Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Bronk on October 01, 2008, 05:02:59 PM

Title: Gun recoil for Schlowy
Post by: Bronk on October 01, 2008, 05:02:59 PM
Watch as bronk's ac schlowly comes to a stop and starts rolling backwards. All this while engine rpm and map do not move.
http://www.mediafire.com/file/vgjnwmwyntn/gun recoil.ahf
Cant be gun recoil must be witchcraft. :noid
Title: Re: Gun recoil for Schlowy
Post by: Dragon on October 01, 2008, 06:11:02 PM
This is how you continue a locked thread
Title: Re: Gun recoil for Schlowy
Post by: Stang on October 01, 2008, 06:14:44 PM
Witchcraft!
Title: Re: Gun recoil for Schlowy
Post by: LYNX on October 01, 2008, 06:15:30 PM
oh man!....you gone an done it now.
Title: Re: Gun recoil for Schlowy
Post by: stodd on October 01, 2008, 07:20:56 PM
 :lol
Title: Re: Gun recoil for Schlowy
Post by: thrila on October 01, 2008, 07:27:02 PM
Schlowy if your reading this PM me if you want some help/training- i really don't think you're a bad guy, merely frustrated.
Title: Re: Gun recoil for Schlowy
Post by: Adonai on October 02, 2008, 06:13:13 AM
oh man!....you gone an done it now.

Say, shall we get a pitcher of a beer before the rockets start going off?
Title: Re: Gun recoil for Schlowy
Post by: LYNX on October 02, 2008, 06:19:32 AM
Schlowy if your reading this PM me if you want some help/training- i really don't think you're a bad guy, merely frustrated.

How very optimistic .....no offence meant mate.  Some how I'm reminded of the village short of a certain individual.  There's a full load short of a brick. In short the pencil sharpener is missing.
Title: Re: Gun recoil for Schlowy
Post by: Adonai on October 02, 2008, 06:40:45 AM
How very optimistic .....no offence meant mate.  Some how I'm reminded of the village short of a certain individual.  There's a full load short of a brick. In short the pencil sharpener is missing.

Hahahahahahh I love admiral lynx's insults clearly classical sir!
Title: Re: Gun recoil for Schlowy
Post by: Max on October 02, 2008, 07:43:25 AM
Warming up for the weekend lock-down/PNG, are we?
Title: Re: Gun recoil for Schlowy
Post by: hitech on October 02, 2008, 10:52:26 AM
A code fragment that supposedly is not in the game.


if(!(HardPnt->OwnerFlags & waOF_FILM_LAUNCH))
{
Weapon->BulletCasing = HardPnt->BulletCasing;
Weapon->HardPntFlags = HardPnt->GroupFlags;
}

Weapon->FirstUpdateTimeInc = 0;
if(Clk->dblTime - HardPnt->ReleaseTime  >= 0.00001)
{
Weapon->FirstUpdateTimeInc = Clk->dblTime - HardPnt->ReleaseTime;
}
if(Weapon->WeaponClass->Procs->Launch != NULL)
{
Rtn = Weapon->WeaponClass->Procs->Launch(Weapon,HardPnt,Clk);
}

/*
** Calc the energy for the wepone recoil
*/
HardPnt->LaunchForceSum += Weapon->WeaponClass->SimParams.ProjectileWeight *
Weapon->WeaponClass->SimParams.InitialSpeed * madOOGRAVITY;
Title: Re: Gun recoil for Schlowy
Post by: USRanger on October 02, 2008, 10:56:34 AM
Yeah, that's what I was thinking too!  Glad to see we are on the same page HT. :aok
Title: Re: Gun recoil for Schlowy
Post by: toonces3 on October 02, 2008, 11:39:42 AM
How can anyone who spells as bad as HiTech type in coad like that and actually get it to work?

Title: Re: Gun recoil for Schlowy
Post by: LYNX on October 02, 2008, 11:45:41 AM
A code fragment that supposedly is not in the game.


if(!(HardPnt->OwnerFlags & waOF_FILM_LAUNCH))
{
Weapon->BulletCasing = HardPnt->BulletCasing;
Weapon->HardPntFlags = HardPnt->GroupFlags;
}

Weapon->FirstUpdateTimeInc = 0;
if(Clk->dblTime - HardPnt->ReleaseTime  >= 0.00001)
{
Weapon->FirstUpdateTimeInc = Clk->dblTime - HardPnt->ReleaseTime;
}
if(Weapon->WeaponClass->Procs->Launch != NULL)
{
Rtn = Weapon->WeaponClass->Procs->Launch(Weapon,HardPnt,Clk);
}

/*
** Calc the energy for the wepone recoil
*/
HardPnt->LaunchForceSum += Weapon->WeaponClass->SimParams.ProjectileWeight *
Weapon->WeaponClass->SimParams.InitialSpeed * madOOGRAVITY;

(http://www.freesmileys.org/smileys/merv/thinking.gif) (http://www.freesmileys.org)
Title: Re: Gun recoil for Schlowy
Post by: Becinhu on October 02, 2008, 11:55:05 AM
ninjas man.....it's ninjas. They can come outta nowhere.
Title: Re: Gun recoil for Schlowy
Post by: Bronk on October 02, 2008, 03:18:04 PM
Warming up for the weekend lock-down/PNG, are we?
Certainly not. I am trying to educate the poor soul on how much detail HTC has incorporated into this game.
Title: Re: Gun recoil for Schlowy
Post by: dedalos on October 02, 2008, 04:36:53 PM
How can anyone who spells as bad as HiTech type in coad like that and actually get it to work?



Did you see how he spelled everything?  That was supposed to be sudo coad written in plain English 
Title: Re: Gun recoil for Schlowy
Post by: Furball on October 02, 2008, 04:38:27 PM
A code fragment that supposedly is not in the game.


if(!(HardPnt->OwnerFlags & waOF_FILM_LAUNCH))
{
Weapon->BulletCasing = HardPnt->BulletCasing;
Weapon->HardPntFlags = HardPnt->GroupFlags;
}

Weapon->FirstUpdateTimeInc = 0;
if(Clk->dblTime - HardPnt->ReleaseTime  >= 0.00001)
{
Weapon->FirstUpdateTimeInc = Clk->dblTime - HardPnt->ReleaseTime;
}
if(Weapon->WeaponClass->Procs->Launch != NULL)
{
Rtn = Weapon->WeaponClass->Procs->Launch(Weapon,HardPnt,Clk);
}

/*
** Calc the energy for the wepone recoil
*/
HardPnt->LaunchForceSum += Weapon->WeaponClass->SimParams.ProjectileWeight *
Weapon->WeaponClass->SimParams.InitialSpeed * madOOGRAVITY;

 :confused:

I bent my wookie.
Title: Re: Gun recoil for Schlowy
Post by: Bronk on October 02, 2008, 04:41:20 PM
:confused:

I bent my wookie.
Was it ever straight?  :noid
Title: Re: Gun recoil for Schlowy
Post by: Schlowy on October 02, 2008, 05:50:50 PM
All yall stepped in it this time!

-------------------------------------------
You could have used brakes to affect that stuff Bronk...  :huh
And btw, educate me? You couldn't tell me ****.
You've been the one getting educated, so sthu! :aok <-thats my middle finger poking up!
-------------------------------------------
Stodd, don't make me post the film of shooting  you down with my 190a5 (with 25fuel and no outer cannons) and 2 other planes too at fiter town... "Schlowy3 landed 3 victories" while you were still hollaring 'you sux!'...
I did NOT give you permission to laugh at me!  :P
--------------------------------------------

Hitech, I couldn't understand a sentence you typed... go calm down, sober up, and come back in a few hours!  :D














The above statement is an example of how some of the "3000posts(or more) Allied Fliers" treat us "50posts(or less) Innocent Luft Folk" - flame it up! At least I didn't do you like Glock89 would have and put 101 of the " :D "
:rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl. Learn how 2 spell.
RoC by the way.
So, Hitech, just kidding, I'll assume your not upset, not drunk, and not retarded, etc, etc, etc...
That being said, bias or sources is my question.

-The current topic:
 "Why I wondered if firing amo slowed planes"
A 190 getting chased, both planes at co-E, it seems 190 acceleration IS MUCH LESS THAN most other planes acceleration EVEN WHEN the trailing plane is SPRAYING AMO!
-The current conclusion:
**AH 190's sux worse than I thought**
(My NEW opinion of AH 190s) = (My  old opinion of AH 190s) - (the force induced by firing amo!)
Countless times, some piece of garbage junk on my 6, firing away, and still gaining, from Co-E.

-The Actual Issue:
Amo slowing planes down DOES seem like an insignificant amount, so maybe its more this:
Some say "They're cutting your corners":
The roll and cut penalty to speed is severe to 190s.
I do the 'reasonable force' method when attempting to out run (rather that try to slow and force overshoot): I roll and cut to be enough out of the direct path of the trailing bogey, which also corrects its course. End result usually is that he is only closer than before. My guess is that 190's get severe penalties for pulling back on the stick at all.

"Roll rate" in one hand and "severe penalty to 'instantaneous turning'" in other hand, results in a doomed 190. Our 190 goes from slight pull back to viscious stall, skipping the part of 'excellent instantaneous.'

As I see it, AH2 = AW5, so we can't totally discard this ole book:
From AW2 manual separate purchase manual, "Air Warrior II Stratagies and Secrets" page 154:

The Fock Wulf 190A8 is the fastest of all planes in the European Theatre of Operations (ETO) (behind the P-51, P47, and P-38 at some altitudes). It does compress a bit at verh high speeds. The Focke Wulf 190A8's instantaneous turn rate is excellent, but its sustained turn rate is of extremely short duration. It has the highest roll response of all. On the other hand it climbs poorly, and doesn't work well at high altitude either. Its acceleration is good, but its E retention is poor. Th eFocke Wulf 190A8's armament is heavy. The cannon is retained through 80 percent of its firing duration, losing 2 at the 50 percent mark which is as leathal as a fresh Spitfire at this point, and repains so up till only 20 percent is left, where only the two machine guns remain. At 100 percent it's 75 percent more lethal than a Spitfire."

There is a 2nd paragraph
It does say about 190A* having 'great armor and great durability,' and a 'vicious stall which tends to invert but easily recovered.' Hence I wondered why my 190s were losing Ailerons everytime!
*Seems our 190s is downgraded!*

Seems the 190's turn rates are not only less, but they take more E also than in the ole days of AW3
I put a big post about how to fly AW3 190s when bogies were chasing:

(I put a follow-up post, wondering about does amo slow the trailing firing planes down... which is how we got to this thread)

Otherwise, Hitech, Sir, besides my bad opinion of the modeling... <Salute> thanks for the awesome game!

190s
Fix 190s pls instantaneous turn rate pls!
Fix 190s 20mm's pls. How bout that 190a8 amo rating from the AW2 book? I tend to have to slow down too much to saddle when in me 190d9.

109s
No comment about the crimes against the 109s!
Ok 1 comment! Ya know, it did have two radiators would be nice if the damage screen had two also!
Inferior Spits, their copying started with the fuel injection, and finally caught up with two radiators in the late models, so maybe they get two also but only in the late model!
Btw, i you're having trouble counting, I highly recommend Sesame Street show!  :D
Title: Re: Gun recoil for Schlowy
Post by: Stang on October 02, 2008, 05:55:50 PM
LOL AW flight models are relevant? 

Maybe to you since the 109F4 there climbed at like 6,000ft/min.

 :lol
Title: Re: Gun recoil for Schlowy
Post by: Bronk on October 02, 2008, 06:05:02 PM
All yall stepped in it this time!

-------------------------------------------
You could have used brakes to affect that stuff Bronk...  :huh

http://www.mediafire.com/?ytynigmthnn

More witchcraft.
 :noid


Edit: how did i get it rolling backwards if the rpm and map did not move?  I didn't know brakes had a reverse function. :rofl :rofl :rofl
Title: Re: Gun recoil for Schlowy
Post by: hubsonfire on October 02, 2008, 06:10:36 PM
Heretics! Burn them all!
Title: Re: Gun recoil for Schlowy
Post by: Schlowy on October 02, 2008, 06:24:10 PM
LOL AW flight models are relevant? 

Maybe to you since the 109F4 there climbed at like 6,000ft/min.

 :lol

Stang, look man, everyone claimed all this and all that back when, reality! Some of the data may have even been copy/pasted... the game 'Engine' is obviosly new but who knows, end result is were still shooting at c47's paratroopers ya know...
Wikipedia the stuff, some AH guys broke off directly from the old AW team yes?
(I did enuf typying today, you source it!)
Repeat your line in some 11+ years when were playing AH5?
(AW2 book is from 1997, I've no idea when AW1 came out)

About the 109F:
Yeah, 109F's back when... if ya could loop it 3 times, ya win the fight! I still bet peeps like AH's 109F's more than AW3's!
Title: Re: Gun recoil for Schlowy
Post by: Bronk on October 02, 2008, 06:27:13 PM
What no comment on my new film? I can't wait for you to splain this one. :rofl
Title: Re: Gun recoil for Schlowy
Post by: Ack-Ack on October 02, 2008, 06:38:53 PM
Stang, look man, everyone claimed all this and all that back when, reality! Some of the data may have even been copy/pasted... the game 'Engine' is obviosly new but who knows, end result is were still shooting at c47's paratroopers ya know...
Wikipedia the stuff, some AH guys broke off directly from the old AW team yes?
(I did enuf typying today, you source it!)
Repeat your line in some 11+ years when were playing AH5?
(AW2 book is from 1997, I've no idea when AW1 came out)

About the 109F:
Yeah, 109F's back when... if ya could loop it 3 times, ya win the fight! I still bet peeps like AH's 109F's more than AW3's!


Stang is right, the modeling in AW has no bearing on the way aircraft are modeled in AH and no, no one that developed AH worked on AW, though they were players at one time.

The fact is, you have failed miserably to show how the bf 109 or the FW 190 is incorrectly modeled in AH and using AW's plane modeling as evidence it moronic at best, especially considering how porked the AW flight model was.  AW modeled the P-38J with dive brakes, yeah really accurate modeling *rolls eyes*.

Face it, your a loon operating on half a cylinder.  I suspect though you won't be here very long, especially after calling HiTech a drunk and a retard. 


ack-ack
Title: Re: Gun recoil for Schlowy
Post by: Bronk on October 02, 2008, 06:43:24 PM
Stang is right, the modeling in AW has no bearing on the way aircraft are modeled in AH and no, no one that developed AH worked on AW, though they were players at one time.

The fact is, you have failed miserably to show how the bf 109 or the FW 190 is incorrectly modeled in AH and using AW's plane modeling as evidence it moronic at best, especially considering how porked the AW flight model was.  AW modeled the P-38J with dive brakes, yeah really accurate modeling *rolls eyes*.

Face it, your a loon operating on half a cylinder.  I suspect though you won't be here very long, especially after calling HiTech a drunk and a retard. 


ack-ack
He can't disprove AH recoil modeling. You expect him to prove 109/190 FM flaws?
Title: Re: Gun recoil for Schlowy
Post by: Ack-Ack on October 02, 2008, 06:49:20 PM
You expect him to prove 109/190 FM flaws.

Nope, don't expect he will or can. I just like reading his delusional tirades about how England has engaged in covert activities to paint the Luftwaffe planes in a negative light to ensure England's national security and standing in the world.

I guess since the Krusty B.S. Meter is now an official recognized measuring standard in Bull Scatology ratings, I give Schowy's posts a Krusty B.S. rating of 99.99.


ack-ack
Title: Re: Gun recoil for Schlowy
Post by: Murdr on October 02, 2008, 07:07:19 PM
As I replied in the other thread, recoil force is modeled in AH.  If I had been asked to support that statment, I could have easily produced about 3 or 4 threads where HiTech had already indicated this, or told you how to observe its effects on speed in flight.

I'll offer a little advise (though I'm not sure why since the last time I tried, the advise was ignored and you were subsequently banned from the board for not taking the advise).  Do real tests, produce real documentation if you feel is something modeled in AH needs modified.  You claimed to do speed/recoil effects testing in the other thread, and we come to find out your tests were anticdotal from arena play.  The reasonable assumption is that all the other assertions are also garbage or ill informed.

If I wanted to talk about the FW190A8, I could cite it's clean power on stall speed is 113 mph @ 25% fuel @ sea level.  It's sustained turn radius and rate are 931 feet and 16.1dps.  Its peak instantanious turn rate is 26.9dps at 277mph.  The Dora is actually better with an I-RoT at 27.5dps at 271mph.  But the best 190 in turn performance is the A5 with an I-RoT of  30.7 at 242 as modeled in AH.  That would be an example of real test data as opposed to talking out ones backside.

Post counts and planes flown for score do not equal credibility.  Providing reliable solid information, and acting civil equals credibility.  Some people with much higher post counts than mine can't seem to behave in an acceptable manner on these boards without being banned on a periodic basis. 
Title: Re: Gun recoil for Schlowy
Post by: Schlowy on October 02, 2008, 07:19:30 PM
Bronk, what do you want me to do? Guess what you posted?
My guess is you put viruses to cause me plane to blow up at random intervals and the other dl makes me bail out?

Hightech posted that firing amo slowed us... I believe it now, even though my test didnt' show it, my test was flawed, maybe it would show if I totally zoomed in on the speed gauge. Satisfied?
-------------------------------------------------------------

Stang is right, the modeling in AW has no bearing on the way aircraft are modeled in AH and no, no one that developed AH worked on AW, though they were players at one time.

The fact is, you have failed miserably to show how the bf 109 or the FW 190 is incorrectly modeled in AH and using AW's plane modeling as evidence it moronic at best, especially considering how porked the AW flight model was.  AW modeled the P-38J with dive brakes, yeah really accurate modeling *rolls eyes*.

Face it, your a loon operating on half a cylinder.  I suspect though you won't be here very long, especially after calling HiTech a drunk and a retard. 


ack-ack
AckAck, let me hear you say it then.... come on, you can do it...
Say "Air Warrior III modeling was completely fantasy"
You practically did anyways...
Assuming you did, then the same thing could be said about here! (in 12 years!)
I think that you are confusing 'game modeling' and 'game engine'... or are you saying both were fantasy?
You sound like a kid anyways, 'my game is realistic, your game isn't'...

----------------------------------------------

Hitech, do you think I called you a drunk or a retard? I've said some things in the past, old acct even more, 'AddinkshighII' for example... so sorry, thought I was getting a 2nd chance here! Probation expired! :)
Posters like AckAck are a reason why your message bords are disfunctional and seemingly not a place for serious discussion. Posters just like him are what led to me disrespecting this place and getting banned from the boards last time anyways.  He has 9000+ posts like the falitical post above... shame on you Hitech!

He calls me a loon... look at his Icon 
(May I be permitted to 'pull a glock89?'...)
:rofl :rofl :rofl :rofl :rofl  :rofl :rofl :rofl

Yes, I'm having waaay to much fun!  :D
Title: Re: Gun recoil for Schlowy
Post by: Karnak on October 02, 2008, 07:30:58 PM
Schlowy,

It is quite easy to see recoil in the flight model without playing with the brakes on the ground.

Take an aircraft up, preferably one with heavy guns such as the Me262, Bf110G-2, Fw190A-8, Mosquito Mk VI, Typhoon Mk Ib, Tempest Mk V or Il-2.  I recommend the Me262 as the low thrust of early jets combined with its very heavy firepower make it a great testbed.

Climb up to about 10,000ft in your chosen aircraft.

Dive to 2,000ft and then level off at full throttle.

Enable auto-level and bring up the E6B panel.

Once the aircraft has decelerated to its max sustained speed where thrust equals drag, fire all the guns while watching the E6B readout.

Results:
The recoil from the guns (essentially thrust going the opposite direction of the thrust from the engines) immediately reduces the speed of the aircraft.   With enough ammo you could find the point where the excess thrust from the engine(s) can match both the drag of the air and the reverse thrust of the guns.  Below that speed the aircraft would continue to accelerate even when firing, though acceleration would be slower.

Personally, I have been knocked into a stall while firing in a slow climb in AH.  That was in a Spitfire Mk XIV, not a German aircraft, FYI.
Title: Re: Gun recoil for Schlowy
Post by: hitech on October 02, 2008, 07:37:05 PM
Schlowy: I could explain your questions but with out some basic understanding of physics it will be difficult for you to understand, but if you wish to understand please search this board for past explanations of how acceleration and climb rate are really just different units of measurement. Or how instantaneous turn is just a different unit for stall speed.

Or do you think the 190 should out climb most things?

I also see in your writing the "Great Luftwaffe Conspiracy is alive and well"

As far as your post previously , I never heard of you until today in this thread. There are many people on this bbs who can explain all the fact to you, but just as with your not wanting to believe the gun recoil was modeled (and it always has been and is accurate) you are already predisposed to "Knowing you are correct"  and hence do not wish to have your question answered, you only wish to grasp at straws to prove your LW planes should be better.

HiTech



Title: Re: Gun recoil for Schlowy
Post by: Shane on October 02, 2008, 07:51:54 PM
Schlowy: you only wish to grasp at straws to prove you LW planes should be better.

HiTech



oooooo snap!     :rofl
Title: Re: Gun recoil for Schlowy
Post by: LYNX on October 02, 2008, 07:55:03 PM
Thirded
 (http://www.freesmileys.org/smileys/merv/basketball.gif) (http://www.freesmileys.org)
Title: Re: Gun recoil for Schlowy
Post by: Bronk on October 02, 2008, 07:55:24 PM
Schlowy: I could explain your questions but with out some basic understanding of physics it will be difficult for you to understand, but if you wish to understand please search this board for past explanations of how acceleration and climb rate are really just different units of measurement. Or how instantaneous turn is just a different unit for stall speed.

Or do you think the 190 should out climb most things?

I also see in your writing the "Great Luftwaffe Conspiracy is alive and well"

As far as your post previously , I never heard of you until today in this thread. There are many people on this bbs who can explain all the fact to you, but just as with your not wanting to believe the gun recoil was modeled (and it always has been and is accurate) you are already predisposed to "Knowing you are correct"  and hence do not wish to have your question answered, you only wish to grasp at straws to prove your LW planes should be better.

HiTech





Visualization
(http://i70.photobucket.com/albums/i98/jassoonn/pwned.jpg)

Title: Re: Gun recoil for Schlowy
Post by: Murdr on October 02, 2008, 08:10:31 PM
AckAck, let me hear you say it then.... come on, you can do it...
Say "Air Warrior III modeling was completely fantasy"
You practically did anyways...
Assuming you did, then the same thing could be said about here! (in 12 years!)
I think that you are confusing 'game modeling' and 'game engine'... or are you saying both were fantasy?
You sound like a kid anyways, 'my game is realistic, your game isn't'...
AKAK played AW years longer than you did.  I played AW years longer than you did.  So did Shane for that matter.  The physics model in AH has like 5 times the points of force that AW did.  The physics fiedelity is much better.  Computing power to run a flight model is exponentially more powerful than it was 21 years ago when AW was launched.  Not until 2001 did AW begin release (for testing) updates to the flight model physics that had already been implemented in WB for years.  It's not unreasonable to conclude a third generation game (AH) would be much improved over a first generation game (AW).
Title: Re: Gun recoil for Schlowy
Post by: Ack-Ack on October 02, 2008, 08:38:27 PM

-------------------------------------------------------------
AckAck, let me hear you say it then.... come on, you can do it...
Say "Air Warrior III modeling was completely fantasy"
You practically did anyways...
Assuming you did, then the same thing could be said about here! (in 12 years!)
I think that you are confusing 'game modeling' and 'game engine'... or are you saying both were fantasy?
You sound like a kid anyways, 'my game is realistic, your game isn't'...

Yes, AW DOS, AW4W, AW2, AW3, AWMV modeling, while not quite arcade like, was pretty close to it.  Again, my example of the P-38J being modeled with speed breaks instead of a dive flap is a pretty good indicator the game didn't model planes very realistically.  AH's flight model is leaps and bounds far more realistic than AW ever had.

No, I'm not confusing 'game modeling, game engine or flight model as I'm specifically talking about the flight models.  However, it does appear that you're confused as to what flight modeling is (hint: I'm not talking about a Revelle kit).

As Murdr mentioned, I played AW far longer than you did and have been playing online flight sims also a lot longer than you and it isn't a case of 'my game is more realistic than yours', just a case of me having more experience than you do. 

----------------------------------------------

Quote
Hitech, do you think I called you a drunk or a retard? I've said some things in the past, old acct even more, 'AddinkshighII' for example... so sorry, thought I was getting a 2nd chance here! Probation expired! :)

Hitech, I couldn't understand a sentence you typed... go calm down, sober up, and come back in a few hours!  :D

So, Hitech, just kidding, I'll assume your not upset, not drunk, and not retarded, etc, etc, etc...

I hope you enjoy your soon to be PNG status.

Quote
Posters like AckAck are a reason why your message bords are disfunctional and seemingly not a place for serious discussion. Posters just like him are what led to me disrespecting this place and getting banned from the boards last time anyways.  He has 9000+ posts like the falitical post above... shame on you Hitech!

There is only one person that has been unable to hold a serious discussion in this thread and it's been you.  I don't know if it's due to some mental defect or just a case of you forgetting to take your daily Lithium dosage.  Anyone that claims the U.K. purposely had a restored Bf 109 crash to preserve the 'legend' of the Spitfire and for national pride and security is utterly incapable of having a serious discussion. 

Quote
He calls me a loon... look at his Icon
I really don't see how my forum icon has any bearing in this discussion but then I really don't understand the thought process of someone that is obviously 3 bricks short of a full load.

There is nothing more I can really say after the total and complete smack down HiTech brought down on you.


ack-ack

 

Title: Re: Gun recoil for Schlowy
Post by: Schlowy on October 02, 2008, 08:44:35 PM
Murdr, I'll say to this, 'power corrupts and absolute power corrupts absolutely' and you have p38 for an icon! :D
If it wasn't for Ack's falitcial crap, and name calling,  and glock89's excessive smileys... I'd almost think there was a chance... maybe there is, best discussion I've seen yet was the amo one 151 vs mk2, you posted big in there.
Just the same, me's guess is probly no chance! :salute
Weak amo or not, given the chance, I'll blast yer Ally arse's p38 outa the sky!  :furious

 :D
Added: you just said 'first generation' (AW) it was AW2's book and AW3's game, proven bias!


Shane, shaddup before I post me film of flashing your plane from nose to tailk, with your cockpit side up, in the AvA arena!   :rofl
Luff was better! Benz and Bmw, Porsche, still are, since when were they not? Prewar and since!

Hitech
I do have science background, degrees even!
I'll demonstrate, 2x2 = 4? hmm, or is it 2+2 = 4?  kidding! :D
Units, conversions, equations, yep yep...
Really I do... I'm not God, but I am 'edukated.' I'm at the stage where I need sources!
************************************************
Quote
That being said, bias or sources is my question.
************************************************
Not all sources agree!
"Intellectual property" is the answer I was given! NO SOURCES! Which are you using? I'm sure you've got flight handbooks and stuff the fliers here would love to see... but you are worried about the competition? I think its wrong outlook! Its your company though, so you do stuff your way!
I can see why 'game' too, 30mins of fun after work vs what Boyington said "hours and hours of boredom sprinkled with a few moments of sheer terror" wouldn't be a very good game.

PLEASE make the offline game more 'user-friendly'...
How bad can 'user friendly' hurt?  :frown: Instead we get suspicion leading to anger to hate, that stuff yoda said!

We don't have time to climb to 30k! Slew button!
I wish I could slew, push a key and me alt increases till I push it again. MS flightsim does it.
Get to 30k, test 190 speed vs a books stuff, (yep theres fuel weight issues too vs the books... sigh)
Stuka bombing practice from instant 14k would be nice too, instead of only missing all the time! 1001 hours per climb to 14k per bombing run? This sounds like Boyingtons stuff, hours of boredom.

Weight scale in the hangar would make things alot less 'gamey!' from going to runway, exit to flight hangar, back and forth. I've finally heard of the E6B.

User friendly and AckAck's icon with a cork in it and maybe, just maybe... many more customers!
Thankyou for your time sir!
Title: Re: Gun recoil for Schlowy
Post by: Bronk on October 02, 2008, 08:51:30 PM


PLEASE make the offline game more 'user-friendly'...
How bad can 'user friendly' hurt?  :frown: Instead we get suspicion leading to anger to hate, that stuff yoda said!

We don't have time to climb to 30k! Slew button!
I wish I could slew, push a key and me alt increases till I push it again. MS flightsim does it.
Get to 30k, test 190 speed vs a books stuff, (yep theres fuel weight issues too vs the books... sigh)
Stuka bombing practice from instant 14k would be nice too, instead of only missing all the time! 1001 hours per climb to 14k per bombing run? This sounds like Boyingtons stuff, hours of boredom.

Yup extremely hard to load the TA map and go to the dive bombing range or the high alt bases for high alt testing..  Damn you HT for not holding schlowy's hand.
Title: Re: Gun recoil for Schlowy
Post by: Ack-Ack on October 02, 2008, 08:53:24 PM

Weak amo or not, given the chance, I'll blast yer Ally arse's p38 outa the sky!  :furious



LOL!  Sure you can.


Added: you just said 'first generation' (AW) it was AW2's book and AW3's game, proven bias!

How does that show any bias?  Using AW and Sybil's book (which by the way is a basic re-write of How to Fly and Fight in Air Warrior, written by Brooke with contributions from some of the best sticks in Air Warrior) to show any flaws on AH's flight model is flawed in itself.  As Murdr pointed out, Air Warrior was basically a first generation online flight sim (this includes AW2 and AW3, the flight models were the same as AW, the only improvement was in the graphics) and the flight model had some real glaring issues, some of which have already been mentioned.

If you have any official data to prove your point that there is something wrong with the flight models of any game, HiTech is willing to make any changes if it is shown the current flight model is incorrect. 

So, where is the proof? 


ack-ack
Title: Re: Gun recoil for Schlowy
Post by: LYNX on October 02, 2008, 09:31:41 PM
(http://i219.photobucket.com/albums/cc288/lynx-AH/gollum_2.jpg)

"we get suspicion"
Title: Re: Gun recoil for Schlowy
Post by: glock89 on October 02, 2008, 09:57:52 PM
Murdr, I'll say to this, 'power corrupts and absolute power corrupts absolutely' and you have p38 for an icon! :D
If it wasn't for Ack's falitcial crap, and name calling,  and glock89's excessive smileys... I'd almost think there was a chance... maybe there is, best discussion I've seen yet was the amo one 151 vs mk2, you posted big in there.
Just the same, me's guess is probly no chance! :salute
Weak amo or not, given the chance, I'll blast yer Ally arse's p38 outa the sky!  :furious

 :D
Added: you just said 'first generation' (AW) it was AW2's book and AW3's game, proven bias!


Shane, shaddup before I post me film of flashing your plane from nose to tailk, with your cockpit side up, in the AvA arena!   :rofl
Luff was better! Benz and Bmw, Porsche, still are, since when were they not? Prewar and since!

Hitech
I do have science background, degrees even!
I'll demonstrate, 2x2 = 4? hmm, or is it 2+2 = 4?  kidding! :D
Units, conversions, equations, yep yep...
Really I do... I'm not God, but I am 'edukated.' I'm at the stage where I need sources!
************************************************************************************************
Not all sources agree!
"Intellectual property" is the answer I was given! NO SOURCES! Which are you using? I'm sure you've got flight handbooks and stuff the fliers here would love to see... but you are worried about the competition? I think its wrong outlook! Its your company though, so you do stuff your way!
I can see why 'game' too, 30mins of fun after work vs what Boyington said "hours and hours of boredom sprinkled with a few moments of sheer terror" wouldn't be a very good game.

PLEASE make the offline game more 'user-friendly'...
How bad can 'user friendly' hurt?  :frown: Instead we get suspicion leading to anger to hate, that stuff yoda said!

We don't have time to climb to 30k! Slew button!
I wish I could slew, push a key and me alt increases till I push it again. MS flightsim does it.
Get to 30k, test 190 speed vs a books stuff, (yep theres fuel weight issues too vs the books... sigh)
Stuka bombing practice from instant 14k would be nice too, instead of only missing all the time! 1001 hours per climb to 14k per bombing run? This sounds like Boyingtons stuff, hours of boredom.

Weight scale in the hangar would make things alot less 'gamey!' from going to runway, exit to flight hangar, back and forth. I've finally heard of the E6B.

User friendly and AckAck's icon with a cork in it and maybe, just maybe... many more customers!
Thankyou for your time sir!
I love how you blame this on me. :lol
Title: Re: Gun recoil for Schlowy
Post by: Murdr on October 02, 2008, 10:33:56 PM
Added: you just said 'first generation' (AW) it was AW2's book and AW3's game, proven bias!
I played AW4W, AW2, AW3D, and AWMV.  The graphics engine had been updated and plane models had been added over those years, but the basic flight model had not been updated until the "torch" release of AWMV where the "ultra realism" flight model was introduced.  Even at that point it was only run in one test arena, and had some glaring flaws when it came to the drag model.  However the ultra realism was intended to be the future of the AW flight model as a work in progress.

AW was the very first graphicly based MMOL game.  It was first generation.  In 2001 when EA discontinued it, it was under way for a code re-write from scratch.  The core game engine had be patched and patched and re-patched over many years and versions, and could not progress further without doing this.  It was in fact still first generation.  While at the same time the AW player who I understand was intrumental in AW having a film system, who had gone off and developed Warbirds with lessons learned from the AW experienced, had already developed AH with lessons learned from WB and AH.

AW launched in 87.  WB in what, 97ish?  AH in 99?  The fact is that AW was a first generation game, and did not progress with the flight modeling of its contemporaries, so it is a factual assessment to refer to it as a first generation game in this genre.

By the way, AKAK was a tech in AW, and I was a CM and trainer in AW, so it would be in error to assume either of us somehow had less of a commitment and enjoyment of that game than you did.

PLEASE make the offline game more 'user-friendly'...
How bad can 'user friendly' hurt?  :frown: Instead we get suspicion leading to anger to hate, that stuff yoda said!

We don't have time to climb to 30k! Slew button!
I wish I could slew, push a key and me alt increases till I push it again. MS flightsim does it.
Get to 30k, test 190 speed vs a books stuff, (yep theres fuel weight issues too vs the books... sigh)
Stuka bombing practice from instant 14k would be nice too, instead of only missing all the time! 1001 hours per climb to 14k per bombing run? This sounds like Boyingtons stuff, hours of boredom.
If you would 'load terrain' AHTA08 offline, there are 30k, 20k, 15k, and 10k airfields.  They were placed on that terrain specifically for altitude flight testing and bombing practice  ;)
Title: Re: Gun recoil for Schlowy
Post by: Ack-Ack on October 02, 2008, 10:42:13 PM


By the way, AKAK was a tech in AW,

Yep and an AWAR (AW's equivalent of a game master).


ack-ack
Title: Re: Gun recoil for Schlowy
Post by: Murdr on October 02, 2008, 11:02:37 PM
... maybe there is, best discussion I've seen yet was the amo one 151 vs mk2, you posted big in there.
In that discussion, from Stoney's research of Tony Williams resources, and others on the belt mix of rounds, I got the impression that the explosive power of the 151 seemed in line with real life data if HTC's intent was to average the power of a belt of mixed round types.  On the kinetic, it appeared to have the more favorable muzzle velocity figure of 800m/s, and was very close in energy loss at the 600m range data that Tony provided.  All in all the AH model seemed to me to treat that gun fairly.

To me your whole "bias" line is nonsensical.  That may be because I have gone so far as finding a minor, yet favorable, model error in my own ride, and questioned HTC on it so it could be corrected (and it was corrected by the way).
Title: Re: Gun recoil for Schlowy
Post by: Murdr on October 02, 2008, 11:04:53 PM
Yep and an AWAR (AW's equivalent of a game master).

Yea, I had almost typed that, but I doubted he would know the significance of the AWAR title :)
Title: Re: Gun recoil for Schlowy
Post by: Schlowy on October 03, 2008, 01:24:22 AM
Btw, this 'source' was last updated in may of 2005, is it as stone-age as aw3? Complete fantasy right?
http://www.gonzoville.com/ahcharts/index.php
So I think it says at bottom of page, may05.

And fewls, I've stated before, I flew some p51 game for radioshack color computer! 1985 Two players with a '4-square' sectors, base in each, shoot all the landing lights and the base is yours... first version of aw/ah!
Blue sky, black ground, except for two rows of landing lights at the center of each of the four sectors. Two players could play, or just shoot the drone if one player!
And SR-71 for the coco also, I hold the first speed record, of about 3k mph at 2ft off the ground, dove from about 50k alt! Flew from turkey across russia to japan... kinda like weaving thru radar zones here! This stuff had to have been in 1985? Dive to correct alt, turn on camera... lalala. Oh and the missiles, eek!

The above was pre-internet, so sukarse fewls! First implies best, yay!  :aok
Title: Re: Gun recoil for Schlowy
Post by: Murdr on October 03, 2008, 01:35:23 AM
Btw, this 'source' was last updated in may of 2005, is it as stone-age as aw3? Complete fantasy right?

http://www.gonzoville.com/ahcharts/index.php

So I think it says at bottom of page...
I'm not sure what you're getting at?

Actually I think that is the date for that php engine.

I have the raw data for most of the info displayed there (quite a bit of it was collected by trainers by the way).  What would you like to know?


After seeing the edit, I'll retract my offer of information.  You obviously don't know the definition of "massivly-multiplayer online game" (MMOLG) if you think any sim earlier than AW was one.
Title: Re: Gun recoil for Schlowy
Post by: Schlowy on October 03, 2008, 01:40:27 AM
AckAck says aw3 was complete fantasy, well, he wouldn't actually say it...
So if this site is from 2005, its... 3years (*edit 3 and a half! lol) old since an update? is it fantasy too?

What I want to know? wth is a PNG anyways? Sorry arses been saying that forever, back seat moderating they do!
Title: Re: Gun recoil for Schlowy
Post by: Karnak on October 03, 2008, 01:50:59 AM
Btw, this 'source' was last updated in may of 2005, is it as stone-age as aw3? Complete fantasy right?
http://www.gonzoville.com/ahcharts/index.php
So I think it says at bottom of page, may05.
You are being either silly or stupid.  Stop it.

That is basic performance data from AH.  While there may be some slight differences, the biggest issue is going to be omitted aircraft such as the P-39s.  That is not really flight model data though as flight model data is much more intricate and no simple graph system is going to show fine details.
Title: Re: Gun recoil for Schlowy
Post by: BoSoxFan on October 03, 2008, 02:01:55 AM
PNG means you're going to get kicked/banned from these boards. If you keep up the cussing and bashing I guarantee you will be gone soon.
Title: Re: Gun recoil for Schlowy
Post by: BillyD on October 03, 2008, 02:05:48 AM
persona non grata,  literally means an unwanted person.

Title: Re: Gun recoil for Schlowy
Post by: Murdr on October 03, 2008, 02:06:05 AM
You are being either silly or stupid.  Stop it.

Actually I'll miss this source of laughter.  I just pointed out that the date was for the site engine, and he follows up with a reply that the site content is 3-1/2 years old.  By that standard, when you scroll down to the bottom of this page, you'll find I posted this 1 to 2 years ago  :rofl :rofl :rofl :rofl

Last ban was for throwing 12 year old style personal attacks at Skuzzy.
Title: Re: Gun recoil for Schlowy
Post by: Furball on October 03, 2008, 02:33:43 AM
Last ban was for throwing 12 year old style personal attacks at Skuzzy.

(http://www.ondmis.dk/billeder/forumpics/revenge.jpg)
Title: Re: Gun recoil for Schlowy
Post by: SD67 on October 03, 2008, 02:52:41 AM
Slowey here has already decided he is right and everyone else is wrong. He is obviously of an intellect than none of us can even imagine.
It's patently obvious that he has logged thousands of hours in all world war two aircraft.
Single celled organisms are in awe of him.
Title: Re: Gun recoil for Schlowy
Post by: Schlowy on October 03, 2008, 04:09:13 AM
USER FRIENDLY!
1) Can we get a stick to stuff up AcksAcks; opps, I mean to hold up the back of the plane so we can shoot our guns and cannons to CALIBRATE our gun sites? hmm? The hangar has the targets. In the air it sux because speed changes AoA and we run out of amo!

2) Can we get destructable buildings??? So next time we test the guns (other thread in aircraft and vehicles), so Stoney doesn't have to go load some strange map and assign values and such...

Me wants to calibrate, me wants to test!
Title: Re: Gun recoil for Schlowy
Post by: Schlowy on October 03, 2008, 04:31:46 AM
I also see in your writing the "Great Luftwaffe Conspiracy is alive and well"

1) Yes I think the Black6 109 was purposely destroyed by englands 00# guys, that pilot crashed on purpose!
2) Princess D... the English people believe she was murdered by the same 00# guys.
3) Iraq wanting nuke materials pre-2003 war thing... England's intel 'source' guy committed suicide? 00#!
5) England killed Poland's General back when too during the war... I gota find a wiki on this!
7) 109's compress... said Erik Brown, 00#!
9) Endless durty tricks!
10) Ack Ack is trying to get me banned, or keeps telling me I'm going to be! me thinks he's a 00#

see, 10 reasons!  :rolleyes:

12) I wasn't banned for attacking Skuzzy, I was banned for saying that a 'poster' was Skuzzy's woman because Skuzzy kept saving the indivisual, and saving Murdr too, and Karnak, almost all the same guys we have here today!
Skuzzy kept erasing my posts when I'd explained stuff to these fewls, checkmated yee arses! I did no less than what others were doing to me! Only difference was you guys were tag teaming me! Bad bad! :aok
LIES! Murdr = 00#

Murdr! FO
*Editting now, I REMEMBER NOW, YOU GUYS WERE TYPING QUOTES, REPEATEDLY, THAT I DIDN"T ACTUALLY SAY, FALSE QUOTES, SO I MADE A FALSE QUOTE OF SKUZZY SAYING SOME STUFF THAT HE DIDN"T SAY!!!  :furious
FO MURDR, thought you were making some sence for a min there... FO, BAN ME THE F NOW! F THIS PLACE. And still ROC don't mean crap here, you guys each tag team violating the rules, FOS BOA :aokRDS!!!
RENOLDS, GLASSES, SCHLOWY, and me to the hall of fame!

http://www.grossdachshund.com/free/kidnap.html
 :D
Title: Re: Gun recoil for Schlowy
Post by: SD67 on October 03, 2008, 05:08:11 AM
I really don't know why I'm bothering to tell you this, since evidentially you no longer play and it looks like you're just about done here but....
There is a dot command you can enter in the TA ot Offline. It is .target XXX The XXX is the distance to the target. You can up in your aircraft of choice and set the target. You can then fly level (the X button sets the autopilot so you can do this :O ) and check your convergence patterns in a flight situation.
AFAIK all destructible buildings in offline mode are destructible.
Title: Re: Gun recoil for Schlowy
Post by: LYNX on October 03, 2008, 05:15:13 AM
(http://i219.photobucket.com/albums/cc288/lynx-AH/gollum_2.jpg)

"the English people believe she was murdered"
Title: Re: Gun recoil for Schlowy
Post by: thrila on October 03, 2008, 05:41:51 AM
#4
Title: Re: Gun recoil for Schlowy
Post by: SD67 on October 03, 2008, 05:45:13 AM
(http://i12.photobucket.com/albums/a217/sarahjeanb/Peters/moonbat.jpg)
Title: Re: Gun recoil for Schlowy
Post by: RTHolmes on October 03, 2008, 08:16:12 AM
I do have science background, degrees even!

if thats true, i'd like to know from which universities. Their accreditation needs reviewing.


and did I really just see AH source coad? :eek:
Title: Re: Gun recoil for Schlowy
Post by: Shane on October 03, 2008, 08:25:12 AM
See #4
Title: Re: Gun recoil for Schlowy
Post by: bongaroo on October 03, 2008, 10:19:55 AM
This thread gave me a headache.
Title: Re: Gun recoil for Schlowy
Post by: Bronk on October 03, 2008, 11:29:18 AM
FO, BAN ME THE F NOW! F THIS PLACE.
 :D
For the love of cod give him what he wants. Hell, i'll take kurfurst back at least he just twists facts to back up what he claims. This numpty is a raving lunatic.
Title: Re: Gun recoil for Schlowy
Post by: Ack-Ack on October 03, 2008, 12:26:25 PM
AckAck says aw3 was complete fantasy, well, he wouldn't actually say it...


What wouldn't I say?  I thought I was pretty clear the first time when I said AW's flight model (this includes AW DOS, AW4W, AW2, AW3) wasn't very accurate and you using AW as a comparison to AH as to what a 'correct' flight model is supposed to be.

And no, please remove your tin foil hat, I am not trying to get you banned.  You're doing a bang up job of that yourself and frankly, it is quite entertaining to watch. 


ack-ack
Title: Re: Gun recoil for Schlowy
Post by: Murdr on October 03, 2008, 12:30:40 PM
The above was pre-internet, so sukarse fewls! First implies best, yay!  :aok
This point of discussion was only taking place between you AKAK and myself.  So I can only read it as telling AKAK and I to "sukarse fewls".  


12) I wasn't banned for attacking Skuzzy, I was banned for saying that a 'poster' was Skuzzy's woman because Skuzzy kept saving the indivisual, and saving Murdr too, and Karnak, almost all the same guys we have here today!
Skuzzy kept erasing my posts when I'd explained stuff to these fewls, checkmated yee arses! I did no less than what others were doing to me! Only difference was you guys were tag teaming me! Bad bad! :aok
LIES! Murdr = 00#

Murdr! FO
*Editting now, I REMEMBER NOW, YOU GUYS WERE TYPING QUOTES, REPEATEDLY, THAT I DIDN"T ACTUALLY SAY, FALSE QUOTES, SO I MADE A FALSE QUOTE OF SKUZZY SAYING SOME STUFF THAT HE DIDN"T SAY!!!  :furious
FO MURDR, thought you were making some sence for a min there... FO, BAN ME THE F NOW! F THIS PLACE. And still ROC don't mean crap here, you guys each tag team violating the rules, FOS BOA :aokRDS!!!
RENOLDS, GLASSES, SCHLOWY, and me to the hall of fame!
So if I'm reading this correctly, in response to offering information you've reqested, and simply pointing out flaws in some of your statements, I am being told to F OFF.

For reference this is the old thread in which neither Karnak or I had no part in false quoting anyone http://bbs.hitechcreations.com/smf/index.php/topic,219679.0.html
Title: Re: Gun recoil for Schlowy
Post by: Furball on October 03, 2008, 12:55:16 PM
Where's Darwin when you need him?
Title: Re: Gun recoil for Schlowy
Post by: glock89 on October 03, 2008, 01:54:59 PM
In before the lock. :D