........had 4 or 5 of em on me in my zeek. every single one of em tried ho'ing me. i smoked the run90, as i avoided him........think i tagged the hurri.......maybe one of the f6's.........and the other one got me finally after a few minutes of that stuff. cooincendintally, it wasn't a ho pass that got me.  :D
Title: Re: Chuck Yeager was a HOer
Post by: OOZ662 on September 17, 2009, 12:03:34 PM
This is a debate about the definition of a HO. It all condenses down to the average logic saying a HO is anything involving the front part of two planes while the gamer logic saying that it's cheap to shoot when you're both able to.
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 17, 2009, 12:05:28 PM
well, my school out was in 1983 to be precise and iam not a native speaker btw. I understand the "GOT HIT HEAD ON", but you just belive the bullets came from somewhere else and not HO. How can you be sure about?

most impressive is Chuck Yeager didnt complain about what happend. As i pointed out above, you can avoid it in AH very easy, but in RL it happends.


OF COURSE HE DIDN'T COMPLAIN!!

 he was putting his LIFE on the line. he was more than likely thanking god that he survived.
Title: Re: Chuck Yeager was a HOer
Post by: gyrene81 on September 17, 2009, 01:41:34 PM
well, my school out was in 1983 to be precise and iam not a native speaker btw. I understand the "GOT HIT HEAD ON", but you just belive the bullets came from somewhere else and not HO. How can you be sure about?
Now I know you missed the entire point of "reading comprehension".

I'll try and dummy it down for you. In Yeagers tale, he found himself in a position where he was moving toward an enemy plane that was moving toward him, in a head on manner...that does not mean that he and the enemy plane were exactly level with each other traveling the same horizontal line to the point of collision...the fact that he used the words "hit head on" means that the enemy plane could have been traveling toward him at either the "dead 12 o'clock", "high or low 12 o'clock", "high or low 1 o'clock" or "high or low 11 o'clock"...all of which would be considered HEAD ON...the fact that the enemy plane had a firing solution and hit the front of Yeager's plane shows that the enemy plane was facing Yeager and was traveling toward him at least long enough to get a shot at him.


Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 02:06:39 PM
....
the fact that he used the words "hit head on" means that the enemy plane could have been traveling toward him at either the "dead 12 o'clock", "high or low 12 o'clock", "high or low 1 o'clock" or "high or low 11 o'clock"...all of which would be considered HEAD ON...the fact that the enemy plane had a firing solution and hit the front of Yeager's plane shows that the enemy plane was facing Yeager and was traveling toward him at least long enough to get a shot at him.




in that case its a deflection shot from above! anyway, i think i explains my motivation enough, i am out of the discussion
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 17, 2009, 02:35:50 PM
in that case its a deflection shot from above! anyway, i think i explains my motivation enough, i am out of the discussion
not really....because had neither aircraft changed direction, they'd have met nose to nose.
Title: Re: Chuck Yeager was a HOer
Post by: boomerlu on September 17, 2009, 03:16:44 PM
not really....because had neither aircraft changed direction, they'd have met nose to nose.
How can you say that unless you were actually there, or at the very least knew the angles involved?

If you do a front quarter deflection shot properly, the other guy should fly PAST you. Only if you do it wrong will you collide, in which case you never had a guns solution in the first place. If you fly in front of HIM, then you also did it wrong. Once again you never had a guns solution, while giving him one.

Just think about the geometry - the intention in a deflection shot is for your opponent to fly through your bullet stream. The stream moves much faster than you do but points in the same direction. So if you have it set up right, he will fly through your bullet stream before you could possibly collide. You will then be flying through where he was 1-2 seconds ago when your flight paths finally intersect - all without any change in direction on either of your parts.
Title: Re: Chuck Yeager was a HOer
Post by: Masherbrum on September 17, 2009, 04:20:51 PM
just read here:

Chuck Yeager: I was in a dog-fight with three 190s, and I got hit head-on with a 20 mm cannon, and the prop came off the airplane, part of the wing, the canopy, and it caught on fire. So me and the airplane parted company. That's the way it happens. You bail out, you free fall in your parachute, and then when you get down to within three or four thousand feet of the ground, you pull the ripcord, the parachute pops and you land. That's about the way it happens. I picked up a few wounds. I had a couple slugs in one of my legs. I had some 20 mm fragments in my hands and a couple cuts on my head, but they were minor. So it didn't make much difference. ............

http://www.achievement.org/autodoc/page/yea0int-4

i say, in RL 1 vs 3 a HO happend, now ask yourself: is he a bad pilot?

intresting part is, HE didnt complains about it, because HE know it was war, and at war there is no poor gameplay, its alive or dead!

You and the rest who start these types of threads are pissing on the Honor with which they fought in WWII.   Grow up and knock it off, because it ISN'T funny.  
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 04:29:47 PM
You and the rest who start these types of threads are pissing on the Honor with which they fought in WWII.   Grow up and knock it off, because it ISN'T funny.  

that was not my intention masterbrum, read my postings, i pointed out, my intention is: they fought for their life, we just play a game, so we should stop complaining about this and that!
Title: Re: Chuck Yeager was a HOer
Post by: Steve on September 17, 2009, 04:51:53 PM
just read here:

Chuck Yeager: I was in a dog-fight with three 190s, and I got hit head-on with a 20 mm cannon,
intresting part is, HE didnt complains about it, because HE know it was war, and at war there is no poor gameplay, its alive or dead!

Chuck didn't HO, he got Ho'd and I bet if you asked him if he preferred the German guy hadn't fired, he'd answer "YES!"
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 04:58:15 PM
...I bet if you asked him if he preferred the German guy hadn't fired, he'd answer "YES!"

 :aok
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 17, 2009, 05:05:58 PM
I don't belive English is dhryan's first language...he does pretty good IMO.

hi B4buster,

thats correct, thanks! at least i try to improve my language skills....
Title: Re: Chuck Yeager was a HOer
Post by: Madkow on September 17, 2009, 05:36:48 PM
all i wants to point on, stop complaining, learn to fly, life with HOs Ganging, pickers and much more!!!

Did Chuck Yearger complains he was shot down by 3 190, did he talk about ganging there?  ;)

Guys, learn to deal with you own faults! respect the defeat! when someone shoot me down, the first thing i do is asking myself, what went wrong, where was my fist wrong decission
Your just tryin to make yourself feel better. You should have taken the time you spent on this and the cherry picking thread and went to the TA. If you want I have 3 films of you and your squad I can post when I get home. I just don't see the fun in picking. Try being a roll model for your squad. The only way game play will improve is if people try to improve themselves.    It really is kinda sad if you don't.  But I guess it's your $15.
Title: Re: Chuck Yeager was a HOer
Post by: Yeager on September 17, 2009, 06:32:13 PM
HOing is more of an issue in the late war arenas where the population is more dense providing far fewer options to maneover.  In Mid war HOs are not a problem at all because there is typically plenty of room to maneover.  I imagine its similar in the Early war.  Fewer gamers equals more room to breath, more room to manoever.......more enjoyable overall.
Title: Re: Chuck Yeager was a HOer
Post by: Steve on September 17, 2009, 09:58:20 PM
HOing is more of an issue in the late war arenas where the population is more dense providing far fewer options to maneover.  In Mid war HOs are not a problem at all because there is typically plenty of room to maneover.





 :)      :rofl
Title: Re: Chuck Yeager was a HOer
Post by: JunkyII on September 17, 2009, 10:07:30 PM
HO is wrong
Title: Re: Chuck Yeager was a HOer
Post by: Yeager on September 17, 2009, 11:42:55 PM
HO is wrong
HO is good
Title: Re: Chuck Yeager was a HOer
Post by: OOZ662 on September 17, 2009, 11:44:38 PM
(http://i236.photobucket.com/albums/ff255/OOZ662/feelsgoodman.jpg)
Title: Re: Chuck Yeager was a HOer
Post by: LCCajun on September 18, 2009, 01:20:16 AM
I think those who HO are just afraid to get in a fight, but that is my opinion. It's not like we can't up another plane, so why not get in a fight. I think most would see that there is more fun in fighting, then going straight for the HO.
Title: Re: Chuck Yeager was a HOer
Post by: Bruv119 on September 18, 2009, 01:37:57 AM
having killed many players from an off angle front quarter deflection shot.  Either they have seen me late and can't turn away or evade in time and received the old accusations of HO!   :cry.

If you see it in time and break towards my plane and you have guns I will not take the shot and merge.

I will support Junky's sentiments of not HO ing in a straight up 1 vs 1.  How on earth do you expect to learn any sort of ACM by pulling for the shot in the face???

Dogfighting is like making love to a beautiful woman.  You have to seduce them in and then show your prowess by getting around on them.  Pulling straight for the smash and grab isn't going to impress!!     ;)
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 18, 2009, 02:52:44 AM
having killed many players from an off angle front quarter deflection shot.  Either they have seen me late and can't turn away or evade in time and received the old accusations of HO!   :cry.

If you see it in time and break towards my plane and you have guns I will not take the shot and merge.

I will support Junky's sentiments of not HO ing in a straight up 1 vs 1.  How on earth do you expect to learn any sort of ACM by pulling for the shot in the face???

Dogfighting is like making love to a beautiful woman.  You have to seduce them in and then show your prowess by getting around on them.  Pulling straight for the smash and grab isn't going to impress!!     ;)

HO is lame, all i say, stop whining when you get HOed! learn ACMs for avoiding the HO. But in your special case Bruv, you have nothing to change i guess, simply shot the down before they can HO you  :D
Title: Re: Chuck Yeager was a HOer
Post by: JunkyII on September 18, 2009, 03:22:36 AM
HO is good
probably only way you can get kill...............
Title: Re: Chuck Yeager was a HOer
Post by: boomerlu on September 18, 2009, 05:38:50 AM
Dogfighting is like making love to a beautiful woman. 
So I guess it comes down to: do you want a beautiful woman, or do you want a HO?
 :lol :lol :lol
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on September 18, 2009, 06:21:55 AM
I still dont get it why HO is ok if one risks his real life (as per Guppy), but not when risking his virtual life  :confused:
That could be elaborated as playing this game is lame because we do not risk our real lives in any fight...

This whole HO and HOer business has been developed into something lame or derogatory by sore losers who have not been able to counter the easiest and most simple move... "no move at all, but just going straight at the enemy".

There is nothing wrong with HO. One risks his plane, his kills and all his virtual life in a virtual game. Let him, and stop whining. Learn to counter maneuver him... or remain a whining dweeb :p
Title: Re: Chuck Yeager was a HOer
Post by: gyrene81 on September 18, 2009, 09:39:54 AM
I still dont get it why HO is ok if one risks his real life (as per Guppy), but not when risking his virtual life  :confused:
That could be elaborated as playing this game is lame because we do not risk our real lives in any fight...

This whole HO and HOer business has been developed into something lame or derogatory by sore losers who have not been able to counter the easiest and most simple move... "no move at all, but just going straight at the enemy".

There is nothing wrong with HO. One risks his plane, his kills and all his virtual life in a virtual game. Let him, and stop whining. Learn to counter maneuver him... or remain a whining dweeb :p

:aok +10



I will support Junky's sentiments of not HO ing in a straight up 1 vs 1.  How on earth do you expect to learn any sort of ACM by pulling for the shot in the face???

Dogfighting is like making love to a beautiful woman.  You have to seduce them in and then show your prowess by getting around on them.  Pulling straight for the smash and grab isn't going to impress!!     ;)
In the words of Carl Childers...mmmmm hhmmm...

Riiiight...no offense but the "ACM" being talked about by all the "aces"...isn't ACM...it's toon pile-it higher and deeper b.s. toon maneuvers.
Title: Re: Chuck Yeager was a HOer
Post by: Yeager on September 18, 2009, 09:46:20 AM
probably only way you can get kill...............
Regardless, I would not care if what you said were true.  My guess is that I die in a HO once out of every 25 deaths.  I try to avoid them usually but tend to prevail when left no other option.  Rarely do I go for the ram but sometimes when the door bell rings or the cell phone buzzes and the timing is right I will ace pilot like there is no tomorrow.
Title: Re: Chuck Yeager was a HOer
Post by: BnZs on September 18, 2009, 10:54:16 AM
I still dont get it why HO is ok if one risks his real life (as per Guppy), but not when risking his virtual life  :confused:
That could be elaborated as playing this game is lame because we do not risk our real lives in any fight...

This whole HO and HOer business has been developed into something lame or derogatory by sore losers who have not been able to counter the easiest and most simple move... "no move at all, but just going straight at the enemy".


This is why:


Further firing at the merge or before DOES WORK. It is not only possible but quite easy to fire on the merge and still make a lead turn...still make a tactical move giving you the advantage.

The idea that firing on the merge makes you loose advantage is not true!!!!!!!!!!!!!!!!!!!!!!!!!!!
If anyone doubts this I will be glad to show you in the DA how this works.

Even if you have huge smash with no intention of turning you can still Head on fire, blow through, climb above and do it again with impunity. The pilot who dodges the HO will be at a disadvantage.

If you take two relatively equal pilots and they both fire on the merge during their merge pass or thereafter on each merge pass they will both be hit and both will crash 9 out of 10 times. OR one will miss and one will hit damaging the others plane with oil, radiator, pilot wound or collision. The round is over at that point.

So we continue to do this over and over and over...in the end neither pilot has any fun...it now becomes a "dualist" or "jousting" contest...nothing more...there is no "maneuvering combat"...only head on guns blazing.

There are two schools of thought in AH2 about this.
#1 -  its a valid thing to do....typically "I had guns and you didn't..you died..I lived..end of story"

#2 - it's a sign of total newbness, lame and skilless game play. A sign of a player who cares nothing about combat maneuver and counter maneuver. A player who considers ANY kind of kill no matter how it is achieved a good kill.

Although a head on firing pass can be made without loosing positional advantage that does not mean that it should be done.

Can you imagine if every player in AH2 made it a point to head on fire on every pass....what a joke this game would be.



People are being dense and repeating myths about the HO. The HO *can* be attempted on a normal merge without loss of advantage. The HOers who loose advantage are the ones who fire on the merge and are "stuck" on their firing attempt and don't immediately reverse...but allowing the mind to get "stuck" on ANY individual action in a duel can be lethal. If you look at DA fights between good sticks, on the merge and subsequent remerges, usually either party could HO if so desired. Are you telling me some of the best sticks in the game doon't know how to "avoid the simplest move"? Truth is that that there is always some sort of a possible gun solution on a merge. If one tries to fly extra, extra wide of the other plane of the merge to avoid a HO, that gives up a bite of angles right there. The HOer always stands a reasonable advantage of scoring hits, depending on his gunnery level (and believe me, some people are getting good at it. just go to the DA lake sometime.) There are some situations (on the deck, low energy merge) where there is virtually *no* way to avoid a decent shot who wants to got he HO M.A.D. route.
Title: Re: Chuck Yeager was a HOer
Post by: SlapShot on September 18, 2009, 02:07:32 PM
intresting part is, HE didnt complains about it, because HE know it was war, and at war there is no poor gameplay, its alive or dead!

It WAS war ... it WASN'T a game ... there is no "game play" in war ... so trying to draw similarities between the two is absurd.

The only reason people complain about the HO in this game is ... why ? ... why go for the 1 shot single merge fight ? What is to be gained by it when the guy you just killed with an HO will be up in the air again in a matter of seconds ? This is a game and it's intent is to be challenging ... where is the challenge in a HO shot ? ... simply put ... there is none.

I very very rarely get shot down by a HO ... I too now how to avoid them, but every time I dodge one, I have to shake my head and ask the question "why ?" ... why would they bypass the opportunity to acutally "fight" and learn something ... challenge themselves and me ... they just robbed me and themselves the opportunity to probably have a "fight" that they could remembered for a long time ... win or lose. It's a waste of my time and his.

Every single "top gun" stick in this game, past and present, did not get that good by running around trying to HO everything and anything in it's path. They took the time to get killed 1000s of times to learn how to actually fight.

Chuck didn't complain simply due to the fact ... who the fug would listen to him and who would he complain to ? ... secondly, he could probably appreciate the reason why he got HOed ... had he not been shot down, Chuck would have possibly KILLED that guy and that guy would never have a chance to re-up a new plane and try his luck all over again ... so the guy took whatever shot he had because his LIFE WAS IN DANGER. We never ever face DANGER in this game ... HUGE DIFFERENCE. We can kill each other 100s of times in a night and we WILL suffer no adverse effects and wake up the next morning and be good to go again.

War is a "for real" kill or be killed situation ... it's not game and those who try to draw parallels between what REAL WWII pilots did in combat to what we do in this game ... as someone else said ... is nothing but an disservice to the WWI pilots.

Again ... personally, I don't complain about HOs, but I always ask myself  "why ?" ... and then summarily kill 99.9% of them within 1 turn ... if they decide to stick around.
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on September 18, 2009, 02:56:10 PM
If you look at DA fights between good sticks, on the merge and subsequent remerges, usually either party could HO if so desired. Are you telling me some of the best sticks in the game doon't know how to "avoid the simplest move"? Truth is that that there is always some sort of a possible gun solution on a merge. .......... The HOer always stands a reasonable advantage of scoring hits, depending on his gunnery level (and believe me, some people are getting good at it. just go to the DA lake sometime.) There are some situations (on the deck, low energy merge) where there is virtually *no* way to avoid a decent shot who wants to got he HO M.A.D. route.

First of all, a DA duel with an agreed cold merge is a completely different game. MA is not for duels, so there is no reason to expect cold merges. I have been to DA lake once in a while and I have no trouble avoiding HOs either there or at MA. I join a HO if I CHOOSE to do so, I never "GET HOed", and I am not any of those best sticks either. Furthermore, DA carries no special meaning or respect in my book. To me it is an easy mode arena where people can use external views. i find the best fights at other arenas where situations and balances fluctuate, advantages turn into disadvantages and SA means something. Fixating to just one target in otherwise safe environment just to yank and bank is not for me :)
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on September 18, 2009, 03:08:33 PM
HOers just assume they will be outflown before even entering a fight. Since they HO they'll never challenge their ability and improve. To improve you actually have to fight.
Title: Re: Chuck Yeager was a HOer
Post by: BnZs on September 18, 2009, 04:14:36 PM
First of all, a DA duel with an agreed cold merge is a completely different game. MA is not for duels, so there is no reason to expect cold merges. I have been to DA lake once in a while and I have no trouble avoiding HOs either there or at MA. I join a HO if I CHOOSE to do so, I never "GET HOed", and I am not any of those best sticks either. Furthermore, DA carries no special meaning or respect in my book. To me it is an easy mode arena where people can use external views. i find the best fights at other arenas where situations and balances fluctuate, advantages turn into disadvantages and SA means something. Fixating to just one target in otherwise safe environment just to yank and bank is not for me :)

Why do they agree upon a cold merge?

Because merging in the most effective manner means a HO shot will be very possible.

Again, if you try to fly so wide of the opponent on the merge that a HO is simply impossible, you give him a big bite of angles and/or a snapshot opportunity right at the start.

Again, post-merge, both planes having similar turn performance and competent pilots flying to the limit, opportunities for mutual shooting will often arise again for several re-merges, if either party desired. Trying to "duck" these shots as the E bleeds down will often not work, only offering up more planform for the opposition to shoot at, and the shooter will not really loose any positional advantage, once again assuming he does not mentally "stick" on the shot.

Why do people say "Hoing puts you at an immediate disadvantage?" Two reasons. First of all, if you have some airspace under you, you will typically attempt to get under the opponent on the merge. An opponent who does not attempt to get under or on your same level and *then* attempts some sort of nose down FQ shot on the merge he will typically miss and wind up diving below you while you reverse, leading to an initial disadvantage. And unskilled HO-ers typically are late on reversing their turn post merge.

BUT, there is absolutely nothing to keep someone who *does* put themselves on your level attempting a true HO shot with some probability of success AND immediately reversing with no loss of advantage...nothing except their sense of fair play that is.
Title: Re: Chuck Yeager was a HOer
Post by: Charge on September 18, 2009, 04:36:14 PM
"Chuck didn't HO, he got Ho'd and I bet if you asked him if he preferred the German guy hadn't fired, he'd answer "YES!""

Yeah, sure.... :rolleyes:

http://www.airportjournals.com/Display.cfm?varID=0311003

http://www.generalchuckyeager.com/yeageradventure/fullstory/YeagerCombatStory.htm

-C+


Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 18, 2009, 04:41:07 PM
HOers just assume they will be outflown before even entering a fight. Since they HO they'll never challenge their ability and improve. To improve you actually have to fight.

or, they are a very very good pile-it, and when they see themselves starting to lose a fight, they cannot bear the thought of the loss of their cartoon airplane......so they line one up...............seen it a lot........... :noid
Title: Re: Chuck Yeager was a HOer
Post by: Boozeman on September 18, 2009, 05:10:05 PM
From time to time, a good HO is quite enjoyable.
Title: Re: Chuck Yeager was a HOer
Post by: Mar on September 18, 2009, 05:36:15 PM
I do not understand the point to all this bickering. All that needs to be said was said by Agent360 on September 16, 2009, 09:28:19 PM.
Title: Re: Chuck Yeager was a HOer
Post by: boomerlu on September 18, 2009, 05:53:38 PM
Furthermore, DA carries no special meaning or respect in my book. To me it is an easy mode arena where people can use external views. i find the best fights at other arenas where situations and balances fluctuate, advantages turn into disadvantages and SA means something. Fixating to just one target in otherwise safe environment just to yank and bank is not for me :)
I see your side of the argument on everything here except this:
Why would you label DA as "easy mode" simply because there are external views? Are the physics different? Do we play a drastically different game? Do you even know if most people there actually use external views (I fly there and I have no idea what people use, I personally keep it all in the cockpit).

You might be also referring to free perk rides - but there are "easy mode planes" in the MAs as well. It's all relative and to boot not everybody flies a Tempest or Spit14 or F4U4 or a F4U1c although a lot of people certainly do. If anything, it makes it LESS easy mode for those of us who mostly fly the normal rides.

Anyways, just nitpicking one point.
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on September 20, 2009, 11:43:15 AM
My point on "easy mode" was simply about making the fight and SA much easier with external views. Also there is no possibility to know whether your opponent is using it or not. Maneuvering the plane is not easier, but fighting is. Without externals one has to move his plane to see the opponent in blind angles and that may easily bleed energy and affect next maneuvers. Just my view of externals... at TA they are fine, but I do not understand why they are enabled at DA.  :confused:
Title: Re: Chuck Yeager was a HOer
Post by: TnDep on September 20, 2009, 03:36:32 PM
You can rest assured he did not intend to come head  on into those canons. He was maneuvering. Doen not mean he was flying 1000 yards straight at the 190.

I still think folks miss the idea of no HOs in the game. You cheat yourself by not actually fighting. When you actually fight you can improve.

We would have alot more great fights if people would do this. 
Title: Re: Chuck Yeager was a HOer
Post by: gyrene81 on September 20, 2009, 04:05:06 PM
We would have alot more great fights if people would do this. 
No offense TNDep but I see a lot of that "great fights" junk being thrown around, mostly by people who fly nothing but perk planes then whine when the eny makes it so they can't for a while. There are exceptions who do like a good battle between closely matched planes...and even they will take a head on or slight angle deflection shot maneuvering in those "great fights"..."kick the rudder, pull the trigger" sort of thing.

I can understand the whine when it's an initial merge after 5 minutes of flying...but once you're engaged, if you don't fire when you get the opportunity, you're chances of losing go way up.
Title: Re: Chuck Yeager was a HOer
Post by: boomerlu on September 20, 2009, 06:11:19 PM
My point on "easy mode" was simply about making the fight and SA much easier with external views. Also there is no possibility to know whether your opponent is using it or not. Maneuvering the plane is not easier, but fighting is. Without externals one has to move his plane to see the opponent in blind angles and that may easily bleed energy and affect next maneuvers. Just my view of externals... at TA they are fine, but I do not understand why they are enabled at DA.  :confused:
For the record, I wouldn't mind turning external views off in DA. It's almost kind of silly, I find it more difficult to fly with external views but of course you are right with SA especially.
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on September 21, 2009, 02:40:54 AM
cc boomerlu.

Actually flying from external views gives a huge advantage if/when one learns to exploit it. Before AH, I flew EAW (over 10 years ago), which had externals and no-cockpit views (showing only the gun sight). It was so ridiculously easy e.g. to dodge fire by looking my own plane from external 12 o'clock view and seing both my plane and the enemy's and also his tracers. I only went inside the cockpit to fire, and even then used only that gun sight.

When I switched over to AH, the first 2 weeks were quite difficult. I had to learn how to cope with more restricting views and to do so much more work to maintain any kind of SA. After that there was no return :)
Title: Re: Chuck Yeager was a HOer
Post by: boomerlu on September 21, 2009, 03:12:02 AM
Actually flying from external views gives a huge advantage if/when one learns to exploit it. Before AH, I flew EAW (over 10 years ago), which had externals and no-cockpit views (showing only the gun sight). It was so ridiculously easy e.g. to dodge fire by looking my own plane from external 12 o'clock view and seing both my plane and the enemy's and also his tracers. I only went inside the cockpit to fire, and even then used only that gun sight.
With that context, I understand your viewpoint on DA external views much better. Still, since I regard flying there as a quick way to gain combat experience to apply towards eg MA, I fly with cockpit only. Not only that, it just feels wrong to fly external views - too unrealistic.
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 21, 2009, 03:39:36 AM
cc boomerlu.

Actually flying from external views gives a huge advantage if/when one learns to exploit it. Before AH, I flew EAW (over 10 years ago), which had externals and no-cockpit views (showing only the gun sight). It was so ridiculously easy e.g. to dodge fire by looking my own plane from external 12 o'clock view and seing both my plane and the enemy's and also his tracers. I only went inside the cockpit to fire, and even then used only that gun sight.

When I switched over to AH, the first 2 weeks were quite difficult. I had to learn how to cope with more restricting views and to do so much more work to maintain any kind of SA. After that there was no return :)

ok,

after a long discussion, can we finaly agree that in RL nobody uses external Views in ww2?  ;)

thank you
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on September 21, 2009, 04:26:17 AM
Yup, definitely :aok
That is why I don't like externals at DA, and it makes me see it as "easy mode" arena. You can never be sure whether your opponent is using them.
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 21, 2009, 05:51:20 PM
No offense TNDep but I see a lot of that "great fights" junk being thrown around, mostly by people who fly nothing but perk planes then whine when the eny makes it so they can't for a while. There are exceptions who do like a good battle between closely matched planes...and even they will take a head on or slight angle deflection shot maneuvering in those "great fights"..."kick the rudder, pull the trigger" sort of thing.

I can understand the whine when it's an initial merge after 5 minutes of flying...but once you're engaged, if you don't fire when you get the opportunity, you're chances of losing go way up.

there's also a lot of guys that fly pretty much anything that's not perked....and they seem to appreciate great fights too.

 saw imadot and llgaf last night in mw...one was in a lower mark spit, the other was in a hurri1. potsnpans was in a c205. i dunno if that one's perked or not, but it seems to me that it is a seriously under rated and under used airplane.
 yet here they all were in the midst of the furball south of a69. i was in a 38G.

 after 5 minutes a ho is still a ho. a fight that lasts that long has GOT to be a blast. i only wish i could survive a fight that long.

anyway...to each his own.
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on September 23, 2009, 10:16:04 AM
well i hope i don't offend any of the overtly chivalrous members of the community out there but ...

if you give me a shot don't expect much sympathy from me should you start to cry about me taking it ...

that being said i fail to understand it when the superior maneuver plane pilots consistently choose to run down the pipe with me in my FW-190a8 ...

myself sometimes i duck, sometimes i take advantage of the "first turn", sometimes i just feel like blasting somebody's face clean off ...

whatever the case i do not bore people on 200 about HOs or on the boards ...

for you guys seeking "honor, chivalry, and rules of combat" i think you are looking about 30 years to late in your historic selection of MMOLACS. 

i'm with wrecked, the only thing wrong with the HOs in AH (or wherever) is that i am not better at them. 

hey dhyran it would be cool to have external views when not in dot render range of enemy aircraft ...

that way i can admire the incomparable beauty of my Anton Ocho

t
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 23, 2009, 10:42:06 AM
wouldn't it be nice if yeager was still here to beat the poop outta the OP for being a schmuck? :noid
Title: Re: Chuck Yeager was a HOer
Post by: Yeager on September 23, 2009, 11:53:19 AM
wouldn't it be nice if yeager was still here
Yeager never was here.
Title: Re: Chuck Yeager was a HOer
Post by: dhyran on September 23, 2009, 01:08:00 PM
.....

hey dhyran it would be cool to have external views when not in dot render range of enemy aircraft ...

that way i can admire the incomparable beauty of my Anton Ocho

t

hi thor,

a HO was a valid Manouver in RL. We cant stand away from this fact, therefore i open this thread
All i say is, if people get upset because they GET HOed, just learn to fly. i am now nearly 2 years here, if i want to stay away from a HO, i simply roll him out, which move i do most time in that case.

BUT just 2 days ago, i was in a P47 D25 my opponent was in a Brewster. Believe it or not, in 20k he came in straight HO, i rolled around, went into a slow climb, he went vertical. i flew a smooth right climbing turn. spread was 4 k now, we both turned again to each other, classical HO. I realy don't like it, it just allways a life lottery for me, so i rolled him out again, he sprayed like hell, no hit at all! ok, i thought to myself, you want it, you can have it, BUT my way. I looked (track IR is in that case a special friend) where the Sun is, ran into that direction, the brewster 3 k behind me, i flew a steep climb, cutted the engine full rudder, alirions, flipped around, full throttle, looked back, got the sun perfect behind me. staight HO! He cant see anything, i opend fire at maybe 500-600, i was on nearly 400mph, at a distance of 400 he exploded into thousend pieces witghout any shot given!

after all, i dont like the all time whiners on ch 200. There is a way to avoid a HO, if you dont like it! If you cant, work on your skills but dont whine around! Thats all!

<S>
Title: Re: Chuck Yeager was a HOer
Post by: 33Vortex on September 23, 2009, 01:24:58 PM
Guys, learn to deal with you own faults! respect the defeat! when someone shoot me down, the first thing i do is asking myself, what went wrong, where was my fist wrong decission

This is exactly the attitude you need to expand your knowledge of aerial combat. There is no way around it. Great post dhyran and keep doing what you do, you'll only get better. It does take a lot of effort and time though, and some people find it more convenient to blame others.

big  :salute
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on September 23, 2009, 01:28:18 PM
 :rofl RL   :rofl :rofl :rofl :rofl

Ho'ers love that line but are the first to not want that line.
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on September 23, 2009, 02:19:15 PM
Great story and a perfect HO kill, dhyran.  :aok It does not get better than that.
It was a pleasure to read about it and to imagine how your opponent must have been dumbfounded by what happened   :O  :lol
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 23, 2009, 02:37:32 PM
Great story and a perfect HO kill, dhyran.  :aok It does not get better than that.
It was a pleasure to read about it and to imagine how your opponent must have been dumbfounded by what happened   :O  :lol

ya...wait'll the guy figures out that all he has to do, is to not head straight for the sun. or if he wants to ho, then shoot straight into it.
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on September 23, 2009, 03:56:14 PM
They'll learn... or they'll just keep on whining about it :)
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 23, 2009, 04:30:30 PM
They'll learn... or they'll just keep on whining about it :)

i've actually had a couple guys try that to me.

there's 2 ways to know exactly where they are.

1) ya can still see their icon. either ho em before they try to ho you, or roll away.....or, shoot em in the arse(assuming they misjudged ur e-state) on the way up. i got lucky and hit one of em on the way up.  :devil

2) ya cant see em only if they're directly in the sun. aim in the middle, and hold the trigger. i did this too.......ended up sorta kinda losing that one.  :rofl

my personal favorite. i like to engage my cloaking device if i think you're about to get a shot on me.  :noid
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on September 23, 2009, 05:40:48 PM
Con from sun go under then vert. Reverse .... now your in the sun.


Or in SAPP Mode just type .movesun <direction>
Title: Re: Chuck Yeager was a HOer
Post by: Yeager on September 23, 2009, 06:14:27 PM
This is exactly the attitude you need to expand your knowledge of aerial combat.

people with any decent knowledge of aerial combat do not whine about HOs. 
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on September 24, 2009, 10:33:29 AM
fighter pilots complain about everything ...

"what is the difference between a fighter pilot and a jet engine? ..."

people with any decent knowledge of aerial combat do not whine about HOs. 
Title: Re: Chuck Yeager was a HOer
Post by: BnZs on September 24, 2009, 10:39:20 AM
people with any decent knowledge of aerial combat do not whine about HOs.  

Funny how some of the most knowledgeable sticks in the game keep pointing out that yes Virginia, you CAN go for the HO shot pretty much anytime there is a merge without loosing advantage and no one believes them.
Title: Re: Chuck Yeager was a HOer
Post by: WGUtah on September 24, 2009, 03:30:17 PM
If you get your guns on someone, KILL THEM! and stop crying about the ho crap!!!!!!!!!!  Ho is only for the DA where you want to get as much practice as possible so, don't ho there to make yourself turn more.  But in the main, if the guns are on... KILL!
Title: Re: Chuck Yeager was a HOer
Post by: brad13 on September 24, 2009, 03:37:16 PM
You guys are INcredible
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 24, 2009, 04:01:45 PM
If you get your guns on someone, KILL THEM! and stop crying about the ho crap!!!!!!!!!!  Ho is only for the DA where you want to get as much practice as possible so, don't ho there to make yourself turn more.  But in the main, if the guns are on... KILL!

i've given up many a shot, because i felt it was a ho. i've paid the price and lost my cartoon airplane sometimes due to this.....other times, i've still beat the guy.

 what counts, is that either way you look at it.......i made the other dood work for his kill...or made him call for help, which hopefully didn't get to him before i kilt him.


 the important thing i think everyone is missing.............is the fun aspect of it. ]

 have fun. the planes and gas are cheap. the gv's are cheap. the troops drink cheep cartoon beer with cheep cartoon donuts.

 go out, fight, repeat and rinse.  :aok :aok
Title: Re: Chuck Yeager was a HOer
Post by: Die Hard on September 24, 2009, 06:06:08 PM
Yeah, Yeager was a HO'er. He was also a chute-shooter. It was war.
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on September 24, 2009, 06:14:28 PM
Yeah, Yeager was a HO'er. He was also a chute-shooter. It was war.


and this isn't
Title: Re: Chuck Yeager was a HOer
Post by: Zeagle on September 25, 2009, 12:40:30 PM


 :cry

:rofl
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on October 04, 2009, 12:15:32 PM

and this isn't


Yup, this is playing the war ;)
Title: Re: Chuck Yeager was a HOer
Post by: WGUtah on December 16, 2009, 04:37:13 PM
As I look down this list, I see names who are claiming how great a pilot they are because "THEY DON'T HO!" and that ho'ing is only for those who are not very good pilot's.  Well bologna on that!  I know with certainty that many of those who are claiming they don't ho have, well shall we say "fired at me first from a frontal shot" (HO< HO< HO). 

I have been double crossed enough now that my devout policy is: "If my gunsight is on you--I WILL pull the trigger, period!"
Title: Re: Chuck Yeager was a HOer
Post by: Strip on December 16, 2009, 04:38:31 PM
As I look at your post I see a bump....3 months is not too bad I guess.

Strip
Title: Re: Chuck Yeager was a HOer
Post by: WMLute on December 16, 2009, 04:47:09 PM
(holy necrobump)

I have ho'd and will ho in the future.

Heck, I was just lifing off a field today and ho'd the snot out of a zeke trying to vulch me.

What I don't, and will never do, is use the ho for anthing other than a super rare desperation move.

The complaint I think most peope have are the pilots that use the HO, and pretty much ONLY the HO, to attack the nme.

Granted I enjoy the "only HO" types as I get to dictate the first couple moves in the fight because of their (poor) choice of tactic.

I can usually count on one hand the deaths I have in a tour by being ho'd.  (out of the 1,000's that try)

I have not, nor will ever say, I won't HO you, 'cause in the right circumstances I am gonna.
Title: Re: Chuck Yeager was a HOer
Post by: WGUtah on December 16, 2009, 05:04:28 PM
I saw the three month prompt too.  But, in AH the Ho is a minute by minute topic.  It never goes away. LOL
Title: Re: Chuck Yeager was a HOer
Post by: 33Vortex on December 16, 2009, 05:27:14 PM
It's like the itch to the community, scratching a open wound.

Stupidity defined. Like someone said, if my gunsight is on you I WILL FIRE. What I do not do however is intentionally go for a HO shot, because it's suicidal and is to be considered a stupid and desperate move. But hey... some people are stupid, it's THAT simple. :)
Title: Re: Chuck Yeager was a HOer
Post by: Hungry on December 16, 2009, 06:58:08 PM
Regardless IMHO I preferred the no HO style of play.

I was in a Brewster with two enemy cons at a base I had just taken down the spit and was working position on a P47 when up he comes and Ho's me I was slower and didn't have the chance to roll off. 

In another case again alone with three enemy cons I was in an F4u i think and I was playing dodge ball the whole fight I had e and I was making them chase me, each pass they made was an ho attempt.  Finally it allmost seemed in unison they looped up came straight at me and as I pulled right to avoid another ho pass his guns allready firing one of them pulled in to me and hit me front quarter only because I tried to avoid another HO.  He wouldn't admit it was a lame 3-1 thing to do because in his mind it was front quarter but if I hadn't tried to evade it would have been HO all they way.

The default in AH is to HO deal with it.
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 16, 2009, 07:50:10 PM
a Ho is a gift from the stupid or desperate to the prepared ...

i don't wok for them but give me a shot and i will take it ...

the only problem is if i get worse then i give, but hey at 4-1 i figure ...

i owe you all one or two back now and again ;) and try not to cry over getting killed ...

besides i have squaddies to yell at if i get killed :D

BTW as i recall the HO is how Yeager got shot down so he is a "Looser HO"   :devil



Title: Re: Chuck Yeager was a HOer
Post by: BnZs on December 16, 2009, 08:21:16 PM
I imagine the HO you see most often is the one I do, a spixteen or the like, seeing that you have cut across the corner for an angle and snapshot opportunity on their break-turn, decides to honk back even harder on the stick and turn it into a HO. Nevermind that pointing showing you their profile and doing a well-timed guns jink would result in a successful defense and possible reversal 90% of the time.... In this case, I think we can agree that it is well worth going down yourself to send them back to the tower more educated.


a Ho is a gift from the stupid or desperate to the prepared ...

i don't wok for them but give me a shot and i will take it ...

the only problem is if i get worse then i give, but hey at 4-1 i figure ...

i owe you all one or two back now and again ;) and try not to cry over getting killed ...

besides i have squaddies to yell at if i get killed :D

BTW as i recall the HO is how Yeager got shot down so he is a "Looser HO"   :devil




Title: Re: Chuck Yeager was a HOer
Post by: JunkyII on December 16, 2009, 09:22:13 PM
HO is a piss poor tactic, unlike Lute who can count on hand how many times he gets killed by a HO, I cant.


This can be put into the same category as Hordes, toolshedders, and gangers because the person using a HO is going for the path of least resistance. Most everyone can pass someone preform an immelman and shot another guy on the second merge HO. I dont do it when Im getting ganged because it will give me bad habits for when I'm just furballing. It would behoove you to  pass up the HO and learn to fight for a shot  or your enemies 6 :salute
Title: Re: Chuck Yeager was a HOer
Post by: 33Vortex on December 16, 2009, 09:53:33 PM
I shoot from any angle and position I think I have a decent chance of hitting. Avoiding the head-on simply because he has his guns pointing at me, and that is the ONLY reason.
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 16, 2009, 10:04:53 PM
yea either that or i get the aspect wrong and realize too late that the guys is headed right for me, or a scissor that turns HO as we turn into each other, or a merge in the vertical after a rope a dope goes badly, that is when i get caught mostly.

if a guy is just coming down the pipe i will roll around his axis and get a head start on the maneuver fight.  maybe  spit some at him first.  i do sometimes plow ahead, but not often, it's a mood thing ...

you know those  "do you feel lucky today, punk"  moments ...

;)

oh and don't forget a ducked ho is an excellent extension technique, work a scissor to almost head on then when you are headed the way you want to go just duck the shot and keep going ...

^^^^^ that gets me out of all sorts of trouble all the time ...


I imagine the HO you see most often is the one I do, a spixteen or the like, seeing that you have cut across the corner for an angle and snapshot opportunity on their break-turn, decides to honk back even harder on the stick and turn it into a HO. Nevermind that pointing showing you their profile and doing a well-timed guns jink would result in a successful defense and possible reversal 90% of the time.... In this case, I think we can agree that it is well worth going down yourself to send them back to the tower more educated.


Title: Re: Chuck Yeager was a HOer
Post by: Masherbrum on December 16, 2009, 10:11:20 PM
HO is good

So then why do I have film of you ranting on 200 about "Yeager turning, firing in HO before me and being hypocritical to your post?"   
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 17, 2009, 09:19:32 AM
It's like the itch to the community, scratching a open wound.

Stupidity defined. Like someone said, if my gunsight is on you I WILL FIRE. What I do not do however is intentionally go for a HO shot, because it's suicidal and is to be considered a stupid and desperate move. But hey... some people are stupid, it's THAT simple. :)

had a good fight with hlblly the other night. i think during that fight, i had at least 2 chances i could've ho'd him. he had the same.
 yet not a single ho shot fired. it ended up making an awsome fight....... :aok
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 17, 2009, 09:40:42 AM
all i wants to point on, stop complaining, learn to fly, life with HOs Ganging, pickers and much more!!!

Did Chuck Yearger complains he was shot down by 3 190, did he talk about ganging there?  ;)

Guys, learn to deal with you own faults! respect the defeat! when someone shoot me down, the first thing i do is asking myself, what went wrong, where was my fist wrong decission

I am guessing what you did wrong was that you missed the HO and then could not run away?  :noid

I did not realize that this was real life war and that Yearger was setting the standards of contact in a video game 70 years ago  :rofl
Title: Re: Chuck Yeager was a HOer
Post by: jd on December 17, 2009, 10:12:03 AM
HO HO HO, Merry Christmas. :banana:Tis always the season for HO'ing. especially if your in a 262 :rock, try me.



MajChaos :salute
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 17, 2009, 10:19:00 AM
yea either that or i get the aspect wrong and realize too late that the guys is headed right for me, or a scissor that turns HO as we turn into each other, or a merge in the vertical after a rope a dope goes badly, that is when i get caught mostly.

if a guy is just coming down the pipe i will roll around his axis and get a head start on the maneuver fight.  maybe  spit some at him first.  i do sometimes plow ahead, but not often, it's a mood thing ...

you know those  "do you feel lucky today, punk"  moments ...

;)

oh and don't forget a ducked ho is an excellent extension technique, work a scissor to almost head on then when you are headed the way you want to go just duck the shot and keep going ...

^^^^^ that gets me out of all sorts of trouble all the time ...



gave up on your other thread?

what's your ingame name?
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 17, 2009, 10:26:44 AM
As I look down this list, I see names who are claiming how great a pilot they are because "THEY DON'T HO!" and that ho'ing is only for those who are not very good pilot's.  Well bologna on that!  I know with certainty that many of those who are claiming they don't ho have, well shall we say "fired at me first from a frontal shot" (HO< HO< HO).  

I have been double crossed enough now that my devout policy is: "If my gunsight is on you--I WILL pull the trigger, period!"

If you get HO'd by me I was returning fire. If I'm slow and can't get out of your way and you fire... guns on.

Bottom line... in a game for fighting why not fight. Anyone can Ho.
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on December 17, 2009, 12:34:14 PM
Fighting means not running away. HO is not running away. HO is fighting.  :devil
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 17, 2009, 12:41:08 PM
Fighting means not running away. HO is not running away. HO is fighting.  :devil

Maybe to someone who just doesn't want to fight.

If all you do is Ho you'll never know if you can beat anyone in a fight. I mean anyone can Ho.... from a 2 day number guy to a 5 year old.
Title: Re: Chuck Yeager was a HOer
Post by: BlauK on December 17, 2009, 12:49:58 PM
Oh yeah, I forgot that The Shuffler code of conduct defines what is fighting, what is HOing, what is fun and how the game should be played. I stand corrected.  :bolt:
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 17, 2009, 12:50:21 PM
Maybe to someone who just doesn't want to fight.

If all you do is Ho you'll never know if you can beat anyone in a fight. I mean anyone can Ho.... from a 2 day number guy to a 5 year old.

There was a Tiger joke in there Shuffler, but you missed it  :rofl
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 17, 2009, 12:51:24 PM
Oh yeah, I forgot that The Shuffler code of conduct defines what is fighting, what is HOing, what is fun and how the game should be played. I stand corrected.  :bolt:

I agree, the only people that should define those things are the HOers
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 17, 2009, 03:05:38 PM
Oh yeah, I forgot that The Shuffler code of conduct defines what is fighting, what is HOing, what is fun and how the game should be played. I stand corrected.  :bolt:

haha cover your tracks however you feel.

The community will judge you accordingly.

Of course some could care less about what the community thinks.... they will be judged anyway.

There was a Tiger joke in there Shuffler, but you missed it  :rofl

Dang it I did....  :P
Title: Re: Chuck Yeager was a HOer
Post by: SlapShot on December 17, 2009, 04:17:35 PM
The sad thing is that 99% of the people who piss and moan about an HO consider anything in front of the 3-9 line a HO ... If they don't get shot from "behind" ... then it's a HO.
Title: Re: Chuck Yeager was a HOer
Post by: Wreked on December 17, 2009, 04:21:06 PM
AHhhhh...a FOREVER Thread resurfaces again....with the same old dried out and recycled arguments.....the same insults etc etc....the circle-fighters will never be at peace until we all fly their way <sigh>

It’s the PCers demanding all over again that only THEIR view of existence within the Aces High world is valid and that all others are condemned to Hell if they go their own way.

Well I say Poo to That.

POO! POO!! POO!!!

...and for those not sure of my meaning..... POO!!!! :banana: :banana: :banana:


Bet this resurfacing is good for 5 pages.... :lol

...cheers eh! :D
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 17, 2009, 05:23:49 PM
The sad thing is that 99% of the people who piss and moan about an HO consider anything in front of the 3-9 line a HO ... If they don't get shot from "behind" ... then it's a HO.

hey!! i remember that time you ho'd me.


it was from my 12 low if i recall.  :neener: :rofl :bolt:
Title: Re: Chuck Yeager was a HOer
Post by: 2ADoc on December 17, 2009, 06:08:26 PM
Last night I was in Purple I think, there was a HOG with uber alt, He would dive when I turned in on him he ran.  I would turn towards base, he would dive and when I turned into him he ran again.  This went on for 7 or 8 passes, no biggie, I was getting frustrated, a F4U1D that would not fight a F6F.  Finally on the last pass I turned when he rolled in again from space shuttle heights, I was on the deck, I timed it pretty good thinking that I was going to finally get this dude into a turn fight, Nope.  He closed within 1000 I squirted, a few rounds at him and barrel rolled, pulled to the left and he hit me.  I wasn't mad that he shot at me, I did the same, I was mad about the collide.  It is one of those things.  If you are going to HO fine, if you are going to BnZ fine, But don't press it to the point where you collide.  If my crosshairs are on you I will shoot, but if I collide I can promise that I will apologise, if it was my fault.  You never know if you are going to get HO ed, play like everyone is going to.  I know a few that wont, but if they are on the other side, I cant tell WHO the red target is, Just WHAT it is.
Title: Re: Chuck Yeager was a HOer
Post by: SlapShot on December 17, 2009, 07:39:20 PM
hey!! i remember that time you ho'd me.


it was from my 12 low if i recall.  :neener: :rofl :bolt:

z'actly ... that is why you are not in the 1 percentile ... :bolt:
Title: Re: Chuck Yeager was a HOer
Post by: ScottyK on December 17, 2009, 08:19:30 PM
 (stands up) my name is Scott and im a HO'r of  SPIXTEENS (cuz dweebs fly spixteens) ...262s and any other plane if i see them fire first... I first HO'd because everyone else doing it... im currently on a slow rehab of NOT HO ing because it hurt and pisssed off some many people.   THANK YOU (sits back down)
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 17, 2009, 11:57:59 PM
z'actly ... that is why you are not in the 1 percentile ... :bolt:

ya....the worst part was that i had to go and run my trap like a true bellybutton in the arena.

 then later when i watched the film, i saw where ya really came from. i felt like a real bellybutton at that point too. that;s why i'm fairly  careful before i run my mouth now.


 i did apologize for givin you crap over that, didn't i?
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 18, 2009, 01:05:25 AM
not much point in the other thread ...

same as here ...

gave up on your other thread?

what's your ingame name?
Title: Re: Chuck Yeager was a HOer
Post by: Masherbrum on December 18, 2009, 07:52:06 AM
Damn CAP, you have yourself a play thing.    :airplane:
Title: Re: Chuck Yeager was a HOer
Post by: SlapShot on December 18, 2009, 08:21:38 AM
ya....the worst part was that i had to go and run my trap like a true bellybutton in the arena.

 then later when i watched the film, i saw where ya really came from. i felt like a real bellybutton at that point too. that;s why i'm fairly  careful before i run my mouth now.


 i did apologize for givin you crap over that, didn't i?

yes you did <<S>> ... but that is the point I was making ... WAY too many people cry HO, because they have no clue what is a real HO or they can't grasp the concept of a high-angle deflection shot or think that a valid snapshot is also a HO ... like I said ... if the kill doesn't come from BEHIND the horizontal 3-9 line ... OMFGZ !!! YOU HO'ED ME !!!!
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 18, 2009, 08:47:57 AM
yes you did <<S>> ... but that is the point I was making ... WAY too many people cry HO, because they have no clue what is a real HO or they can't grasp the concept of a high-angle deflection shot or think that a valid snapshot is also a HO ... like I said ... if the kill doesn't come from BEHIND the horizontal 3-9 line ... OMFGZ !!! YOU HO'ED ME !!!!

Pfffft, at your age you could not handle or know a HO anyway  :lol
Title: Re: Chuck Yeager was a HOer
Post by: SlapShot on December 18, 2009, 09:21:40 AM
Pfffft, at your age you could not handle or know a HO anyway  :lol

 :furious
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 18, 2009, 09:23:55 AM
:furious
:D
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 18, 2009, 09:27:43 AM
yes you did <<S>> ... but that is the point I was making ... WAY too many people cry HO, because they have no clue what is a real HO or they can't grasp the concept of a high-angle deflection shot or think that a valid snapshot is also a HO ... like I said ... if the kill doesn't come from BEHIND the horizontal 3-9 line ... OMFGZ !!! YOU HO'ED ME !!!!

yea, well like i said, i thought it was....till i looked at the film. i can recognize them now, and tend to not say anything till i'm sure now.  :D
Title: Re: Chuck Yeager was a HOer
Post by: SlapShot on December 18, 2009, 03:03:28 PM
yea, well like i said, i thought it was....till i looked at the film. i can recognize them now, and tend to not say anything till i'm sure now.  :D

Gotcha ... the next level is ... don't say anything about it ... get in you brand spankin' new BOMBER ... and get back out there .
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 18, 2009, 03:11:44 PM
Gotcha ... the next level is ... don't say anything about it ... get in you brand spankin' new BOMBER ... and get back out there .

wait??? i can carry bombs on that? i always have those thingies with more gas. it makes for better fires when i get shot at.  :noid :banana: :airplane:
Title: Re: Chuck Yeager was a HOer
Post by: Masherbrum on December 18, 2009, 03:14:11 PM
Gotcha ... the next level is ... don't say anything about it ... get in you brand spankin' new BOMBER ... and get back out there .

Silence...you..you..you and the wife have a Merry Xmas bro.    :rock
Title: Re: Chuck Yeager was a HOer
Post by: Mar on December 19, 2009, 12:29:41 AM
Let me tell you about HOs...

POINTLESS

And I'll tell you why.

A while ago a nameless pilot who I had very much respected (and still highly respect) asked me for a dogfight. So we merge, guns cold, and both proceed to pull an immleman. We both pull up and roll over, we both have our guns on each other, each just as capable to blow the brains out of the other. He fires, giving me a face full. I asked him, "Why HO?." His response was, "Technically a HO is 2 planes coming straight at each other with about 2k separation. After first merge and maneuvering begins, anything goes."

Now consider this: (firstly I will tell you that the following did not happen as I had too much respect to shoot down this pilot in cold blood); I respond, "I understand, shall we go again?" He agrees, so we merge again, guns cold, pull up and over, and I blast his nose apart before he even knew where it was in relation to me. So now I get to inform him, "Wow what a fun fight eh? Yeah, my hands are really shaking after that. And you now what els? I learned a lot from it too! What did you learn?" We could say that he learned that he needs to get his nose around faster to pull the trigger before I do. The problem is I'm already turning at corner velocity (we are assuming the same plane), so we would just get nose on at the exact same time, pull the trigger at the same time, and die at the same time. We lose at the same time.

Why would anyone call that a fight?
Title: Re: Chuck Yeager was a HOer
Post by: Masherbrum on December 19, 2009, 12:57:53 AM
Let me tell you about HOs...

POINTLESS

And I'll tell you why.

A while ago a nameless pilot who I had very much respected (and still highly respect) asked me for a dogfight. So we merge, guns cold, and both proceed to pull an immleman. We both pull up and roll over, we both have our guns on each other, each just as capable to blow the brains out of the other. He fires, giving me a face full. I asked him, "Why HO?." His response was, "Technically a HO is 2 planes coming straight at each other with about 2k separation. After first merge and maneuvering begins, anything goes."

Now consider this: (firstly I will tell you that the following did not happen as I had too much respect to shoot down this pilot in cold blood); I respond, "I understand, shall we go again?" He agrees, so we merge again, guns cold, pull up and over, and I blast his nose apart before he even knew where it was in relation to me. So now I get to inform him, "Wow what a fun fight eh? Yeah, my hands are really shaking after that. And you now what els? I learned a lot from it too! What did you learn?" We could say that he learned that he needs to get his nose around faster to pull the trigger before I do. The problem is I'm already turning at corner velocity (we are assuming the same plane), so we would just get nose on at the exact same time, pull the trigger at the same time, and die at the same time. We lose at the same time.

Why would anyone call that a fight?

I've been watching The Departed for the last two hours.    This is a game, I think you need to reassess Reality from Fiction.   This is one of the most disturbing posts I've ever read.   "In Cold Blood"?    :joystick:
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 07:45:12 AM
I've been watching The Departed for the last two hours.    This is a game, I think you need to reassess Reality from Fiction.   This is one of the most disturbing posts I've ever read.   "In Cold Blood"?    :joystick:

he meant to type cartoon where he typed cold.  :neener:
Title: Re: Chuck Yeager was a HOer
Post by: The Fugitive on December 19, 2009, 08:04:37 AM
I've been watching The Departed for the last two hours.    This is a game, I think you need to reassess Reality from Fiction.   This is one of the most disturbing posts I've ever read.   "In Cold Blood"?    :joystick:

Well the "cold blood" comment was a bit drastic, on the other hand he does prove his point well about the HO. I know a lot of people believe that line "guns cold on the first merge then anything goes". He certainly proved how stupid the line is. There is no fight when you HO, its just the quickest way to a kill for most, and the only way for most of those.

What people have to decide is are they in it for the Kill ( this really means score) or are they in it for the fight? Those who need the score, HO, those who fight don't simple as that.
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 08:10:12 AM
Well the "cold blood" comment was a bit drastic, on the other hand he does prove his point well about the HO. I know a lot of people believe that line "guns cold on the first merge then anything goes". He certainly proved how stupid the line is. There is no fight when you HO, its just the quickest way to a kill for most, and the only way for most of those.

What people have to decide is are they in it for the Kill ( this really means score) or are they in it for the fight? Those who need the score, HO, those who fight don't simple as that.

don't forget though......some consider it a fight, no matter what. as long as they didn't run away, it was a fight in their mind.  :noid
Title: Re: Chuck Yeager was a HOer
Post by: The Fugitive on December 19, 2009, 08:17:38 AM
don't forget though......some consider it a fight, no matter what. as long as they didn't run away, it was a fight in their mind.  :noid

Thats what I'm saying, I think it must be like "coming out of the closet", it's hard for those that HO to admit they are score potatos  :D
Title: Re: Chuck Yeager was a HOer
Post by: wsveum on December 19, 2009, 09:28:57 AM
Well I'm not that good of a pilot yet but even if I was the best in the game, I would shoot down a plane anyway I can. I play the game like I'm defending a base or taking a base. I'm not in the air to dance with you. I'm there to shoot you down. If I wanted to dance with you I'd go to the DA. But that is just the way I like to play the game. I just like taking base and defending bases. Other people that play the game like to dance for a while and then shoot you down. When you play against real people you will run into both styles of play. If you don't like the way different players play in AH go play a game against the computer only. I like playing against real people because you never now what they are going to do. That's what makes AH fun the unknown. My .02 Thanks for reading.
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 09:53:57 AM
what the turntards are all crying about is the fact that HO's make it painfully obvious that ACM is not about
butt-sniffing like 2 mangy TuTu clad dogs in heat ...

ACM is about killing and living, about getting a solution without giving your opponent one.  

if you die you effed up.  if you die repeatedly then you either don't care, or your not very good "."

lets face it if you didn't care you wouldn't be crying on 200, or posting here.

ACM does not care about aerobatics or tighter circles, you either win or loose gentlemen ...

there are no points for second place.

tired of all the babies mumbling around the dirty diapers stuffed into their pouty little mouths ...

don't give up the shot, it should be easy, all you guys crying about the HOs are in the turntard planes anyway.
so turn them and avoid the ho so that way you won't feel the need come here and bother the rest of us with your
"i wish i were a better turntard, and could get out of the way of the mean pilots who won't dance with me in my cute new pink fluffy TuTu"
tear filled nonsense.    

Title: Re: Chuck Yeager was a HOer
Post by: fudgums on December 19, 2009, 09:57:26 AM
what the turntards are all crying about is the fact that HO's make it painfully obvious that ACM is not about
butt-sniffing like 2 mangy TuTu clad dogs in heat ...

ACM is about killing and living, about getting a solution without giving your opponent one.  

if you die you effed up.  if you die repeatedly then you either don't care, or your not very good "."

lets face it if you didn't care you wouldn't be crying on 200, or posting here.

ACM does not care about aerobatics or tighter circles, you either win or loose gentlemen ...

there are no points for second place.

tired of all the babies mumbling around the dirty diapers stuffed into their pouty little mouths ...

don't give up the shot, it should be easy, all you guys crying about the HOs are in the turntard plans anyway.
so turn them and avoid the ho so that way you won't feel the need come here and bother the rest of us with your
"i wish i were a better turntard, and could get out of the way of the mean pilots who won't dance with me in my cute new pink fluffy TuTu"
tear filled nonsense.    



So I can outdogfight a spixteen in a B17?
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 09:59:59 AM
what the turntards are all crying about is the fact that HO's make it painfully obvious that ACM is not about
butt-sniffing like 2 mangy TuTu clad dogs in heat ...

ACM is about killing and living, about getting a solution without giving your opponent one.  

if you die you effed up.  if you die repeatedly then you either don't care, or your not very good "."

lets face it if you didn't care you wouldn't be crying on 200, or posting here.

ACM does not care about aerobatics or tighter circles, you either win or loose gentlemen ...

there are no points for second place.

tired of all the babies mumbling around the dirty diapers stuffed into their pouty little mouths ...

don't give up the shot, it should be easy, all you guys crying about the HOs are in the turntard plans anyway.
so turn them and avoid the ho so that way you won't feel the need come here and bother the rest of us with your
"i wish i were a better turntard, and could get out of the way of the mean pilots who won't dance with me in my cute new pink fluffy TuTu"
tear filled nonsense.    



you drinkin this early?

 i've kept on trying to offer advice to you, offered to fight you....in order that we both have fun, and for you and/or me to learn something...and i keep doing so with knowledge that most have given up on ya.

 you DO realize that the majority of what you posted above is showing blatant stupidity, right?
 like.....to the point you may wanna edit it out very quickly before anyone else sees it?
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 10:00:27 AM
So I can outdogfight a spixteen in a B17?


 :huh  :headscratch:

well you sure can kill a spixteen with a b17, once you do that the rest doesn't matter much does it?
Title: Re: Chuck Yeager was a HOer
Post by: fudgums on December 19, 2009, 10:14:00 AM

 :huh  :headscratch:

well you sure can kill a spixteen with a b17, once you do that the rest doesn't matter much does it?

No I said outdogfight it, lets say that the spixteen is a turntard and Im doing ACM in a B17. Who wins
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 10:15:29 AM
where did you get the impression i was worried about what toontown thinks ...

the real pilots will tell you that "if you are in a dogfight, you screwed up" ...

reality and seeking it is not out of place in a game based largely on historic events.

so i want to kill and live, and base my success on how well i accomplish my objectives and survive ...

i am not a fan of "acm" that is based on flying around in tiny circles because Raoul Lufbery died in 1918,
and i a do not believe you could make a 747 sized aerobatic plane that will maneuver as well as an extra 540 no matter how many "experts" here insist it is completely possible.

we clear now?


you drinkin this early?

 i've kept on trying to offer advice to you, offered to fight you....in order that we both have fun, and for you and/or me to learn something...and i keep doing so with knowledge that most have given up on ya.

 you DO realize that the majority of what you posted above is showing blatant stupidity, right?
 like.....to the point you may wanna edit it out very quickly before anyone else sees it?
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 10:17:33 AM
kill the spixteen then you can out maneuver the smoking hole in the ground to your little hearts content ...

yes even in a b17 ...


No I said outdogfight it, lets say that the spixteen is a turntard and Im doing ACM in a B17. Who wins
Title: Re: Chuck Yeager was a HOer
Post by: fudgums on December 19, 2009, 10:19:38 AM
kill the spixteen then you can out maneuver the smoking hole in the ground to your little hearts content ...

yes even in a b17 ...


:rofl :rofl :rofl :rofl :rofl :rofl :rofl

Title: Re: Chuck Yeager was a HOer
Post by: 5PointOh on December 19, 2009, 10:21:17 AM
I think thor needs a hug.
Title: Re: Chuck Yeager was a HOer
Post by: Motherland on December 19, 2009, 10:23:08 AM
the real pilots will tell you that "if you are in a dogfight, you screwed up" ...
You'll find that there were many pilots that, even given their situation, would disagree with that...

Given our situation, where you can die thousands of times with no penalty, I think a real pilot would have as much low-slow flying experience as he could so he could escape a situation where it really counts.
Title: Re: Chuck Yeager was a HOer
Post by: The Fugitive on December 19, 2009, 10:23:33 AM
Well I'm not that good of a pilot yet but even if I was the best in the game, I would shoot down a plane anyway I can. I play the game like I'm defending a base or taking a base. I'm not in the air to dance with you. I'm there to shoot you down. If I wanted to dance with you I'd go to the DA. But that is just the way I like to play the game. I just like taking base and defending bases. Other people that play the game like to dance for a while and then shoot you down. When you play against real people you will run into both styles of play. If you don't like the way different players play in AH go play a game against the computer only. I like playing against real people because you never now what they are going to do. That's what makes AH fun the unknown. My .02 Thanks for reading.

You said you new, and as most "new" players do, you like to blow things up, capture bases, spawn camp in a GV, why? Because its the easiest to learn. Sure it's fun in it's limited fashion but that fun will wear off as soon as the challenge does. I was in that same boat long ago, even lead one of the best base taking squads around. However, you'll learn....if you stick around... that the fight is what the game is about.

That's why people complain about the NOEs. It stops the fights, just like HOs stop the fights. People run NOEs because they have trouble capturing a base when they have to "fight" for it. People HO because they have trouble winning a fight if they have to fight. Its taking the easy way out.

 
Title: Re: Chuck Yeager was a HOer
Post by: The Fugitive on December 19, 2009, 10:26:12 AM
where did you get the impression i was worried about what toontown thinks ...

the real pilots will tell you that "if you are in a dogfight, you screwed up" ...

reality and seeking it is not out of place in a game based largely on historic events.

so i want to kill and live, and base my success on how well i accomplish my objectives and survive ...

i am not a fan of "acm" that is based on flying around in tiny circles because Raoul Lufbery died in 1918,
and i a do not believe you could make a 747 sized aerobatic plane that will maneuver as well as an extra 540 no matter how many "experts" here insist it is completely possible.

we clear now?



and where did any one say we were talking about "real" pilots?  :rolleyes: The stupidity of those who continually compare a "game" with real life amazes me.

Most of us are playing a COMBAT game. Why would you pay to play a COMBAT game and then do everything you can to AVOID COMBAT?
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 10:28:25 AM
what the turntards are all crying about is the fact that HO's make it painfully obvious that ACM is not about
butt-sniffing like 2 mangy TuTu clad dogs in heat ... turn fighting doesn't mean you will kill your opponent from the rear.

ACM is about killing and living, about getting a solution without giving your opponent one.  seeing as you seem to be in favor of ho's, you realize that you're contradicting yourself here, right? if you set up for a ho, the other goy has the exact same chance as you, as he also has a guns solution.

if you die you effed up.nobody really dies in this  if you die repeatedly then you either don't care, or your not very good "." see previous statement

lets face it if you didn't care you wouldn't be crying on 200, or posting here.

ACM does not care about aerobatics or tighter circles, you either win or loose gentlemen ... THIS to me is the absolute dumbest statement i think i've ever read on these boards.

there are no points for second place.

tired of all the babies mumbling around the dirty diapers stuffed into their pouty little mouths ...

don't give up the shot, it should be easy, all you guys crying about the HOs are in the turntard planes anyway.
so turn them and avoid the ho so that way you won't feel the need come here and bother the rest of us with your
"i wish i were a better turntard, and could get out of the way of the mean pilots who won't dance with me in my cute new pink fluffy TuTu"
tear filled nonsense.    



i'm quoting this post again, in response to your response to my response.

note the above comments.


btw,.,,,,,when do you wanna go against my 38j at 20k? you never answered me in the other thread.
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 10:28:58 AM
No I said outdogfight it, lets say that the spixteen is a turntard and Im doing ACM in a B17. Who wins

you ever seen nkl5 fly a lanc? :D
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 19, 2009, 10:29:28 AM
Well I'm not that good of a pilot yet but even if I was the best in the game, I would shoot down a plane anyway I can. I play the game like I'm defending a base or taking a base. I'm not in the air to dance with you. I'm there to shoot you down. If I wanted to dance with you I'd go to the DA. But that is just the way I like to play the game. I just like taking base and defending bases. Other people that play the game like to dance for a while and then shoot you down. When you play against real people you will run into both styles of play. If you don't like the way different players play in AH go play a game against the computer only. I like playing against real people because you never now what they are going to do. That's what makes AH fun the unknown. My .02 Thanks for reading.

So your in a combat game for a base... not combat.

You'll never be best in game or even close. Why? You won't improve if you won't fight. To improve you need to be able to outfly your cartoon opponent. Practice makes perfect and since you get no practice.... oh well.


P.S. Every time I see a post from thorsim, I can't help but laugh at the poor guy. Even the clueless have a step up on the him.
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 10:30:03 AM
where did you get the impression i was worried about what toontown thinks ...

the real pilots will tell you that "if you are in a dogfight, you screwed up" ...

reality and seeking it is not out of place in a game based largely on historic events.

so i want to kill and live, and base my success on how well i accomplish my objectives and survive ...

i am not a fan of "acm" that is based on flying around in tiny circles because Raoul Lufbery died in 1918,here is where your problem comes in. you need to think in 3 dimensions, not 2
and i a do not believe you could make a 747 sized aerobatic plane that will maneuver as well as an extra 540 no matter how many "experts" here insist it is completely possible.

we clear now?


Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 10:31:38 AM
where did you get the impression i was worried about what toontown thinks ...

the real pilots will tell you that "if you are in a dogfight, you screwed up" ...i'm a real pilot.

 if you're in a dogfight, you're havin fun.

reality and seeking it is not out of place in a game based largely on historic events.

so i want to kill and live, and base my success on how well i accomplish my objectives and survive ...

i am not a fan of "acm" that is based on flying around in tiny circles because Raoul Lufbery died in 1918,
and i a do not believe you could make a 747 sized aerobatic plane that will maneuver as well as an extra 540 no matter how many "experts" here insist it is completely possible.

we clear now?


Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 10:34:01 AM
here is a hint, if the other guy shot you down you were in combat, even if it was a HO.

and where did any one say we were talking about "real" pilots?  :rolleyes: The stupidity of those who continually compare a "game" with real life amazes me.

Most of us are playing a COMBAT game. Why would you pay to play a COMBAT game and then do everything you can to AVOID COMBAT?

well if the expressed superior attitude of the turntards was well founded, there would be no complaints about the HO.  
i mean if they were really as good as they all think they are then they would always avoid the ho and emerge victorious,
since so many post here in  these never ending HO threads we can be sure that is not the case cant we.

People HO because they have trouble winning a fight if they have to fight. Its taking the easy way out.
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 10:39:40 AM
here is a hint, if the other guy shot you down you were in combat, even if it was a HO.

well if the expressed superior attitude of the turntards was well founded, there would be no complaints about the HO.  
i mean if they were really as good as they all think they are then they would always avoid the ho and emerge victorious,
since so many post here in  these never ending HO threads we can be sure that is not the case cant we.


this would be laughable, if it weren't so sad.
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 10:40:44 AM
well the trick is get the shot without giving up the shot ...

you can try and rationalize your way around it with your "rules" all you want,
but in the end the only thing that really proves success is who gets shot down and who flies away.
 



Title: Re: Chuck Yeager was a HOer
Post by: Steve on December 19, 2009, 10:42:53 AM
Well I'm not that good of a pilot yet but even if I was the best in the game, I would shoot down a plane anyway I can. I play the game like I'm defending a base or taking a base.

But if you HO, chances are you are going to get Ho'd back and therefore lose your plane to siginificant damage or destruction.  If that happens, you will not be able to defend your base or you will at least lose precious time to reupping. If you outfly the bad guy and kill him without taking any damage, you can kill ANOTHER guy. Yes, I know.. this is a completely alien concept to almost everyone who HO's as a matter of routine.

Killing more than one guy per sortie is probably more effective base defense than killing one or less.  
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 10:43:11 AM
well the trick is get the shot without giving up the shot ...

you can try and rationalize your way around it with your "rules" all you want,
but in the end the only thing that really proves success is who gets shot down and who flies away.
 





again, you just argued against the ho.

to me success, is if i had fun or not, without ruining someone elses.
Title: Re: Chuck Yeager was a HOer
Post by: Steve on December 19, 2009, 10:46:36 AM
well the trick is get the shot without giving up the shot ...




FWIW I agree with you. :)
However, you HO so it's a bit contradictory to the way you fly.   :aok
Title: Re: Chuck Yeager was a HOer
Post by: wsveum on December 19, 2009, 11:00:55 AM
You said you new, and as most "new" players do, you like to blow things up, capture bases, spawn camp in a GV, why? Because its the easiest to learn. Sure it's fun in it's limited fashion but that fun will wear off as soon as the challenge does. I was in that same boat long ago, even lead one of the best base taking squads around. However, you'll learn....if you stick around... that the fight is what the game is about.

That's why people complain about the NOEs. It stops the fights, just like HOs stop the fights. People run NOEs because they have trouble capturing a base when they have to "fight" for it. People HO because they have trouble winning a fight if they have to fight. Its taking the easy way out.

 
Well I do not think I'll be changing to Dancing with another player in the air unless it is in the DA. But that is just the way I like to play in the main areans. I will not go to a area that is having a great furball and try and take that base, just like I don't go and mess up a base that they are spawn camping. Both are things I don't like to do but other people like to do. Like I said I like taking base and try and win the war. Just like I like stopping someone from taking a base. I have more fun doing that then just flying up into the dancing around in the air and shooting someone down. I like the strategy in taking bases. So in defending and taking a base I will do anything to shoot you down and if I'm in a plane or a tank I will ho you or do whatever it takes to keep or take a base. But I try not to ruin a good furball or a go spawn camp going on. Because it is there fun. Even if I don't like doing it.  
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 11:07:02 AM
no sir i am expressing my frustration with those who complain about the HO ...

i am sick of those who fly the top turn-fighters trolling around threads like these expressing their POV on what constitutes "good" or "bad" ACM and how doing anything differently then they do is somehow "less"

you wanna prove your a BAVFP then take the worst fighters in the game and go kick butt, until then your just another loud mouth turntard who thinks he is good because he flies to the assets of his plane and thinks others are bad because they fly to the assets of their plane.  

my point is if you got killed then you got beat "." take it like a man and quit expressing how the other guy killed you "wrong" to sooth your little ego.  you should look at the HO as another maneuver that must be countered and until you master that it is your skill set that is lacking, not the other guys.  

  

again, you just argued against the ho.

to me success, is if i had fun or not, without ruining someone elses.
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 11:09:10 AM
i'll take what you give me  :aok

FWIW I agree with you. :)
However, you HO so it's a bit contradictory to the way you fly.   :aok
Title: Re: Chuck Yeager was a HOer
Post by: Steve on December 19, 2009, 11:17:51 AM
i'll take what you give me  :aok


Well I'm not sure I blame you, really. I mean, you fly a stout bird with 4 cannon. Chances are, against a typical pony driver, you would vaporize him and come away with a flyable butcher bird. 

Contrarily,I think Ho'ing is a bad decision for a pony driver. I must be in the huge minority though because I see 51 pilots go for HO's just about every time.
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 11:31:34 AM
i don't blame anyone for taking a shot i give them, conversely the way the  a8 maneuvers relative to most other fighters in here, sometimes solutions are hard to come by, so if a HO is imo my best option then you can be sure i will take it.

if ducking the HO and running is imo my best option i will do that.

point here is i rarely let the moment of death frustration spill over into public communication.

there are guys here that fly and get shot down in a manner they feel is unbefitting and feel the need to write a 19th-century Russian novel about injustice and abhorrent behavior, and in the process attempt to belittle and demean anyone with less experience, and or a different outlook on the game.

i was in the mood this morning to express my feelings about that tendency.

Well I'm not sure I blame you, really. I mean, you fly a stout bird with 4 cannon. Chances are, against a typical pony driver, you would vaporize him and come away with a flyable butcher bird. 

Contrarily,I think Ho'ing is a bad decision for a pony driver. I must be in the huge minority though because I see 51 pilots go for HO's just about every time.
Title: Re: Chuck Yeager was a HOer
Post by: BnZs on December 19, 2009, 11:34:00 AM
1. HOing has nothing to do with whether or not one is in an E fighter or a turn fighter. In fact, as I alluded to, it is often pilots of great turning birds who want to use their ability to "swap ends" turn it into a jousting contest the minute it looks like someone else might have a shot on them. Instead of simply using defensive ACM and superior maneuverability to reverse position...this i the part that vexes me the most.

well the trick is get the shot without giving up the shot ...

you can try and rationalize your way around it with your "rules" all you want,
but in the end the only thing that really proves success is who gets shot down and who flies away.
 

2. The HO is not always even remotely avoidable, nor does the HOer nessecarily loose angles post-HO. These are two myths.

3. The thing about "who gets shot down and who flies away" is that if two decent shots in fighters choose to HO each other, almost never is ANYONE flying away, at least not with an airplane that is fit for fighting anymore. What happens more often is that one party will try to avoid the HO in some way by ducking or the like, and the other party gets to claim "Front quarter shot" or some BS.

Which is why I no longer try to avoid HOs at all costs. If that's the way they want it, make 'em pay for it, dammit, until they become educated to the futility of HOs.
Title: Re: Chuck Yeager was a HOer
Post by: wsveum on December 19, 2009, 11:34:34 AM
Well I have a problem with all this talk about HOing. I have not log that many hours in the air to be good at dogfighting but I have seen hoing and I've done hoing. But not be a good fighter jock yet when I see a dot out there or a icon I start heading towards it. He see me trying to get on hos six and so it turns out we are coming head to head. But with all the talk on here and 200 I try and not HO. But when I'm coming head to head with someone I mostly wait and see if the other guy will start shooting. If he does I shoot back. I've try to turn so it is not head to head and then they get on my six or we both turn and hit each other. Then it is how do you now who is coming at you head to head? How do you now if it is a great stick coming at you that wants to dogfight or just a new stick that will take you down whatever way he can! And if one of the many great sticks that are in this game get on my six I'm down in seconds. That is again from me not having log enough flight time. I would just like to find out how you can tell who in the game are the good sticks and who are the new ones to the game when you are coming in head to head? I just want to get this HOing thing straight in my head.  
Title: Re: Chuck Yeager was a HOer
Post by: Motherland on December 19, 2009, 11:38:10 AM
If you start maneuvering before the merge, not only can he not hit you in a HO but you have a positional advantage on the guy. Usually people who come at you firing are pretty easy to kill for this reason.
Title: Re: Chuck Yeager was a HOer
Post by: WMLute on December 19, 2009, 11:39:54 AM

2. nor does the HOer nessecarily loose angles post-HO. These are two myths.


I would disagree with this statement.

If your opponent is going for the HO you can control the first and usually the second move they make.  The "Ho-e", if they know what they are doing, dictates the opening positions of both planes.  They have the luxury of knowing what their opponent is going to try to do and have a large degree of controll of it.

After the merge you should have a positional advantage by using their merge choice against them.  If your opponent attempts to maneuver you have control over that move as well.  If you know what you are doing, and they maneuver after the failed HO attempt, you control their next move.

HUGE advantage to be able to dictate the 1st 2 moves your opponent makes.

(of course you have situations when you are allready in a fight and out of E or position so this might not be possible.  I am discussing a typical merge in the MA where one guy is hell bent on shooting you in the face)
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 19, 2009, 11:52:28 AM
the good pilot won't let you HO them in that situation, that is how you tell ...

I would just like to find out how you can tell who in the game are the good sticks and who are the new ones to the game when you are coming in head to head? I just want to get this HOing thing straight in my head.  

as you beat somebody down to the point of desperation, then the desperation shot becomes more and more likely
if you get killed in a HO from another player who has run out of other options, well ...
a) can you really blame them
b) you should have killed them sooner or disengaged as you has the superiority ...
c) you gave up the shot that killed you so it is your fault you died.

like the OP stated 12 pages ago, if you get killed HO or not, it is time to figure out what went wrong and why.

do not cry, as that is another defeat for you, and that attitude will prevent your betterment much more than any tendency to HO ever would.
  

(of course you have situations when you are allready in a fight and out of E or position so this might not be possible.  I am discussing a typical merge in the MA where one guy is hell bent on shooting you in the face)
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 19, 2009, 12:11:25 PM
no sir i am expressing my frustration with those who complain about the HO ...

i am sick of those who fly the top turn-fighters trolling around threads like these expressing their POV on what constitutes "good" or "bad" ACM and how doing anything differently then they do is somehow "less"

you wanna prove your a BAVFP then take the worst fighters in the game and go kick butt, until then your just another loud mouth turntard who thinks he is good because he flies to the assets of his plane and thinks others are bad because they fly to the assets of their plane.  

my point is if you got killed then you got beat "." take it like a man and quit expressing how the other guy killed you "wrong" to sooth your little ego.  you should look at the HO as another maneuver that must be countered and until you master that it is your skill set that is lacking, not the other guys.  

  


uumm....p38 is not one of the uber turners........ :rofl

still waitin for an answer btw....and i think others offered too.
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 19, 2009, 01:03:01 PM
Good pilot fighting 3 cons... no matter how good you are when 2 or all 3 are doing nothing mpore than trying to Ho.... it's tough. It is also funny as you know it is all they got.... or at least the best they got.
Title: Re: Chuck Yeager was a HOer
Post by: The Fugitive on December 19, 2009, 01:05:25 PM
no sir i am expressing my frustration with those who complain about the HO ...

i am sick of those who fly the top turn-fighters trolling around threads like these expressing their POV on what constitutes "good" or "bad" ACM and how doing anything differently then they do is somehow "less"

you wanna prove your a BAVFP then take the worst fighters in the game and go kick butt, until then your just another loud mouth turntard who thinks he is good because he flies to the assets of his plane and thinks others are bad because they fly to the assets of their plane.  

my point is if you got killed then you got beat "." take it like a man and quit expressing how the other guy killed you "wrong" to sooth your little ego.  you should look at the HO as another maneuver that must be countered and until you master that it is your skill set that is lacking, not the other guys.  

  


I should know better than to try and have a discussion with a wall (unmovable, dumb as a brick, take your pick)  BUUUUUUUT, this is where the communication break down is. You look at the game as "living or dieing" the "fighters" look at the game as the challenge of the fight... who can get the most out of their plane, who can turn disadvantage to advantage, who can maneuver for that gun solution.

Most of the people here who complain about the HO fly almost all of the planes. Steves in a pony, Cap is in a 38, me I fly ponies, 109s, 190s P47, and spits or zeros for base defense. You on the other hand only fly 190s, and only seem to use the old BnZ move.... one pass and haul arnold. Because you seem to be blind to other options in your bird of choice you feel you must defend one of the few shots you can set up.

You want to BnZ, thats fine, you want to cherry pick others who are engaged, thats fine. I'm not trying to tell anyone how to play. I am telling you your missing out on a lot that is still available. Learn to push the limits of your plane of choice, learn to fight.

Well I have a problem with all this talk about HOing. I have not log that many hours in the air to be good at dogfighting but I have seen hoing and I've done hoing. But not be a good fighter jock yet when I see a dot out there or a icon I start heading towards it. He see me trying to get on hos six and so it turns out we are coming head to head. But with all the talk on here and 200 I try and not HO. But when I'm coming head to head with someone I mostly wait and see if the other guy will start shooting. If he does I shoot back. I've try to turn so it is not head to head and then they get on my six or we both turn and hit each other. Then it is how do you now who is coming at you head to head? How do you now if it is a great stick coming at you that wants to dogfight or just a new stick that will take you down whatever way he can! And if one of the many great sticks that are in this game get on my six I'm down in seconds. That is again from me not having log enough flight time. I would just like to find out how you can tell who in the game are the good sticks and who are the new ones to the game when you are coming in head to head? I just want to get this HOing thing straight in my head.  


This is one of those things that new players don't learn up front. Sure you start out by heading toward the dot, but as you close and you see that the enemy plane is going to attack/engage.... usually 2-3k out... is when you start to maneuver. From that far out you can see which way they are going. You can break in one direction to force them to turn tighter and blow E to keep on you, or you could lure them in by turning in a sweeping turn to get them on your tail and force an overshoot. The fight starts BEFORE the merge.

Thats what is the difference between the DA fights and the MA fights. DA is a dance with set moves, who ever does the first 3 the best usually wins the fight. The MA on the other hand has more variables than you could count. For every move there are a bunch of counters depending on what the plane is, the alt, the friends and foes in the area all kinds of things. This is why the "fighters" like the MA instead of the DA, more of a challenge.
Title: Re: Chuck Yeager was a HOer
Post by: BnZs on December 19, 2009, 02:15:22 PM
If you start maneuvering before the merge, not only can he not hit you in a HO but you have a positional advantage on the guy. Usually people who come at you firing are pretty easy to kill for this reason.

If you try an early turn, you can gain and immediate angles advantage. Or be shot in the belly. If you turn early and dump alot of speed, you can actually end up on someone's six so quickly that they think you hacked. BUT, a savvy opponent will realize what you did, that he now has a considerable E advantage, and zoom up.
Title: Re: Chuck Yeager was a HOer
Post by: Motherland on December 19, 2009, 02:19:24 PM
If you try an early turn, you can gain and immediate angles advantage. Or be shot in the belly.
Yeah if you break 200 yards in front of him like an idiot :lol
Setting up the turn 1.5-2.0k in front I've never been hit.

Quote
If you turn early and dump alot of speed, you can actually end up on someone's six so quickly that they think you hacked. BUT, a savvy opponent will realize what you did, that he now has a considerable E advantage, and zoom up.
Yeah, because flat-turning is the only way to maneuver before the merge.
Title: Re: Chuck Yeager was a HOer
Post by: BnZs on December 19, 2009, 02:30:27 PM
One could just as easily say that knowing your opponent will attempt to AVOID the HO lets you dictate their behavior.

Yes Lute, I know you are discussing a typical MA HOer who is a not a good pilot, who will merge with you nose-down trying to HO when you get under him (advantage to you right off the bat), fails to control his speed turning back into you as you come around on him (further advantage to you) and, etc. This has everything to do with them not flying good merge tactics and ACM and nothing at all to do with whether taking a shot on the merge puts one at a disadvantage. It doesn't.

Let us imagine that you meet someone co-e at 5K feet. Typical opening move is get lower to get turning room to do a lead-turn with an Immelman. A savvy opponent is going to neutralize that by getting just as low, or lower himself, until the limiting factor is the deck. Now what? You have two planes coming essentially towards each other, either man may realistically try a HO if he chooses. Horizontal separation, same deal, no one savvy is going to let you get turning room on them. Two savvy pilot's flying to disallow the opponent any angles or turning room on the merge results in the sort of close nose-to-nose pass where HOing is supremely possible.

That's not even speaking of HOing on the remerge. I've fought many duels against good pilots in same plane situations. Not only would HOing be possible on the initial merge, but often enough, in closely matched duels with equal performing planes, there are many subsequent remerges where it would be possible to destroy each another with a head-to-head firing pass. It is often the case that only after both pilots ignore quite a few such passes that one party gains a slight advantage that allows eventual conversion to a valid shooting solution where the opposition has no chance of  getting a shot in return.

The only disadvantage of HOing is that from an equal merge a determined opponent  can HO you right back, and if EVERYBODY did it, all fights from equal merges would be rather un-inspiring affairs where victory was decided by a coin toss and where BOTH planes were supremely likely to do go down. This realization is why it is frowned upon.


I would disagree with this statement.

If your opponent is going for the HO you can control the first and usually the second move they make.  The "Ho-e", if they know what they are doing, dictates the opening positions of both planes.  They have the luxury of knowing what their opponent is going to try to do and have a large degree of controll of it.

After the merge you should have a positional advantage by using their merge choice against them.  If your opponent attempts to maneuver you have control over that move as well.  If you know what you are doing, and they maneuver after the failed HO attempt, you control their next move.

HUGE advantage to be able to dictate the 1st 2 moves your opponent makes.

(of course you have situations when you are allready in a fight and out of E or position so this might not be possible.  I am discussing a typical merge in the MA where one guy is hell bent on shooting you in the face)
Title: Re: Chuck Yeager was a HOer
Post by: BnZs on December 19, 2009, 02:32:42 PM
Setting up the turn 1.5-2.0k in front I've never been hit.

Setting up the turn early means the opponent has time to take your separation away and convert it to a neutral, more or less head-on merge again. The factor you are not considering is that those who are savvy enough to understand merging don't usually WANT to HO. If they did, they could without loosing advantage, except for the slight problem of you being able to HO them right back.
Title: Re: Chuck Yeager was a HOer
Post by: WMLute on December 19, 2009, 03:35:13 PM
We are dealing with a HO'r here so you actually have a few more "tricks" to use.

In your scenario where both are trying to get under the other, bear in mind the HO'r is pulling for a shot.

One simple trick is to use torque against them.

Say a HO'r is in a Spit.  (gasp!)

You want to position yourself to their right (your left) on the merge.  You WANT them pulling hard right to get the Ho shot on you.  When they miss, they are in a hard right, nose down (hopefully) turn.  What are they gonna do if they decide to maneuver?

They are not going to suddenly change their vector, they are going to continue with their maneuver to the right.

So you now have them pulling a had right hand turn which is to your advantage.

Your merge side should be dictated by their torque.  Vs. a Tempest I would be doing this on the right hand side.

Their next move is also dictated by you.  But I am not gonna give away ALL my "secrets" so I will quit posting.
Title: Re: Chuck Yeager was a HOer
Post by: BiPoLaR on December 19, 2009, 03:44:50 PM
ho me your dead the next turn. you open yourself up to so many things when you are hell bent on hoing.
(unless the usual 15 v 1horde is all hoing me)
Title: Re: Chuck Yeager was a HOer
Post by: cattb on December 19, 2009, 04:52:12 PM
Quote
We are dealing with a HO'r here so you actually have a few more "tricks" to use.

In your scenario where both are trying to get under the other, bear in mind the HO'r is pulling for a shot.

One simple trick is to use torque against them.

Say a HO'r is in a Spit.  (gasp!)

You want to position yourself to their right (your left) on the merge.  You WANT them pulling hard right to get the Ho shot on you.  When they miss, they are in a hard right, nose down (hopefully) turn.  What are they gonna do if they decide to maneuver?

They are not going to suddenly change their vector, they are going to continue with their maneuver to the right.

So you now have them pulling a had right hand turn which is to your advantage.

Your merge side should be dictated by their torque.  Vs. a Tempest I would be doing this on the right hand side.

Their next move is also dictated by you.  But I am not gonna give away ALL my "secrets" so I will quit posting.

nice post Thanks Lute
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 20, 2009, 11:22:43 AM
just read here:

Chuck Yeager: I was in a dog-fight with three 190s, and I got hit head-on with a 20 mm cannon, and the prop came off the airplane, part of the wing, the canopy, and it caught on fire. So me and the airplane parted company. That's the way it happens. You bail out, you free fall in your parachute, and then when you get down to within three or four thousand feet of the ground, you pull the ripcord, the parachute pops and you land. That's about the way it happens. I picked up a few wounds. I had a couple slugs in one of my legs. I had some 20 mm fragments in my hands and a couple cuts on my head, but they were minor. So it didn't make much difference. ............

http://www.achievement.org/autodoc/page/yea0int-4

i say, in RL 1 vs 3 a HO happend, now ask yourself: is he a bad pilot?

intresting part is, HE didnt complains about it, because HE know it was war, and at war there is no poor gameplay, its alive or dead!

Interesting quote..... Says "I got hit head-on with a 20mm". Never says he was shooting. The german pilot with 2 wingies... what was he thinking.... he was not so hot a pilot.


Even so.... if your in a game based on combat, why not try to fight instead. Unlike real life where it's a one player show and you have to do whatever it takes to survive, here we always survive and even get a new plane for more practice to get better.


I suggest folks who always bring up real life be sure that they are in a squad that participated in real life and fly only the planes that squad flew in WWII. When your shot down... move on to another game cause here your dead.
Title: Re: Chuck Yeager was a HOer
Post by: cattb on December 20, 2009, 02:04:13 PM
Quote
I suggest folks who always bring up real life be sure that they are in a squad that participated in real life and fly only the planes that squad flew in WWII. When your shot down... move on to another game cause here your dead.

could have a real revolver some how intergrated with the game, the revolver is pointed at the head of the person playing, when they are shot down and KIA the gun goes off.

Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 21, 2009, 07:59:04 AM

reality and seeking it is not out of place in a game based largely on historic events.


Historic events????  Ahhhh yeah, I remember the stories my grandfather told me about the battle of A17.  :noid
Title: Re: Chuck Yeager was a HOer
Post by: Masherbrum on December 21, 2009, 08:10:32 AM
No kidding, I recall my now deceased grandfather instead of talking about Okinawa.   He must have meant the Maproom at V46. 
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 21, 2009, 08:20:08 AM
 He must have meant the Maproom at V46. 

I heard that was a bloody battle also.  The results might have been a lot different if the Bismans and the Rookponaise pilots under the command of general thorsinizmo did not conserve fuel by flying at 45K
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 21, 2009, 08:26:50 AM
I heard that was a bloody battle also.  The results might have been a lot different if the Bismans and the Rookponaise pilots under the command of general thorsinizmo did not conserve fuel by flying at 45K

you mean 30k?
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 21, 2009, 08:28:33 AM
you mean 30k?

Misconception, you can save a lot more at 45K
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 21, 2009, 02:40:54 PM
Misconception, you can save a lot more at 45K

Some attempt to use gravity to increase speed closer to 100 miles up. Once falling around the curve of the earth.... fuel becomes no problem.
Title: Re: Chuck Yeager was a HOer
Post by: Masherbrum on December 21, 2009, 03:32:08 PM
Some attempt to use gravity to increase speed closer to 100 miles up. Once falling around the curve of the earth.... fuel becomes no problem.

Exactly.   
Title: Re: Chuck Yeager was a HOer
Post by: Yossarian on December 21, 2009, 03:49:03 PM
Some attempt to use gravity to increase speed closer to 100 miles up. Once falling around the curve of the earth.... fuel becomes no problem.

Except for when you need to reboost your speed from the minuscule atmospheric drag when you're that high up.
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 21, 2009, 04:36:59 PM
Except for when you need to reboost your speed from the minuscule atmospheric drag when you're that high up.
Pst.... skip on the atmo  :aok
Title: Re: Chuck Yeager was a HOer
Post by: Ack-Ack on December 21, 2009, 06:15:31 PM
i am not a fan of "acm" that is based on flying around in tiny circles because Raoul Lufbery died in 1918,

Then why do you play these games?  It also seems that you don't really know what ACM is and have the incorrect belief that ACM is nothing more than turning in a flat circle. 


ack-ack
Title: Re: Chuck Yeager was a HOer
Post by: Ack-Ack on December 21, 2009, 06:26:41 PM
He must have meant the Maproom at V46.  

I heard that was a bloody battle also.  The results might have been a lot different if the Bismans and the Rookponaise pilots under the command of general thorsinizmo did not conserve fuel by flying at 45K

I remember that battle, my orders came in the morning, my squadron was to ship out the next day. We're bombing the storage depots at V46 at 1800 hours. We're coming in from the north, below their radar.  We didn't know when we'd be back because it was classified.  

Because of a mistake I made, six men didn't return...oops, seven men, forgot that Lieutenant Zip died in the morning.


ack-ack
Title: Re: Chuck Yeager was a HOer
Post by: Guppy35 on December 21, 2009, 06:28:17 PM
Historic events????  Ahhhh yeah, I remember the stories my grandfather told me about the battle of A17.  :noid

Sorry Ded, I get the point but I just can't help this one :)

Guess your Grandfather must have been somewhere else.  Some serious combat took place near A17 considering it was south of Carentan and north of St. Lo.  50th FG, 9th AF Jugs stationed at A17 :)

Allied strips on the continent were all numbered like that.

(http://i152.photobucket.com/albums/s199/guppy35/A17.jpg)

Title: Re: Chuck Yeager was a HOer
Post by: Wreked on December 21, 2009, 07:30:42 PM
Then why do you play these games?  It also seems that you don't really know what ACM is and have the incorrect belief that ACM is nothing more than turning in a flat circle. 

ack-ack

LOL - Now THAT is funny!!

Telling Thor he doesn't know ACM is like saying the "sun rises in the east!".....and before you put more feet in your mouth - the sun actually doesn't "rise" at all - the earth rotates. Circle-fighters - wadda ya expect! :neener:

This is all TOO funny - you made my day - thanx!!


....cheers eh! :D
Title: Re: Chuck Yeager was a HOer
Post by: Ack-Ack on December 21, 2009, 08:07:43 PM
LOL - Now THAT is funny!!

Telling Thor he doesn't know ACM is like saying the "sun rises in the east!".....and before you put more feet in your mouth - the sun actually doesn't "rise" at all - the earth rotates. Circle-fighters - wadda ya expect! :neener:

This is all TOO funny - you made my day - thanx!!


....cheers eh! :D


ACM is more than diving on someone and then extending 5 sectors away...beyond that, no thorsim doesn't know what it entails.  Care to prove me wrong?  I know he can't.


ack-ack
Title: Re: Chuck Yeager was a HOer
Post by: Wreked on December 21, 2009, 10:45:00 PM
WAAAYYYYY!!! too funny!!

.........prove you wrong???  LOLOLOLOL
Nope - just curious how much you gonna fit in your mouth. :rofl

YOU're on your own here!! :bolt:


....cheers eh!! :D
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 21, 2009, 11:25:37 PM
pretty funny little cloistered mutual admiration society here in toontown huh wrecked ...



 

 


Title: Re: Chuck Yeager was a HOer
Post by: WMLute on December 22, 2009, 05:01:31 AM
LOL - Now THAT is funny!!

Telling Thor he doesn't know ACM is like saying the "sun rises in the east!".....and before you put more feet in your mouth - the sun actually doesn't "rise" at all - the earth rotates. Circle-fighters - wadda ya expect! :neener:

This is all TOO funny - you made my day - thanx!!

....cheers eh! :D


I know a lot about football.  

That doesn't mean I can play in the NFL.

Thorism flies in AcesHigh about as well as I would do being a running back for the Pittsburgh Steelers.

Nobody says Thorism doesn't "know" about ACM and BFM; he just doesn't really DO much ACM or BFM when flying in AcesHigh.

I for one will be curious how he does after 2-3 years of practice.

pretty funny little cloistered mutual admiration society here in toontown huh wrecked ...


Actually, it's a reasonably large mutual admiration society we have here.

The little one is back in WarBirds.

You can be one of the best pilots in WarBirds and only be "decent" in AcesHigh.

There is a huuuuuge diff. between of a player base of hundreds vs. a player base of thousands when it comes to skill level.  

One can only get "so" good fighting the same dozen pilots night after night.




Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 22, 2009, 07:42:38 AM
Sorry Ded, I get the point but I just can't help this one :)

Guess your Grandfather must have been somewhere else.  Some serious combat took place near A17 considering it was south of Carentan and north of St. Lo.  50th FG, 9th AF Jugs stationed at A17 :)

Allied strips on the continent were all numbered like that.


You know I will hunt you down for that  :furious
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 22, 2009, 09:17:17 AM
yea well how about this, since i am a sucky ckinchit and don't know nothing ...

how about you all start a pool the winner being the first guy to shoot me down in the FSO ...

then me and the winner divide the money according to my K/D ratio  :devil :devil :devil ...

i get the K part ...

i'll be "Pimpin Less Grossman Stylz" ...

if they ever manage ...
Title: Re: Chuck Yeager was a HOer
Post by: Wreked on December 22, 2009, 09:24:46 AM
The world is flat.
The cheque is in the mail.
Castro won't last a year in power.
HO'ers don't know ACM.

Just because you may want something to be true doesn't mean it is. <shrug>

Some people live in a fantasy world - sad really.

These HO whines are really nothing more than "sour grapes" by people not smart enough to avoid a HO - easiest thing in the world to do - and of course if you avoid it then it could not have been a HO in the 1st place. (funny you don't hear them complaining when they win a HO).

What this really is all about is a group who feel this game should only be about circle-fighting and nothing else - what they want is the MAIN turned into the DA ...... gimme a break fer xrists sakes!!

Go have your little fights over there in the DA - that's what it was made for - those who have an interest in finding out about other aspects of aircraft combat other than just circle-fighting should be allowed to without being insulted and abused almost daily on the forum or on 200.

It's interesting that it is only one style of players that is constantly demanding that everyone has to play their way since they have been given the "holy" word from on high.

I'm not here to give them their "thrill" at my expence - I'm here to have "my" fun which may be different from theirs - you don't hear me demanding they have to stop playing their style - matter of fact their style is perfect for my style - please KEEP having  your little "fights". Gives me more targets.

I pride myself in constantly flying a high ENY plane NOT suited to cirlce-fighting - why - because I enjoy the challenge (I can't shoot straight tho) - so I consider the source and motives when I hear spit/51/ki/F4's etc demanding I circle fight them in my A8 - ain't gonna happen jack!! Not to say when I have the advantage I won't go in and mix it up close but when it gets down to a "fair" fight then I'm outa Dodge tout de sweety sally!

Only idiots play this game "fair" -if they want to win that is - if this was supposed to be a "fair" game then there would only be 1 plane type and everyone would have an equal chance - of course then it could not be called a WWII Aircraft Combat Game.

So if you want "fair" fights then go to the DA and everyone fly the same plane/same load out. Otherwise keep your abuse to yourself if you please.

With all due respect of course!!

....cheers eh!! :D
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 22, 2009, 09:59:32 AM

 those who have an interest in finding out about other aspects of aircraft combat other than just HO rinse and repeat should be allowed to without being insulted and abused almost daily on the forum or on 200.

I have to agree with Wreked here.  Tell it like it is brother!

Title: Re: Chuck Yeager was a HOer
Post by: SunBat on December 22, 2009, 10:52:10 AM
pretty funny little cloistered mutual admiration society here in toontown huh wrecked ...


I admire your hair...   :D

(http://marcywrites.com/wp-content/uploads/2008/12/swedish-dance-bands-016-thumb1.jpg)
Title: Re: Chuck Yeager was a HOer
Post by: Guppy35 on December 22, 2009, 11:00:59 AM

Only idiots play this game "fair" -if they want to win that is - if this was supposed to be a "fair" game then there would only be 1 plane type and everyone would have an equal chance - of course then it could not be called a WWII Aircraft Combat Game.

....cheers eh!! :D


And only idiots preach against those who they don't like preaching, and then suggest a single way to 'win' in playing a game.

Probably better to just shut up and fly and not worry about how others want you to play the game.


-One of those idiots who prefers to play the game "fair", and wins as long as he has fun regardless if his cartoon plane survives or not. 
Title: Re: Chuck Yeager was a HOer
Post by: Wreked on December 22, 2009, 11:52:20 AM
-I'm One of those idiots who prefers to play the game "fair", and wins as long as he has fun regardless if his cartoon plane survives or not.  

I never argue with idiots guppy - they only drag you down to their level and beat you with experience. So you'll understand why I'll just pass you by.

With all due respect of course.

...and to the rest or you....cheers eh! :D
Title: Re: Chuck Yeager was a HOer
Post by: Guppy35 on December 22, 2009, 11:57:39 AM
Nice side step. 

Again it's ironic you don't want folks to tell you how to play, yet you then talk about how folks should play. 

Just a tad on the hypocritical side wouldn't you say?

Title: Re: Chuck Yeager was a HOer
Post by: Ack-Ack on December 22, 2009, 12:17:12 PM
yea well how about this, since i am a sucky ckinchit and don't know nothing ...

how about you all start a pool the winner being the first guy to shoot me down in the FSO ...

then me and the winner divide the money according to my K/D ratio  :devil :devil :devil ...

i get the K part ...

i'll be "Pimpin Less Grossman Stylz" ...

if they ever manage ...

Since work rarely lets me off before FSO starts, how about we do it in the DA instead?  We can up one of the high alt basis so you'll feel at home. 


ack-ack
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 22, 2009, 12:20:45 PM
yea well how about this, since i am a sucky ckinchit and don't know nothing ...

.

welllllll.......ya kinda are ya know. you still haven't accepted a fight with a relative no-name in here.......
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 22, 2009, 12:34:06 PM
Since work rarely lets me off before FSO starts, how about we do it in the DA instead?  We can up one of the high alt basis so you'll feel at home. 


ack-ack

Nah, he'd rather ask you to fight him in an environment where you wont be able to tell who he is where he is coming from, how high he is and how many he has with him.  Although, my bet would be to look for the third plane joining an engagement lol
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 22, 2009, 03:43:41 PM
I admire your hair...   :D

(http://marcywrites.com/wp-content/uploads/2008/12/swedish-dance-bands-016-thumb1.jpg)

that is pretty funny ...
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 22, 2009, 03:49:34 PM
ok you wanna fight me here is the deal ...

its like levels first you have to be good enough to get me to even terms ...

then you need to be good enough to prevent me from reestablishing the advantage or extending ...

you see, i will fight anyone when that is my best or last option ...

hell i will even take a few even odds swipes in my a8 if i think i can get away with it ...

the funny thing is, truth be told, i am a pretty aggressive pilot.  ask anyone who knows ...

 
Title: Re: Chuck Yeager was a HOer
Post by: Shuffler on December 22, 2009, 03:56:16 PM
lol I write off everything wrecked and thor say. They are good for laughs and not much else.

Unless they make a drastic changes both will never amount to much as AH goes.
Title: Re: Chuck Yeager was a HOer
Post by: Ack-Ack on December 22, 2009, 06:01:04 PM
ok you wanna fight me here is the deal ...

its like levels first you have to be good enough to get me to even terms ...

then you need to be good enough to prevent me from reestablishing the advantage or extending ...


Sounds easy enough for me but somehow I still don't think you'll accept my challenge.


ack-ack
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 22, 2009, 06:18:40 PM
ok you wanna fight me here is the deal ...

its like levels first you have to be good enough to get me to even terms ...

then you need to be good enough to prevent me from reestablishing the advantage or extending ...

you see, i will fight anyone when that is my best or last option ...

hell i will even take a few even odds swipes in my a8 if i think i can get away with it ...

the funny thing is, truth be told, i am a pretty aggressive pilot.  ask anyone who knows ...

 

mannnn..............you do take the cowards way out.....i really can't even begin to fathom why one would worry so much about a cartoon airplane.

 whenever you're ready, i'll waste my time to climb to the 20k you like so much.

 we;ll both win if you come out, as it'll be fun.
Title: Re: Chuck Yeager was a HOer
Post by: thorsim on December 22, 2009, 11:20:51 PM
hehe ok ...

lol I write off everything wrecked and thor say. They are good for laughs and not much else.

Unless they make a drastic changes both will never amount to much as AH goes.

see you in the arenas then ...

Sounds easy enough for me but somehow I still don't think you'll accept my challenge.


ack-ack

i have accepted a duel as i recall, and pointed out that all one would prove is that one of the two fighting is better at one video game than the other is, honestly so what.

mannnn..............you do take the cowards way out.....i really can't even begin to fathom why one would worry so much about a cartoon airplane.

 whenever you're ready, i'll waste my time to climb to the 20k you like so much.

 we;ll both win if you come out, as it'll be fun.

Title: Re: Chuck Yeager was a HOer
Post by: Ack-Ack on December 23, 2009, 02:32:31 AM
hehe ok ...

see you in the arenas then ...

i have accepted a duel as i recall, and pointed out that all one would prove is that one of the two fighting is better at one video game than the other is, honestly so what.



The duel you accepted had one condition that you put on it, it had to be done in another game that hardly anyone plays anymore.  I thought it was sad back then and now, think it's kind of pathetic.

ack-ack
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 23, 2009, 08:36:33 AM
hehe ok ...

see you in the arenas then ...

i have accepted a duel as i recall, and pointed out that all one would prove is that one of the two fighting is better at one video game than the other is, honestly so what.



you accepted a duel here?

could you reference it please?>
Title: Re: Chuck Yeager was a HOer
Post by: dedalos on December 23, 2009, 09:16:19 AM
you accepted a duel here?

could you reference it please?>

He did, he asked to meet him in a place where you cant see him coming or know how many friends he has with him, what plane he is flying, what alt etc.  You know, the typical duel rules you would expect from someone that is not afraid to fight you  :lol
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 23, 2009, 09:29:05 AM
He did, he asked to meet him in a place where you cant see him coming or know how many friends he has with him, what plane he is flying, what alt etc.  You know, the typical duel rules you would expect from someone that is not afraid to fight you  :lol

 :rofl

i don't understand though.

everyone knows my abilities int the p38.........or lack thereof......
Title: Re: Chuck Yeager was a HOer
Post by: WMLute on December 23, 2009, 11:06:03 PM
I THINK he was referin' to accepting to fight Karaya but ONLY in Warbirds and then only in 190a8's at 20k.

I really need to find out if WB has a two week trial.  Shouldn't take me much longer than that to remember how to fly that odd FM and then spank Thorism in his own sim over and over with impunity.

OR I can just write him off as a guy who posts a lot of drivel and is so far beneath me that I wouldn't waste 2 hours, let alone 2 weeks, of my time on 'em just to prove what is all ready know.

(I found it hillarious that someone stuck up for the guy and acted all "Thorsim knows his stuff!!".  If the WB player base thinks Thorism knows what he is talking about I shudder to think what they consider an idiot noob)
Title: Re: Chuck Yeager was a HOer
Post by: Steve on December 23, 2009, 11:12:25 PM
I fought Thorsim 1v1 in here, in his A8.  *shrug*
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 24, 2009, 07:47:38 AM
I fought Thorsim 1v1 in here, in his A8.  *shrug*


and? how long did ya last? the way he talks in here, he should've handily handed ya your tail feathers back?
 :noid
Title: Re: Chuck Yeager was a HOer
Post by: Steve on December 24, 2009, 12:29:58 PM

and? how long did ya last? the way he talks in here, he should've handily handed ya your tail feathers back?
 :noid

Maybe he would have, if we'd met in WB
Title: Re: Chuck Yeager was a HOer
Post by: CAP1 on December 24, 2009, 12:48:47 PM
Maybe he would have, if we'd met in WB

i somehow doubt it.

merry christmas dude.  :aok
Title: Re: Chuck Yeager was a HOer
Post by: Bronk on December 24, 2009, 01:02:22 PM
ok you wanna fight me here is the deal ...

its like levels first you have to be good enough to get me to even terms ...

then you need to be good enough to prevent me from reestablishing the advantage or extending ...

you see, i will fight anyone when that is my best or last option ...

hell i will even take a few even odds swipes in my a8 if i think i can get away with it ...

the funny thing is, truth be told, i am a pretty aggressive pilot.  ask anyone who knows ...

 
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Here is the translation for those with out it.

Translation: No I can not best ACk Ack in a straight up fight one on one, co alt co e. I must have a 20K alt advantage and must be able to run like a scalded cat if I blow my shot.