Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: eagleheartone on September 14, 2008, 04:10:01 PM
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OK...all you Tards............. I captured A12 so the there are 3 bases ( 2 axis ) in range so that you guys can have your furbalin furies without having to fly 4 sector's to do it............ now yaz have no reason to whine......... Get to Furballin!!
P.S> I wasted 2 hrs to do it............ so make use of it............... :rock
Eagle
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Wow.......Thanks......A.....L ot.....You.....Are.....the... ..Neatest.....Base.....Taker. ....Person.....I......Know... .....
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Can you have a furball with with 3 guys?
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Can you have a furball with with 3 guys?
Sure as long as 1 is a bad guy of some talent
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Sure as long as 1 is a bad guy of some talent
Like Eaglehrt. :D
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Sure as long as 1 is a bad guy of some talent
Ahh yeah, thats when you ran to the ack as your friend explodes, right? :rofl
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Dedalos, I don't know ya personally, but I find it odd that you only come to this forum to be negative about the AvA.
regards,
gavagai
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Dedalos, I don't know ya personally, but I find it odd that you only come to this forum to be negative about the AvA.
regards,
gavagai
Odee represents the AvA? :O No wonder people thing negative of it. :rofl
Maybe I just don;t like what happened to it in the name of numbers (not that that even exists now). I tried it last night. 6 people on evenly balanced 3 vs 3. You think a single plane was in the air? Nop, all I found was an M3 and M4. WTG on the changes :rofl
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Dedalos, I don't know ya personally, but I find it odd that you only come to this forum to be negative about the AvA.
regards,
gavagai
It's not so much that Ded is negative he just loves to use these :rofl :rofl :rofl :rofl things.
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Negativity is the only thing that keeps this forum alive. It can go a week with no posts at all, but as soon as a player points out the obvious lameness in the ava (like Ded is) only then do we see any action. :rofl
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Negativity is the only thing that keeps this forum alive. It can go a week with no posts at all, but as soon as a player points out the obvious lameness in the ava (like Ded is) only then do we see any action. :rofl
Aw well hell N7 let's kick up some dust then! :D
If the AVA is lame and empty in it's current format why don't the uber men come in and show all the cripples how it's done?
If the Arena is setup for a war it's populated for a few weeks by war fighters then goes dead.
If it's setup for normal AVA furballs it's populated for a few weeks and goes dead...
There seems to be about a two to three week limit of interest no matter what flavor of setup is running.
So what makes one group lamer than the other? The system TheBug is running now is the closest thing I've seen to catering to both sides, there's no reason for war fighters or furballers to stay away... Yet both sides are.
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I haven't been in the ava much lately... Not because I don't like the setup, but whenever I check in it seems like everyone's in a gv running around trying to sneak bases.
I would just as soon disable gv's entirely from the ava because they add to the appearance of an empty arena.
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I would just as soon disable gv's entirely from the ava because they add to the appearance of an empty arena.
Yep why roll when you can fly. :aok
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If the AVA is lame and empty in it's current format why don't the uber men come in and show all the cripples how it's done?
i did... :aok
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I haven't been in the ava much lately... Not because I don't like the setup, but whenever I check in it seems like everyone's in a gv running around trying to sneak bases.
I would just as soon disable gv's entirely from the ava because they add to the appearance of an empty arena.
I don't see how removing GVs would help with the numbers. I think removing them would only cause the people in them to leave for another arena as much as it would "inspire" them to up in an aircraft. I could make bardar reach to the ground so GVs would show to help alleviate the appearance of being empty?
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i did... :aok
LOL true. Maybe the Return of Shane has scared off all the regulars. :lol
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Or maybe the "switch to tcp" and loss of vox on our squad nights.................
:noid
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Or maybe the "switch to tcp" and loss of vox on our squad nights.................
:noid
I thought not hearing you was an improvement? :D
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Aw well hell N7 let's kick up some dust then! :D
If the AVA is lame and empty in it's current format why don't the uber men come in and show all the cripples how it's done?
How? No one was flying. And when they do, once they know that you can take them on even 4 vs 1 the just leave.
If the Arena is setup for a war it's populated for a few weeks by war fighters then goes dead.
True, even the toolsheders think it is borring
If it's setup for normal AVA furballs it's populated for a few weeks and goes dead...
Wrong, there were always people there. Not 100s, but always some. And even when it was only 4, they were there to fight
So what makes one group lamer than the other?
The choice of game play.
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So what in this current setup limits the ability of people to come in and just furball with people that desire the same thing.
Turning on capture and GVs suddenly warps the minds of all these people that use to be in the AvA and they stop furballing.
I don't get what is so different and think you're making more of it than there is.
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Shhhhh!
:noid
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Wrong, there were always people there. Not 100s, but always some.
No I've seen it dead ZERO people on nights when there was no war but a regular AVA setup. This was just recently before thie current war.
And even when it was only 4, they were there to fight
I'm always there to fight, my skill level may not match up to some of you guys, but I'm there to fight war or no war.
Probably more guys than you think are there to fight. It's not just the guys that scream everything and everybody is lame that like to fight.
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Wrong, there were always people there. Not 100s, but always some. And even when it was only 4, they were there to fight
Simply not so, Dedalos, especially in the autumn of last year. There were many nights when I was the only one flying around in the AvA during prime time, hoping someone - anyone - would stop in to fight. Why people stopped coming might be debated forever - lord knows, it was hotly debated at the time. The dearth of "traditional" AvA players, the nearly constant deserted state of the arena, and the complaints of many people that the AvA had become a private playground for a closed club of duelists, were the main reasons behind Fork's invention of The War.
The...um...coordinated group flying styles that work best in a war-winning game drove most of the old regulars away. I understand that (although I'm not sure that there was A Better Place for them to run away to); but Bug's point in this thread is true: If you want to come in and have some dedicated fights, there's absolutely nothing standing in your way. Bug's current campaign series has retained the war goals that interest many people; but I think he's done a pretty good job of de-emphasizing the need to amass a body count of bases, or to thoroughly overwhelm a strat target. (For example, look at Drack's post in another thread here, the one where he says "stop taking bases.") The old style fights are still here to be had.
Having said that, I'm just a bit disappointed that many of the folks who criticized the old AvA, and who were most excited about The War, don't seem to be flying in the arena these days. Would be good to get some input on that.
- oldman
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No I've seen it dead ZERO people on nights when there was no war but a regular AVA setup. This was just recently before thie current war.
That is true. I was talking about before the staff chased away the regulars in hopes to bring in numbers. I now go in the AvA once a month out of curiosity. Don't expect to chase some one away and then have them come back when it is convenient.
To tell you the truth, even changing it back wont help now. The guys that used to be there have been absorbed by the E and M WA, the MA and the DA.
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Having said that, I'm just a bit disappointed that many of the folks who criticized the old AvA, and who were most excited about The War, don't seem to be flying in the arena these days. Would be good to get some input on that.
- oldman
Boring?
No private or exclusive fights OM. Just looking for fights. They were there back then. Even when only 2 guys were in the arena. Now, they just hide. Do a search of your own posts. It was repeatedly stated that changes were needed in order to bring the AvA numbers up
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I understand that (although I'm not sure that there was A Better Place for them to run away to);
- oldman
Yeah :rofl I wonder where we all went. Where could we possibly find a 190 to chase for 3 sectors
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That is true. I was talking about before the staff chased away the regulars in hopes to bring in numbers. I now go in the AvA once a month out of curiosity. Don't expect to chase some one away and then have them come back when it is convenient.
I don't know about the staff chasing anybody out. I just don't see how that's possible. I think a few people are PO'd about changes, took their ball and went somewhere else. The current war is an attempt to appeal to both sides Ded. There should be no reason for some of the old timers to come in a clean clocks.
<S>
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My 2 cents: Take down this forum and let us duke it out in the arena :rofl But seriously, Dedalos I have had some of the best times recently flying with the guys that regularly visit the AvA now (too numerous to name). The staff has done an outstanding job of listening to the comments of "regular" AvA participants and responding with new setups.
What most "casual" AvA players don't recognize, is that once 3 or more players (balanced and flying) in the arena for more than 30 minutes quickly draws the attraction of more and more players. My old theory, "If you play it, they will come" has proven me right more times than not. No one wants to sit in an empty arena for more than a couple of minutes, unless there is something to do like "tool shed" or "land grab" but we mostly all enjoy an active arena, where you can pick your style that most suits you.
TheBug and staff have been extremely vigilant in keeping things balanced and moving. I think that it is now time for the players to adjust their attitudes. :confused:
I don't like the way my sports car's transmission is geared for 1st gear, so I adjust my driving, and enjoy the heck out of the general performance. :uhoh (my weak attempt at analogy)
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..."TheBug and staff have been extremely vigilant in keeping things balanced and moving. I think that it is now time for the players to adjust their attitudes..." Posted by: Chilli
Well said. Too bad Axis hasn't had the numbers on this war, and it certainly too bad I missed the good ol' day's of the AvA! Always a day late and a dollar short, still I find myself enjoying the ride even when Dedalos smacks me around in D-11 several times in a row.
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That is true. I was talking about before the staff chased away the regulars in hopes to bring in numbers. I now go in the AvA once a month out of curiosity. Don't expect to chase some one away and then have them come back when it is convenient.
To tell you the truth, even changing it back wont help now. The guys that used to be there have been absorbed by the E and M WA, the MA and the DA.
So if we chased you away how is that a problem?
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So if we chased you away how is that a problem?
Not sure what you are asking. There is no problem. You have succeeded in your quest for an empty arena. Even when not empty, it is empty of fights
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There should be no reason for some of the old timers to come in a clean clocks.
<S>
And we did. At list I tried. Got tired of having 4 or 5 guys diving in from 10K for a pick and then heading home. The setting in the arena promote not fighting. You cant see where the bad guys are and the 3K icon range only serves the pickers or people hiding from you
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Sorry to hear that Dedalos. I really don't see how a 3k icon range could have a great impact upon a group of individuals looking for a fight, but I guess for you it does.
Hope you find what you're looking for. <S>
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Sorry TheBug,
This is one that Dedalos and I agree on. Icon range does not promote engagement of fighters, unless they are both seeking the fight. I am old, my eyes are bad, my screen is moderately sized and I constantly chase dust specks on my screen in hopes of finding a foe to spit lead at.
Honestly, I don't see what reducing the icon range adds to any of the setups. I would like to hear some comparisons from some actual pilots without large screen monitors to the "realistic" expectation of identifying enemy threats (not just dust specks).
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We've talked about this before and i agree, the short icon range doesn't add much if anything to the experience. It simply makes it easier to hide from a fight. Great for those of us in transports trying to hide long enough to take a base, but sucks when yu're looking for a dogfight.
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Low icon ranges make it easier to bounce bandits. The 2k gap means the target will only see its attacker when it's too late far more frequently. Therefore, low icon ranges requires more SA and more caution: commit to a slow turn-fight at your peril when there are unidentified dots nearby. Most importantly, low icon ranges make faster, hit-and-run aircraft more effective against slower, better turning adversaries. All in all, it creates conditions that more closely resemble WWII aerial combat. Whether or not that's what we want is another story.
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Good point. The other night I had about 3k altitude advantage (flying for Axis) and dove in on what I perceived as my target (judging from the friendly dar dots compared to number of actual specks) closed to within 800 ft and cut throttle hoping to move in closer without alerting him. It worked I pulled right up 200 behind and vaporized the unaware pilot. Later, on Channel 200 the pilot expressed what I had expected that he never saw me at all. :noid
It was a fairly easy kill, but no where as enjoyable as the 2 minute sweat producing dogfights that I am quite fond of.
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Sorry TheBug,
This is one that Dedalos and I agree on. Icon range does not promote engagement of fighters, unless they are both seeking the fight.
The AVA has always had limited icon ranges even back when it was the CT. The old time furballers insisted on limited icons. To complain that limited icons is one of the reasons there are no fights is just grasping at straws for something to complain about.
There is no icon range that is going to promote engagement of fighters if one of the guys is seeking to avoid a fight.
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I have not had problems finding air-to-air fights even when there is a war going on. Ran into Shane a bunch of times last week for some good fights. SgtTalon and his boys put up good fights in their P47s. Batfink, Cbiz, and I got in some good 3 vs 3 c205 fights against well flown 38s. I got in many great fights early war with Hurris, P40s, 109Es, c202s. Often times tihs was away from the main war effort so there were furballing and some fighting the war trying to capture bases.
I'm not sure what causes it but fatigue always seems to set in. This is the third week and only a few were on last night. BoA and BoB had the same problem.
Venom
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Yeah we do need at least a week long break between each scenario. The on thing I liked about the scenarios right before bugs war is th down time between them.
Being a CO I feel pressure to be on EVERY single night to make sure we're getting things done and it becomes a grind rather than something fun.
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Low icon ranges make it easier to bounce bandits. The 2k gap means the target will only see its attacker when it's too late far more frequently. Therefore, low icon ranges requires more SA and more caution: commit to a slow turn-fight at your peril when there are unidentified dots nearby. Most importantly, low icon ranges make faster, hit-and-run aircraft more effective against slower, better turning adversaries. All in all, it creates conditions that more closely resemble WWII aerial combat. Whether or not that's what we want is another story.
Dude, really, you guys need to stop the BS about SA. What SA can I have when I am already working against 2 or 3 other guys? It only helps the cherry pickers. Combine it with inaccurate dar and they are in heaven.
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The AVA has always had limited icon ranges even back when it was the CT. The old time furballers insisted on limited icons. To complain that limited icons is one of the reasons there are no fights is just grasping at straws for something to complain about.
There is no icon range that is going to promote engagement of fighters if one of the guys is seeking to avoid a fight.
To say that something is right because it has always been that way, is not a good enough argument for me. I simply am asking what icon range, either represents the best representation of identification of enemy contacts, or best enables pilots to find their targets without being too gamey from the real world prospect. Assuming that there is a reason the HiTech placed icons in the game in the first place and even upgraded the reporting at closer range in AH2.
Heck, I have enjoyed Special Events when all icons and killshooter have been disabled. In that scenario, we knew what planes were in the air and could make an identification by shape.
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To say that something is right because it has always been that way, is not a good enough argument for me.
I'm not arguing with you, I don't care if you agree with me or not. During Battle of the Aces your were all hot to trot over a milk running war. You even refered to it once as your beloved Battle of Aces. Now you're coming across as some kind of furballer elitist. I was merely pointing out that the very guys that are missing from the picture at the moment, the furballers were the ones that always insisted on limited icons. If a guy wants to fight he'll find a fight. If a guy doesn't want to fight he'll avoid a fight icon ranges have nothing to do with it.
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ive been in the ava and its been a pretty good time. i'm not into bombers for hours at a time, but i like using them for 30 minute flights or less. i like aerial battles and i like fighting for a base, be it in a GV or in a plane. wars are about aquiring real estate and bringing the enemy to its knees.
as for finding the bad guys, 3k icon range is fine, i can get killed just as easily by the guy i can see at 5k as the guy i can see at 3k. Death becomes me.
the biggest problem i see with the set up is that all the guys i like, are on the wrong side. oh well must be some sort of computer glitch, either that or they have terrible taste in airplanes.
the furballing is nice but it leads to nothing. id rather have a concerted effort to attack a base and kill it and take over. if a furball ensues in the process so much the better, but i dont go looking for a furball!
anyway the setups are fun and the guys are, for the most part, good natured about killing me.
<S> to all that play.
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The planesets would be a good thing to look at as well. It seems like just about every AvA has some variant of 109 or 190 for Axis and random planes for Allied. For squads that fly the 109/190's they get the same basic plane including controls. Others like the 353rd rarely see their plane of choice. I'd suggest opening up the planeset on both sides to the top 5 rides of each side's choice. You can try to be historic or whatever but if the squad's favorite rides aren't available in arena's other than FSO, they won't show.
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There should be no reason for some of the old timers to come in a clean clocks.
<S>
Just thought of this. What would be a good a reason for them to come in?
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You can try to be historic or whatever but if the squad's favorite rides aren't available in arena's other than FSO, they won't show.
I've been losing that argument forever!
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Just thought of this. What would be a good a reason for them to come in?
LOL, they can do the same thing they always did FIGHT.
What exactly is keeping people from fighting?
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LOL, they can do the same thing they always did FIGHT.
What exactly is keeping people from fighting?
Not finding anyone willing to do so? They moved to MWA, MA and/or DA. Why even try to do it in the AvA? I guess that is what I was asking. What is it about the arena that would atract someone looking for fights?
I am not trying to put the people managing this down. However, this is one of those time they they were wrong. And yes, this is just my opinion
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The planesets would be a good thing to look at as well. It seems like just about every AvA has some variant of 109 or 190 for Axis and random planes for Allied. For squads that fly the 109/190's they get the same basic plane including controls. Others like the 353rd rarely see their plane of choice. I'd suggest opening up the planeset on both sides to the top 5 rides of each side's choice. You can try to be historic or whatever but if the squad's favorite rides aren't available in arena's other than FSO, they won't show.
I'm sorry I don't understand this at all. So if we setup an Eastern Front map, we should throw in a P51d, Spitfire, P38, <fill in blank>, etc.. To keep whatever squad that happens to choose those rides as their main happy??
I am sorry, but I am completely against this. The AvA should be first and foremost the best representation of a "historic" arena we can muster. The MA offers all the rides. Not to make any attempt to drive you away, but we have to have something to seperate us from the MA. If not why bother??
I have made the best effort to give a well balanced planeset and honestly feel I've done a good job. The match-ups are balanced, fun and relatively historic. I really don't take that much stock in the fact that the Axis guys have this great advantage by always flying the 109 or 190. Yes I am sure there is some factor to it, but I believe that a lot of them are just good at this game and would excel in any plane, including the allied one. With the current setup containing the Spitfire VII, the P51b, and the P38j if you are an Allied pilot and you can't find one of them to your liking I really think you should do a bit more troubleshooting.
I will never have a setup that breaks from a theater planeset to cater to a squad's favorite ride. It is the beauty of the AvA-- Learn to fly them all ;) <S>
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I'm not arguing with you, I don't care if you agree with me or not. During Battle of the Aces your were all hot to trot over a milk running war. You even refered to it once as your beloved Battle of Aces. Now you're coming across as some kind of furballer elitist. I was merely pointing out that the very guys that are missing from the picture at the moment, the furballers were the ones that always insisted on limited icons. If a guy wants to fight he'll find a fight. If a guy doesn't want to fight he'll avoid a fight icon ranges have nothing to do with it.
Sorry, Shifty that you are misunderstanding me and :rofl me elitist? I like having fun. I am trying to do less complaining (target is actually zero complaining).
Just to set the record straight (argument was a bad choice in words - difference of opinion definitely). Battle of Aces went on too long, had too many glitches and still I had fun. I had nothing to do with the setup of BOA other than a suggestion that we try something different from land grab. I still think that as with TheBug's setup a strat setup "could" be developed that could offer a little bit of something for most everyone. Let me be clear, do not suggest that BOA was "my" design (no matter how much I enjoyed and supported it and am sick of the MA attitudes that believe every battle has to be to grab turf).
Now, we do have a forum to discuss these things and I have been privileged to be included there, but it seems that the current setups have taken all of the development groups time (I post and not one single response in weeks - go take a look for yourself). I still haven't heard why 3k icon range is better, maybe the real elitist can inform me, but as it seems they have left the arena to do who knows what - run for office - I don't know.
Shifty, you are a good friend and I do value your opinion. I hope that you could step outside of your point of view and simply realize that on my computer, it is next to impossible to find enemy cons that are not right in front or above me. The hours that I play, I rarely have more than 2 or 3 other players on and even while mutually communicating our positions, often times I can't find my opponent. 6k icon range does wonders to improve my in flight pleasure in a game that I truly do enjoy.
:salute
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I'm sorry I don't understand this at all. So if we setup an Eastern Front map, we should throw in a P51d, Spitfire, P38, <fill in blank>, etc.. To keep whatever squad that happens to choose those rides as their main happy??
I am sorry, but I am completely against this. The AvA should be first and foremost the best representation of a "historic" arena we can muster. The MA offers all the rides. Not to make any attempt to drive you away, but we have to have something to seperate us from the MA. If not why bother??
I have made the best effort to give a well balanced planeset and honestly feel I've done a good job. The match-ups are balanced, fun and relatively historic. I really don't take that much stock in the fact that the Axis guys have this great advantage by always flying the 109 or 190. Yes I am sure there is some factor to it, but I believe that a lot of them are just good at this game and would excel in any plane, including the allied one. With the current setup containing the Spitfire VII, the P51b, and the P38j if you are an Allied pilot and you can't find one of them to your liking I really think you should do a bit more troubleshooting.
I will never have a setup that breaks from a theater planeset to cater to a squad's favorite ride. It is the beauty of the AvA-- Learn to fly them all ;) <S>
I disagree with a few of these points. The rolling plane set is the main thing I was against before we moved into the campaign series. Though it's an improvement over the oint buy system we had in BOA & the previous one who's name I've forgotten. It still has flaw that pushes more people away from the AvA arena than any other.
They don't get to fly what they want to fly. In the end that's what people want. We've gone through two 3 week scenarios and the talk for the next two have the battle staying in europe. What about the Navy gyus or the Jap fliers. What did we expect them to do for nearly two months?
Not everyone wants to fly every plane. They're not interested in flying everything. They simply want to fly what they want to fly. This is why people keep going back to the MA. More options means more people. More people means more chances for a fight you don't have to go out of your way to find.
I know for sure that I am not. I like the planes I like. I'd rather not play than have no other choice but to fly the planes I don't like to fly. Obviously many people feel that way. We've been on limited plane sets for a long time now. Since about the beginning of summer and on, with the exception of those few scattered weeks of downtime between the scenarios.
I honestly feel we should leave the scenario flying to the SEA.
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I disagree with a few of these points. The rolling plane set is the main thing I was against before we moved into the campaign series. Though it's an improvement over the oint buy system we had in BOA & the previous one who's name I've forgotten. It still has flaw that pushes more people away from the AvA arena than any other.
They don't get to fly what they want to fly. In the end that's what people want. We've gone through two 3 week scenarios and the talk for the next two have the battle staying in europe. What about the Navy gyus or the Jap fliers. What did we expect them to do for nearly two months?
Not everyone wants to fly every plane. They're not interested in flying everything. They simply want to fly what they want to fly. This is why people keep going back to the MA. More options means more people. More people means more chances for a fight you don't have to go out of your way to find.
I know for sure that I am not. I like the planes I like. I'd rather not play than have no other choice but to fly the planes I don't like to fly. Obviously many people feel that way. We've been on limited plane sets for a long time now. Since about the beginning of summer and on, with the exception of those few scattered weeks of downtime between the scenarios.
I honestly feel we should leave the scenario flying to the SEA.
This is probably one of the better explanations of why the AvA will never attract a huge number of people. You can't fly your favorite plane all the time.
I have to draw my personal line here (no complaints about Drack, I respect him a lot):
If you want to fly your favorite plane then you don't really belong in a historic arena. Stick to the MAs. Historic arenas (in whatever sim you're talking about) necessarily restrict your choice. They put you where your real life counterparts of 60+ years ago were. If you don't like seeing what it was like flying Spitfires against Messerschmitts, or Wildcats against Zekes, or Thunderbolts against Focke Wulfs, then you don't belong here at all. Go to where your favorite plane is, and fly it against the very same type of plane. Have a ball. Pretend it has something to do with the Second World War. But don't diss the one and only historic 24-hour arena because your aeroplane selection isn't as broad as it is in the kiddie arenas.
I mean no disrespect to Drack here; his comment is a perfect summary of the fundamental problem with this AvA arena, with ALL AvA arenas. You don't get your pet plane. Get over it and enjoy the new experience. It's a lot of fun, and you really do broaden your horizons.
- oldman
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Dude, really, you guys need to stop the BS about SA. What SA can I have when I am already working against 2 or 3 other guys? It only helps the cherry pickers. Combine it with inaccurate dar and they are in heaven.
Yes, being engaged with 2-3 bandits means a severe degradation of SA.
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Oldman's becoming cranky in his dotage.
:noid
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This is probably one of the better explanations of why the AvA will never attract a huge number of people. You can't fly your favorite plane all the time.
I have to draw my personal line here (no complaints about Drack, I respect him a lot):
If you want to fly your favorite plane then you don't really belong in a historic arena. Stick to the MAs. Historic arenas (in whatever sim you're talking about) necessarily restrict your choice. They put you where your real life counterparts of 60+ years ago were. If you don't like seeing what it was like flying Spitfires against Messerschmitts, or Wildcats against Zekes, or Thunderbolts against Focke Wulfs, then you don't belong here at all. Go to where your favorite plane is, and fly it against the very same type of plane. Have a ball. Pretend it has something to do with the Second World War. But don't diss the one and only historic 24-hour arena because your aeroplane selection isn't as broad as it is in the kiddie arenas.
I mean no disrespect to Drack here; his comment is a perfect summary of the fundamental problem with this AvA arena, with ALL AvA arenas. You don't get your pet plane. Get over it and enjoy the new experience. It's a lot of fun, and you really do broaden your horizons.
- oldman
I agree, and I'm not trying to sound snotty when I say that the AvA arena is better off without those types that want to have a N1K, Spit16 or P-51D all of the time. :P
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Yeah but we've goen the other way around. We've been in an early war and mid war frame for a looooooong time.
We haven't seen the jap plane set during bugs war yet. None of it. Nor the Naval plane sets (other than the F4F and Seafire, & SBD.
Both sets were completely missing from Battle Of aces as well. We havn't had a JABO version of the P47 since before BOA as well. Leaving those fans out since before summer started.
Bugs war has yet to progress beyond an early/mid war plane set.
This is the main reason I have been asking for a week of down time between the scenarios. It not only lets us recharge the batteries so to speak and just fly casually, it gives everyone a chance to kick back and fly what they like while staying in the basic mindset of axis vs allies. While at the same time allowing them full freedom to switch sides to fly what they like and balance sides freely without pressure.
These other plane sets need their share of play time. They have not been getting their fair share of time these past few months. People haven't asked to fly them exclusively 100% of the time. No one is screaming for elite planes all day every day. We haven't allowed them any time at all though which is just as damning.
We're not mixing it up enough. Just recycling more restricted versions of the EW arena.
Next scenario needs to start either in Normandy or the Pacific. Give other players a few weeks of play time they can have fun in.
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I see a lot of good points of view here. :aok Maybe a break is needed. I am certain that the staff has been working very hard to present some fresh ideas. :salute I would like it very much if we could discuss some sort of calendar or schedule with the AvA development group. I think that will help us to both keep regular players interested and also give us time to promote upcoming events that may attract new players. :cool:
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I would not object to map rotations between PTO maps and Europe/Med maps, to keep the jap fliers happy too; but I like the rolling plane sets as it is a challenge to not have the best of the best to fly all the time.
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I agree, as logn as we do get to roll in the best of the best sets as well. And failing that get the off week with no war in between the scenarios where we just open up the arena on a random small map and just open up all the axis planes on one side and all the allies on the other.
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why do we need the best of the best?? the idea is to pick a year and battle it out. some years, certain planes werent available. ok fine, so you deal with what you get. i think the problem is that people want the dweeby planes because they cant fly anything else. i dont think it has anything to do with favorite, they just dont know how and aren't willing to learn. when our group flew, we took whatever was given to us and made it work. we actually won with planes no one wanted to fly.
as for the icon range, just another excuse why things dont work. everyone wants it easy. well in the real battles, if you didnt have good eyes, you died. ok so turn or darbar and radar up and let the guys that need icons find their fights, but i like 3k icon range personally.
at the end of the day, its still just a game, change it up, make it different, change the rules, but its still a game. no sure why people get emotionally invested in it. its great fun but again just a game. you'd probably get more people in there if you made it just like the MA's but wheres the challenge to that? i personally like the challenge and like to think that everyone that plays in there is a better class of player and not just the run of the mill MA player. just my 3 cents.
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why have icons at all
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why have icons at all
In a historical setup when you know whose ally and whose enemy i would loveee no icons.
However the graphics in this game are not good enough to do this. At 6- about 3K you only see a black dot, in RL you could identify a plane wayyy farther out than we can in this game. So you would have to get too lcose to someone to identify them friend or foe.
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well in the real battles, if you didnt have good eyes, you died.
What kind of screens did the use in real life in WWII? I'll go to Best buy and get one ASAP