Aces High Bulletin Board

General Forums => Wishlist => Topic started by: mixtrate on April 02, 2008, 08:49:31 PM

Title: Submarines
Post by: mixtrate on April 02, 2008, 08:49:31 PM
Im new, but I think the Submarines would make a great addition to the boats category. Let me know what you think.

German UC-1 class (http://upload.wikimedia.org/wikipedia/commons/1/13/German_UC-1_class_submarine.jpg)
Title: Re: Submarines
Post by: Gowan on April 02, 2008, 09:23:11 PM
Wow, nobody has EVER thought of that before, way to go!
Title: Re: Submarines
Post by: Chewybacca on April 02, 2008, 09:43:21 PM
search button
Title: Re: Submarines
Post by: Strip on April 02, 2008, 10:08:01 PM
Hitech has talked about doing this in the past....

I hope people keep asking for it!

<S> Strip(er)
Title: Re: Submarines
Post by: EskimoJoe on April 02, 2008, 10:49:01 PM
Hitech has talked about doing this in the past....

I hope people keep asking for it!

<S> Strip(er)
I believe he said Never
Title: Re: Submarines
Post by: C(Sea)Bass on April 02, 2008, 11:00:27 PM
Every time someone asks for subs,
God kills a kitten
Title: Re: Submarines
Post by: nirvana on April 03, 2008, 03:20:07 AM
I believe he said Never

Then you believe wrong.  Search "submarine hitech" and you'll see that many people have seen that HiTech has said he'd like to put in submarines at some point in the future.
Title: Re: Submarines
Post by: Spikes on April 03, 2008, 06:29:14 AM
Every time someone asks for subs,
God kills a kitten
:rock
Title: Re: Submarines
Post by: SD67 on April 03, 2008, 06:36:05 AM
I'll make this easy :)
Subs are somthing Ive always wanted to put in the game. My father is a WWII submariner.  USS Carbanaro

Basicly how they would work, is simalar to how convoys and gunners work. You wouldn't just be able to launch a sub then have to drive it for hours to it's destination. What would happen is a subs way points would be set. They would drive themslefs to where you wanted. Once on some one could take control of one of the subs.

Other things also need to be written for subs to be implemented namly sonar for surface ships and depth charges.


HiTech
:salute
Title: Re: Submarines
Post by: thndregg on April 03, 2008, 07:36:12 AM
Hitech has talked about doing this in the past....

I hope people keep asking for it!

<S> Strip(er)

I've read the article.
Title: Re: Submarines
Post by: Denholm on April 03, 2008, 08:43:18 AM
Every time someone asks for subs,
God kills a kitten
(http://img212.imageshack.us/img212/8527/godkillskittenzu8.jpg)
Title: Re: Submarines
Post by: mtnman on April 03, 2008, 08:49:06 AM
Every time someone asks for subs,
God kills a kitten

Hmmm, sounds like an easy fix for a severe problem.  Suppose we could geta  few million folks to ask for subs?
Title: Re: Submarines
Post by: Denholm on April 03, 2008, 08:55:57 AM
 :cry
(http://disabilitiesunlimited.org/blogs/media/HumourLaughingKitten.jpg)
 :cry
Title: Re: Submarines
Post by: wrongwayric on April 03, 2008, 10:09:22 AM
We already have subs! They are called sinking CV's, dive dive dive. :rofl
Title: Re: Submarines
Post by: EvlPrsn on April 03, 2008, 10:15:13 AM
poor kittens....   :cry

stop asking about subs!    :furious
Title: Re: Submarines
Post by: Strip on April 03, 2008, 11:24:35 AM
I wish for submarines. I heard they will be here in 2 weeks.

Strip(er)
Title: Re: Submarines
Post by: 5PointOh on April 03, 2008, 11:47:09 AM
I thought Subs was the code name for Lanc-Stuka?
Title: Re: Submarines
Post by: Strip on April 03, 2008, 11:56:40 AM
No that is scuba!  :D

Strip(er)
Title: Re: Submarines
Post by: DPQ5 on April 03, 2008, 09:07:20 PM
(http://img212.imageshack.us/img212/8527/godkillskittenzu8.jpg)

 :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl
but yet sad :cry :cry :cry :cry :cry :cry :cry :cry :cry :cry :cry :cry :cry :cry
Title: Re: Submarines
Post by: McLovin1 on April 04, 2008, 06:29:05 PM
You know guys submarines did carry guns and planes. Look at this link: http://en.wikipedia.org/wiki/Japanese_submarine_I-17 (http://en.wikipedia.org/wiki/Japanese_submarine_I-17) it shows many attacks that submarines did on U.S. soil in WWII.
Title: Re: Submarines
Post by: mentalguy on April 04, 2008, 07:55:22 PM
http://ahoy.tk-jk.net/macslog/FrenchSubmarineSurcoufthe.html


8" inch guns, floatplane and the biggest pre-ww2 sub.
The only downside is that it's French.
Title: Re: Submarines
Post by: 100goon on April 05, 2008, 10:19:10 AM
We already have subs! They are called sinking CV's, dive dive dive. :rofl
lol ur correct
Title: Re: Submarines
Post by: VansCrew1 on April 05, 2008, 11:22:53 AM
(http://artiewayne.files.wordpress.com/2006/11/kitten-and-gun.jpg)
Title: Re: Submarines
Post by: Lukanian-7 on April 05, 2008, 12:26:13 PM

The only downside is that it's French.

Ha-Ha! "War" Is French For Retreat. :rofl
Title: Re: Submarines
Post by: mixtrate on April 06, 2008, 01:56:33 PM
Guys seriously stop with the Cats.
Title: Re: Submarines
Post by: Lukanian-7 on April 06, 2008, 02:18:23 PM
Guys seriously stop with the Cats.

(http://zerg.100megs42.com/images/cat-kill-you.jpg)
Title: Re: Submarines
Post by: McLovin1 on April 06, 2008, 02:18:59 PM
okay they can shoot at us now.(http://www.simplypainting.com/Oil-Watercolor-Acrylic-Painting-Discussions/uploads/VJ/2006-06-10_060715_kitty_with_knife_n_gun.jpg)
Title: Re: Submarines
Post by: ShrkBite on April 06, 2008, 08:41:29 PM
Wow, nobody has EVER thought of that before, way to go!

Dude, i've posted on Submarines about a billion times. :mad:

Title: Re: Submarines
Post by: McLovin1 on April 06, 2008, 08:54:25 PM
http://ahoy.tk-jk.net/macslog/FrenchSubmarineSurcoufthe.html


8" inch guns, floatplane and the biggest pre-ww2 sub.
The only downside is that it's French.


it was kill4ed after being caught refueling a german u-boat. so either it was captured, was a traitor, or they took a u-boat and used it for undercover work.
Title: Re: Submarines
Post by: Denholm on April 07, 2008, 12:23:04 PM
okay they can shoot at us now.(http://www.simplypainting.com/Oil-Watercolor-Acrylic-Painting-Discussions/uploads/VJ/2006-06-10_060715_kitty_with_knife_n_gun.jpg)
Jihad!
Title: Re: Submarines
Post by: VansCrew1 on April 07, 2008, 01:29:37 PM
(http://i71.photobucket.com/albums/i148/fd3sinfini_god/excuseme.jpg)


No subs.
Title: Re: Submarines
Post by: BigPlay on April 07, 2008, 03:57:05 PM
You know guys submarines did carry guns and planes. Look at this link: http://en.wikipedia.org/wiki/Japanese_submarine_I-17 (http://en.wikipedia.org/wiki/Japanese_submarine_I-17) it shows many attacks that submarines did on U.S. soil in WWII.

The shore of California was shelled by a Japanese sub and the first and only aircraft attack on US soil flew from a sub
off the coast of Oregon. I think they cud carry troops, shell towns / bases and carry planes. I think they wud be fun.
Don't forget about torpedoing CV groups.
Title: Re: Submarines
Post by: DPQ5 on April 07, 2008, 04:42:22 PM
okay they can shoot at us now.(http://www.simplypainting.com/Oil-Watercolor-Acrylic-Painting-Discussions/uploads/VJ/2006-06-10_060715_kitty_with_knife_n_gun.jpg)

that 1 is my psp background :aok
Title: Re: Submarines
Post by: McLovin1 on April 09, 2008, 04:45:00 PM
Guys we could launch and re-arm sea-planes from them. And they could be sunk by depth charges which could be added.
Title: Re: Submarines
Post by: VansCrew1 on April 09, 2008, 06:47:48 PM
Guys we could launch and re-arm sea-planes from them. And they could be sunk by depth charges which could be added.

Who would you rearm a sea-plane from then? To be honest sub's would be to much of a hassle i believe. Need to design the sub. Need to create an underwater environment. You would have to add depth charges from the destroyers. Possible add sub bases, keep in mind they would have to redo every map that's in use to incorporate it. As well as decided where they would spawn. Also adding appropriate supple convoy's not just a supple barge.
It just seems like to much work. By the time HTC would be done what that they could probably add more planes and or Ground vehicles. Sub's did play a major role ill give you that much, but they were mainly used to sink supple ships from America to it's Allies.

Just my 0.2cents
Title: Re: Submarines
Post by: Motherland on April 09, 2008, 06:49:43 PM
Guys we could launch and re-arm sea-planes from them. And they could be sunk by depth charges which could be added.
Launch a seaplane from a submarine...?
I know there was a Russian or Japanese 'aircraft carrier' submarine but Im pretty sure it never left the drawing board.
Title: Re: Submarines
Post by: Bronk on April 09, 2008, 06:50:34 PM
Subs are somthing Ive always wanted to put in the game. My father is a WWII submariner.  USS Carbanaro

Basicly how they would work, is simalar to how convoys and gunners work. You wouldn't just be able to launch a sub then have to drive it for hours to it's destination. What would happen is a subs way points would be set. They would drive themslefs to where you wanted. Once on some one could take control of one of the subs.

Other things also need to be written for subs to be implemented namly sonar for surface ships and depth charges.


HiTech
Title: Re: Submarines
Post by: Motherland on April 09, 2008, 06:52:16 PM
Thank god HT got FireFox  :rofl
Title: Re: Submarines
Post by: VansCrew1 on April 09, 2008, 07:07:56 PM
That's not as fun as actually being in the sub and controlling it. It's like a CV set way points and let it go. How would you control the torpedoes? Would the subs hunt in "wolf packs" or would the just be off doing their own thing.

Launch a seaplane from a submarine...?
I know there was a Russian or Japanese 'aircraft carrier' submarine but Im pretty sure it never left the drawing board.

The Japanese did that, i only believe once tho. They were off the coast of Oregon i believe, they lunched a biplane with incendiary bombs. They intended to start huge forest fires, hoping that it would delay the US from attacking them. But it was a "successful" mission in part of the plane lunched and was recovered, but the forest fires they intending on starting was a bust.

<Edit>
I would like to see a battle ship before a submarine.
 :aok
Title: Re: Submarines
Post by: Denholm on April 09, 2008, 07:44:11 PM
...Possible add sub bases, keep in mind they would have to redo every map that's in use to incorporate it. As well as decided where they would spawn. Also adding appropriate supple convoy's not just a supple barge...
All you have to do is update the ports. No further updating required.
Title: Re: Submarines
Post by: VansCrew1 on April 09, 2008, 08:02:01 PM
All you have to do is update the ports. No further updating required.


You do have a point. But submarine bases were heavily defended. Guess im thinking to far out side of the box.  :rolleyes:
Title: Re: Submarines
Post by: Motherland on April 09, 2008, 08:53:43 PM
NVM
Title: Re: Submarines
Post by: McLovin1 on April 09, 2008, 11:18:16 PM
Launch a seaplane from a submarine...?
I know there was a Russian or Japanese 'aircraft carrier' submarine but Im pretty sure it never left the drawing board.

dude we have been through this there were mutliple attacks on the us mainland by seaplanes carried in a sub. look it up.
Title: Re: Submarines
Post by: Hamrhead on April 10, 2008, 01:20:59 AM
Okay, here's a question..... Would they be part of the battle group or would you have to deploy them like a PT boat??   If they are going to part of the battle group and only be there for support of the other ships then okay, that should be an easy addition per say.   But like said before, if you're planning on deploying these like a PT boat, then you're playing with underwater environments and that's going to be A LOT of work!!!   Then you have to come up with some sort of way to detect the subs and a way to destroy them.   Or, will this be the first "undetectable" platform?  If you're underwater and can't be seen or found, this would be a first.  What's next, we gonna launch ICBM's from them??   IMO, needs a lot more thought and a lot more planning before we can expect to see these...... :salute
Title: Re: Submarines
Post by: DaddyAck on April 10, 2008, 02:39:33 AM
so how many dead kittens has this thread made so far?  :rofl
Title: Re: Submarines
Post by: VansCrew1 on April 10, 2008, 03:57:36 PM
dude we have been through this there were mutliple attacks on the us mainland by seaplanes carried in a sub. look it up.

like i said in my previous reply:

The Japanese did that, i only believe once tho. They were off the coast of Oregon i believe, they lunched a biplane with incendiary bombs. They intended to start huge forest fires, hoping that it would delay the US from attacking them. But it was a "successful" mission in part of the plane lunched and was recovered, but the forest fires they intending on starting was a bust.

Now another time a japanese sub surfaced off the west coast and opened fire on a fort or factory, something like that, but damage was minimal.
Title: Re: Submarines
Post by: Denholm on April 10, 2008, 04:09:12 PM
Okay, here's a question..... Would they be part of the battle group or would you have to deploy them like a PT boat??   If they are going to part of the battle group and only be there for support of the other ships then okay, that should be an easy addition per say.   But like said before, if you're planning on deploying these like a PT boat, then you're playing with underwater environments and that's going to be A LOT of work!!!   Then you have to come up with some sort of way to detect the subs and a way to destroy them.   Or, will this be the first "undetectable" platform?  If you're underwater and can't be seen or found, this would be a first.  What's next, we gonna launch ICBM's from them??   IMO, needs a lot more thought and a lot more planning before we can expect to see these...... :salute

This answers those questions:

Subs are somthing Ive always wanted to put in the game. My father is a WWII submariner.  USS Carbanaro

Basicly how they would work, is simalar to how convoys and gunners work. You wouldn't just be able to launch a sub then have to drive it for hours to it's destination. What would happen is a subs way points would be set. They would drive themslefs to where you wanted. Once on some one could take control of one of the subs.

Other things also need to be written for subs to be implemented namly sonar for surface ships and depth charges.


HiTech
Title: Re: Submarines
Post by: SKYGUNS on April 16, 2008, 05:42:13 PM
O.K. subs, wat we do to counter attack a sub?
Title: Re: Submarines
Post by: Denholm on April 16, 2008, 05:51:08 PM
READ!!!! :furious

Subs are somthing Ive always wanted to put in the game. My father is a WWII submariner.  USS Carbanaro

Basicly how they would work, is simalar to how convoys and gunners work. You wouldn't just be able to launch a sub then have to drive it for hours to it's destination. What would happen is a subs way points would be set. They would drive themslefs to where you wanted. Once on some one could take control of one of the subs.

Other things also need to be written for subs to be implemented namly sonar for surface ships and depth charges.


HiTech
Title: Re: Submarines
Post by: DPQ5 on April 16, 2008, 05:53:11 PM
stop it with the subs
or more kittens will die
Title: Re: Submarines
Post by: Denholm on April 16, 2008, 05:56:45 PM
stop it with the subs
or more kittens will die

Oh noes! Not t3h k1ttehns!

(http://img212.imageshack.us/img212/8527/godkillskittenzu8.jpg)
Title: Re: Submarines
Post by: SKYGUNS on April 16, 2008, 10:42:48 PM
yah, kool, wat about the frame rate? and all the editing to do in the ocean?
Title: Re: Submarines
Post by: mensa180 on April 17, 2008, 12:18:03 AM
yah, kool, wat about the frame rate? and all the editing to do in the ocean?

Frame rate of what? Solid blue and some ship hulls from the underneath?

Seems like "frame rate hits!" is becoming the standard negative reply to wishes.
Title: Re: Submarines
Post by: SD67 on April 17, 2008, 02:31:36 AM
:rofl
Frame rate my pink hairy butt.
All you will see is an interior of a sub and (if you're at periscope depth) a 'scope view much like selecting F6 in buffs.
Subs will probably be the most render friendly environment in the whole game.
Title: Re: Submarines
Post by: McLovin1 on April 18, 2008, 02:21:32 PM
guys if we do subs with manual control as well as waypoints, then that would be an excuse to do so with cv's. That way we can dodge torpedoes.
Title: Re: Submarines
Post by: DPQ5 on April 18, 2008, 07:34:13 PM
so how many dead kittens has this thread made so far?  :rofl

to many :cry
Title: Re: Submarines
Post by: DaddyAck on April 18, 2008, 09:13:06 PM
:rofl
Frame rate my pink hairy butt.
All you will see is an interior of a sub and (if you're at periscope depth) a 'scope view much like selecting F6 in buffs.
Subs will probably be the most render friendly environment in the whole game.

Yep.

Oh and, Ill see all y'alls dead kitties and raise you a tabby.  :rofl
Title: Re: Submarines
Post by: WOOD1 on April 18, 2008, 09:58:52 PM
Blimps were the #1 defence against submarines along the US coast in WWII, so we need blimps and subs.
Throw another kitten on the barby.
Title: Re: Submarines
Post by: SD67 on April 19, 2008, 01:56:47 AM
Blimps make good targets too :D
*meow*
Title: Re: Submarines
Post by: McLovin1 on April 19, 2008, 05:15:21 PM
Blimps were the #1 defence against submarines along the US coast in WWII, so we need blimps and subs.
Throw another kitten on the barby.

the blimps i dont think sunk 1 sub. they were a deterrent. the planes that sunk them were sea-planes.
Title: Re: Submarines
Post by: BigPlay on April 22, 2008, 10:44:59 AM
the blimps i dont think sunk 1 sub. they were a deterrent. the planes that sunk them were sea-planes.

Actually the majority of German subs sunk were from hunter-killer cv groups. These cv's were much smaller than the types that we have in this game. The allies invented what the German's called wabos a type of dropped depth charge that was very effective. 

I think if subs were introduced that spawn points near ports and bases close to the shore would make the most sense. Catching a cv group in mid ocean would probably never happen. I think they would be of some use for shelling towns, bases close to shore and should be able to carry troops for base takes. The plane carrying versions as mentioned could play a part as well.

Just my thought.
Title: Re: Submarines
Post by: Pannono on April 22, 2008, 05:03:30 PM
Ha-Ha! "War" Is French For Retreat. :rofl
lmao  :rofl :rofl :rofl
Title: Re: Submarines
Post by: carli176 on April 23, 2008, 03:33:48 PM
id like to put the VII C class like the U-309
if hi-tech wants...
 :salute
Title: Re: Submarines
Post by: DPQ5 on April 23, 2008, 04:23:47 PM
stop it, to many kittens have died so far
Title: Re: Submarines
Post by: C(Sea)Bass on April 23, 2008, 04:27:16 PM
This thread has killed almost as many kittens as Vanscrew does in one afternoon :D
Title: Re: Submarines
Post by: DPQ5 on April 23, 2008, 04:30:10 PM
This thread has killed almost as many kittens as Vanscrew does in one afternoon :D


 :rofl :rofl :rofl :rofl :rofl :cry :cry :cry :cry :cry




your kongfu is no match compared 2 mine

(http://www.onpoi.net/ah/pics/users/1181_1208986603_images.jpg)


haha lets see about that
Title: Re: Submarines
Post by: Pannono on April 23, 2008, 05:04:06 PM
id like to put the VII C class like the U-309
if hi-tech wants...
 :salute
we're not getting subs
dont post ur thoughts if u got 7 posts lol
Title: Re: Submarines
Post by: angelsandair on April 23, 2008, 05:43:16 PM
Alright enough, if you don't want the sub, dont come here and make fun of the new guy. He clearly stated, he was new. Dont be a sweetheart to em. Just dont reply to the thread if you got something dweebish like what you said just now to say.  :mad: :furious
Title: Re: Submarines
Post by: C(Sea)Bass on April 23, 2008, 05:48:11 PM
Alright enough, if you don't want the sub, dont come here and make fun of the new guy. He clearly stated, he was new. Dont be a sweetheart to em. Just dont reply to the thread if you got something dweebish like what you said just now to say.  :mad: :furious

Nobody likes you, you have no friends, and you advocate the killing of kittens.




 ;)
Title: Re: Submarines
Post by: DaddyAck on April 24, 2008, 02:28:57 AM
Wow, just wow.  Way to put it to a fella nicely...... :confused:
Title: Re: Submarines
Post by: carli176 on April 24, 2008, 03:35:54 PM
ok... :cry :confused: :mad:
 :salute
Title: Re: Submarines
Post by: DaddyAck on April 24, 2008, 10:27:37 PM
You like smilies that much, or you just trying for a rapid increase in post count?
Title: Re: Submarines
Post by: angelsandair on April 24, 2008, 10:47:17 PM
Nobody likes you, you have no friends, and you advocate the killing of kittens.




 ;)

No..

Nobody likes YOU. YOU are a sweetheart to newer guys. The newer guys that you are mean to are gonna start adding up.

THEN WHOOO HAHS T3H M0ST UB3R FR13NDS NOW!!!!!  :lol :lol

But seriously, just say "hey, you should just delete this thread" or "This has been asked numerous times, and every time, we've had a no"

not... "EVERY TIME YOU POST THIS, GOD KILLS KITTENS.... DER!!!" 
Title: Re: Submarines
Post by: SD67 on April 24, 2008, 11:56:57 PM
I'll give that reaction a 6 for knee and a 3.5 for jerk :lol
Title: Re: Submarines
Post by: C(Sea)Bass on April 25, 2008, 06:37:58 PM
No..

Nobody likes YOU. YOU are a sweetheart to newer guys. The newer guys that you are mean to are gonna start adding up.

THEN WHOOO HAHS T3H M0ST UB3R FR13NDS NOW!!!!!  :lol :lol

But seriously, just say "hey, you should just delete this thread" or "This has been asked numerous times, and every time, we've had a no"

not... "EVERY TIME YOU POST THIS, GOD KILLS KITTENS.... DER!!!" 

Sorry, I didn't realize that its that time of the month for you :P
Title: Re: Submarines
Post by: Rich46yo on April 25, 2008, 08:05:18 PM
Actually the majority of German subs sunk were from hunter-killer cv groups. These cv's were much smaller than the types that we have in this game. The allies invented what the German's called wabos a type of dropped depth charge that was very effective. 

I think if subs were introduced that spawn points near ports and bases close to the shore would make the most sense. Catching a cv group in mid ocean would probably never happen. I think they would be of some use for shelling towns, bases close to shore and should be able to carry troops for base takes. The plane carrying versions as mentioned could play a part as well.

Just my thought.

Of 1,155 sent to see the Allies sunk 725 of them. Of the 35,000 brave German sailors who manned the subs 28,744 never came home. Thats a casualty/death rate of 82%. The highest of any service, or activity, in the war.

Also code breaking and the Intelligence war had as much to do with beating the U-boats as did aircraft. The Germans had broken the Allied signals code but then we changed it at about the same time we got our hands on an enigma machine. Now we knew where the U-boats were and since the Germans navy preferred a highly centralised patrol system it proved fatal for the U-boat service.

They eventually built a U-boat that overcame these shortcomings. Unfortunately for them they just didn't have the time, or the numbers of elektro boats, to change the outcome of the war. Enjoy the web site http://www.uboataces.com/
Title: Re: Submarines
Post by: wantok on April 26, 2008, 11:08:14 PM
To those perpetuating this myth...

we're not getting subs

But seriously, just say "hey, you should just delete this thread" or "This has been asked numerous times, and every time, we've had a no"

...try re-reading page 1, page 3, or page 4 of this thread.  Look for the quote from hitech.
Title: Re: Submarines
Post by: C(Sea)Bass on April 26, 2008, 11:22:47 PM
(http://img87.imageshack.us/img87/5594/motivator1284952jq0.jpg) (http://imageshack.us)
Title: Re: Submarines
Post by: Nilsen on April 27, 2008, 03:24:55 AM
Just say NO to subs in Aces High.

thank you for your attention
Title: Re: Submarines
Post by: BigPlay on April 28, 2008, 05:34:47 PM
Of 1,155 sent to see the Allies sunk 725 of them. Of the 35,000 brave German sailors who manned the subs 28,744 never came home. That's a casualty/death rate of 82%. The highest of any service, or activity, in the war.

Also code breaking and the Intelligence war had as much to do with beating the U-boats as did aircraft. The Germans had broken the Allied signals code but then we changed it at about the same time we got our hands on an enigma machine. Now we knew where the U-boats were and since the Germans navy preferred a highly centralised patrol system it proved fatal for the U-boat service.

They eventually built a U-boat that overcame these shortcomings. Unfortunately for them they just didn't have the time, or the numbers of elektro boats, to change the outcome of the war. Enjoy the web site http://www.uboataces.com/

Your right the breaking of the codes and Dornitz's constant control over every U-boats movement gave the allies locations of many u-boats. However these hunter killer groups were the ones that did the killing. They were given locations on u-boats via the broken code. Most U-boat losses were when u-boats were surfaced or spotted on the surface because they needed surface time to recharge their batteries. The Germans implemented snorkels that would bring fresh air into the sub for the crew and for the diesel engines while being submerged. The type XXi was a awesome submarine able to do 21 knots submerged and stay down much longer but like many of the Germans super weapons too little to late. The Germans were also the first to use rubber coating to absorb sonar pings. From what I read this was quite effective.
Title: Re: Submarines
Post by: Hamltnblue on April 28, 2008, 06:17:15 PM
Maybe we could have a take off of the movie Final Countdown.  But instead of using the Nimitz to go back to WWII we use An Ohio class Sub with 24 MIRV missiles.  One full salvo would send 240 Nucs and take out all bases in 10 minutes.   That would make the Sub and the NUC one's happy.  :noid