Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: zoozoo on August 15, 2008, 03:07:16 PM
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Thanks HTC, any got details on this plane?
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hate to kill your buzz, ZZ, but that is the same niki that we currently have.
they are just giving it a face-lift.
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Now it will look even prettier when im shooting them down. :rock
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This N1K2-J better have automatic extending flaps!
N1K2-J's maneuverability was boosted by automatic combat flaps. Auto-extending flaps worked by a manometer (mercury U-tube) that measured angle of attack.
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Thanks HTC, any got details on this plane?
I lol'd
The N1K2J is the aircraft we have currently in game.
This N1K2-J better have automatic extending flaps!
N1K2-J's maneuverability was boosted by automatic combat flaps. Auto-extending flaps worked by a manometer (mercury U-tube) that measured angle of attack.
It won't.
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This N1K2-J better have automatic extending flaps!
N1K2-J's maneuverability was boosted by automatic combat flaps. Auto-extending flaps worked by a manometer (mercury U-tube) that measured angle of attack.
Yes that's all we need.. make the dweebest plane in the game even easier to fly.
As for the pictures.. it looks nice and I hope they make some really pretty flames to match it. :lol
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Yes that's all we need.. make the dweebest plane in the game even easier to fly.
As for the pictures.. it looks nice and I hope they make some really pretty flames to match it. :lol
Wait...I thought that was the Spitfire Mk XVI....
Now I am confused.....
The new N1K2-J looks good, and yes, it should have the autoflaps. It had them in reality, it should have them here too. And opnents can learn how to take advantage of the fact they they always come out.
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Yes that's all we need.. make the dweebest plane in the game even easier to fly.
As for the pictures.. it looks nice and I hope they make some really pretty flames to match it. :lol
:rofl :rofl
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The new N1K2-J looks good, and yes, it should have the autoflaps. It had them in reality, it should have them here too. And opnents can learn how to take advantage of the fact they they always come out.
:rock
I'm all for realism. It should be modeled for those who cherrish historical realism on planes.
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I hope they make some really pretty flames to match it. :lol
Agreed.
:aok :aok
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The N1K2J can have automatic flaps when we have realistic engine management, so while you guys are screwing with adjusting your prop pitch, mixture, cowling flaps etc. my 109 or 190 is doing it for me. :rock
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The N1K2J can have automatic flaps when we have realistic engine management, so while you guys are screwing with adjusting your prop pitch, mixture, cowling flaps etc. my 109 or 190 is doing it for me. :rock
how about this
HTC should add "automatic engine management" ON/OFF toggle in Preferences setting.
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More good news however. This is going to be an outstanding version release. I cant wait to see my beloved Hellcat redone. :aok
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how about this
HTC should add "automatic engine management" ON/OFF toggle in Preferences setting.
Only if HTC were to add a 'automatic flaps' ON/OFF toggle for every plane other than the N1K2J.
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The N1K2J can have automatic flaps when we have realistic engine management, so while you guys are screwing with adjusting your prop pitch, mixture, cowling flaps etc. my 109 or 190 is doing it for me. :rock
109s didn't do that, only BMW engined 190s. Also, almost every aircraft in the game has a constant speed propeller, so there wouldn't be much fiddling with prop pitch.
Only if HTC were to add a 'automatic flaps' ON/OFF toggle for every plane other than the N1K2J.
Correct. It should not be an option on the N1K2-J as they all had it.
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Looks sweet, nice work HTC!
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Looks sweet, nice work HTC!
Agreed :aok
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Thanks HTC, any got details on this plane?
Wow. It's just getting a facelift...
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Correct. It should not be an option on the N1K2-J as they all had it.
You seem to have misunderstood my post.
It was in reply to 1942's post which stated that we should have accurate engine controls, but they should be optional (taking away the advantage of the 190's automatic controls).
Thus my reply that all planes would have optional auto flaps, thus taking away the advantage of the N1K's flaps.
I could have sworn that the 109, at least later versions, had automatic controls for RPMs, mixture, prop pitch, and cooling flap position. Not cowl flaps of course, but the flaps used to adjust the thrust and cooling properties of the in wing radiators.
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You seem to have misunderstood my post.
It was in reply to 1942's post which stated that we should have accurate engine controls, but they should be optional (taking away the advantage of the 190's automatic controls).
Thus my reply that all planes would have optional auto flaps, thus taking away the advantage of the N1K's flaps.
I could have sworn that the 109, at least later versions, had automatic controls for RPMs, mixture, prop pitch, and cooling flap position. Not cowl flaps of course, but the flaps used to adjust the thrust and cooling properties of the in wing radiators.
Poor wording from me....
I meant to say add "AUTO_ENGINE_MANAGMENT" ON/OFF toggle in ArenaSettings, a feature that's available for Campaign Managers (CMs?) when they host special events or in Allies vs Axis arena. 190s will be immune to ON/OFF feature since the Bimmer engine management is already automatic.
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Poor wording from me....
I meant to say add "AUTO_ENGINE_MANAGMENT" ON/OFF toggle in ArenaSettings, a feature that's available for Campaign Managers (CMs?) when they host special events or in Allies vs Axis arena.
That makes much more sense :aok
By preferences I thought you meant the flight preferences.
Though I would like seeing accurate engine management in the MA's.
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I'm kinda surprised to see that no one has mentioned our old N1K2s already had the 'combat flap' factored into its FM.. it just wasn't visually represented.
Or at least, that's what I've heard.
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Looks awesome, although I was fairly disappointed when I loaded the homepage and thought I saw my A6M on it for a moment. :furious
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I'm kinda surprised to see that no one has mentioned our old N1K2s already had the 'combat flap' factored into its FM.. it just wasn't visually represented.
Or at least, that's what I've heard.
:noid
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I'm kinda surprised to see that no one has mentioned our old N1K2s already had the 'combat flap' factored into its FM.. it just wasn't visually represented.
Or at least, that's what I've heard.
But then there wouldn't be any difference between at least the first manual notch of flaps, and no manualy added flaps.. Which there is, as far as I remember.
Thanks HTC, any got details on this plane?
Yep.. Here: http://bbs.hitechcreations.com/wiki/index.php/N1K
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Wait...I thought that was the Spitfire Mk XVI....
Now I am confused.....
The new N1K2-J looks good, and yes, it should have the autoflaps. It had them in reality, it should have them here too. And opnents can learn how to take advantage of the fact they they always come out.
Ok this post will likely go off topic.. but... here goes.. :lol
Honestly even though they are "easy" rides, Spit 16's have never really bugged me.. typically if one kills me, it's likely because I did something wrong during the fight, assuming it wasn't a pick . Nik2's on the other hand are far more Dweeby IMO because with four 20MM's it only takes one lucky spray and pray shot to damage your plane. So I tend to think of Niki's as more of a skill less dweeb plane, simply because it's often only the sheer amount of lead they spray out that tends to do the damage, not proper ACM or aim.
With that said I was actually killed by Spit 16's more than Nik2's last tour.
I killed only 20 Spit16's and was killed 15 times by them during tour 102. That's my worst kill to death ratio for the tour so maybe I should give them a bit more thought. Overall, I just don't perceive them as much of a threat in most situations.
With Niki2's
I killed 43 & was only killed 10 times by them. However I have had to RTB countless times because of spray & Pray Niki dweebs hitting one or more flight controls. Yet it seems by stats almost none can ever actually finish the job of killing me. Either I still kill them while damaged or I'm able to simply RTB.
It comes down to either the fact I perceive Nik2's as more of a threat and do my best to dispatch them as fast as possible or the average Niki2 pilot sucks mucho grandee. Either way I can tell you if I've been killed by a Niki's it was either a total pick or a lucky spray and pray dweeb. I honestly can't think of any fight vs a Nik2, that I thought the pilot was actually good.
That's not just because I think it's a dweeb plane, I mean I consider LA7's dweeb planes but I've still fought some skilled pilots in them. Nik2's I just can't think of any fight that was actually good enough to remember. As a side note, I've also had some good fights against Spit16's.
Now getting off topic even more...(someone stop me :rolleyes:)
Oddly enough the plane that had the most kills on me last tour, was Seafires with 37 deaths to that plane and I don't even think of that plane as a "real" threat. However I killed 67 seafires that same tour. All other Spit's combined only killed me a total of 5 times.
F6F's come in second place killing me a total of 23 times and me killing 81 of them. A6M5's are third on the list with me killing 59 and being killed 21 times by them. My stats maybe a bit skewed though, because most of my fighting in the last tour has been at bases under attack by CV's. I typically up a 109 K4 at bases under attack and fight under 3k (because of Puffy) in among all the TnB CV planes.
Lately I've just been tired of flying 10 or 15 mins to another base just to get ganged, so I just up at capped bases or fight off CV attacks for faster action.
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Either way I can tell you if I've been killed by a Niki's it was either a total pick or a lucky spray and pray dweeb. I honestly can't think of any fight vs a Nik2, that I thought the pilot was actually good.
:noid
Wingzero. I hear from reading on the boards that Lute is pretty good in it too.
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:noid
Wingzero. I hear from reading on the boards that Lute is pretty good in it too.
Sorry but looking at player vs player stats, you haven't killed me in the last 5 tours nor have I killed you. (that's as far back as I looked)
:noid
I did however kill Wingzero once tour 102 & once this current tour. Both times I was in a K4 and he was a Nik2.. No deaths of me by him or you are recorded in the stats. :D
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yeah wingzero is balls in that thing. He hides his E real well. I second vans' emotion.
I love watching nikkies fall apart under heavy 20mm hispano fire
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On the screenshots I'm not too sure I like the several hundred wasted polys to display the prop mounts in the side of the spinner. You cannot see these when moving except in screenshots, which then simply illustrate the problems with the invisible prop anyways.
Several custom skins that include a 2d version are equally pointless IMO. It's not needed until prop blades are more than simple 2D shapes, and further until prop blades display when spinning like they should. So why bother? Why add even that minute hit to system performance by making it display all those extra curves and shades and shadows and bitmaps?
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The new N1K2-J looks good, and yes, it should have the autoflaps. It had them in reality, it should have them here too. And opnents can learn how to take advantage of the fact they they always come out.
By that logic then, we should get rid of the auto-retracting flaps on planes that didn't have them in real life. They didn't have them in reality, they shouldn't have them here too.
ack-ack
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On the screenshots I'm not too sure I like the several hundred wasted polys to display the prop mounts in the side of the spinner. You cannot see these when moving except in screenshots, which then simply illustrate the problems with the invisible prop anyways.
Several custom skins that include a 2d version are equally pointless IMO. It's not needed until prop blades are more than simple 2D shapes, and further until prop blades display when spinning like they should. So why bother? Why add even that minute hit to system performance by making it display all those extra curves and shades and shadows and bitmaps?
I didn't notice that at first but you bring up a good point. That detail could easily be added via textures. What I'd love to see is to have HTC update the game engine to support bump mapping. So much detail could be added to the models with bump mapping it's crazy and it wouldn't be much of a performance hit at all.
btw I'm going to hit you with a PM..
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:noid
Wingzero. I hear from reading on the boards that Lute is pretty good in it too.
Wingzero is bashed a lot in the MAs for geing a picker but from my encounters with him, our fights have always been great turning engagements. I really do like running into him because I know that I'm going to be in for a Hell of a good fight. The same deal with Lute, you can always expect a top notch fight from him as well.
ack-ack
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We're getting the N1K2...
Oh boy oh boy oh boy! :eek:
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Krusty with recent LOD "Level of detail with range" improvements on all face lifted aircraft, i think we can assume at range, you will not suffer any fps drop.
Mostly for eye candy for the pilot "you" or whoever happens to get so close they can see your pilot model. "Or for films"
No worry, but dang thats one beautiful face lift.
and i love the weathering, great job guys. :salute :salute :salute
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Will it and the updated F6F-5 have the new damage graphics like the B-25s have? If so, are only the planes now being updated get the new damage graphics or will all planes, including those already updated to AH2 standards, receive another update?
ack-ack
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o who cares, its a dweeb plane
-BigBOBCH
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Thanks anyway HTC, youv just added more n1k dw33bz
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o who cares, its a dweeb plane
-BigBOBCH
the only dweebs in the game are the pilots, not the plane.
ack-ack
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Will it and the updated F6F-5 have the new damage graphics like the B-25s have? If so, are only the planes now being updated get the new damage graphics or will all planes, including those already updated to AH2 standards, receive another update?
ack-ack
IIRC the P39 did, and I'm pretty sure the La5FN/7 did.
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By that logic then, we should get rid of the auto-retracting flaps on planes that didn't have them in real life. They didn't have them in reality, they shouldn't have them here too.
ack-ack
I am fine with that, but as we have gone over before, you won't like the results to your P-38.
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I am fine with that, but as we have gone over before, you won't like the results to your P-38.
Considering all the other online flights sims I've played had modeled flap damage from overspeeding, I think I can live with it.
ack-ack
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Sorry but looking at player vs player stats, you haven't killed me in the last 5 tours nor have I killed you. (that's as far back as I looked)
:noid
I did however kill Wingzero once tour 102 & once this current tour. Both times I was in a K4 and he was a Nik2.. No deaths of me by him or you are recorded in the stats. :D
To be honest i had never even seen your handle before until the other day when we were fighting in same area, so don't recall ever fighting you before - i had been out the game for a long time and only play occasionally now, so no surprise about that. I didn't expect to have fought you, but WingZero is definitely a good n1k stick, as apparently is Lute but that is second hand info. There are a few of the Japanese guys who used to be good in it, not sure if they still play now tho.
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Sorry but looking at player vs player stats, you haven't killed me in the last 5 tours nor have I killed you. (that's as far back as I looked)
:noid
I did however kill Wingzero once tour 102 & once this current tour. Both times I was in a K4 and he was a Nik2.. No deaths of me by him or you are recorded in the stats. :D
You and I went 109k vs niki once that I saw. (tour 101)
You lost. (not that that says anything really as I don't remember the fight and can't say if it was a "legit" kill or not)
Wingzero is an excellent niki pilot. I ran into 'em three times last tour niki vs. niki. He tends to go for the forward shots a bit much for my taste, but all in all he knows how to fly that bird. He and I talked about it and he is of the opinion that the frontal shot in the N1K2 was "historically accurate" and is why he does them.
Personally, if the pilot isn't ho'n, I feel the spit's are a much easier ride over the niki. Spitfires out everyting the nik. The only advantage the niki has is ammo loadout (i.e. I will get more kills per hop in a niki vs. a spit) and it can drop flaps sooner. But I find it twice as easy to kill someone in a spit (8,9,16) over the niki.
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Let me say thank you HTC for the updated Nik. I do appreciate the work you do to keep this game fresh and fun. Nik whiners can lump it and take their conversation to a different post! :aok
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Considering all the other online flights sims I've played had modeled flap damage from overspeeding, I think I can live with it.
ack-ack
Been there, done that.. nearly ripped the flaps off, forgot to raise flaps at take-off because my base was being strafed by a bunch of P-47s, about 2 minute into the flight, I heard creaking and groaning, looked at my wings, and couldn't even raise the flaps, it was jammed there.. had to land, then re-up... Can't wait to say what would happen in AH...
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Been there, done that.. nearly ripped the flaps off, forgot to raise flaps at take-off because my base was being strafed by a bunch of P-47s, about 2 minute into the flight, I heard creaking and groaning, looked at my wings, and couldn't even raise the flaps, it was jammed there.. had to land, then re-up... Can't wait to say what would happen in AH...
Yep, have had the same thing happen to me in another game from a bygone era. Honestly, in the years I played that other game I only seem to recall only a handful of times damaging my flaps from overspeeding because I forgot to raise them. I remember one particular time I forgot to raise my Fowler flap and hit around 275mph IAS then saw a flap jammed message. It sucked but lesson learned. Even in this game, I do not let the auto-flaps do the retracting for me because I don't want to risk entering into an unrecoverable spin. I just want to be able to have full control of my flaps, even if it means running the risk of damage to them. But this has been hashed out many times and HiTech refuses to remove this hand holding feature, so I guess it's a moot point.
ack-ack
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Hm.. what game were you playing? I was playing Jane's Combat Simulations: WWII Fighters. One of the greatest game I've played, if it wasn't for it's lack of 2 dozen aircraft, i say it was better than AH.
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Hm.. what game were you playing? I was playing Jane's Combat Simulations: WWII Fighters. One of the greatest game I've played, if it wasn't for it's lack of 2 dozen aircraft, i say it was better than AH.
He's a witch!! Burn him!!
Puritanicaly yours,
Boner
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I believe the correct term is "Sorcerer of Witchcraft"... "the Third" :rolleyes:
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nah i have to agree with him, while limited and graphics not upto par with 08' game and such
Janes wwII fighters had it all, only game where you could scrape the ground and wishbone your plane, prop strike or not.
Engines rattle and vibrate when damaged, or completely shake them selfs off the airframe, as the ac itself falls limply to the ground.
Actual bail animations whenever someone/thing ejects from a plane.
Troop formations runing on the ground from tanks, to be straffed for fun.Deer's runin' in forests and landscape to be strafed aswell.
ground hit effect's second to none and the same with the sounds.
Still no game made yet that gave you the satisfaction of HEARING your enemy Ac and friendly's slam into the ground at mind blowing speed, the huge shockwave and fireball, and the aircraft's body sliding across the landscape on fire till it stops.
The blood that would splatter when your pilot got hit, the agonizing screams till (what a concept) you die from loss of blood and slam into the ground.
Thank you, aces high falls very very very short still when it comes to bringing the nitty gritty eye candy of war.
HTC would do well do buy WWII fighter, just to see how the visuals could be done, better*.
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o who cares, its a dweeb plane
-BigBOBCH
A lot of people care. It is the 4th most used aircraft in AH and the version we currently have is just high rez textures on the original polygons for it released in AH v1.00.
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the only dweebs in the game are the pilots, not the plane.
ack-ack
umm maybe but it seems 99.9% of them are flying niki's :lol
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Hm.. what game were you playing? I was playing Jane's Combat Simulations: WWII Fighters. One of the greatest game I've played, if it wasn't for it's lack of 2 dozen aircraft, i say it was better than AH.
AW and WB.
ack-ack
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Yes that's all we need.. make the dweebest plane in the game even easier to fly.
As for the pictures.. it looks nice and I hope they make some really pretty flames to match it. :lol
Crockett, you seem to think every other plane that you don't fly are dweeby.
I'm yet to see you fly a whole tour in a Hurri 1.
:salute
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What I'd love to see is to have HTC update the game engine to support bump mapping.
And you know for a fact that HT's engine does not support bump mapping ?
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About 5 years ago you would see lot's of niki's. Lately I dont see them very much, so I'm not sure just how "dweeby" they really are. I think that concept is currently out of date. Every mission I fly I run into spits ...every mission! ...now thats 'dweeby".
Helm ...out
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I actually think the F6F is just as good as the N1K, i find that they fly rather similarly, and what you lose in snapshot you gain in reach.
You make a big deal about the guns on the N1K, but the ballistics are so bad that not many people bother with it.
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Crockett, you seem to think every other plane that you don't fly are dweeby.
I'm yet to see you fly a whole tour in a Hurri 1.
:salute
Then you haven't looked back very far because I did that like 8 or 9 months ago.. :rolleyes: I actually ended up switching to the Spit 1 because I thought the Huri 1 was far to uber.. :D
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But this has been hashed out many times and HiTech refuses to remove this hand holding feature, so I guess it's a moot point.
Commandment III.
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I actually think the F6F is just as good as the N1K, i find that they fly rather similarly, and what you lose in snapshot you gain in reach.
You make a big deal about the guns on the N1K, but the ballistics are so bad that not many people bother with it.
Oh but they'll spray away at 800+ and they have the ammo load to dump it out there. Quite annoying.
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Crockett, you seem to think every other plane that you don't fly are dweeby.
I'm yet to see you fly a whole tour in a Hurri 1.
:salute
I'm pretty sure the first plane I noticed "Strafing" flying was the Hurri mk1. Not to say that piece of flying junk doesn't blow dirty goats.
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I actually think the F6F is just as good as the N1K, i find that they fly rather similarly, and what you lose in snapshot you gain in reach.
You make a big deal about the guns on the N1K, but the ballistics are so bad that not many people bother with it.
No, I will agree that overall it's the pilot that is dweeby and not so much the plane, however sometimes the plane can become dweeby by the sheer amount of tards flying it. This is the case with the Nik2 right now IMO. As someone posted, I think they said it was the 4th most used aircraft in the game, however I'd be willing to be it's not in the top 4 for most kills. (I dunno where to find overall game stats if anyone can show me, it would be great.. This is only stats I know of http://www.hitechcreations.com/frindex.html)
Is the Nik2 a super uber at turning and have outrageous speed? Na not really it can't compare to a Zeek in the turns and it's no where near as fast as a LALA. Overall it's a average flying plane IMO. However it makes up for that by it's firepower and the ability for the unskilled to spray and pray. Hence the reason that we see so many people flying it, that HO and spray.
Now we get down to the real problem with the plane and the type of dweebism that it causes in the MA. In short I think the plane it's self erodes the need for learning proper ACM, because 99% of the tards that fly it depend on the spray & pray 20mm's or HO shots rather than learning how to actually fly the aircraft.
It's kinda like the Zeek or the Huri2 in that same aspect. The ZK & the H2 can out turn pretty much any aircraft in the game and both have a quite capable gun package. Any two week noob can jump in those aircraft and score kills in a furball out turning anything in the game and letting them think they are fighter gods. However in most cases they aren't actually learning ACM, because the aircraft really doesn't require it. The planes are dead slow so managing E isn't real concern and they already out turn just about everything so just doing flat turns allows any noob to get on peoples 6's with not much skill needed.
Well the Nik2 is much the same, as the typical tards flying them don't bother to learn actual ACM, they just depend on the cannons. Hence the reason we see so many of them spraying & praying and trying to HO everything in sight. It's quite simple IMO most of them actually have nothing else to offer in a real fight. If they come up against a good stick, 9 times out of 10, if they don't get a lucky hit on him they will be dead in a few turns. Rather than then trying to learn how to actually fly the aircraft they just try harder at HOing because that's "easier".
This is what makes the plane a dweeb plane, in the same respect as Zeek's and Huri2's (granted H2's arent as common in game). None of the three force you to learn real ACM in order to be successful. This IMO is one of the many things that erodes the long term skill set of the average player in AH. (ie.. the dumbing down of AH...)
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I actually think the F6F is just as good as the N1K, i find that they fly rather similarly, and what you lose in snapshot you gain in reach.
You make a big deal about the guns on the N1K, but the ballistics are so bad that not many people bother with it.
I don't know about that. Lute has sniped me at 800 yards before in his niki o death. :D
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Oh but they'll spray away at 800+ and they have the ammo load to dump it out there. Quite annoying.
Yea but the diffrence with them, is they only have 50 cal's and most of the time don't do much damage with typical noobish spray & prays. Nik2's 20mm's on the other hand can easily knock off one of your flight controls with a random spray.
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I'm pretty sure the first plane I noticed "Strafing" flying was the Hurri mk1. Not to say that piece of flying junk doesn't blow dirty goats.
lol yea and I almost feel dirty about that now.. Huri 1 is the most uber plane in the game. It just screams out come die sucker.. :devil
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Strafing, i am not saying the F6F is a dweeb plane, just that i think it is nearly on par with the N1K just with a different gun package. IMO they fly quite similarly.
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No, I will agree that overall it's the pilot that is dweeby and not so much the plane, however sometimes the plane can become dweeby by the sheer amount of tards flying it. This is the case with the Nik2 right now IMO. As someone posted, I think they said it was the 4th most used aircraft in the game, however I'd be willing to be it's not in the top 4 for most kills. (I dunno where to find overall game stats if anyone can show me, it would be great.. This is only stats I know of http://www.hitechcreations.com/frindex.html)
In July, its K/D ratio was 11th highest among non-perked aircraft, and was second in total kills. When using Kills+deaths as a proxy for "usage", it was the third most used aircraft.
Killstats page, all models vs all models
Model Kills Deaths Kills / Deaths + 1
A-20G 5387 4424 1.2174
A6M2 1332 3048 0.4369
A6M5b 13624 16080 0.8472
Ar 234 321 771 0.4158
B-17G 4145 10461 0.3962
B-24J 6938 17109 0.4055
B-25C 317 2532 0.1251
B-25H 3753 7582 0.4949
B-26B 2660 8344 0.3188
B5N2 211 1045 0.2017
Bf 109E-4 265 591 0.4476
Bf 109F-4 1535 1485 1.0330
Bf 109G-14 4108 3886 1.0569
Bf 109G-2 1902 1818 1.0456
Bf 109G-6 1619 1974 0.8197
Bf 109K-4 8059 5937 1.3572
Bf 110C-4b 301 653 0.4602
Bf 110G-2 8788 15375 0.5715
Boston III 142 1150 0.1234
C-47A 334 6704 0.0498
C.202 236 450 0.5233
C.205 4056 4014 1.0102
Chute 2096 0 2096.0000
D3A1 200 796 0.2509
F4F-4 736 1273 0.5777
F4U-1 3149 3026 1.0403
F4U-1A 8656 6765 1.2793
F4U-1C 9008 3827 2.3532 <== Perk ride
F4U-1D 13823 19837 0.6968
F4U-4 3330 1476 2.2546 <== Perk ride
F6F-5 18848 23883 0.7891
FM2 4301 4683 0.9182
Fw 190A-5 3070 2641 1.1620
Fw 190A-8 10374 9635 1.0766
Fw 190D-9 10113 7424 1.3620
Fw 190F-8 1486 2257 0.6581
Gunner 594 502 1.1809
Hurricane Mk I 535 1434 0.3728
Hurricane Mk IIC 10066 7284 1.3817
Hurricane Mk IID 877 1956 0.4481
Il-2 8164 6320 1.2916
Jeep 256 2882 0.0888
Ju 87D-3 300 1205 0.2488
Ju 88 1019 8218 0.1240
Ki-61 1535 1381 1.1107
Ki-67 428 1897 0.2255
Ki-84-Ia 9261 6292 1.4716
La-5FN 1592 1884 0.8446
La-7 17449 16209 1.0764 <== wow, really need to perk it :rolleyes:
Lancaster III 4982 20163 0.2471
LVTA2 1763 5919 0.2978
LVTA4 2011 6428 0.3128
M-16 1261 2438 0.5170
M-3 1746 13491 0.1294
M-8 4399 6639 0.6625
Me 163B 739 141 5.2042 <== Perk ride
Me 262 3506 641 5.4611 <== Perk ride
Mosquito Mk VI 4516 5571 0.8105
N1K2 34399 27161 1.2664
Ostwind 7809 6123 1.2751
P-38G 1446 1648 0.8769
P-38J 7942 5449 1.4572 <== Stop it, AKAK :D
P-38L 10328 15443 0.6687
P-39D 741 1242 0.5961
P-39Q 1107 1807 0.6123
P-40B 467 1052 0.4435
P-40E 1409 1666 0.8452
P-47-D11 1340 1018 1.3150
P-47-D25 1928 1511 1.2751
P-47-D40 5134 6183 0.8302
P-47N 3719 4929 0.7544
P-51B 2545 2740 0.9285
P-51D 36430 33671 1.0819
Panzer IV H 60989 73239 0.8327
PT Boat 4891 15381 0.3180
SBD-5 252 1352 0.1863
SdKfz 251 125 666 0.1874
SeaFire 14773 19055 0.7752
Sherman VC 44005 18926 2.3250 <== Perk ride
Ship Gunner 50039 143 347.4931 <== deaths in a ships gun? :huh
Spitfire Mk I 478 1435 0.3329
Spitfire Mk IX 7579 7539 1.0052
Spitfire Mk V 1445 2619 0.5515
Spitfire Mk VIII 10364 11388 0.9100
Spitfire Mk XIV 1449 1034 1.4000 <== Perk ride :confused:
Spitfire Mk XVI 32207 29514 1.0912 <== wow, really need to perk it :rolleyes:
T-34 6000 8855 0.6775
Ta 152H 2237 1932 1.1573
TBM-3 804 5260 0.1528
Tempest 6490 958 6.7675 <== Perk ride
Tiger I 13053 3797 3.4368 <== Perk ride
Typhoon IB 16254 10904 1.4905
Wirbelwind 42630 21999 1.9377
Yak-9T 1620 1546 1.0472
Yak-9U 4462 4055 1.1001
BTW -- the island maps appears to have had a temporary effect against the short-legged LA-7 and in favor of the carrier planes. Generally the LA ranks in the top 4 -- in July it was 7th of total kills+deaths, behind (in order) P-51D, Spixteen, N1K, F6-F, Seafire, and F4U-1D (practical tie with 2 separating it from LA).
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Strafing, i am not saying the F6F is a dweeb plane, just that i think it is nearly on par with the N1K just with a different gun package. IMO they fly quite similarly.
Oh I do agree with you in a sense, but other than CV battle's F6F's aren't flown much by the masses. The biggest diffrence in the two is the fact S&P from a F6F isn't likely to do as much damage with a light hit. On the other Hand even a light hit from a Nik will most likely do damage.
I actually think F6F's are easier kills IMO while flying the K4 because they are a bigger target. Nik2's are able to squirm a bit more. :lol
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Killstats page, all models vs all models
Ahh thanks, I didn't realize you could select "all models"
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Those stats are interesting. The Spit 16 really needs a light, light perk.
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as does the p51 and n1k
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Those stats are interesting. The Spit 16 really needs a light, light perk.
as does the p51
Why? Neither of them dominate.
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as does the p51 and n1k
The 51??? :huh you got to be kidding.You try to fight with a 51,It dose not turn as well as most birds,It dose not climb as well as most birds,Its acceleration is not as good as most birds,It is not as fast then more then a few birds,And it dose not have uber canons.Look at the stats it will show the 51 pretty much sucks compared to most late war rides.It needs to have its enemy value increased never mind pearking it.
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My logic for this is that if the spit16 is unbalancing with 32,000 kills then surely the p51 and n1k with 36,000 and 34,000 respectively, are more unbalancing.
What, it's ok to perk the spit16, but not the p51 or n1k? ;)
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I never said to perk any of them,The only thing i think needs perked(and it is for its stats)is the LA.And the only reason the 51 has so many kills is every noob wants to fly one and after a few mouths most give it up for an easier bird to fly.
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I never said to perk any of them,The only thing i think needs perked(and it is for its stats)is the LA.
^
And why? It has far less kills than Spit, P51, N1k's, and a lower K/D than the Pony as well.
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(look at my ediet)Im just saying look at stats,Your good at that lusche,the stats say it is a week bird(the 51).The LA dose things that no other bird can,as far as i can tell.
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It's kinda like the Zeek or the Huri2 in that same aspect. The ZK & the H2 can out turn pretty much any aircraft in the game and both have a quite capable gun package. Any two week noob can jump in those aircraft and score kills in a furball out turning anything in the game and letting them think they are fighter gods. However in most cases they aren't actually learning ACM, because the aircraft really doesn't require it. The planes are dead slow so managing E isn't real concern and they already out turn just about everything so just doing flat turns allows any noob to get on peoples 6's with not much skill needed.
Granted ... ZK and H2 are 2 of the best turners.
Zeke has just an OK gun package, once the cannons are used up, you might as well throw stones at the other guy. The Hurri, yes it has some awesome cannons, but the amount of ammo it carries can be used up quite quickly.
Any 2 week newb that jumps into a furball in just about any plane, nevemind a ZK or an H@, will get their arse handed to them before they even knew what hit them. They might get lucky and get 1 or 2 before they are sent back to the tower ... 1 or 2 kills does not enforce the notion of "fighter god".
The ZK and the H2 are slow ... so managing your E in those planes (and any slow plane) is tantamount. If you blow your E in those planes, you are dead in the blink of an eye ... so managing E is a "concern" if you want to survive in a multi-plane engagement.
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Granted ... ZK and H2 are 2 of the best turners.
Zeke has just an OK gun package, once the cannons are used up, you might as well throw stones at the other guy. The Hurri, yes it has some awesome cannons, but the amount of ammo it carries can be used up quite quickly.
Any 2 week newb that jumps into a furball in just about any plane, nevemind a ZK or an H@, will get their arse handed to them before they even knew what hit them. They might get lucky and get 1 or 2 before they are sent back to the tower ... 1 or 2 kills does not enforce the notion of "fighter god".
The ZK and the H2 are slow ... so managing your E in those planes (and any slow plane) is tantamount. If you blow your E in those planes, you are dead in the blink of an eye ... so managing E is a "concern" if you want to survive in a multi-plane engagement.
Don't take everything quite so literally.. 2 week noob is how I think of a lot of pilots who have been in the game past their two weeks. :salute Just a term I use.
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Yak-9T 1620 1546 1.0472
Funny to know when you make up 26% total kills for a particular ride. :D
Don't worry Yak, we will soon have you at your rightful place at the top of the K/D list. :devil
<S>...-Gixer
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the only dweebs in the game are the pilots, not the plane.
ack-ack
no really... there r planes that take no skill 2 fight in... all gotta do is turn in, such as spit, niki,la la, hurricanes
-BigBOBCH
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This statement actually supports Akak's view in a most demonstrative way...
Isn't that ironic? ;)
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What irritates me a bit is to see people unhappy that the N1K2-J is being updated because they dislike it.
The N1K2-J was the aircraft I thought should have been at the top of the list for updating as it is very popular and was very outdated. I don't care that it isn't in my favorites, it needed to be updated and this is a good thing to see.
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What irritates me a bit is to see people unhappy that the N1K2-J is being updated because they dislike it.
I'm happy to see another plane get updated, and I'm sure it'll look great, but I did groan a little inside when I saw that it was the Nikki getting the treatment. As if the Nikki guys need another reason to fly that plane to the exclusion of all else, all the freaking time. Jebus.
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I'm happy to see another plane get updated, and I'm sure it'll look great, but I did groan a little inside when I saw that it was the Nikki getting the treatment. As if the Nikki guys need another reason to fly that plane to the exclusion of all else, all the freaking time. Jebus.
Yea that's pretty much my thoughts on it as well. I'm glad they are updating aircraft and I do think it looks good, but on the flip side it's just another reason that we will end up seeing more of these tarded planes filling the sky. I guess it's good though cause Nik2's average me about 3.5 perks a kill and I could use some more perks, the way I've been burning through 262's lately. :lol
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See, I think that is bullpoop. I think that you guys are just putting on airs to make yourselves feel superior and it just makes you come off as jerks.
Yes, it is relatively easy to use. But that is not a bad thing. New players, or players who have skill limitations, should have fun aircraft to use and if some skilled vets use it because they like it, that is ok too. A lot of players move on to other aircraft after getting bored in the P-51D, Spitfire Mk XVI, N1K2-J and La-7, some don't, and some aren't subscribed for that long. The fact is that we have a balance in AH right now where the top four aircraft all get 6-7% of the total kills each tour. That is a hell of a lot better than it was five years ago. Perking or getting rid of any one of them would most likely result in less variety, not more.
Also, simply from a subscriber inducing point of view, the most likely aircraft for new players to be in should have priority to be updated as pretty graphics help generate subscriptions. Now with the N1K2-J being brought up to AH2 standards the four standouts are all going to look good.
EDIT:
I did not type "bullpoop", the BB changed the word. I think you know what I did type.
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no really... there r planes that take no skill 2 fight in... all gotta do is turn in, such as spit, niki,la la, hurricanes
-BigBOBCH
Unbelievable ...
I tell ya what ... you find one of your friends that has never played this game (this should qualify as "no skilled") ... you pick any Spit, the N1K, the La-7/5, or the hurricane for him ... teach him how to take off/fly in your plane of choice, and then you tell me what fighter plane to fly ... and I will beat him 100 out of 100 times ... guaranteed.
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no really... there r planes that take no skill 2 fight in... all gotta do is turn in, such as spit, niki,la la, hurricanes
-BigBOBCH
Let me guess, those are the planes that routinely kick your arse? Only explanation for your comment because someone with at least a quarter of a clue wouldn't have posted such a stellar example of ignorance.
ack-ack
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As if the Nikki guys need another reason to fly that plane to the exclusion of all else, all the freaking time. Jebus.
Who cares if some flies one plane exclusively? Doesn't mean they are any less skilled than anyone else, some people just like to fly a particular plane. All the power to them. Instead of whining, maybe some TA time is in order so you can learn how to effectively fight against a N1K2.
ack-ack
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i know how to perfectly fight a spit16 la7 nik and p51d/
go to midwar you will never see them lmao :D :D :rofl :aok
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i know how to perfectly fight a spit16 la7 nik and p51d/
go to midwar you will never see them lmao :D :D :rofl :aok
Yea you see nothing but Zeeks & Huri2's there... :rolleyes:
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See, I think that is bullpoop. I think that you guys are just putting on airs to make yourselves feel superior and it just makes you come off as jerks.
Yes, it is relatively easy to use. But that is not a bad thing. New players, or players who have skill limitations, should have fun aircraft to use and if some skilled vets use it because they like it, that is ok too. A lot of players move on to other aircraft after getting bored in the P-51D, Spitfire Mk XVI, N1K2-J and La-7, some don't, and some aren't subscribed for that long. The fact is that we have a balance in AH right now where the top four aircraft all get 6-7% of the total kills each tour. That is a hell of a lot better than it was five years ago. Perking or getting rid of any one of them would most likely result in less variety, not more.
Also, simply from a subscriber inducing point of view, the most likely aircraft for new players to be in should have priority to be updated as pretty graphics help generate subscriptions. Now with the N1K2-J being brought up to AH2 standards the four standouts are all going to look good.
EDIT:
I did not type "bullpoop", the BB changed the word. I think you know what I did type.
I could care less what a noob flys, they aren't much of a threat regardless. Hell I've often told new players to go jump in a spit 9 and learn the game and have fun. However I always tell them to move on into something else as their skill level progresses.
This for me has nothing to do about feeling superior but more about trying to push players to actually learn some ACM and bring their skill level up. Those three planes (Nik2, Zeeks & Huri2), as I posted before don't really promote learning ACM to newer players. They pretty much teach bad habits and don't really force the player to learn ACM which just dumbs down the community as a whole.
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Fly what ever you like, especially P51s,Nikis,La7s,Spit16 as there is nothing more rewarding then shooting down these easy mode/dweeb rides (especially with a vet at the stick) when your in a high eny fighter. :D
<S>...-Gixer
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Who cares if some flies one plane exclusively? Doesn't mean they are any less skilled than anyone else, some people just like to fly a particular plane. All the power to them. Instead of whining, maybe some TA time is in order so you can learn how to effectively fight against a N1K2.
ack-ack
indeed.. greebo flies f6f exclusively.. i wouldn't call him unskilled.
and as someone said before, f6f is pretty much like nik without the cannons.
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Let me guess, those are the planes that routinely kick your arse? Only explanation for your comment because someone with at least a quarter of a clue wouldn't have posted such a stellar example of ignorance.
ack-ack
the reason i consider those dweeb planes, they r recommended for "noobs" that first join game... because alot easier 2 fly and shoot ppl down in..
-BigBOBCH
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the reason i consider those dweeb planes, they r recommended for "noobs" that first join game... because alot easier 2 fly ands hoot ppl down in..
-BigBOBCH
Easy you say? Great, I'll enlist you on "How to Fly a Dweeb Plane".. try not to throw up..
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the reason i consider those dweeb planes, they r recommended for "noobs" that first join game... because alot easier 2 fly ands hoot ppl down in..
-BigBOBCH
More important is that they tend to allow a new player to live longer in order to have more chances to learn. Contrary to what you and others keep saying they do take some skill. Right actions in them get rewarded and wrong actions tend to get punished, but as they are forgiving the player has a better chance of recovering and continuing the fight. Getting some kills also keeps the new player interested in the game, encouraging them to keep paying for it. Players learn very little ACM on the climb out from a base and the flight to another base.
In addition, who are you and your ilk to judge what somebody likes? Just because you like heavy American iron (guessing based on the P-47 in your avatar) doesn't mean that somebody like wingzero (a Japanese national iirc) doesn't have a valid, personal reason for using the N1K2-J beyond that it is a bit forgiving. There are many British players and it is perfectly understandable if they, and many others, have a real life fondness of the Spitfire. The P-51D, which tops the usage every month based on American players fondness for it in reality, gets a free pass in the constant "perk the #2 or #3 or #4 fighter" posts that we have and nobody even thinks for a second that many people like the Spitfire for the same reasons many people like the P-51D. I will grant you that not many AH players are likely to see the La-7 or N1K2-J that way though.
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There are many British players and it is perfectly understandable if they, and many others, have a real life fondness of the Spitfire. The P-51D, which tops the usage every month based on American players fondness for it in reality, gets a free pass in the constant "perk the #2 or #3 or #4 fighter" posts that we have and nobody even thinks for a second that many people like the Spitfire for the same reasons many people like the P-51D.
So why don't they have such a great fondness for the Spit5 over the Spit16 or the P40 over the P51? Understand your point but it's over rulled (for the majority) by the fondness for a easy ride over a hard one.
Simply because an low eny/easy ride you can mistakes and still come away with a win, make one mistake in a high eny/hard ride and your back in the tower.
<S>...-Gixer
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So why don't they have such a great fondness for the Spit5 over the Spit16 or the P40 over the P51? Understand your point but it's over rulled (for the majority) by the fondness for a easy ride over a hard one.
Simply because an low eny/easy ride you can mistakes and still come away with a win, make one mistake in a high eny/hard ride and your back in the tower.
<S>...-Gixer
Spitfires are, more or less, Spitfires and the P-51D with the bubble canopy is the one most Americans think of when they think of the Mustang. Why would a below average skilled player use a Spit V when the Mk VIII and XVI are also Spitfires and don't make him a free kill?
Why do you want him to be a free kill?
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Thanks HTC, any got details on this plane?
Can't sneak nothing past you. Even a remodel of a plane we already have. :uhoh
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Spitfires are, more or less, Spitfires and the P-51D with the bubble canopy is the one most Americans think of when they think of the Mustang. Why would a below average skilled player use a Spit V when the Mk VIII and XVI are also Spitfires and don't make him a free kill?
Why do you want him to be a free kill?
I wasn't arguing the fact about Spits being good planes for newbies, I totally agree. It's the nostalgic reasons that I disagreed with no matter what their skill level, people fly top tier rides simply for their performance and easy kills. If they were feeling nostalgic for flying an American ride surely you would see more P40s a fantastic plane with great history. You don't simply because they take far more skill to get and land kills in.
I'm sure most peoples reasoning for choosing the Pony D over the B is for it's two extra guns increased performance and hence better BnZ abilities. Not because they feel more nostalgic in a bubble canopy.
<S>...-Gixer
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I think most people start in Ah with some sort of nostalgic reason. But a brief trip in the LWA, in a p40 say, shows them the error of their ways, and the move on to more competitive planes, till they build up the skill, which may take years, by that time they have forgotten their former loves and stay in the more performing planes.
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Im a known spixteen noob.
From personal experience, I was flying along once when Delirium happened to be flying with me just out of the airfield on TT island heading towards the furball. He made a statement to me, saying "Saantana, get out of that plane, your better than that".
When I heard that, it was the first time when I seriously considered trying something new. And I did, and am putting my sights on different rides when I start flying again.
My thought is: instead of calling people noobs, let them become good in whatever they prefer and then give them a nudge not by name calling but by some sort of recognition? That worked for me.
:salute Del
P.S - I dont know if this is any good, cause I started flying the 190 D9 instead :rolleyes:
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Im a known spixteen noob.
From personal experience, I was flying along once when Delirium happened to be flying with me just out of the airfield on TT island heading towards the furball. He made a statement to me, saying "Saantana, get out of that plane, your better than that".
When I heard that, it was the first time when I seriously considered trying something new. And I did, and am putting my sights on different rides when I start flying again.
My thought is: instead of calling people noobs, let them become good in whatever they prefer and then give them a nudge not by name calling but by some sort of recognition? That worked for me.
:salute Del
P.S - I dont know if this is any good, cause I started flying the 190 D9 instead :rolleyes:
I respect Del a lot but I think he was wrong. The only factor that should play in what plane you fly is whether or not you have fun in that particular plane. Instead of being 'shamed' into flying another plane, better yourself in other areas like improve your ACM and flying skills. Go to some of the Training Arena clinics that are held regularly, ask some of the better flyers to help you work on your ACM.
Don't get me wrong, Del did a great thing by opening up your eyes to other options but don't let anyone shame you into taking that step. There are no dweeb planes, just dweeb pilots.
ack-ack
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See rule 17 :rofl
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In the eyes of many i must be regressing, in the current tour i've been flying spitfires much more frequently and having a blast. :) I think next tour i may even make it an RAF exclusive one.
If you want to broaden your horizons saantana, that's good. However don't feel pressured into flying other planes just because.
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See rule 17 :rofl
I guess using binary code is against forums rules. LOL
ack-ack
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This for me has nothing to do about feeling superior but more about trying to push players to actually learn some ACM and bring their skill level up. Those three planes (Nik2, Zeeks & Huri2), as I posted before don't really promote learning ACM to newer players. They pretty much teach bad habits and don't really force the player to learn ACM which just dumbs down the community as a whole.
If the purpose of this game was to "learn ACM", I might agree with you. But it isn't. It's entertainment.
You had 102 hours flight time in July. You obviously very much enjoy the game, and have "worked" to become good at it. But to assume everyone has or should have your same motivation and devotion to the game is folly.
I had a paltry (by comparison) 17 hours of flight time in the LW arenas in July. I fly for the enjoyment of the company I keep (squaddies) and for the occasional shooting someone down or blowing something up. I really don't have the time or inclination to devote any more of my life "learning ACM" up to your standards.
If that makes me a dweeb in your mind -- well, let's just say I won't lose any sleep over it.
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If the purpose of this game was to "learn ACM", I might agree with you. But it isn't. It's entertainment.
You had 102 hours flight time in July. You obviously very much enjoy the game, and have "worked" to become good at it. But to assume everyone has or should have your same motivation and devotion to the game is folly.
I had a paltry (by comparison) 17 hours of flight time in the LW arenas in July. I fly for the enjoyment of the company I keep (squaddies) and for the occasional shooting someone down or blowing something up. I really don't have the time or inclination to devote any more of my life "learning ACM" up to your standards.
If that makes me a dweeb in your mind -- well, let's just say I won't lose any sleep over it.
It has nothing to do with the amount of time spent as to how much of a dweeb you may or may not be. Last month and this month I've flown a lot of hours but the 5 tours before that I flew between 20 to 30 hours a tour. My play time jumps around a lot, just depending what I'm doing at the time in real life.
You think that means the tours I flew 20 or 30 hours I flew like a dweeb HOing everything in sight? Time spent flying doesn't dictate if you are a dweeb or not, hell I've seen some people that literally had 170 hours in a month, who were some of the biggest dweebs in the game.
What makes someone a dweeb is how they fight.. I don't care if it's their first tour or their 50th.. If you think the best option in a 1 on 1 fight is to HO on merge then I don't care how long you have been flying you are quite simply a dweeb. If you have to run to ack or your 5 buddies soon as you get in trouble then you are a dweeb.
Quite simply there is a long list of things that can make people dweebs and time spent flying isn't anywhere on the list..
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You think that means the tours I flew 20 or 30 hours I flew like a dweeb HOing everything in sight? Time spent flying doesn't dictate if you are a dweeb or not, hell I've seen some people that literally had 170 hours in a month, who were some of the biggest dweebs in the game.
<snip>
Quite simply there is a long list of things that can make people dweebs and time spent flying isn't anywhere on the list..
No, it isn't the time itself, but I was referring to what people want get out of it.
I didn't look back beyond July (102 hours) and June (83 hours) and simply assumed that was average for you. My bad for not looking back farther.
Nonetheless, I see you doing the same thing I have seen quite a few other "long timers" do on these boards. You've gotten to a point where you are looking for that "perfect fight" with someone, but it rarely happens because the majority of the players in the mains are not up to "your standards." So, you get frustrated and come here and complain that AH has become a cesspool of talentless dweebs (paraphrasing).
The problem isn't that the players suck, or that a particular plane is bad, it is that your expectations of them are too high. The average skill level of the masses is pretty much the same (ok, maybe a slight dip in summertime), but yours has improved. It is to a point where most of your fights are predictable and therefore boring. But instead of recognizing the fact you are simply getting bored and burned out, you are complaining somehow no one else gets it, that the dweebiness has gone up, etc. etc.
Your complaints center around dweeby planes, dweeby tactics, HOers, runners, etc. All of these things have always been present. It is nothing new. Then comes the very predictable "learn some ACM, dweebs" type of comment. Well, again, that isn't necessarily high on the agenda of the average AHer -- and really hasn't ever been -- and to expect it to suddenly become so is simply setting yourself up for disappointment.
That isn't to say there are not some who want to become uber-leet-fiter-peelots, because there certainly are, and they should be encouraged to do whatever brings them enjoyment. But to call names and cast stones at those who have a different agenda is pointless and ultimately futile.
My $0.02 (or maybe $0.03).
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I personally get the feeling that people that want to perk the P-51 have never really flown it. It's really not that easy of an aircraft to get kills in. I personally enjoy the B-model more than the D, and have somewhat figured out how to fight it. However, right off the bat, I couldn't kill much of anything with either P-51. Every time I get in a P-51, the Yaks, LA's, Spits, and 109's (and depending on the pilot, even some F4U's) make me nervous.
Now I'm pretty sure you notice in that score data that the perk planes have a higher K/D ratio than the unperks. I don't really think it's because they are better planes, I think it's because the pilots who spend the money on them are better pilots. I'd be willing to bet that if we perked (lets say) the LA-7 or Spit XVI it's K/D ratio would skyrocket. Noobs wouldn't fly them as much, and the good pilots that can afford them would probably just rule the world in them. So saying that because a plane has a poor K/D ratio is why we shouldn't perk it, isn't a very good argument. The issue also comes up that the new players need some planes to learn in, which I agree with, and makes this predicament kind of sticky.
I don't think the N1K2 should be perked, it may seem "dweeby," but the plane is just too... average... in my opinion. Seeing a N1K2 never really stirs much of any emotion in me no matter what plane I'm in (Except perhaps a bomber or a SBD/TBM ;)). That's just my $0.02 though. :aok
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I personally get the feeling that people that want to perk the P-51 have never really flown it. It's really not that easy of an aircraft to get kills in. I personally enjoy the B-model more than the D, and have somewhat figured out how to fight it. However, right off the bat, I couldn't kill much of anything with either P-51. Every time I get in a P-51, the Yaks, LA's, Spits, and 109's (and depending on the pilot, even some F4U's) make me nervous.
Most people who suggest perking the P-51D do so to point out the absurdity of the people asking for the Spitfire Mk XVI, La-7 or N1K2-J to be perked. The P-51D almost always has heavier usage than any of those.
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Where do all these guys crying "perk it, because I don't fly it" or " perk it because it's easy mode" or "perk it because it is too uber and I don't fly it" or "it's a dweeb plane and I don't fly it" or "it's a noob plane and I don't fly it" or "only HO'ers fly it and I don't" come from? :rolleyes:
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My $0.02 (or maybe $0.03).
Dang inflation! Bring back Greenspan!
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Most people who suggest perking the P-51D do so to point out the absurdity of the people asking for the Spitfire Mk XVI, La-7 or N1K2-J to be perked. The P-51D almost always has heavier usage than any of those.
Ah, I must've missed the sarcasm in their posts. :aok