Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Magnus on August 22, 2010, 02:48:01 PM

Title: New radar = boring ...bring back old radar
Post by: Magnus on August 22, 2010, 02:48:01 PM
I now know that Aces High is going total arcade... no strategy on offense or defense of bases .... total furball ... might as well make it like the dueling arena.... 2 bases and you can fly your plane in F3 mode... this is getting boring.....

I never read about any WWII bases covering each other so close. Most radar couldn't go through mountains ...the new radar is a cluster....

Old Radar - notice gaps....couldn't tell where every flight of every aircraft is coming from.
(http://i876.photobucket.com/albums/ab325/Magnus1_2010/Aces%20High%20II%20-%20BB%20posts/aceshighearlyradar.jpg)

New radar every base is covering each other .... easy for newbies and non planners = LW Dueling Arena  :joystick:

(http://i876.photobucket.com/albums/ab325/Magnus1_2010/Aces%20High%20II%20-%20BB%20posts/AHclusterF.jpg)

Becoming very boring!   :frown:



Title: Re: New radar = boring ...bring back old radar
Post by: thrila on August 22, 2010, 02:57:41 PM
You come across as an absolute tard with all your "....another subject..." nonsense.  Just FYI if you want HTC to actually listen to you.
Title: Re: New radar = boring ...bring back old radar
Post by: grizz441 on August 22, 2010, 03:02:38 PM
It's easy for the newbs to find the fights now.  But it is also easy for the vets to find the newbs and slaughter them mercilessly.
Title: Re: New radar = boring ...bring back old radar
Post by: JunkyII on August 22, 2010, 03:03:55 PM
Maybe just ask for a more real radar system in game next time.....NOE would probably be even harder for you. btw way to attack an undefended base in the second picture....your awesome
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 22, 2010, 03:32:13 PM
You come across as an absolute tard with all your "....another subject..." nonsense.  Just FYI if you want HTC to actually listen to you.

You don't like what the guy wrote, so you call him a tard? Whats up with that? He said that he doesn't like the new radar. Whats wrong with that? I think he has a point.. I don't like the current set up either..
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 22, 2010, 03:33:12 PM
Maybe just ask for a more real radar system in game next time.....NOE would probably be even harder for you. btw way to attack an undefended base in the second picture....your awesome
How do you know it is undefended? Couldn't there be 100 Flak Panzers waiting for them? If you look above at A8, it looks like a gang bang going down and it isn't the Bishops doing it...
Title: Re: New radar = boring ...bring back old radar
Post by: thndregg on August 22, 2010, 03:36:26 PM
It's easy for the newbs to find the fights now.  But it is also easy for the vets to find the newbs and slaughter them mercilessly.

Finding implies hunting. There is no finding/hunting as it is already presented for the player's convenience.
Title: Re: New radar = boring ...bring back old radar
Post by: grizz441 on August 22, 2010, 03:38:12 PM
Finding implies hunting. There is no finding/hunting as it is already presented for the player's convenience.

Yeah I agree, old radar settings were better.
Title: Re: New radar = boring ...bring back old radar
Post by: Spikes on August 22, 2010, 03:40:17 PM
Maybe just ask for a more real radar system in game next time.....NOE would probably be even harder for you. btw way to attack an undefended base in the second picture....your awesome
Flaks.
Title: Re: New radar = boring ...bring back old radar
Post by: thndregg on August 22, 2010, 03:41:57 PM
Yeah I agree, old radar settings were better.

I don't mind the NOE being modified, but the high alt aspect of always being 100% on the scope on the way to enemy strat bothers me. We tried to pork a path of radars into it at one time, but downtime was too short for what we were doing. I don't mind the fight, but leave a little tactical aspect in the game, please.
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 22, 2010, 03:47:03 PM
I don't mind the NOE being modified, but the high alt aspect of always being 100% on the scope on the way to enemy strat bothers me. We tried to pork a path of radars into it at one time, but downtime was too short for what we were doing. I don't mind the fight, but leave a little tactical aspect in the game, please.
You are correct. Look at the old radar in the first photo. There are cons in 17.5 and 18.5. You cannot see them, but the dar shows that they are there.. Now the guy in 17.6 must try and find them.. Good hunting.. Are they buffs or fighters? What direction are they going in? This is what I see missing from the game now days.. The hunting aspect of it...
Title: Re: New radar = boring ...bring back old radar
Post by: lulu on August 22, 2010, 03:55:35 PM
o-OH!  ... chinese's rule ...   :rofl 
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 22, 2010, 03:57:30 PM
I don't mind the NOE being modified,


And this modification hasn't even been very effective in regards to it's original intent ;)
Title: Re: New radar = boring ...bring back old radar
Post by: xbrit on August 22, 2010, 04:27:29 PM
You don't like what the guy wrote, so you call him a tard? Whats up with that? He said that he doesn't like the new radar. Whats wrong with that? I think he has a point.. I don't like the current set up either..
It's not what he wrote it's how he wrote it.
Title: Re: New radar = boring ...bring back old radar
Post by: Rino on August 22, 2010, 04:41:50 PM
     Come on Xbrit, you know you are not allowed to disagree with their rants  :D
Title: Re: New radar = boring ...bring back old radar
Post by: SPKmes on August 22, 2010, 04:54:06 PM
Old radar rings..new dot dar/NoE settings...

Well that's my opinion anyway...not that it will stop me playing the game if things don't change..I still manage to find good fights. I now sometimes go NoE to get under the dot showing and pop up behind him so he has less time to change course away from me when I show  :D
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 22, 2010, 06:00:17 PM
I now know that Aces High is going total arcade... no strategy on offense or defense of bases .... total furball ... might as well make it like the dueling arena.... 2 bases and you can fly your plane in F3 mode... this is getting boring.....

I never read about any WWII bases covering each other so close. Most radar couldn't go through mountains ...the new radar is a cluster....

Old Radar - notice gaps....couldn't tell where every flight of every aircraft is coming from.
(http://i876.photobucket.com/albums/ab325/Magnus1_2010/Aces%20High%20II%20-%20BB%20posts/aceshighearlyradar.jpg)

New radar every base is covering each other .... easy for newbies and non planners = LW Dueling Arena  :joystick:

(http://i876.photobucket.com/albums/ab325/Magnus1_2010/Aces%20High%20II%20-%20BB%20posts/AHclusterF.jpg)

Becoming very boring!   :frown:





this sounds like a rant from someone that can no longer sneak a base.  :devil
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 22, 2010, 06:03:28 PM
this sounds like a rant from someone that can no longer sneak a base.  :devil

If so, he would be totally clueless. ;)

NOE's still work fine. Saw a few bases fall yesterday to horde NOE's ...
Title: Re: New radar = boring ...bring back old radar
Post by: falcon23 on August 22, 2010, 06:10:09 PM
If so, he would be totally clueless. ;)

NOE's still work fine. Saw a few bases fall yesterday to horde NOE's ...

I liked the old dar ring,and yes lusche is right,it takes alot more to take down town now-a-days..
Title: Re: New radar = boring ...bring back old radar
Post by: thndregg on August 22, 2010, 06:20:40 PM
NOE's still work fine. Saw a few bases fall yesterday to horde NOE's ...

I distinctly remember HiTech's stated dislike for mega-squads. With this setup, he now inadvertantly seems to have catered to the mega-hordes. :huh
Title: Re: New radar = boring ...bring back old radar
Post by: bj229r on August 22, 2010, 06:33:54 PM
New dar can't suck enough if your goal in the online, multi-player game, is to avoid human contact :lol
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 22, 2010, 06:35:06 PM
New dar can't suck enough if your goal in the online, multi-player game, is to avoid human contact :lol

This stament reads nice, but is actually quite far from being true :)
Title: Re: New radar = boring ...bring back old radar
Post by: JunkyII on August 22, 2010, 07:03:37 PM
I distinctly remember HiTech's stated dislike for mega-squads. With this setup, he now inadvertantly seems to have catered to the mega-hordes. :huh
You dont need a horde to take a base. These "hordes" are most of the time a bunch of pilots who know nothing of ACM and fighitng other planes....which leads to the norm...FHs being dropped or 10 planes vulching that 1 guy trying to up to defend while the other 10+ hit town.

Here is just an idea to cut down the number of planes needed to take a base....

2 sets of Heavy bombers...1 kills VH first pass then turns around toward town, the other hits town and kills most of it first pass. Continue passes till town is dropped once ord is all gone they can either rtb or drop low and use MGs to clean it up.

4-5 fighters with rockets....deack field/town kill dar and ord. Once out of rockets save Mgs for enemy planes or if needed use guns on town(shouldnt need much with 2 skilled buff pilots over head hitting it already.

1 C-47....all there really should be unless a 262 decides he wants to come buzzing in.

The cappers have of course the hardest job depending on who ups to defend said base. A bunch of skilless pilots upping is easier to kill then say SunsFan upping a K4 and JoeyTony upping a spit 9 together.


Maybe HTC has made it so you actually need to learn to fight to take a base hmmmm :headscratch:
Title: Re: New radar = boring ...bring back old radar
Post by: oTRALFZo on August 22, 2010, 07:18:41 PM
This stament reads nice, but is actually quite far from being true :)
Didnt take long for the dorks to find the kinks in dar. Like kids that spend more time studying how to cheat rather than learning what they need to know, they continue to game the game.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 22, 2010, 07:28:52 PM
I liked the old dar ring,and yes lusche is right,it takes alot more to take down town now-a-days..

and that adds to the challenge and fun.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 22, 2010, 07:32:11 PM
gaming the game seems to be the norm lately. look in mw. a squad with only 8 currently active members, spending only about 95 hours online between em is in the #1 spot.

 now don't get me wrong.....i very much like quite a few of them in that squad........but.......well.. ..it is what it si.........
Title: Re: New radar = boring ...bring back old radar
Post by: Meatwad on August 22, 2010, 07:34:15 PM
Old rings were fun.


Some of the squad missions was to go NOE around the dar rings and take some obscure V-base way behind the lines. Capture it with the hangars up made for a VERY fun time upping tigers and waiting for the mass of GV's to come flying back in there to get it back  :D
Title: Re: New radar = boring ...bring back old radar
Post by: doomed on August 22, 2010, 07:45:07 PM
Yup it used to be fun now its boring and arcade as can be. The should just combine the arenas and make one giant FFA DA. I find myself logging on less and less.
Title: Re: New radar = boring ...bring back old radar
Post by: 1Boner on August 22, 2010, 08:08:54 PM
this sounds like a rant from someone that can no longer sneak a base.  :devil

Another of many hypocritical statements on the dar/noe subject.

Sneak a base, indeed!
Title: Re: New radar = boring ...bring back old radar
Post by: thndregg on August 22, 2010, 08:52:27 PM
Old rings were fun.


Some of the squad missions was to go NOE around the dar rings and take some obscure V-base way behind the lines. Capture it with the hangars up made for a VERY fun time upping tigers and waiting for the mass of GV's to come flying back in there to get it back  :D

You, by chance, wouldn't be talking about (gasp!) a fight that resulted from a sneak, would you? :)
Title: Re: New radar = boring ...bring back old radar
Post by: uptown on August 22, 2010, 09:00:40 PM
Old rings were fun.


Some of the squad missions was to go NOE around the dar rings and take some obscure V-base way behind the lines. Capture it with the hangars up made for a VERY fun time upping tigers and waiting for the mass of GV's to come flying back in there to get it back  :D
this says alot
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 22, 2010, 09:07:30 PM
this says alot

And what does it say?
Title: Re: New radar = boring ...bring back old radar
Post by: Bear76 on August 22, 2010, 09:13:15 PM
And what does it say?

alot?
Title: Re: New radar = boring ...bring back old radar
Post by: uptown on August 22, 2010, 09:13:57 PM
I think it's a cowardly way to play. What's so wrong with meeting the enemy head on in a video game. Has this game now become about the sneak and not so much about the fight anymore?  :headscratch:
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 22, 2010, 09:18:04 PM
I think it's a cowardly way to play. What's so wrong with meeting the enemy head on in a video game. Has this game now become about the sneak and not so much about the fight anymore?  :headscratch:

I think you need a reality check Uptown. When you start using serious terms like cowardly to describe how a person plays a cartoon video game.. It is a cartoon video game right?  That is Funny.. :x :x
Title: Re: New radar = boring ...bring back old radar
Post by: 1Boner on August 22, 2010, 09:18:59 PM
I think it's a cowardly way to play. What's so wrong with meeting the enemy head on in a video game. Has this game now become about the sneak and not so much about the fight anymore?  :headscratch:

Ya mean "cowardly" like vulching, spawn camping,alt monkeys etc etc etc??

The fight? :rofl :rofl

Title: Re: New radar = boring ...bring back old radar
Post by: uptown on August 22, 2010, 09:24:12 PM
How about I change cowardly with chicken chit. Does that make it more acceptable to you? Seems like alot of that going around these days. Oh my there's a alt monkey. Let me dive to the field to get into my ack....instead of learning how to fight a alt monkey.  :joystick:
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 22, 2010, 09:28:27 PM
I think it's a cowardly way to play. What's so wrong with meeting the enemy head on in a video game. Has this game now become about the sneak and not so much about the fight anymore?  :headscratch:

oh please, there is just some much wrong with this statment. So much assumption, allegation and misconception in it.

I for one have crossed the sword with da EGG and his companions alot of time. They are definitely NOT the kind of guys "sneaking" base after base, immediately aborting when there is any resistance. They are not the kind of players grabbing undefended bases one after another, but then leave it to others to defend them. They are not the kind of bombers that bail as soon as they see someone catching up.


Also we are again back at the wrong assumption that objections about the new radar system are about "not fighting at all" or sneaking bases.

And if you really want to use cowardly... the new dar in many cases supports "cowardly" behaviors, sometimes even making them necessary.
Title: Re: New radar = boring ...bring back old radar
Post by: rvflyer on August 22, 2010, 09:28:47 PM
I distinctly remember HiTech's stated dislike for mega-squads. With this setup, he now inadvertantly seems to have catered to the mega-hordes. :huh

 :airplane: I agree,  has become a giant furball, yes you can still find a fight here and there but old radar was MUCH BETTER.
This is kind of like space invaders now.
Title: Re: New radar = boring ...bring back old radar
Post by: 1Boner on August 22, 2010, 09:31:21 PM
How about I change cowardly with chicken chit. Does that make it more acceptable to you? Seems like alot of that going around these days. Oh my there's a alt monkey. Let me dive to the field to get into my ack....instead of learning how to fight a alt monkey.  :joystick:

Apparently you can't see how hypocritical that statement is.

The irony.
Title: Re: New radar = boring ...bring back old radar
Post by: rvflyer on August 22, 2010, 09:35:46 PM
I think it's a cowardly way to play. What's so wrong with meeting the enemy head on in a video game. Has this game now become about the sneak and not so much about the fight anymore?  :headscratch:

 :airplane: I think you miss the point, there use to be a variety of ways to play the game, something for EVERYONE. Now it is just big furballs at a few bases.

I will also add I am really starting to not like playing the game the way it is. I have been playing the game for about 6 year and since the radar change have not enjoyed it as much. And before someone say your join
date is 2008 I played the game for several years before joining this forum. I played when we had night and fighter town over the lake, one of the most fun maps IMO.
Title: Re: New radar = boring ...bring back old radar
Post by: Meatwad on August 22, 2010, 09:51:51 PM
You, by chance, wouldn't be talking about (gasp!) a fight that resulted from a sneak, would you? :)


Maybe  :)
Title: Re: New radar = boring ...bring back old radar
Post by: thndregg on August 22, 2010, 10:22:04 PM
I think it's a cowardly way to play. What's so wrong with meeting the enemy head on in a video game. Has this game now become about the sneak and not so much about the fight anymore?  :headscratch:

That's just it. We tend to view this in such a polarity that we forget there is a gray area- that being just enough tactical flavor to keep the suspense in the game, much like how Lusche likes to hunt down bombers. I don't advocate sneak after sneak after sneak, but I don't advocate all seeing-all knowing radar either. That's what hunting for your prey is, not Hitech "snapping is fingers" as Q would do on Star Trek and "POOF!!" Here it is folks! Come kill it!

Oh, well. It's his "continuum". As long as the money rolls in, it doesn't matter.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 22, 2010, 10:30:05 PM
I think it's a cowardly way to play. What's so wrong with meeting the enemy head on in a video game. Has this game now become about the sneak and not so much about the fight anymore?  :headscratch:

dude....i just had a set of buffs drop, i got a shot on em, and in his effort to get his second drop, he turned like a fighter, giving me kills on his drones, then augered as he dropped his last......and hit nothing.

 same dude, i never got close enough to shoot.....he dropped and bailed.

 fighters for most of the night wouldn't fight. hell....i had a coalt spit9 ran from my 38j at 20k. only the last hour tonight(around 10'ish eastern) got good.
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 22, 2010, 11:18:02 PM
How about I change cowardly with chicken chit. Does that make it more acceptable to you? Seems like alot of that going around these days. Oh my there's a alt monkey. Let me dive to the field to get into my ack....instead of learning how to fight a alt monkey.  :joystick:

Easy does it there cowboy. Your going to blow a gasket! Whats wrong with a guy diving to the field when confronted by an alt monkey? He pays so he can play the way he wants to..If he chooses to sneak bases ( although fairly  impossible now), run to the base ack, or avoid the fur ball . He pays to play that way...You will just have to find another easy kill..
Title: Re: New radar = boring ...bring back old radar
Post by: Zygote404 on August 23, 2010, 02:16:55 AM
Have to agree with OP.  Played off and on since 2001.  Dislike the new Dar and a lot of the new changes since then.  Game seems to be picking up in numbers but going down in quality but thats the way all games go eventually so its to be expected.
Title: Re: New radar = boring ...bring back old radar
Post by: uptown on August 23, 2010, 08:04:46 AM
Oh boy, I see I got my hands full here :uhoh. Look, what we have here is 2 different styles of game play. You guys against the new dar are the war winner/base taker crowd. More then likely when you first log on you look at the map for a base to take. You find one and spend the next 45 minutes flying low for 4 sectors, avoiding dar rings to smash and grab a base. I guess that's cool if that's what ya want to do.
I'd rather when I log on find a dar bar and go to it and fight. I don't have alot of time or 10/15/30 guys to fly with. I want to hop in a 51/38 and shoot at stuff...preferably in 5 or 10 minutes. I reckon I could go to the DA lake but it just to damned gamey in there. I'd rather go to the MA where all the action is, raise hell and dogfight. With the new dar, I can look at it, tell where the bad guy is to take action. I don't have to sit there wondering where he is. So to me that promotes fights. Or at least it should IMO.
I believe I read somewhere that this game was about aerial dogfighting and all the other eye candy was thrown in to promote that. Now the game is all about getting points and score. Kills and captures. I find that to be very time consuming, fruitless and mundane. I'd rather gouge myself in the eye, then fly around dar rings to sneak a base and then go sit by a tree in a tank to wait for someone to pop over the hill in a tank.
Yall go on and spend ur 15 bucks the way ya want. it just ain't my bag of tea. :bolt:
Title: Re: New radar = boring ...bring back old radar
Post by: NCLawman on August 23, 2010, 08:05:29 AM
You dont need a horde to take a base. These "hordes" are most of the time a bunch of pilots who know nothing of ACM and fighitng other planes....which leads to the norm...FHs being dropped or 10 planes vulching that 1 guy trying to up to defend while the other 10+ hit town.

Here is just an idea to cut down the number of planes needed to take a base....

2 sets of Heavy bombers...1 kills VH first pass then turns around toward town, the other hits town and kills most of it first pass. Continue passes till town is dropped once ord is all gone they can either rtb or drop low and use MGs to clean it up.

4-5 fighters with rockets....deack field/town kill dar and ord. Once out of rockets save Mgs for enemy planes or if needed use guns on town(shouldnt need much with 2 skilled buff pilots over head hitting it already.

1 C-47....all there really should be unless a 262 decides he wants to come buzzing in.

The cappers have of course the hardest job depending on who ups to defend said base. A bunch of skilless pilots upping is easier to kill then say SunsFan upping a K4 and JoeyTony upping a spit 9 together.


Maybe HTC has made it so you actually need to learn to fight to take a base hmmmm :headscratch:

 :huh

Please explain to me how your description above is any different that what you were trying to insult?

Your base take strategy still involves numerous planes vulching to hold "cap".  Then you said that HTC made is you might actually have to learn ACM.   Pardon my confusion, but the only difference between your strategy and the "horde" strategy is 2 sets of bombers.  But the premise of the strategy is still the same.  A handful of fighters still buzz around the field waiting for the semi-free kills.   :headscratch:
Title: Re: New radar = boring ...bring back old radar
Post by: groundfeeder on August 23, 2010, 08:17:55 AM
I agree, new DAR is a bit ridiculous. Why would they do it? who knows. HTC said it was to promote combat, well if furballing is all they want, why not set it up as the DA and all of this discussion would go bye-bye.

For those of us who have only been flying for a few years, we got hooked on the game because of the variations of game play, not on the only furball, dont lift if you don't wanna be seen aspect of the new style. The new towns I do like.....noe ceiling...who cares......but give me a break on the all seeing eye!
Title: Re: New radar = boring ...bring back old radar
Post by: kvuo75 on August 23, 2010, 08:35:40 AM
seems to me 90% of the time the radar's down anyway because it's the first thing the suicide jug/190 will go after..
Title: Re: New radar = boring ...bring back old radar
Post by: Traveler on August 23, 2010, 09:03:55 AM
You dont need a horde to take a base. These "hordes" are most of the time a bunch of pilots who know nothing of ACM and fighitng other planes....which leads to the norm...FHs being dropped or 10 planes vulching that 1 guy trying to up to defend while the other 10+ hit town.

Here is just an idea to cut down the number of planes needed to take a base....

2 sets of Heavy bombers...1 kills VH first pass then turns around toward town, the other hits town and kills most of it first pass. Continue passes till town is dropped once ord is all gone they can either rtb or drop low and use MGs to clean it up.

4-5 fighters with rockets....deack field/town kill dar and ord. Once out of rockets save Mgs for enemy planes or if needed use guns on town(shouldnt need much with 2 skilled buff pilots over head hitting it already.

1 C-47....all there really should be unless a 262 decides he wants to come buzzing in.

The cappers have of course the hardest job depending on who ups to defend said base. A bunch of skilless pilots upping is easier to kill then say SunsFan upping a K4 and JoeyTony upping a spit 9 together.


Maybe HTC has made it so you actually need to learn to fight to take a base hmmmm :headscratch:

You really think you can get 8 guys to join a mission???
Title: Re: New radar = boring ...bring back old radar
Post by: Traveler on August 23, 2010, 09:04:50 AM
HiTech got his wish.  It's all about furballing in the LWA.
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 09:15:09 AM
Oh boy, I see I got my hands full here :uhoh. Look, what we have here is 2 different styles of game play. You guys against the new dar are the war winner/base taker crowd. More then likely when you first log on you look at the map for a base to take. You find one and spend the next 45 minutes flying low for 4 sectors, avoiding dar rings to smash and grab a base. I guess that's cool if that's what ya want to do.

Utter BS, and you know that. I am part of a smash&grab mission maybe two times... per year! At least 80% of my game time is defending bases, most preferably against horde attacks. Similar with others in this thread.
Title: Re: New radar = boring ...bring back old radar
Post by: Zygote404 on August 23, 2010, 09:29:43 AM
Also there have always been furballs and they are the easiest things to locate in game.  Simply ask in channel or look for the big red n green dar bar.  Very few furballs occur at under 65 feet.
Title: Re: New radar = boring ...bring back old radar
Post by: RTHolmes on August 23, 2010, 09:30:57 AM
Quote
New radar = boring ...bring back old radar

+1
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 09:39:22 AM
HiTech got his wish.  It's all about furballing in the LWA.

YET LAST NIGHT IN MW, there was an awesome ground and air battle going on over the attempted capture of a v-base. i've never seen so many gv's out at one time.  :aok
Title: Re: New radar = boring ...bring back old radar
Post by: MonkGF on August 23, 2010, 09:51:15 AM
I had a horribly boring time in LW Blue last night. Two Rook carriers off the coast of a Rook port, enemy airfield nearby, enemy bombers streaming in (finally level bombing the close CV to death), fighting off a near-capture of the port with several flak GVs and I spent some time on a 37mm ack, chasing a running F4 that had just bombed the CV in my slower Seafire, pinging him on a reversal, then dying to the P-51 that finally came to his aid.

I mean, it was so BORING doing all those different things and being involved in all those different fights over the 90 minutes or so I was on.

NOT.
Title: Re: New radar = boring ...bring back old radar
Post by: Traveler on August 23, 2010, 09:58:40 AM
YET LAST NIGHT IN MW, there was an awesome ground and air battle going on over the attempted capture of a v-base. i've never seen so many gv's out at one time.  :aok

Our squad aircraft not available in MW and the largest numbers I've seen in MW was 67.
Title: Re: New radar = boring ...bring back old radar
Post by: Max on August 23, 2010, 10:15:34 AM
HiTech got his wish.  It's all about furballing in the LWA.

In the 9+ yrs I've been around AH I've never heard or read anything from Hitech saying the game's all about furballing. I have heard him say that the game's about having fun. If subscriptions are on the rise, I'd say that most players are having fun.
Title: Re: New radar = boring ...bring back old radar
Post by: Max on August 23, 2010, 10:17:53 AM
Our squad aircraft not available in MW and the largest numbers I've seen in MW was 67.

I almost fell outta my chair laughing at the irony of your statement.  :devil
Title: Re: New radar = boring ...bring back old radar
Post by: 1Boner on August 23, 2010, 10:36:17 AM
How about I change cowardly with chicken chit. Does that make it more acceptable to you?

Sure.

Ya mean "chiken chit" like, vulching,spawn camping,alt monkeys etc etc etc??
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 10:39:25 AM
Our squad aircraft not available in MW and the largest numbers I've seen in MW was 67.

in the 60's makes for nice fights.

 as for particular aircraft.....i know what you mean trying to stick to a single aircraft.........but ya could always try something different. it may add a lil fun to the equation.  :aok
Title: Re: New radar = boring ...bring back old radar
Post by: Magnus on August 23, 2010, 11:33:51 AM
If the numbers are on the rise, why are so many old timers leaving?....... :headscratch:

Check the boards, again ........

I have been around for over 6 years.... just because I decided to post my thoughts now.... doesn't mean I haven't been around.

Just means I haven't posted on the forums ......

 :salute
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 23, 2010, 02:31:31 PM
Oh boy, I see I got my hands full here :uhoh. Look, what we have here is 2 different styles of game play. You guys against the new dar are the war winner/base taker crowd. More then likely when you first log on you look at the map for a base to take. You find one and spend the next 45 minutes flying low for 4 sectors, avoiding dar rings to smash and grab a base. I guess that's cool if that's what ya want to do.
I'd rather when I log on find a dar bar and go to it and fight. I don't have alot of time or 10/15/30 guys to fly with. I want to hop in a 51/38 and shoot at stuff...preferably in 5 or 10 minutes. I reckon I could go to the DA lake but it just to damned gamey in there. I'd rather go to the MA where all the action is, raise hell and dogfight. With the new dar, I can look at it, tell where the bad guy is to take action. I don't have to sit there wondering where he is. So to me that promotes fights. Or at least it should IMO.
I believe I read somewhere that this game was about aerial dogfighting and all the other eye candy was thrown in to promote that. Now the game is all about getting points and score. Kills and captures. I find that to be very time consuming, fruitless and mundane. I'd rather gouge myself in the eye, then fly around dar rings to sneak a base and then go sit by a tree in a tank to wait for someone to pop over the hill in a tank.
Yall go on and spend ur 15 bucks the way ya want. it just ain't my bag of tea. :bolt:


Respect!!! :salute
Title: Re: New radar = boring ...bring back old radar
Post by: Ghastly on August 23, 2010, 03:42:02 PM
Oh boy, I see I got my hands full here :uhoh. Look, what we have here is 2 different styles of game play. You guys against the new dar are the war winner/base taker crowd. More then likely when you first log on you look at the map for a base to take. You find one and spend the next 45 minutes flying low for 4 sectors, avoiding dar rings to smash and grab a base. I guess that's cool if that's what ya want to do.
I'd rather when I log on find a dar bar and go to it and fight. I don't have alot of time or 10/15/30 guys to fly with. I want to hop in a 51/38 and shoot at stuff...preferably in 5 or 10 minutes. I reckon I could go to the DA lake but it just to damned gamey in there. I'd rather go to the MA where all the action is, raise hell and dogfight. With the new dar, I can look at it, tell where the bad guy is to take action. I don't have to sit there wondering where he is. So to me that promotes fights. Or at least it should IMO.
I believe I read somewhere that this game was about aerial dogfighting and all the other eye candy was thrown in to promote that. Now the game is all about getting points and score. Kills and captures. I find that to be very time consuming, fruitless and mundane. I'd rather gouge myself in the eye, then fly around dar rings to sneak a base and then go sit by a tree in a tank to wait for someone to pop over the hill in a tank.
Yall go on and spend ur 15 bucks the way ya want. it just ain't my bag of tea. :bolt:


I think you do folks a disservice by lumping anyone who doesn't like the new settings into the category you do.  The more I play, the more I realize just how much I don't like them either - and I'm not much for the grab and smash - or even the grab.

1) 25% of why I don't really care for the new settings, especially radar.  One of the things I didn't realize was how much I enjoyed "reading the map" and the constant reevaluation it required - figuring out what was going on where, and doing something in response.  That aspect of game play is nearly completely missing, when you can see enemy fighters most of the time from lift off to splash down.

2) 75% of why.  I've never liked being a part of the horde.  And what seems to have happened in response to the new settings is that people now group up even MORE than they did before.  Prior to the changes, I could almost always find a smaller front to fight with and against a smaller portion of the players while most of the players on my side are busy in another area of the map.  Most often, that's nonexistent now.  It's "chase the solitary dot across the map ... " or "me and my 70 friends....".

1) The radar height changes don't adversely affect my gameplay, I don't really care about those.
2) The town "hardness" changes don't directly affect my gameplay, but I do think they contribute to the "mammoth" furball effect because it takes more resources to take down a field, and (therefore) more to defend.   What I think really should happen some version of the vbases should get the new towns, so that the ground war has a great stage without an airfield always within 30 seconds.  Maybe the airfields get the old towns, maybe they get the new, or maybe something else altogether.  (Of course, this means remaking maps).
3) I think some attention should go into forcing the front to spread out some.  One thing that would do this is if the radar were scaled back to at least half way between where they were and where they are, if not back to where they were before the change.

All IMO, of course.

<S>

Title: Re: New radar = boring ...bring back old radar
Post by: The Fugitive on August 23, 2010, 04:09:55 PM
Again, it's game play that is screwed up, not the dar. The all seeing dar works both ways. Yes the enemy can see you coming, but you can see them too. The problem is todays players are such a bunch of lemmings that they can't adapt. You see defense building you call out a new target 90 degrees off of the current flight plan. The enemy either has to chase you....while grabbing alt, or has to bail and re-up at the new target.... and grab alt. This "just plow it on in there!" and over whelm the enemy with numbers isn't going to work any more.

Junkys plan could work with 10 guys to take a base. I wouldn't call that a horde. You have 20 guys in your mission, split the force and hit two bases at once, forcing the defender to split there numbers as well. The funs still there, you'll just have to use some strategy now. Planning attacks can spread out the action which in turn speads out the fun.

 'm a lone wolf most of the time like Uptown.... we should just change our squad name to that... but I would love to see the base capture start back up with the use of strategy instead of numbers. Most people don't have the skills, but if they spend as much time learning how to bomb better, how to fight better, as they do looking for "work arounds" they might just figure it out.
Title: Re: New radar = boring ...bring back old radar
Post by: Changeup on August 23, 2010, 04:23:50 PM
Oh boy, I see I got my hands full here :uhoh. Look, what we have here is 2 different styles of game play. You guys against the new dar are the war winner/base taker crowd. More then likely when you first log on you look at the map for a base to take. You find one and spend the next 45 minutes flying low for 4 sectors, avoiding dar rings to smash and grab a base. I guess that's cool if that's what ya want to do.
I'd rather when I log on find a dar bar and go to it and fight. I don't have alot of time or 10/15/30 guys to fly with. I want to hop in a 51/38 and shoot at stuff...preferably in 5 or 10 minutes. I reckon I could go to the DA lake but it just to damned gamey in there. I'd rather go to the MA where all the action is, raise hell and dogfight. With the new dar, I can look at it, tell where the bad guy is to take action. I don't have to sit there wondering where he is. So to me that promotes fights. Or at least it should IMO.
I believe I read somewhere that this game was about aerial dogfighting and all the other eye candy was thrown in to promote that. Now the game is all about getting points and score. Kills and captures. I find that to be very time consuming, fruitless and mundane. I'd rather gouge myself in the eye, then fly around dar rings to sneak a base and then go sit by a tree in a tank to wait for someone to pop over the hill in a tank.
Yall go on and spend ur 15 bucks the way ya want. it just ain't my bag of tea. :bolt:


+1....couldn't agree more Uptown :salute

V/r

Changeup
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 04:27:32 PM
Again, it's game play that is screwed up, not the dar. The all seeing dar works both ways. Yes the enemy can see you coming, but you can see them too. The problem is todays players are such a bunch of lemmings that they can't adapt.

The combination of 65ft dot dar, increased dar range and 500ft has asymmetrical impact on hordes & singe/small group players. In conjucntion with the bigger towns (which are great) often creates more "lemmings".

A side hugely outnumbering the opposition can still NOE, and in fact, can be often much more efficient at that than before, because THEY do have complete radar coverage over the target area.

For example 2 nights ago: Bish (having numbers big time) were capturing a lot of knight bases in the far east of Compello. It was easy for them to send a few fighters ahead to take out Knight dar. So their main attack was able to come in NOE, but  they had not only radar coverage over their target base, but even over the next Knight airfield behind. Take off from the base under attack and attempt to gain some altitude? Impossible, you were on dar the moment you raised your gear. Be smart and take off in the base next sector? Futile, they have you on dar once you raise your gear. No wonder nobody tried to fight them when the red darbar suddenly popped up.
Before the changes, you could at least try to get there in a reasonable fast plane to hunt buffs or goons or to pick on the vulchers, trying to break the cap. Now it was next to impossible, you show up on as a convenient dot on their dar. The only way to "adapt" would be to fly a 262...

The other I do note apart from the hording is the increasing altitude for fighters & bombers straying off the main routes.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 04:27:59 PM
One of my favorite things to do when i can't find a fight, is to fly lancs, and plan my route and mission before i even leave the cartoon ground. then i "pop" as many enemy radar towers as i can before i lose my cartoon bombers.

 it's tedios somewhat, but more fun than it sounds.  :devil
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 04:28:53 PM
almost forgot.....if no one's noticed, the base doesn't flash till you hit the old dar ring.........
Title: Re: New radar = boring ...bring back old radar
Post by: oTRALFZo on August 23, 2010, 04:33:02 PM
Problem with the game is not the dar settings. HTC put this into effect after having enough of hordes rolling undefended bases and was hoping this new feature would help everyone pick and choose fights, hence put the fun back into the game.
Log on one night and see how these lemmings operate now a days. 30 mossies, lancs, spits, niks and the kitchen sink rolling on to base after base. Fight starts they vanish..20 mins later same story just different part of the map. These tactics create a virtual cesspool of a gaming enviorment. Is it fun for them? I dunno..seems they are the first to cry if the same tactics are done to them.

Aces High new future promo is gonna be " join in air, land and see battles and race to see who can reset the map faster" :uhoh
Title: Re: New radar = boring ...bring back old radar
Post by: lulu on August 23, 2010, 04:33:22 PM
Despite all this super tactics, war status and
map changing are s*** bad ! Or not !?

A8 yestarday was 12 hours of furballing - i know nights are youngers.   :neener:

I play there also!!!

I saw every sort of massive, splitted, 'kamasutrian' or 'masochistic' attempt to defeat the bishops resistance.

At the end A8 fall down because after 3 hours on 12 of this 'shining' combat action my balls (and bishops too i suppose)
becomed  so big and in a fast rotation status that the seat cannot fill them.

 :salute

Title: Re: New radar = boring ...bring back old radar
Post by: 1Boner on August 23, 2010, 04:44:17 PM

At the end A8 fall down because after 3 hours on 12 of this 'shining' combat action my balls (and bishops too i suppose)
becomed  so big and in a fast rotation status that the seat cannot fill them.

 :salute



In a Fast Rotaion Status!!  LMAO!!

One of the funniest things I've seen on these boards in quite a while!!  :rock   :salute
Title: Re: New radar = boring ...bring back old radar
Post by: lulu on August 23, 2010, 04:47:02 PM
"HTC put this into effect after having enough of hordes rolling undefended bases and was hoping this new feature would help everyone pick and choose fights, hence put the fun back into the game."

I cannot belive this if and only if HTC be 8 years old so to speak.

What is the casual relation between take undefended base and any ah improvment or not?

Nothing of nothing.

Now we have an infinite ganging supermassive horde.

And don't tell me about adaptation or other things like that because, as you can see i fly, as always,
to attack and defend bases.
Title: Re: New radar = boring ...bring back old radar
Post by: SEseph on August 23, 2010, 04:52:04 PM
isn't this more a wish than a general topic since we've all accepted the new dar and this is like beating a dead horse a year after it fell over and started to rot?
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 04:53:48 PM
isn't this more a wish than a general topic since we've all accepted the new dar

We did?
Title: Re: New radar = boring ...bring back old radar
Post by: --)SF---- on August 23, 2010, 04:54:00 PM
Bottom line, old dar was way better. period.
Title: Re: New radar = boring ...bring back old radar
Post by: SEseph on August 23, 2010, 04:55:13 PM
We did?

I mean the fact it's here. It doesn't mean we all like it. (me) sorry forr confusion
Title: Re: New radar = boring ...bring back old radar
Post by: Ping on August 23, 2010, 05:05:04 PM
I am not a sneak and snatch nor a fan of the NOE attacks, Yet I will say that I do prefer the DAR of old.

I have been around since the early days of WB and CK so I do remember problems of old.

This new arrangement in my mind takes away from strategic planning, as well as defense.

YMMV, but mine is the only one that counts  :)
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 05:07:55 PM
Bottom line, old dar was way better. period.

how so? what made it better?
Title: Re: New radar = boring ...bring back old radar
Post by: fuzeman on August 23, 2010, 05:18:43 PM
The game will always change, it has to to stay current. I like the game alot and therefore adapt to every change that comes.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 05:33:26 PM
The game will always change, it has to to stay current. I like the game alot and therefore adapt to every change that comes.

same here.

 like others have said, the only thing that's changed to the worse, is the players......timid flying(of which i'm occasionally guilty of), fighting safe(such as picking, never engaging without clear and distinct advantage), and score mongering.

 i know someone's gonna say something like "it's their $14.95, they can play how they want"....but really.......you can do offline what some of these guys do online, and do it for free.
 i was talking to a friend(whom i'm trying to get to join eventually) and mentioned the runners i encountered the other day and evening.....attack from high and fast, single turn, then run home or to friends, as if they were trying to avoid a fight. his reaction was "isn't the point of a combat game to fight?", then he went back to work laughing.
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 05:35:19 PM
The game will always change, it has to to stay current. I like the game alot and therefore adapt to every change that comes.

I'm not against changes, I like them. I liked many of them, some were very reasonable from a gameplay point of view and did work out fine (for example the increase of ack on airfields years ago). Other just add variety, enhance possibilities and so on. The new towns are great. Having to learn new base layouts is great, keeps it interesting.

But that doesn't mean every change is reasonable, helpful for gameplay or even just works as intended, just because it's a change. ;)
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 05:38:43 PM
same here.

 like others have said, the only thing that's changed to the worse, is the players......timid flying(of which i'm occasionally guilty of), fighting safe(such as picking, never engaging without clear and distinct advantage), and score mongering.


If you call it timid when I do not fight the over red horde over my own  as much as I used to do, because every of that 30+ guys can see my lone dot taking off ... yes then I'm timid.
And surely it's totaly unrelated to the new dar, which provides them with all that info.


I'm freakin sick about all that assumptions, generalizations and all that "timid & ballz" talk.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 05:44:26 PM

If you call it timid when I do not fight the over red horde over my own  as much as I used to do, because every of that 30+ guys can see my lone dot taking off ... yes then I'm timid.
And surely it's totaly unrelated to the new dar, which provides them with all that info.

no sir. timid to me is like the corsair the other night that had a clear speed and alt advantage over me, as i had been fighting a p47, going downhill. as soon as the jug died, i spotted the corsair, 2.5 out and above me.......when i turned into him, he pointed his nose up, and climbed back to nearly 20k, and followed me.
 i was alone. no squaddies in the arena, no friendlies up there with me. it would've been a 1-1 to his advantage.

 or the jug that comes at me, while i'm flying straight n level pretending i don't see him. i do a hard break turn to the left, roll slightly, and accidentally land on his six(i'm serious too). i tagged him, he "extended", making excuses as to why he did.

 or the spit9 that merges co-alt at 19k, makes one turn, then noses down, and dives towards home. him, i'd have followed, and vulched his arse on landing, just 'cause he pissed me off. i didn't have enough gas though.

 that's timid to me.

dropping into a horde of 30+? that's just crazy talk there.  :aok

and yes, it is unrelated to the new dar....that's my point. with or without it, the only thing that's changing to the worse, is the players. htc is doing a friggin GREAT job trying to appease all of us.
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 05:57:10 PM
and yes, it is unrelated to the new dar....

And that's were you a wrong. I pointed out what impact the new dar settings do have, and why. And which they do have not (NOE).

If new dar settings had no impact on gameplay, there would have been no reason to change them anyway? ;)
Title: Re: New radar = boring ...bring back old radar
Post by: Money on August 23, 2010, 06:25:11 PM
And that's were you a wrong. I pointed out what impact the new dar settings do have, and why. And which they do have not (NOE).

If new dar settings had no impact on gameplay, there would have been no reason to change them anyway? ;)

 :aok
Title: Re: New radar = boring ...bring back old radar
Post by: Ack-Ack on August 23, 2010, 06:29:01 PM
I like the NOE limit but the detection radius of the radars would be better back to how it used to be instead of the increased radius we have now.

ack-ack
Title: Re: New radar = boring ...bring back old radar
Post by: KTM520guy on August 23, 2010, 07:06:02 PM
Every gameplay change there has been to promote the giant furball and discourage anything else. That's what the vocal minority demand and HTC agrees. One thing is certain, these changes are here to stay we just have to deal with it. squeakin' and moanin' on the bbs wont bring anything back. Aces High is the only game in town and that's OK. I'll keep logging in untill I'm to old or my PC dies wich ever comes first. My main wish right now is for higher frame rate. Some days I just can't fight near other people.  :frown:
Title: Re: New radar = boring ...bring back old radar
Post by: Ack-Ack on August 23, 2010, 07:08:56 PM
Every gameplay change there has been to promote the giant furball and discourage anything else. That's what the vocal minority demand and HTC agrees.

Really?  Are you that clueless?   :rofl

The recent changes to the NOE altitude limit and radar range detection had nothing to do with customer input, HiTech has already stated that. 

ack-ack
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 07:12:19 PM
That's what the vocal minority demand

For many years the vocal minority demanded also perking of the Spit 16 and La-7, as well as the "both go down" collision model as well as removal of arena caps.

Doesn't seem they are that powerful at all ;)
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 07:22:45 PM
For many years the vocal minority demanded also perking of the Spit 16 and La-7, as well as the "both go down" collision model as well as removal of arena caps.

Doesn't seem they are that powerful at all ;)

little do you realize the can-o-worms you just opened......... :noid
Title: Re: New radar = boring ...bring back old radar
Post by: KTM520guy on August 23, 2010, 07:36:05 PM
For many years the vocal minority demanded also perking of the Spit 16 and La-7, as well as the "both go down" collision model as well as removal of arena caps.

Doesn't seem they are that powerful at all ;)

Arena caps were put in place to try and kill the horde. The result was aggravation among many players and arenas with no numbers. It takes a certain level of players to have choices in where and who you want to fight. With the new radar settings chances are high that only one or two bases will have a fight going on. I've seen many times in the last few weeks over 300 players in orange with one bish/rook fight and one bish/night fight with no rook/night fight. Where is the fun in that or the choices of play for that matter.

Perking the Spit 16 or the La-7 would just be dumb and everyone knows this. Even the people who cry for it know it. Heck you yourself have proven time and time again that the "Uber" status of those rides is false.

It could be that a small but vocal group of people cry for things HTC wants anyway. The way things are going we'll eventually have WWII Air-Quake.
Title: Re: New radar = boring ...bring back old radar
Post by: Rino on August 23, 2010, 07:41:29 PM
     Sounds more like a player problem than an arena settings one.
Title: Re: New radar = boring ...bring back old radar
Post by: SEseph on August 23, 2010, 07:42:32 PM
little do you realize the can-o-worms you just opened......... :noid

Let's go fishing!
(http://3.bp.blogspot.com/_jB4Bzg60_Vg/S2Ut0nvtORI/AAAAAAAAAqg/FeDxKo2Tv7s/s320/hookbutt8.gif)
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 07:42:32 PM
Arena caps were put in place to try and kill the horde.

No, I'm not a friend of the caps at all.... but still I wonder where did you get this particular info from? ;)
Title: Re: New radar = boring ...bring back old radar
Post by: Ack-Ack on August 23, 2010, 08:04:58 PM
No, I'm not a friend of the caps at all.... but still I wonder where did you get this particular info from? ;)

Where the Sun don't shine.


ack-ack
Title: Re: New radar = boring ...bring back old radar
Post by: uptown on August 23, 2010, 08:21:22 PM
Now in a way KTM is correct here. ENY is for the balancing the number of players on a country with too high of #s. It just doesn't seem to work most of the time because more folks or squads choose to stay loyal to one country.
If it worked like planned, it would thin one big hoarde and make 2 or 3 mini hoardes. But a 3rd country throws a wrench in that because there's no way to stop 2 countries from ganging the other.
Title: Re: New radar = boring ...bring back old radar
Post by: uptown on August 23, 2010, 08:39:49 PM
Utter BS, and you know that. I am part of a smash&grab mission maybe two times... per year! At least 80% of my game time is defending bases, most preferably against horde attacks. Similar with others in this thread.
  :lol you're kidding me right? Lusche Snaildude, with all due respect man, you are a student of this game like no other. If anyone studies these maps and angles on the game it is you. Now I known you for quite a while now and have seen you in action many many times. I've always respected the way you approach the game, but even you have to admit you're of the win the war crowd. Yes you defend the hell out of bases. But you can't come up with a low ranking month in and month out without going on the attack, sneaking and capturing bases ....alot of bases. Your stats alone prove this.

I can only figure you don't like the new dar because it's harder for you to do what you've always done...especially flying alone as you do.  :salute
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 08:44:55 PM
Yes you defend the hell out of bases. But you can't come up with a low ranking month in and month out without going on the attack, sneaking and capturing bases ....alot of bases. Your stats alone prove this.

This is complete nonsense.

If you bring my stats in, then do really take a look at it. How many base captures do I have? Over the last 12 months I had a total of 2(!) goon base captures and 11 GV base captures (less than 1 per month), Why do I "have to attack sneak capture" a lot of bases to get a high rank? Now show me where my rank/stats are proving I'm a base grabber & sneaker.


I can only figure you don't like the new dar because it's harder for you to do what you've always done...especially flying alone as you do.

Anbd what's your particular reason you are completely ignoring any if my gameplay examples, going even so far that you clearly imply I'm lying?

Heck if it were only about my rank... I have a much higher rank than usual this tour. I should be happy then.





Title: Re: New radar = boring ...bring back old radar
Post by: The Fugitive on August 23, 2010, 09:23:34 PM

If you call it timid when I do not fight the over red horde over my own  as much as I used to do, because every of that 30+ guys can see my lone dot taking off ... yes then I'm timid.
And surely it's totaly unrelated to the new dar, which provides them with all that info.


I'm freakin sick about all that assumptions, generalizations and all that "timid & ballz" talk.

I'm sure that 30+ guys are watching for your one lone dot to take off  :rolleyes: OK maybe your not timid, but your you might be paranoid.  :noid

I think < WARNING, voice MY OWN OPINION HERE> that HTC made the changes in dar to stop the arcady BS that was going on. To me it seems he is willing to see those "arcade types" leave the game instead of seeing what it was turning into. At the rate it was going I was expecting to see it out on PS3 any day.

All of the game play that people liked about this game is still there, base capture, sneaks, furballs, strat bombing, GV battles. Now how ever it takes a bit of thought to get the same things done. You want a capture? Well you better have some people who can hit targets with bombs and rockets, you better have people who can fight and cover your goons which are easier to spot, and cover your bombers so they can bring enough ordnance to the target. I hate to use the word "work" because that will bring out all those clowns who are going to say "I want to play, NOT work", so let use "strive" Strive to accomplish those thing you use to do, capture bases, win the war. Isn't the thrill of a thing proportionate to the difficulty of achieving it? Isn't it more thrilling to capture a base if it's defended well?

Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 09:25:33 PM
I'm sure that 30+ guys are watching for your one lone dot to take off  :rolleyes:


If I am the only con in the sector: Yes.
Title: Re: New radar = boring ...bring back old radar
Post by: uptown on August 23, 2010, 09:29:08 PM
I'm not implying you're lying. I'm just saying I don't agree with your opinion of what the dar settting do or don't do for the game. You said yourself that you can't take off from a near by base or even one from another sector without being seen. I say SO WHAT! They still have to get to ya. I think you're pissed about the dar because now you don't have to time to get way up there in a tempest and bust up bombers without being seen plain and simple.
I don't ever see you down and dirty in the furballs. You're always on the outskirts somewhere camping a base or buff hunting at a out of the way base. I'm not going to go through your stats. I don't care. The point is you don't like the dar because someone will see you. That's the only thing it can be. Spin it anyway you want but that's the bottom line.

I have to go to work now....argue with ya later.  :bolt:
Title: Re: New radar = boring ...bring back old radar
Post by: thndregg on August 23, 2010, 10:05:47 PM
I think you're pissed about the dar because now you don't have to time to get way up there in a tempest and bust up bombers without being seen plain and simple.
I don't ever see you down and dirty in the furballs. You're always on the outskirts somewhere camping a base or buff hunting at a out of the way base. I'm not going to go through your stats. I don't care. The point is you don't like the dar because someone will see you. That's the only thing it can be. Spin it anyway you want but that's the bottom line.

Hold on, a minute! What you describe is what I enjoy as well, playing the occasional cat & mouse game with a patient bomber hunter. What Lusche, DakOne, and others do, for example, I do similar as their opponent in my B17's. Kinda like chess! :O That's the suspense & intrigue I miss. The actual EFFORT in situational awareness- scanning the skies knowing your foe is nearby with the darbar on your map as the only clue unless you wander into a base's radar range.

Now it's super-easy mode. The dot is always present. No hunting. No finding. No effort. It's done for you. :rolleyes: Go to the dot.
Title: Re: New radar = boring ...bring back old radar
Post by: Oldman731 on August 23, 2010, 10:17:31 PM
The cappers have of course the hardest job

I thought I'd read this thread, and I saw this part of this post.

It made me sit and think for a bit.

And now I realize that I'm really getting old.

- oldman
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 23, 2010, 10:23:16 PM
I'm not implying you're lying.

You were, quite cleary. You still do it in this post. I said i mostly defend bases, you said I'm not. I said I rarely ever am a part of base captures, you said I'm not. In various threads I have laid out my reasons why I think the new dar was a bad idea, including many facets that don't really impair my gameplay at all, and you ignore all this.

I'm not going to go through your stats. I don't care.

You cared enough to bring my rank/stats as an argument that I'm lying about my gameplay, and now that you would have to bring some proof about that you suddenly do not care anymore. I see.


Quote
I think you're pissed about the dar because now you don't have to time to get way up there in a tempest and bust up bombers without being seen plain and simple. (...)
 You're(...)  buff hunting at a out of the way base. (...) The point is you don't like the dar because someone will see you

LOL? You don't see the contradiction in your words? It's the buffs that are now on dar all the time if they try to go to any target beyond the most immediate front line base, not me climbing to intercept them.


I don't ever see you down and dirty in the furballs.
Did I ever claim I constantly do? Or this this another try at the "timid" argument?
Oh, and by the way: Just because "you don't ever see me" it's not that I never do it. I just do it only occasionally, because it's quickly boring me. I always had more fun in the long run with more complex things.


The point is you don't like the dar because someone will see you. That's the only thing it can be. Spin it anyway you want but that's the bottom line.

I have always been straightforward in my arguments here. I do not have any "persona", I'm here the same I'm in "real life". I do not spin things, I'm not the one ignoring facts or hiding something even if it's "against my point" Heck, see all the caps threads - I hate caps, but I explain & defend the current mechanism if someone produces some irrational rants. I also always  tried to be fair.

I recently took a break from this BBS because the of things like this: Accusations, prejudices ad hominem attacks and so on. "Us" vs "them", and to hell with truth or facts. "If someone has a point of view I don't share - let's discredit and ridicule him", instead of looking at his actual arguments.

I see that coming back was a bad idea.


.argue with ya later.  :bolt:

No need to. All is said and done.

Title: Re: New radar = boring ...bring back old radar
Post by: rvflyer on August 23, 2010, 10:33:54 PM
I'm sure that 30+ guys are watching for your one lone dot to take off  :rolleyes: OK maybe your not timid, but your you might be paranoid.  :noid

I think < WARNING, voice MY OWN OPINION HERE> that HTC made the changes in dar to stop the arcady BS that was going on. To me it seems he is willing to see those "arcade types" leave the game instead of seeing what it was turning into. At the rate it was going I was expecting to see it out on PS3 any day.



 :airplane: Its more "arcady" now than ever. Its basically turn and shot turn and shot in the humongous furballs. Most of the younger players probably don't remember Space Invaders but this is what it now reminds me of.
I agree with the person that said it was more fun to study the map try to figure out where the NME was or is going. Surprise them by showing up where they are between the radar circles.
Title: Re: New radar = boring ...bring back old radar
Post by: rvflyer on August 23, 2010, 10:47:52 PM

I see that coming back was a bad idea.



 :airplane: Nah we need you here, and IN the game even if you do shot me down with 1/2 wing  :x

I do resent the people here that try to say how because those of us that want old DAR are skillless or cowardly.
Title: Re: New radar = boring ...bring back old radar
Post by: 68ZooM on August 23, 2010, 10:55:38 PM
isn't this more a wish than a general topic since we've all accepted the new dar and this is like beating a dead horse a year after it fell over and started to rot?

No, actually it was imposed, and i doubt all have accepted it, whats the other choice?   dont play?, not much choice is there, but a good way to find out is run two arenas, one like now and one the old way, run it for a month and see which arena has the better numbers
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 11:07:27 PM
ya know? you're all right!! i just belly flopped into the side of a mountain. had it not been for the new dar rings, i'd have survived that flight.  :noid
Title: Re: New radar = boring ...bring back old radar
Post by: redman555 on August 23, 2010, 11:12:47 PM
To tell you the truth, what made me quit after playing for like 8 years was the arena cap, I was just so sick of it screwing up every squad night, and never being able to play with people from your squad because your the only one stuck in the other arena...oh and the same boring maps...over...and over....and over....and over...again...They never used the classic great maps from years ago.  Like fighter town :(


-BigBOBCH
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 23, 2010, 11:41:09 PM
i slipped and let a little profanity out too....that was the fault of the new radar too.
Title: Re: New radar = boring ...bring back old radar
Post by: Guppy35 on August 23, 2010, 11:58:23 PM
To tell you the truth, what made me quit after playing for like 8 years was the arena cap, I was just so sick of it screwing up every squad night, and never being able to play with people from your squad because your the only one stuck in the other arena...oh and the same boring maps...over...and over....and over....and over...again...They never used the classic great maps from years ago.  Like fighter town :(


-BigBOBCH

I just don't get that argument.  I have never in all these years of flying AH, not been able to fly with squaddies.  And to be honest, I couldn't name a map if I had to.  As long as there is someone else over on the other side in a cartoon airplane, it's all good.    One base looks like the next.  A dar bar is a dar bar.  If I was that worried about the scenery I'd take a vacation. 

It's the cartoon airplanes that matter I tell ya! :)
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 24, 2010, 12:11:49 AM
Hold on, a minute! What you describe is what I enjoy as well, playing the occasional cat & mouse game with a patient bomber hunter. What Lusche, DakOne, and others do, for example, I do similar as their opponent in my B17's. Kinda like chess! :O That's the suspense & intrigue I miss. The actual EFFORT in situational awareness- scanning the skies knowing your foe is nearby with the darbar on your map as the only clue unless you wander into a base's radar range.

Now it's super-easy mode. The dot is always present. No hunting. No finding. No effort. It's done for you. :rolleyes: Go to the dot.
Your correct Thndregg. That part of the game is gone... No stealth, no guessing as to where anyone is..
Title: Re: New radar = boring ...bring back old radar
Post by: Easyscor on August 24, 2010, 03:34:08 AM
I think a lot of us hated to log in and find that our dar was porked for two sectors back, but this "solution" is just as bad imho. Before, someone would retaliate by removing the enemy dar. It wasn't a good solution, but it balanced the disadvantage, and base warning was still available while the dar was down. As said here by many others, I also think the current dar settings cut out too many game play options.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 07:45:38 AM
my brain itches. it must be the expanded radar range.  :noid
Title: Re: New radar = boring ...bring back old radar
Post by: kvuo75 on August 24, 2010, 08:35:42 AM
Despite all this super tactics, war status and
map changing are s*** bad ! Or not !?

A8 yestarday was 12 hours of furballing - i know nights are youngers.   :neener:

I play there also!!!

I saw every sort of massive, splitted, 'kamasutrian' or 'masochistic' attempt to defeat the bishops resistance.

At the end A8 fall down because after 3 hours on 12 of this 'shining' combat action my balls (and bishops too i suppose)
becomed  so big and in a fast rotation status that the seat cannot fill them.

 :salute



lulu you're my favorite!  :aok
Title: Re: New radar = boring ...bring back old radar
Post by: ImADot on August 24, 2010, 08:35:54 AM
my brain itches. it must be the expanded radar range.  :noid

I shot you down the other night...because of the new radar.  The higher power that increased its range infused my Spit9 with teh uber energy and aimbot technology up until now was only a pipedream.   :noid

New radar, old radar... pffffft - the game is what people make of it.

 :joystick:
 :airplane:
 :neener:
 :banana:
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 08:52:39 AM
I shot you down the other night...because of the new radar.  The higher power that increased its range infused my Spit9 with teh uber energy and aimbot technology up until now was only a pipedream.   :noid

New radar, old radar... pffffft - the game is what people make of it.

 :joystick:
 :airplane:
 :neener:
 :banana:

so THAT's how you stayed with me on that last climb!!!! AHA!!!

seriously.....i'd hafta say that was the best fight i've had in a month dude. 'course it'd have been better had i broken your airplane before you broke mine.......but what the hell......... :aok
Title: Re: New radar = boring ...bring back old radar
Post by: 1Boner on August 24, 2010, 09:20:12 AM
I think a lot of us hated to log in and find that our dar was porked for two sectors back, but this "solution" is just as bad imho. Before, someone would retaliate by removing the enemy dar. It wasn't a good solution, but it balanced the disadvantage, and base warning was still available while the dar was down. As said here by many others, I also think the current dar settings cut out too many game play options.

This "solution" was put in place mainly because guys were sneaking under the radar and taking "undefended" bases!

ANY solution is better than having guys taking undefended bases!!

It was ruining game play for gods sake!!

And guys "sneaking" around dar bars avoiding "combat" caused the larger dar rings.


Thank god for the larger dar rings, those guys were ruining someone ELSES gameplay!!
Title: Re: New radar = boring ...bring back old radar
Post by: klingan on August 24, 2010, 10:17:48 AM

And guys "sneaking" around dar bars avoiding "combat" caused the larger dar rings.


I liked doing bomber missions and try to stay out of radar rings. It just made it harder for the enemy to find us, but the Dar bar was still there so they knew we were comming.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 10:27:03 AM
to be honest, anyone that couldn't find a bomber formation that was in a sector, with more than one friendly base.....whelp....they didn't deserve to find ya.
 it's very easy to guess where in the sector they are when they're not in a radar ring.
Title: Re: New radar = boring ...bring back old radar
Post by: SEseph on August 24, 2010, 11:08:52 AM
If you destroy the enemy radar.. doesn't that solve the issue?  :huh

If not, I guess we can whine more.

 :noid
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 11:25:22 AM
If you destroy the enemy radar.. doesn't that solve the issue?  :huh

If not, I guess we can whine more.

 :noid
oh stop that you!!!!!

using common sense.. :neener:
Title: Re: New radar = boring ...bring back old radar
Post by: Dr_Death8 on August 24, 2010, 11:55:23 AM
+1 on returning old dar set-up, sorry, this one just sucks and is to gamey. Makes you want to insert a quarter for another 15min.

Everyone keeps trying to point out that the game should be more realistic and truer to a simulation, then do away with being able to "look" at radar info when in the cockpit in flight. Make it a tower only capability. If you need radar info for your flight or mission, then you designate a squaddie to act as controller to vector your flight to the NME. :salute
Title: Re: New radar = boring ...bring back old radar
Post by: Wiley on August 24, 2010, 12:02:56 PM
Everyone keeps trying to point out that the game should be more realistic and truer to a simulation, then do away with being able to "look" at radar info when in the cockpit in flight. Make it a tower only capability. If you need radar info for your flight or mission, then you designate a squaddie to act as controller to vector your flight to the NME. :salute

For the love of dog, -1,000,000.  Nobody should be paying $14.95 a month to play Radar Operator Hero.

Wiley.
Title: Re: New radar = boring ...bring back old radar
Post by: thndregg on August 24, 2010, 01:35:35 PM
If you destroy the enemy radar.. doesn't that solve the issue?  :huh

If not, I guess we can whine more.

 :noid

For quick, tactical missions, yes it works. For deep heavy bomber missions, it does not. As a group, we tried to punch blind spots into the radar network ahead of the main group inbound for enemy's radar factory complex, but that proved futile due to the short resupply time in relation to the mission. The only real strategy we could come up with in the "all-knowing, all-seeing, here we are" setup was CLIMB and be heavily escorted (what some would call a horde).

The paradox: In order to lengthen the repair time of base radar towers, one must get at the radar factory. In order to get at the factory and back out as intact as possible, one must create lasting radar blind spots to increase their chances of getting to target and back home.

Title: Re: New radar = boring ...bring back old radar
Post by: SEseph on August 24, 2010, 02:11:00 PM
For deep heavy bomber missions, it does not.

They can see the dar bar anyway. Anyone worth their stick knows that if a huge darbar is slowly moving from sector to sector to sector, there is a mission there. If it's been airborn for more than a sector or two, odds are it's bombers. Once you have a spotter on station, dar doesn't matter because now they know your loc by sight anyway.

It allows for escorting to be more productive though, not because of more cons, but the increased need of escorts.
Title: Re: New radar = boring ...bring back old radar
Post by: Shuffler on August 24, 2010, 03:03:05 PM
I now know that Aces High is going total arcade... no strategy on offense or defense of bases .... total furball ... might as well make it like the dueling arena.... 2 bases and you can fly your plane in F3 mode... this is getting boring.....

I never read about any WWII bases covering each other so close. Most radar couldn't go through mountains ...the new radar is a cluster....

Old Radar - notice gaps....couldn't tell where every flight of every aircraft is coming from.
(http://i876.photobucket.com/albums/ab325/Magnus1_2010/Aces%20High%20II%20-%20BB%20posts/aceshighearlyradar.jpg)

New radar every base is covering each other .... easy for newbies and non planners = LW Dueling Arena  :joystick:

(http://i876.photobucket.com/albums/ab325/Magnus1_2010/Aces%20High%20II%20-%20BB%20posts/AHclusterF.jpg)

Becoming very boring!   :frown:







Might be time for you to try another game since this one is too challenging.

You might try a game not called Aces High if you don't want to fight in planes.

Hope this helps.  Good luck!
Title: Re: New radar = boring ...bring back old radar
Post by: Shuffler on August 24, 2010, 03:06:56 PM
For quick, tactical missions, yes it works. For deep heavy bomber missions, it does not. As a group, we tried to punch blind spots into the radar network ahead of the main group inbound for enemy's radar factory complex, but that proved futile due to the short resupply time in relation to the mission. The only real strategy we could come up with in the "all-knowing, all-seeing, here we are" setup was CLIMB and be heavily escorted (what some would call a horde).

The paradox: In order to lengthen the repair time of base radar towers, one must get at the radar factory. In order to get at the factory and back out as intact as possible, one must create lasting radar blind spots to increase their chances of getting to target and back home.



Whoever you have handling the dar kill side of yalls tactical invasion.... fire him. :)

Not hard for a single or double flight to keep down dar for hours on end.
Title: Re: New radar = boring ...bring back old radar
Post by: klingan on August 24, 2010, 03:13:17 PM
They can see the dar bar anyway. Anyone worth their stick knows that if a huge darbar is slowly moving from sector to sector to sector, there is a mission there. If it's been airborn for more than a sector or two, odds are it's bombers. Once you have a spotter on station, dar doesn't matter because now they know your loc by sight anyway.

It allows for escorting to be more productive though, not because of more cons, but the increased need of escorts.

i have done countless bombermissions were The enemy DID see the bar but did not find us until the target started flashing. It makes for alot of fun when flying bombers.

Yes when 1 enemy sees you the fight is on. The game is how close can you get?
Title: Re: New radar = boring ...bring back old radar
Post by: KTM520guy on August 24, 2010, 04:17:25 PM
Where the Sun don't shine.


ack-ack

From my back side = NO

From the horses mouth = YES
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 04:31:27 PM
i have done countless bombermissions were The enemy DID see the bar but did not find us until the target started flashing. It makes for alot of fun when flying bombers.

Yes when 1 enemy sees you the fight is on. The game is how close can you get?

it would be pretty cool to adapt then, and use some mossies as pathfinders(i think that's what they were called?), have em kill all dar in the area(which isn't hard to be honest) as the main force is climbing to altitude. they can even mark the target for ya by lighting somethign.........an ammo bunker or something.
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 24, 2010, 04:34:11 PM


Might be time for you to try another game since this one is too challenging.

You might try a game not called Aces High if you don't want to fight in planes.

Hope this helps.  Good luck!

Wow Shuffler, that comment was brilliant!! What your saying is play by your rules or leave the game.. Didn't know that you were on the Aces High  payroll ...
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 04:36:22 PM
Wow Shuffler, that comment was brilliant!! What your saying is play by your rules or leave the game.. Didn't know that you were on the Aces High  payroll ...
i didn't interpret it that way at all.


no one wants to fight in a game that is supposed to be about fights. now that they're being given a better opportunity to fight, they're coming here and complaining about it.
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 24, 2010, 05:22:26 PM
i didn't interpret it that way at all.


no one wants to fight in a game that is supposed to be about fights. now that they're being given a better opportunity to fight, they're coming here and complaining about it.

Who said the game was about fights only.. Yes the game is about fighting, but if that were the only aspect of the game, why do they include base taking, strat damage, and perks for war winning? If the game were about fighting only, than you wouldn't need the other stuff would you? It would be one giant fur ball... I thought the game was about taking bases and winning the map with a reward of perk points when you did..
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 05:23:22 PM
Who said the game was about fights only.. Yes the game is about fighting, but if that were the only aspect of the game, why do they include base taking, strat damage, and perks for war winning? If the game were about fighting only, than you wouldn't need the other stuff would you? It would be one giant fur ball... I thought the game was about taking bases and winning the map with a reward of perk points when you did..
uumm......because you have to fight to accomplish these tasks?
Title: Re: New radar = boring ...bring back old radar
Post by: WMLute on August 24, 2010, 05:24:21 PM
uumm......because you have to fight to accomplish these tasks?

 :aok
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 24, 2010, 05:28:08 PM
uumm......because you have to fight to accomplish these tasks?

Clearly you didn't read my post Quote:  (who said the game was about fights only.. Yes the game is about fighting, but)
Yes this is true, but that fight is not the useless fur ball.. The fight is to reach the objective. The fur ball has no objective....
I said yes the game is about fighting, but there are other objectives as well... If it is only about fighting, why give damage points away for killing building or ships? If it is only about fighting, why give bomber points for flattening a base? I think that the game has evolved and was designed to have many different components to it . Not just fur balling.. IMHO :salute

I am a pretty good tanker and a terrible fighter pilot, but yes I do get into the fur ball often and kill and get killed because, I enjoy doing that as well. But not all of the time..My squad and I spent two hours last night fighting to take P14 in Orange. I must have been killed 20 times, but we ended up taking it in the end. (Good Fight by the way) We fought for an objective. The Port..  This is how I personally enjoy the game..
Title: Re: New radar = boring ...bring back old radar
Post by: WMLute on August 24, 2010, 05:37:38 PM
Clearly you didn't read my post Quote:  (who said the game was about fights only.. Yes the game is about fighting, but)
Yes this is true, but that fight is not the useless fur ball.. The fight is to reach the objective. The fur ball has no objective....
I said yes the game is about fighting, but there are other objectives as well... If it is only about fighting, why give damage points away for killing building or ships? If it is only about fighting, why give bomber points for flattening a base? I think that the game has evolved and was designed to have many different components to it . Not just fur balling.. IMHO :salute

99/100 of what you call "mindless furballs" are actually fights for bases.
Title: Re: New radar = boring ...bring back old radar
Post by: Dichotomy on August 24, 2010, 05:38:48 PM
Disagree Sky

Keep in mind I come from the camp of 'I'm doing what I want to do and you're doing what you want to do and I really don't give a rats rear end what everybody else is doing'.

I like the furball.  Somebody refresh my memory didn't we used to have a map in the rotation called Furball lake where there were three bases close together and we spent a week slaughtering each other?   To me that was a BLAST but I can see where other people wouldn't like it. *shrug*

I also like taking bases with a coordinated group so long as that group has the marbles to stick around and try to press the attack if they see some red icons.  

Never did much GV'ing except in offline when I was really really bored or needed a break.  But I'd like to get more acquainted with it.  

I love the AVA where, to me at least, the regs play this game the way I like.  I'm really not happy that my comp has developed an attitude this week and I'm going to have to ship it off to get it sorted out ESPECIALLY this week due to the setup.  

Meh.. whatever you like.  I'm not going to mock you for it unless it's tongue in cheek and we both know it.  
Title: Re: New radar = boring ...bring back old radar
Post by: pluck on August 24, 2010, 05:39:42 PM
From my back side = NO

From the horses mouth = YES

here's a few from the horsese mouth

Before we made the change we had stopped growing.
After the change we started growing at a new record pace.
From Pyro
Quote
Why did you make this change?

We made this change because it will allow us to support an unlimited amount of players in a much healthier online environment that gives us better long-term growth.  The single MA has grown to the point of being unhealthy.  This is not a subjective evaluation, it is quantifiable and they are numbers that we look at every day.  It’s obvious that we simply cannot keep pumping more players into a single arena without hitting a stagnation point. 


Why are you doing this now?

There’s a convergence of factors such as current arena health, player mass, time of year and a couple of things in the pipeline that we believe will provide an influx of players.  Taken together, we believe this is the best time to make this transition. 


Is this being done for technical reasons?

No.  While some people on lower end machines may see some performance benefit, it’s not for technical reasons that the change is being made. 


This is going to fracture the community.

We disagree.  Communities grow and healthy growth requires structure.  Just packing in as many people as possible creates a slum, not a community.  We now have multiple neighborhoods in our community, but they are all connected. 


The caps need to be adjusted.

The cap numbers as well as the numbers of arenas will undergo adjustment as needed.  During the transition, we feel its important not to make them too large in order to overcome habit and herding behavior.  Things will change as we move through the transition period and people begin to regain their comfort level.


We need better tools to find or communicate with people across the different arenas.

We agree.  We have some host side changes that will be coming out shortly that will facilitate cross arena communication and hooking up with your squad mates and we’ll continue to develop more things that will help in this area.


Are you crazy?

No, we are rational and unemotional about this.  We don’t undertake a major change because we’re masochists; we make the change because we believe that it is ultimately what’s best for the game. 

from hitech
Quote
the symtom of the bad behavior is caused by issues in game design. And understand I'm using the term game design with a very large brush. People tend not to belive that issues like squad sizes, arena sizes, type of play prometed by the game,scoring, kill messages, types of comnuication have an impact on how people interact with  eachother I.E (community) . But when you step back and look at things as a whole they are what shapes the rules and standarads of the community.
the whole theread http://bbs.hitechcreations.com/smf/index.php/topic,187226.0.html
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 24, 2010, 05:41:23 PM
99/100 of what you call "mindless furballs" are actually fights for bases.

Yes WMLute, you are correct sir. But many are not.. Many are the horde that other used to complain about before the radar changes when the NOE crowd used to do it.. Went went from noe smash and grabs to mindless hordes that turn into a fur ball. I do not think that anyone is right or wrong about these things. everyone seems to have a different opinion of them.. I think we can all agree that we enjoy playing the game.. :salute
Title: Re: New radar = boring ...bring back old radar
Post by: WMLute on August 24, 2010, 05:46:35 PM
Yes WMLute, you are correct sir. But many are not..

You will almost never see a large fight in the LW's just for the sake of fighting.

Actually, going back 10 years here, i'm hard pressed to ever remember a large scaled fight in the LW's where they were fighting just for the sake of fighting.  (i.e. mindless furball)

Usually one side tends to win and pushes forward towards the enemy base.  It can go back/forth for a few hours but one side wins the air battle and they attack and capture the nme base.
Title: Re: New radar = boring ...bring back old radar
Post by: 68ZooM on August 24, 2010, 06:23:35 PM
here's a few from the horsese mouth
From Pyro
from hitechthe whole theread http://bbs.hitechcreations.com/smf/index.php/topic,187226.0.html

the game has changed sense that post was made over 4 years ago  :rolleyes:
Title: Re: New radar = boring ...bring back old radar
Post by: klingan on August 24, 2010, 06:27:19 PM
it would be pretty cool to adapt then, and use some mossies as pathfinders(i think that's what they were called?), have em kill all dar in the area(which isn't hard to be honest) as the main force is climbing to altitude. they can even mark the target for ya by lighting somethign.........an ammo bunker or something.



Sure we can all adapt and we do. But that does not mean that this is better.
If ppl wanted to find the bombers before the change they could. They just had to work a little harder.
But i guess you dont want to work for that?

Oh and im not speaking of the NOE setting just the Radar rings.
Title: Re: New radar = boring ...bring back old radar
Post by: Ack-Ack on August 24, 2010, 06:30:51 PM
I think it's a cowardly way to play. What's so wrong with meeting the enemy head on in a video game. Has this game now become about the sneak and not so much about the fight anymore?  :headscratch:

Depends on the reasons.  If it's just to attack undefended bases to steam roll the map and "WIN THE WAR™" then yes, I do agree with you.  However, there were times when on S.A.P.P nights we would run an "Alamo" night where we would go deep into enemy country (we'd pick the side with the most players) and capture one of the airfields and then fly from there and see how long we could defend it.  The Alamo missions would usually generate huge fights that would last quite a bit but the main point of these missions was to create a battle that was fun.

ack-ack
Title: Re: New radar = boring ...bring back old radar
Post by: Ack-Ack on August 24, 2010, 06:32:30 PM
From my back side = NO

From the horses mouth = YES

Are you saying that HiTech, Pyro or anyone else from HTC directly told you that or did you get your information from a player who pulled it of where the Sun doesn't shine?


ack-ack
Title: Re: New radar = boring ...bring back old radar
Post by: Ack-Ack on August 24, 2010, 06:33:29 PM
i didn't interpret it that way at all.


no one wants to fight in a game that is supposed to be about fights. now that they're being given a better opportunity to fight, they're coming here and complaining about it.

Yep, people that have some sort of adverse reaction to PvP shouldn't be playing a PvP centric game.


ack-ack
Title: Re: New radar = boring ...bring back old radar
Post by: Ack-Ack on August 24, 2010, 06:36:59 PM

I like the furball.  Somebody refresh my memory didn't we used to have a map in the rotation called Furball lake where there were three bases close together and we spent a week slaughtering each other?   To me that was a BLAST but I can see where other people wouldn't like it. *shrug*



Yes we did and it was a fun place to fight but the bomb****s and GV'tards didn't like it because we weren't playing how they wanted us to.  This resulted in waves of bombers and GVs attacking the 3 bases and killing the FHs to stop the furball because we weren't playing their way to WIN THE WAR™.

ack-ack
Title: Re: New radar = boring ...bring back old radar
Post by: Ack-Ack on August 24, 2010, 06:38:12 PM
the game has changed sense that post was made over 4 years ago  :rolleyes:

but not the reason for the arena caps or split arenas.


ack-ack
Title: Re: New radar = boring ...bring back old radar
Post by: The Fugitive on August 24, 2010, 06:39:21 PM
Yes WMLute, you are correct sir. But many are not.. Many are the horde that other used to complain about before the radar changes when the NOE crowd used to do it.. Went went from noe smash and grabs to mindless hordes that turn into a fur ball. I do not think that anyone is right or wrong about these things. everyone seems to have a different opinion of them.. I think we can all agree that we enjoy playing the game.. :salute

And furballs are stopping you from doing those other types of game play how?

This game is all about fighting....

furballs = fighters fighting each other

base captures = attackers fighting defenders

bombing strats = defenders fighting attackers.

perks for winning the war = a waste of time  :neener: You can get more with a few flights in a G2, but again it's attackers fighting defenders just on a larger scale.

All of which you can still do, but now you have to fight for it instead of trying to avoiding fighting for it.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 06:45:38 PM
99/100 of what you call "mindless furballs" are actually fights for bases.

ya beat me to it. i've started more than my share of air battles, just by trying to take a base.
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 24, 2010, 06:48:09 PM
And furballs are stopping you from doing those other types of game play how?

This game is all about fighting....

furballs = fighters fighting each other

base captures = attackers fighting defenders

bombing strats = defenders fighting attackers.

perks for winning the war = a waste of time  :neener: You can get more with a few flights in a G2, but again it's attackers fighting defenders just on a larger scale.

All of which you can still do, but now you have to fight for it instead of trying to avoiding fighting for it.

Looking at my last 10 or so tours, I sure get killed alot avoiding fights. Must need to learn how to avoid them better. I am not downing any type of game play my friend. If you read my comments on this post, I am basically saying to others that they should accept every type of game play.. Please read what I said before reaching your conclusions... Where did anyone say anything about avoiding the fight? I just think that the radar changes took some of the fun out of the game. Am I not entitled to my own opinion ?

Me and my squad got into a huge fight last night in Orange trying to take P14. We got it after two hours of mayhem.  It was a fun battle by the way. I must have died 20 times, must of those by eggs.  I am not worried about scores. I will up at a camped spawn more than once if I think I can get the camper.

If another players says that he doesn't like the radar settings, or that he doesn't like the fur ball, many of you guys say that he must be avoiding the fight. To some the fight is only part of the game. To some the fight is the way to moving the map and taking bases..
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 06:49:13 PM

Sure we can all adapt and we do. But that does not mean that this is better.
If ppl wanted to find the bombers before the change they could. They just had to work a little harder.
But i guess you dont want to work for that?

Oh and im not speaking of the NOE setting just the Radar rings.
i've never had trouble finding bombers. killing them on the other hand.......
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 06:52:16 PM
And furballs are stopping you from doing those other types of game play how?

This game is all about fighting....

furballs = fighters fighting each other

base captures = attackers fighting defenders

bombing strats = defenders fighting attackers.

perks for winning the war = a waste of time  :neener: You can get more with a few flights in a G2, but again it's attackers fighting defenders just on a larger scale.

All of which you can still do, but now you have to fight for it instead of trying to avoiding fighting for it.

i think i'm getting the gist of their complaints..........they're upset, 'cause now they think it's gonna be harder to be sneaky and avoid combat in a combat game where some form of combat is the normal.
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 06:53:17 PM
Looking at my last 10 or so tours, I sure get killed alot avoiding fights. Must need to learn how to avoid them better. I am not downing any type of game play my friend. If you read my comments on this post, I am basically saying to others that they should accept every type of game play.. Please read what I said before reaching your conclusions... Where did anyone say anything about avoiding the fight? I just think that the radar changes took some of the fun out of the game. Am I not entitled to my own opinion sir?

some of us do accept it, and do it too.
Title: Re: New radar = boring ...bring back old radar
Post by: sky25 on August 24, 2010, 07:12:23 PM
i think i'm getting the gist of their complaints..........they're upset, 'cause now they think it's gonna be harder to be sneaky and avoid combat in a combat game where some form of combat is the normal.

You must be a mind reader Sir. I didn't read that on any comments others have made in this thread...
Title: Re: New radar = boring ...bring back old radar
Post by: pluck on August 24, 2010, 07:57:18 PM
the game has changed sense that post was made over 4 years ago  :rolleyes:

yes it has, since.  The reason I posted it was in reply that the caps were made because of the hoard.  Which is not exactly true.  It may have been part, but clearly other reasons as well.  I also included a quote from HT as to give some insight as to why he makes changes in the game....not because it's what the vocal minority wants.  I really have no idea what you are rolling your eyes at.  Unless you are thinking that at any moment HT is going to remove caps?  Or maybe he no longer holds the belief that game designs influences how people play the game and he's just shooting from the hip?  Maybe people shouldn't bother looking back to see why things are the way they are?  Please elaborate.
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 24, 2010, 08:22:22 PM
How would the act of restoring the radar rings to the old limits affect the "I only want COMBAT" crowd?  It seems that, by lowering the detection altitude, this crowd should be satisfied as NOEs are now more difficult.  By restoring the rings back to where they were, it would placate the "win the war" crowd/bomber groups and let them have their chance at surprise/cat-and-mouse games.  I know some dedicated furballers like to siphon players from the crowd for 1v1s also.  I would imagine this could be harder if one were to be detectable all by his lonesome at all times. 

Rigth now it's tuesday, we have no caps, and the dar rings are back to old size. I haven't seen any complaint about not being able to find a fight yet.
Title: Re: New radar = boring ...bring back old radar
Post by: NCLawman on August 24, 2010, 08:31:35 PM
Despite all this super tactics, war status and
map changing are s*** bad ! Or not !?

A8 yestarday was 12 hours of furballing - i know nights are youngers.   :neener:

I play there also!!!

I saw every sort of massive, splitted, 'kamasutrian' or 'masochistic' attempt to defeat the bishops resistance.

At the end A8 fall down because after 3 hours on 12 of this 'shining' combat action my balls (and bishops too i suppose)
becomed  so big and in a fast rotation status that the seat cannot fill them.

 :salute



 :headscratch: :headscratch: :headscratch:

May I suggest an English as a Second Language course (ESL-100) as an elective when you return to school this semester.
Title: Re: New radar = boring ...bring back old radar
Post by: flatiron1 on August 24, 2010, 08:53:34 PM
Here is a idea, give us one old style arena, this means old town, old base layout, old radar etc. Would everyone be happy then?
Title: Re: New radar = boring ...bring back old radar
Post by: Bear76 on August 24, 2010, 09:21:50 PM
Here is a idea, give us one old style arena, this means old town, old base layout, old radar etc. Would everyone be happy then?

Never happen here
Title: Re: New radar = boring ...bring back old radar
Post by: CAP1 on August 24, 2010, 09:25:48 PM
Here is a idea, give us one old style arena, this means old town, old base layout, old radar etc. Would everyone be happy then?

no one will be happy till everyone is unhappy. but then no one will still be happy, 'cause they'll all be unhappy
Title: Re: New radar = boring ...bring back old radar
Post by: 1Boner on August 24, 2010, 09:34:51 PM
:headscratch: :headscratch: :headscratch:

May I suggest an English as a Second Language course (ESL-100) as an elective when you return to school this semester.

English IS his second language.

Whats yours?
Title: Re: New radar = boring ...bring back old radar
Post by: lulu on August 24, 2010, 09:47:06 PM
I think that LW arenas will be less and less populated.
Title: Re: New radar = boring ...bring back old radar
Post by: KTM520guy on August 24, 2010, 09:59:45 PM
Are you saying that HiTech, Pyro or anyone else from HTC directly told you that or did you get your information from a player who pulled it of where the Sun doesn't shine?


ack-ack

Direct personal conversation with Hitech. Now it's been some time and many beers consumed since that conversation so the exact words escape me but the reasons given were the fast growth of the game and the numbers online during peak times. The tendency of large groups to horde was deemed unhealthy and some thing needed to be done.
Title: Re: New radar = boring ...bring back old radar
Post by: flatiron1 on August 24, 2010, 10:02:46 PM
actually I think a retro arena would be fun maybe even have a AHI, what harm would it do.
Title: Re: New radar = boring ...bring back old radar
Post by: Ghastly on August 25, 2010, 07:21:11 AM
actually I think a retro arena would be fun maybe even have a AHI, what harm would it do.

One of the most heartbreaking paths to destruction in an MMO flight sim lies in giving the players what they think they want, rather than doing what is needed for the sim.  The sim I started on did this, and by the time the mistake was realized to be one, it was too late - most of those that didn't like the Axis/Allied format of the main arena or gamy fixes that resulted from trying to level the inequities were gone, and what were left were just the players (mostly flying for one side) who did want it. The sim never recovered.  In fact, most of them fly here now.

While I don't enjoy the new radar settings as much as the earlier settings for the reason's put forth earlier, I've lived through a LOT worse at the hands of the developers of other sims in terms of game "enhancments" that I didn't enjoy.  And if Hitech and crew feels they should not never change back (or even downward from where they are), it's not THAT big of a deal.

<S>
Title: Re: New radar = boring ...bring back old radar
Post by: HawkerMKII on August 25, 2010, 07:57:01 AM
Rigth now it's tuesday, we have no caps, and the dar rings are back to old size. I haven't seen any complaint about not being able to find a fight yet.

Did not even notice, is it still at 65ft, I hope so like that part of the dar :aok
Title: Re: New radar = boring ...bring back old radar
Post by: Lusche on August 25, 2010, 08:15:16 AM
Did not even notice, is it still at 65ft, I hope so like that part of the dar :aok

Yes, range is back to 12.5 miles, but the dot dar altitude is still 65ft. I noticed that when I spotted a NOE raid on map going through a CV's dar circle. 2-3 cons out of a group of maybe 8-12(?) were constantly breaking dar.
Title: Re: New radar = boring ...bring back old radar
Post by: Shuffler on August 25, 2010, 09:42:36 AM
Wow Shuffler, that comment was brilliant!! What your saying is play by your rules or leave the game.. Didn't know that you were on the Aces High  payroll ...
No... what I am saying is to use strategy. All you need to do is find someone experienced to explain it to you. What I suggested is very simple.

My post was a suggestion to help. You seem to be jumping conclusions on several threads with your play my way theme.

Relax and try having fun... this is a game.
Title: Re: New radar = boring ...bring back old radar
Post by: SEseph on August 25, 2010, 10:14:23 AM
Common Post:"I hate change and adapting. I want an easy button so no one can ever kill me and makes me the bestest. I don't want any changes unless they benefit me, as I am the most important customer HTC has."

Then there are those who have rational reasons for their comments and get caught up in a battle of wits with a fool or 3.

Dead horses are plentiful here. The problem is, that comment I just made is one of them dead horses....  :confused:
Title: Re: New radar = boring ...bring back old radar
Post by: Shuffler on August 25, 2010, 11:18:01 AM
Common Post:"I hate change and adapting. I want an easy button so no one can ever kill me and makes me the bestest. I don't want any changes unless they benefit me, as I am the most important customer HTC has."

Then there are those who have rational reasons for their comments and get caught up in a battle of wits with a fool or 3.

Dead horses are plentiful here. The problem is, that comment I just made is one of them dead horses....  :confused:

Hey.... no one told me about this button. Where is it located. :D
Title: Re: New radar = boring ...bring back old radar
Post by: Wreked on August 25, 2010, 11:42:38 AM
***FLASH NOTE***

CURRENT BASE RADAR AS YOU KNOW IT WILL BE REMOVED IN THE NEXT UPDATE!!

Instead all aircraft will be issued their own ON-BOARD radar (see below).

Crews will be responsible for their own litter boxes and cat nip.


(http://i579.photobucket.com/albums/ss240/dansky69/catdar-engaged.jpg)


....cheers eh! :D
Title: Re: New radar = boring ...bring back old radar
Post by: cveirs on August 25, 2010, 02:04:41 PM
 http://i484.photobucket.com/albums/rr205/popason/Radargame.jpg[/img]](http://i484.photobucket.com/albums/rr205/popason/Radargame.jpg) (http://[IMG)
And Thats the way I see it! :banana:
Title: Re: New radar = boring ...bring back old radar
Post by: RTHolmes on August 25, 2010, 03:55:28 PM
 :headscratch: