Aces High Bulletin Board
General Forums => Wishlist => Topic started by: uberslet on March 25, 2008, 05:49:29 PM
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im not saying this to make it easier, or harder, but wouldnt it make more sense for the speeds of approach to be more realistic? like in a 262 or 163 how many gunners EVER had a shot on them, and hit them effectivly?just and idea.
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Oh no, not this again...
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Lyk3 tot4ally lo0lz1! Also th3 jug c4n outclimng the 109 easyly! i kno, rite? f1x the jug HT!!!@
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Lyk3 tot4ally lo0lz1! Also th3 jug c4n outclimng the 109 easyly! i kno, rite? f1x the jug HT!!!@
now this proves that i am not the worst speller
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im not saying this to make it easier, or harder, but wouldnt it make more sense for the speeds of approach to be more realistic? like in a 262 or 163 how many gunners EVER had a shot on them, and hit them effectivly?just and idea.
If you get hit by buff gunners in a jet its not HT's fault ;)
Closing speeds are 100% realistic.
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Realistic speeds for what? What is it with squeakers and vague but nevertheless retarded ideas?
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Not to knock on Uber, but this reminds me of cmusTards post about IAS :rofl
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Why is everyone attacking uber? dang I just logged from the MA and everyone was fightin on country channel too............So much hate
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Hmm, it would seem that the bombers would have had the same amount of time for a shot as the 262 or 163 pilot would have. Actually, considering the .50 cal ballistics vs the cannons I think the bomber gunner may have had a longer shooting window.
Granted, the bomber was larger and less manueverable, so may have been an easier target to hit. But then again, the bomber gunner had a more stable platform to shoot from.
The closure speeds are really up to the fighter pilot, as is the approach angle. A faster approach gives less time to hit or be hit. A bad approach angle and speed would seem to be the fault of the fighter pilot, not the game...
MtnMan
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Two ways to decrease the buffs firing time (and yours).
A. Low 10-2 o'clock headon pass
B. Very high 7 to 5 o'clock dive.
Using option A you can get pilot kills and flames with a Hurricane MK 1.
Using option B you can get flames and wings with 4 50s.
Using these two attacks I very rarely get damaged and almost never get killed. They may land hits but your doing 500 in a dive (Poni B at least) so the window of fire is very short. If you come in low you get the ball and front guns but there range is reduced due to foward airspeed. With a headon pass you can get closure rates exceeding 700 mph If you come in high sometimes you only get the top turret.
If you dont set it up right your exposing yourself to more guns for a longer period of time. I die myself regularly to lack of patients when setting up an attack run.
Bottom line...unless you run across 999000 or the like, your going to eat bomber formations up if you setup your attack.
Strip(er)
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Did you ever stop and think that HiTech & crew researches historical aviation stats/facts/figures to continually keep the game as close to realistic as possible? (With regard to playability of course.)
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I can hardly image how "speeds of approach" can be unrealistic :rolleyes:
Somebody really need a math.
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ive never landed kills in a 262 but u have shot down a few in a bomber turret
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but u have shot down a few in a bomber turret
i havnt shot down any 262/163's, never landed hits
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I am sure many WW2 gunners said the same thing Uberslet.
Strip(er)
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I can hardly image how "speeds of approach" can be unrealistic :rolleyes:
Somebody really need a math.
At the risk of proving that I speak Tard . . .
The closing speed of any fighter in this game and, say, a box of three B-17s is, in fact, too slow. The reason has nothing to do with the fighter, but rather has everything to do with the bombers.
Bombers during the war flew at cruising speeds that were often 80-100 mph slower than their top speed. They did this to maximize range, maximize the life of the engines, and to make flying in tight formation safer and easier. They did not routinely increase speed when attacked by fighters, either. They remained large, slow targets.
In AH there is no such need to maximize the life or range of your box of bombers. So, the bombers fly with the throttle firewalled -- and therefore at speeds far in excess of what the real life interceptors had to deal with. They are still large targets, but not nearly as slow.
Thus the original poster's complaint about closing speeds. Unlike the bombers, interceptors most certainly would firewall the throttle so as to minimize the time inside the bomber's gunner's range -- thus closing speeds were much higher than you typically see in AH.
My personal opinion is that bombers are easy enough targets as it is, and there is no need to 'dumb down' their speed overall. I have, however, advocated truing up the speeds of the drones, i.e. take away their ability to "overspeed" and catch up to your lead bomber if you start to leave them behind. Make the lead bomber slow down so the drones can catch up. This will have the overall effect of making the bombers slow down when they want to maximize their firepower with a tight box, and make those "closing speeds" more realistic (even if only slightly).
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Dont think he mean this initially. It more like "I flew teh l33t me262 at 500mph, freaking gunners shouldnt ever see me before death leave alone shoot at me!!!" whine. I can be wrong though.
btw, im all for force bombers to fly at cruising speed, but looks like HTC have other opinion.
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E25280,
Depending on the angle of approach that can make the closing speeds faster than historical as well.
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maker of thread is just mad cause a bomber shot down his poor 262 :aok
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I am sure many WW2 gunners said the same thing Uberslet.
Strip(er)
thats what im saying! the 262 and 163 pilots were ACES HAND SELECTED to FLY THEM. so the pilots in the 262/163 are going to have a better chance of hitting in theory. and its not the point of "O...i have been killed many times from bombers in a 262". its the point of how hits did a 262/163 have in relation to the bombers on THEM.
maybe what i had been asking wasnt really that clear. maybe the people reading the post wernt trying to think on my level. what ever reason it may be that people didnt understand what im trying to say, it just seems odd that its so convienant, ill be doing 500 in my 262, ill dive on the buff, and it seems like an eternity before i get to a range of 400 so i can shoot. and its ironic how in shows the speed seems so much faster. i mean, u figure your going 2 times the speed of the buff at 500MPH, dont you think that the speed for closing would seem a little faster?
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thats what im saying! the 262 and 163 pilots were ACES HAND SELECTED to FLY THEM. so the pilots in the 262/163 are going to have a better chance of hitting in theory. and its not the point of "O...i have been killed many times from bombers in a 262". its the point of how hits did a 262/163 have in relation to the bombers on THEM.
maybe what i had been asking wasnt really that clear. maybe the people reading the post wernt trying to think on my level. what ever reason it may be that people didnt understand what im trying to say, it just seems odd that its so convienant, ill be doing 500 in my 262, ill dive on the buff, and it seems like an eternity before i get to a range of 400 so i can shoot. and its ironic how in shows the speed seems so much faster. i mean, u figure your going 2 times the speed of the buff at 500MPH, dont you think that the speed for closing would seem a little faster?
The key word is "seems".
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At the risk of proving that I speak Tard . . .
The closing speed of any fighter in this game and, say, a box of three B-17s is, in fact, too slow. The reason has nothing to do with the fighter, but rather has everything to do with the bombers.
Bombers during the war flew at cruising speeds that were often 80-100 mph slower than their top speed. They did this to maximize range, maximize the life of the engines, and to make flying in tight formation safer and easier. They did not routinely increase speed when attacked by fighters, either. They remained large, slow targets.
In AH there is no such need to maximize the life or range of your box of bombers. So, the bombers fly with the throttle firewalled -- and therefore at speeds far in excess of what the real life interceptors had to deal with. They are still large targets, but not nearly as slow.
Thus the original poster's complaint about closing speeds. Unlike the bombers, interceptors most certainly would firewall the throttle so as to minimize the time inside the bomber's gunner's range -- thus closing speeds were much higher than you typically see in AH.
My personal opinion is that bombers are easy enough targets as it is, and there is no need to 'dumb down' their speed overall. I have, however, advocated truing up the speeds of the drones, i.e. take away their ability to "overspeed" and catch up to your lead bomber if you start to leave them behind. Make the lead bomber slow down so the drones can catch up. This will have the overall effect of making the bombers slow down when they want to maximize their firepower with a tight box, and make those "closing speeds" more realistic (even if only slightly).
A very good point, there.
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Bombers historically flew at cruise speeds. In this game they fly at MAX speed 99.999999999% of the time. The other .0000000001% of the time they're at 99% throttle to let other bombers stay in formation with them.
Very unhistorical.
The end result? B-17s at 23k-ish in THIS game are only 30mph slower than FW190A8s. Historically? FW190A8s had over 100mph closure rates.
It doesn't matter what your first pass is, unless you're in one of the fastest top 10 planes in the game, your second pass will be a rear-aspect tail chase because of the bomber forward speed.
Even Combat Tour is going to have the bombers flying at REALISTIC speeds, more historic cruise speeds.
If they flew like the MA bombers? You couldn't begin to imagine the uproar from both sides.
Oh, and the bombers would fall out of the sky right after dropping due to fuel starvation -- but that's not too different from the bomb-n-bail we see anyways.
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In this game they fly at MAX speed 99.999999999% of the time.
They don't.