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General Forums => Aces High General Discussion => Topic started by: BaldEagl on January 14, 2009, 02:25:46 PM

Title: Arena split
Post by: BaldEagl on January 14, 2009, 02:25:46 PM
This came out of the "Why are they leaving" thread.

Why not have early to mid and mid to late war versions of European Eastern Front, European Western Front and Pacific Theaters each with their respective plane sets and get rid of the free-for-all main arenas?

Eastern front would include primarily Russian and German equipment, Western front would include American, British, German and Italian equipment and the Pacific would include primarily American and Japanese equipment.

That would be a total of six arenas each with it's own plane/GV set. Then add a WWI arena as a bonus  :pray  Oh, and keep the TA, DA, AvA, etc and of course retain the 3 country set-up.

This would have several advantages for the game:

Smaller, tighter communities.
Easier for n00bs to learn the planes they have to fight against as there would be fewer in each arena.
Arena specific squads, hopefully breaking up the mega squads into more manageable units.
More opportunities for more players to achieve rank/score recognition.
While you'd still have P-51's against P-51's it would move the game closer to historical match-ups.
More arenas/choices for the players to break up potential boredom.
Less likelyhood to be chess piece loyal outside of your "home" arena should you decide to adopt one.

I'm sure someone will say I want to fight Zekes in 190's.  Well, you could still do that in the TA or the DA.

I'm not sure I really see a downside to this.  Plus it should be a marketing ploy for HT...  MMOG in seven period and front specific arenas...

Your thoughts?
Title: Re: Arena split
Post by: Shane on January 14, 2009, 02:35:36 PM
no.
Title: Re: Arena split
Post by: CHAPPY on January 14, 2009, 02:36:43 PM
 :O
Title: Re: Arena split
Post by: ScatterFire on January 14, 2009, 02:37:22 PM
The most frequent comments I hear about why XX person doesn't like EW or MW is because they can't fly the planes they want to fly.

Doubt your proposal will help with that or keeping squads together...
Title: Re: Arena split
Post by: hammer on January 14, 2009, 02:38:39 PM
I think theater specific arenas deserve a shot. The time-based arenas are virtually empty. If theater specific fails, at least we would know.

Regards,

Hammer
Title: Re: Arena split
Post by: Shuffler on January 14, 2009, 02:40:04 PM
Would be eve better just going to 2 teams. Allies vs Axis in all of them..

The current AVA has too many issues as is.

The PTO and ETO is good though.
Title: Re: Arena split
Post by: hammer on January 14, 2009, 02:40:28 PM
The most frequent comments I hear about why XX person doesn't like EW or MW is because they can't fly the planes they want to fly.

There would always be an arena where your favorite ride was available. I suspect the Eastern Front would be mainly La vs La, but still worth a try to see what would happen IMO.

Doubt your proposal will help with that or keeping squads together...

That might be true of some squads. But new ones would form to take their places. Some would only fly ETO. Some would only fly PTO. Some would rotate through so as to fly all the planes.


Regards,

Hammer
Title: Re: Arena split
Post by: Shuffler on January 14, 2009, 02:41:20 PM
The most frequent comments I hear about why XX person doesn't like EW or MW is because they can't fly the planes they want to fly.

Doubt your proposal will help with that or keeping squads together...

The whole idea I believe is to move away from the perk planes I believe.
Title: Re: Arena split
Post by: toonces3 on January 14, 2009, 02:44:42 PM
I think this is a great idea, but the fact that furball lake attracts more players than the AvA makes me believe that this isn't what the masses want.
Title: Re: Arena split
Post by: hammer on January 14, 2009, 02:45:05 PM
Would be eve better just going to 2 teams. Allies vs Axis in all of them..

The current AVA has too many issues as is.

The PTO and ETO is good though.

This, IMHO, would not work. Side imbalance would be rampant. Of course, it already is, so who knows!

Regards,

Hammer
Title: Re: Arena split
Post by: Shuffler on January 14, 2009, 02:45:56 PM
This, IMHO, would not work. Side imbalance would be rampant. Of course, it already is, so who knows!

Regards,

Hammer

Yup I know... but someone was going to say it. Might as well be me :) .
Title: Re: Arena split
Post by: Saxman on January 14, 2009, 02:47:26 PM
I like this idea. I can also see it being a way to justify certain plane additions that people are resistant to now (IE, adding a B-17F).

And you can also do this without it being a strict AvA setup. The idea seems more along the lines of the old Air Warrior arena splits: All planes in a given theater available on all sides.
Title: Re: Arena split
Post by: Murdr on January 14, 2009, 02:47:31 PM
Taking the liberty of quoting myself.

Im begining to wonder if leaving the orange and blue effectively as the old MA might need to go by the wayside.  As long as there are multiple open plane sets, I dont think people will settle on a favorite, instead they will jump in the one with either the most people, or the most squadies.  If LW options were instead (pto/eto, or pto/westrnfront/eastern front) there would at least be a reason to think before trying to cram into the fullest arena.  Would be nice if the arenas would become 'neighborhoods' with regulars in it rather than 2 MA's where the only preference is who and how many are in which one tonight.

Just thinking out loud and remembering the flavor of the old  AW ETO1, ETO2, and BIGPAC arenas...Dont mind me.

By the way.  I knew when I said that it would be unpopular, but I also did not see the neighborhood idea working under the current conditions at that time either.
Title: Re: Arena split
Post by: hammer on January 14, 2009, 02:50:32 PM
Taking the liberty of quoting myself.


Ha, that idea is over 2 years old. BE's is new and fresh. I bet you recycle minutes, too!   :D
Title: Re: Arena split
Post by: Murdr on January 14, 2009, 02:52:22 PM
Ha, that idea is over 2 years old. BE's is new and fresh. I bet you recycle minutes, too!   :D

LOL, and not just the obligatory kind...getting a pretty good chuckle  :rofl
Title: Re: Arena split
Post by: BnZs on January 14, 2009, 02:56:45 PM
Figure out what keeps people out of the AvA first.
Title: Re: Arena split
Post by: crazyivan on January 14, 2009, 02:59:44 PM
I like the idea of theaters.
Title: Re: Arena split
Post by: Murdr on January 14, 2009, 03:01:47 PM
The whole idea I believe is to move away from the perk planes I believe.

I can't speak for BaldEgl, but my thinking was to provide a multiple arena environment (each arena having its own distinct personality), where pyro's stated concept of a community of smaller neighborhoods could actually thrive...as opposed to what we have now.
Title: Re: Arena split
Post by: hammer on January 14, 2009, 03:04:40 PM
I can't speak for BaldEgl, but my thinking was to provide a multiple arena environment (each arena having its own distinct personality), where pyro's stated concept of a community of smaller neighborhoods could actually thrive...as opposed to what we have now.

Concur. Perk planes would still exist, although different planes could conceivably be perked in different arenas. I could see the 51D having a small perk cost in the PTO for example. Same for the LA-7 in an Eastern Front ETO. It would be a matter of balance for the arena.

Regards,

Hammer
Title: Re: Arena split
Post by: ScatterFire on January 14, 2009, 03:15:16 PM
Some would only fly ETO. Some would only fly PTO. Some would rotate through so as to fly all the planes.
Removing squads from the picture....

I see people gravitating to the arenas where most of the rest of the players are.  So if Eastern Front, LW is filling up that is where others will flock to.  So instead of having 2 large arenas full of everyone doing their thing we will have one large arena and several empty ones.

As soon as you then start imposing caps in that arena, someone isn't going to be able to fly their favorite ride and get upset.  And they WILL have caps or a large portion of the player-base will gravitate to one arena because of the herd mentality.

That said, I'm willing to try it :)  But if I can't get into one arena where I can find decent fights and the others are empty I won't have fun.  Its hard enough sometimes now in GVs...
Title: Re: Arena split
Post by: Murdr on January 14, 2009, 03:20:01 PM
I see people gravitating to the arenas where most of the rest of the players are.  So if Eastern Front, LW is filling up that is where others will flock to.  So instead of having 2 large arenas full of everyone doing their thing we will have one large arena and several empty ones.

I suppose that is a possibility, but having witnessed this type of setup where open planeset was not an option, in action over a 5 year period, that was not the case.  Some were consistantly more popular than others, but theaters each had a respectable following.
Title: Re: Arena split
Post by: hammer on January 14, 2009, 03:20:35 PM
Removing squads from the picture....

I don't believe anything will remove squads from the pictures. People will gravitate to squads who do the same things they want to do, just like now.

I see people gravitating to the arenas where most of the rest of the players are.  So if Eastern Front, LW is filling up that is where others will flock to.  So instead of having 2 large arenas full of everyone doing their thing we will have one large arena and several empty ones.

As soon as you then start imposing caps in that arena, someone isn't going to be able to fly their favorite ride and get upset.  And they WILL have caps or a large portion of the player-base will gravitate to one arena because of the herd mentality.

We can speculate all we want about what we think will happen but...

That said, I'm willing to try it

...we won't know until we try it! I think we can say the period based arenas are a failure overall. Yes, there are some who fly there, but not many when it comes down to it. Let's give something else a try. If it doesn't work, we can switch back.

Regards,

Hammer
Title: Re: Arena split
Post by: Lusche on January 14, 2009, 03:23:09 PM

I'm sure someone will say I want to fight Zekes in 190's.  Well, you could still do that in the TA or the DA.

I'm not sure I really see a downside to this.  Plus it should be a marketing ploy for HT...  MMOG in seven period and front specific arenas...

Your thoughts?

I do see nothing but downsides. Effectively you would take many things away while effectively not adding some.  Why shouldn't I'll be able to fight A6M vs 190A5 or P-51 vs La-7 when theres still Spit vs P-51 or even another Spit possible? It's certainly not more realistic in any way. It doesn't even really add a distinct  "Theater" flair when there's still same vs. same fights. It just gives a player less options but adds nothing like immersion or so.
So I also don't see the marketing value... people read about "fly in Pacific or European Theatre" and then they see just the same stuff our LW MA's already have...

The only thing that would add something are split sides.. kinda AvA.. but then, it's about impossible with the current planeset.
Title: Re: Arena split
Post by: Murdr on January 14, 2009, 03:25:45 PM
I think we can say the period based arenas are a failure overall. Yes, there are some who fly there, but not many when it comes down to it. Let's give something else a try. If it doesn't work, we can switch back.

Regards,

Hammer

I think the state of EW and MW are crippled by the choices being (a few planes)/(a few more planes)/(all planes available).  Either period might be able to stand if the last option was removed.  Personally, I'd like to find out.
Title: Re: Arena split
Post by: hammer on January 14, 2009, 03:28:56 PM
I do see nothing but downsides. Effectively you would take many things away while effectively not adding some.  Why shouldn't I'll be able to fight A6M vs 190A5 or P-51 vs La-7 when theres still Spit vs P-51 or even another Spit possible? It's certainly not more realistic in any way. It doesn't even really add a distinct  "Theater" flair when there's still same vs. same fights. It just gives a player less options but adds nothing like immersion or so.
So I also don't see the marketing value... people read about "fly in Pacific or European Theatre" and then they see just the same stuff our LW MA's already have...

Having flown in a setup like this before for several years, I can tell you the theater specific arenas DO have a distinct theater flair about them. Part of it may have been the maps - no ocean maps or carrier groups for the ETO theaters, lots of water for the PTO theaters, but the distinction was there and I always looked forward to the uniqueness of each.

Regards,

Hammer
Title: Re: Arena split
Post by: Lusche on January 14, 2009, 03:31:23 PM
I think the state of EW and MW are crippled by the choices being (a few planes)/(a few more planes)/(all planes available).  Either period might be able to stand if the last option was removed.  Personally, I'd like to find out.

We didn't have all planes available in LW from start. The already migrated from EW to LW when the EW rides were made available in LW again.

IMHO, EW suffers most from having absolutely dominating Hurricane IIC with no perk and ENY 10, and some gameplay issues & imbalances. Ironically, splitting the score between arenas was the last big negative impact on EW gameplay, much more than I would have ever believed.
Title: Re: Arena split
Post by: Lusche on January 14, 2009, 03:36:30 PM
Having flown in a setup like this before for several years, I can tell you the theater specific arenas DO have a distinct theater flair about them. Part of it may have been the maps - no ocean maps or carrier groups for the ETO theaters, lots of water for the PTO theaters, but the distinction was there and I always looked forward to the uniqueness of each.

Regards,

Hammer

Having a nice tropical island with 190A's hunting A6Ms is not less "realistic" or has no less "Theater feel" to me as a tropical island with P-51 shooting down waves of P-38 and P-47 jabos. I have no problem with introducing different arenas with different maps.. but please not with taking away certain planes - unless you do it right and really limit the planes to the correct side.
Title: Re: Arena split
Post by: waystin2 on January 14, 2009, 03:40:52 PM
I have no problem with introducing different arenas with different maps.. but please not with taking away certain planes - unless you do it right and really limit the planes to the correct side.

I like the idea, but definitely agree with Lusche's slant on this.  The limitation of the planes to a given side is what would give each proposed theater it's unique feel.  Otherwise it is just a neat new late war arena map.
Title: Re: Arena split
Post by: Lusche on January 14, 2009, 03:45:08 PM
  Otherwise it is just a neat new late war arena map.

Which would still be highly welcome by me. A bit more diversity in terrain instead of the same kind of countryside  on every map :)
Title: Re: Arena split
Post by: Shuffler on January 14, 2009, 03:53:44 PM
Having a nice tropical island with 190A's hunting A6Ms is not less "realistic" or has no less "Theater feel" to me as a tropical island with P-51 shooting down waves of P-38 and P-47 jabos. I have no problem with introducing different arenas with different maps.. but please not with taking away certain planes - unless you do it right and really limit the planes to the correct side.

I see the P-51s dieing alot to my 38... but whatever...  :P

Some nice palm trees would be excellent.
Title: Re: Arena split
Post by: Saxman on January 14, 2009, 03:54:32 PM
Which would still be highly welcome by me. A bit more diversity in terrain instead of the same kind of countryside  on every map :)

 :aok

I'd like to have PTO maps that actually LOOK like the Pacific. White sandy beaches, palm trees, crushed-coral runways, AND NO WINDMILLS!!!
Title: Re: Arena split
Post by: Murdr on January 14, 2009, 03:55:59 PM
Having flown in a setup like this before for several years, I can tell you the theater specific arenas DO have a distinct theater flair about them. Part of it may have been the maps - no ocean maps or carrier groups for the ETO theaters, lots of water for the PTO theaters, but the distinction was there and I always looked forward to the uniqueness of each.

Regards,

Hammer

Having the same background experience I completely agree.  But the planeset itself, and terrain was just one aspect.  The other aspect, the one that leads me to my opinion on this topic, is that the difference was not only atmosphere, but personality.  People settled in an arena because they liked available plane(s) or setup.  When you went to an arena other than your normal one, you *were* in a different neighborhood.  Players and squads made a home in an arena, and there was a familiarity with both Friend and foe above and beyond what is seen in AH.  The experience was like stopping at your favorite bar or club as opposed to the MA equivalent of taking the on-ramp onto a 8 lane highway at rush hour.
Title: Re: Arena split
Post by: MaSonZ on January 14, 2009, 03:57:41 PM
I likw this idea. I would welcome it, different style of Aces High, something new. as far as downsides go, people would still fly the easy rides no matter what team just to be better; EX: Eastern Front, as soemone pointed out, youll have LA vs LA fights, Western Front, Spit vs spit fight, PTO, Pony vs Pony or nikki vs nikki. just my thoughts. other wise i like it.
Title: Re: Arena split
Post by: BaldEagl on January 14, 2009, 03:57:57 PM
I can't speak for BaldEgl, but my thinking was to provide a multiple arena environment (each arena having its own distinct personality), where pyro's stated concept of a community of smaller neighborhoods could actually thrive...as opposed to what we have now.

That's exactly it and yes, you were the inspiration for this post.

Back in AW with Europe and Pac arenas there were people who were dedicated to their specific arenas and others who migrated around.  There wasn't a huge imbalance between them. 

No one whined about not being able to fly their favorite plane because all you had to do was go the the arena(s) it was in. 

Each arena did have it's own feel.  It wasn't because of the maps as much as the plane sets.  As a Europe regular I'd look forward to going into the Pac and upping a Hellcat for a change of pace... new planes, new map, new opponents... it was like finding a whole new second game.
Title: Re: Arena split
Post by: avionix on January 14, 2009, 03:58:48 PM
I would like to see some sort of split.  It is nice to be able to fly against another pilot in the same aircraft and see who comes out on top.  But at the same time, it would be nice to have a place where there are more than just a handful of people (ie AvA) flying aircraft that actually matched up against each other.  I understand that some may gravitate towards one side or the other and may leave sides unbalanced.  

This may be too difficult to implement, but why not put squads and other players on rotation.  Every month they are required to fly another side.  One month, they may log into let's say the US ETO and then the next month they can only fly Axis ETO.  That would in a way level the sides out.  Stupid idea I guess.
Title: Re: Arena split
Post by: Lusche on January 14, 2009, 04:03:03 PM
 Every month they are required to fly another side.  One month, they may log into let's say the US ETO and then the next month they can only fly Axis ETO.  That would in a way level the sides out.  

Hmm I'm afraid that kind of "rolling player set" is a very quick way to get rid of a big, if not most, part of the customer base.  ;)
Title: Re: Arena split
Post by: crazyivan on January 14, 2009, 04:03:50 PM
:aok

I'd like to have PTO maps that actually LOOK like the Pacific. White sandy beaches, palm trees, crushed-coral runways, AND NO WINDMILLS!!!
:aok
Title: Re: Arena split
Post by: Morpheus on January 14, 2009, 04:04:58 PM
Would be eve better just going to 2 teams. Allies vs Axis in all of them..

The current AVA has too many issues as is.

The PTO and ETO is good though.

pretty sure someone already tried this.  :aok
Title: Re: Arena split
Post by: BaldEagl on January 14, 2009, 04:07:50 PM
:aok

I'd like to have PTO maps that actually LOOK like the Pacific. White sandy beaches, palm trees, crushed-coral runways, AND NO WINDMILLS!!!

Theater based maps would make that a lot more feasable.  Now you have to load all the possible textures that you'll run into.  If things were theater based you'd only have to pre-load the textures needed for the theater you were entering.

How about winter maps for the Eastern front?
Title: Re: Arena split
Post by: uptown on January 14, 2009, 04:11:45 PM
The axis and allied areans is something I've always wanted. But I'm afraid 3/4 of the player would be in spits and 51s against whatever the 1/4 axies players flew.
Title: Re: Arena split
Post by: uptown on January 14, 2009, 04:15:27 PM
Would be eve better just going to 2 teams. Allies vs Axis in all of them..

The current AVA has too many issues as is.

The PTO and ETO is good though.

I've often wondered why the AvA arena is never populated. Personally, it's the only arena that would interest me if the numbers were up to par. What are these issues you speak of, and why do you think more people don't play in there? :salute
Title: Re: Arena split
Post by: Saxman on January 14, 2009, 04:20:11 PM
For one a lot fewer people would want to fly as Japan in a PTO Axis vs. Allied arena.
Title: Re: Arena split
Post by: Murdr on January 14, 2009, 04:22:51 PM


Just so everone knows,

Pyro and I have created a game with 4 countries.
Pyro and I have created a game with 2 countries
Pyro and I have created a game with 3 countries.

We think  3 works the best for unstrucksured game play.


HiTech

TT We are going to remain 3 sides in the main arena.
What 3 sides does for arena play.

1. It balances out 1 side having more players than the other.

2. It Spreds the fights out accross the arena. If you only have 2 sides you would see a lot more of everyone fighting in 1 spot.

3. It provides everone with more enemys to fight. If all 3 sides are = numbers you always have 2 enemys to fight for your sides 1.

4. It creates a more dynamic enviorment because who each country is attacking changes . As opposed to 2 sides where you are always attacking the same side.

5. Countryies devlope a personality over time. With 3 countries we end up with a more diverse flavor.

HiTech
Title: Re: Arena split
Post by: uptown on January 14, 2009, 04:45:45 PM
For one a lot fewer people would want to fly as Japan in a PTO Axis vs. Allied arena.
If the KI61,KI84 and niki were in the plane sets, I think alot would want on the axis side.I wouldn't mind taking on any allied fighter in one of those.
Title: Re: Arena split
Post by: Lusche on January 14, 2009, 04:47:28 PM
I've often wondered why the AvA arena is never populated. Personally, it's the only arena that would interest me if the numbers were up to par.

While there are many reasons for this, and everyone not flying in AvA (like me for example) has his own weighted combination of them, I'd guess one of the major ones you have stated yourself: "If only numbers were up par". Numbers generate numbers. Once an arena goes below a certain level, a vicious circle starts. Smaller numbers on login screen will result in even less number of players logging in. If all those players not flying AvA just because of low numbers would log in - the numbers might be actually surprisingly high ;)
Title: Re: Arena split
Post by: uptown on January 14, 2009, 04:48:34 PM
I do see Hitechs point on why we have three sides. Thanks for pulling that up Murdr.


Lusche, you always make sense  :lol
Title: Re: Arena split
Post by: Oldman731 on January 14, 2009, 05:07:54 PM
While there are many reasons for this, and everyone not flying in AvA (like me for example) has his own weighted combination of them, I'd guess one of the major ones you have stated yourself: "If only numbers were up par". Numbers generate numbers. Once an arena goes below a certain level, a vicious circle starts. Smaller numbers on login screen will result in even less number of players logging in. If all those players not flying AvA just because of low numbers would log in - the numbers might be actually surprisingly high ;)

Very true.  I think you see it now with the early- and mid-war arenas as well.  No one wants to be the first.  The odd thing is that most people who fly there will tell you that AvA and mid-war arenas have some of the very highest quality fights.  You really don't need 100 people to have a great place to fly.

I think the biggest two problems with plane-limited arenas are (a) too many people refuse to fly in an arena where their favorite plane is not enabled; and (b) too many squadrons are wedded to one plane type.  To make it worse, typically these planes will be 1945 fighters.  The result, over time, is that the vast majority of people will gravitate to an arena that has 1945 fighters.

Parenthetically, my memory disagrees with Lusche's.  When HTC first enabled the arena split there were no early- or mid-war planes enabled in the late war arenas, which made sense.  HTC gave in too quickly, in my opinion, to the people who still wanted to show off by shooting down Spit 16s in Spit Is.  The exodus from early- and mid-war arenas began then, and neither has ever recovered.  It was the one thing about the arena split that I thought was a mistake.

- oldman
Title: Re: Arena split
Post by: Lusche on January 14, 2009, 05:15:22 PM
Parenthetically, my memory disagrees with Lusche's.  When HTC first enabled the arena split there were no early- or mid-war planes enabled in the late war arenas, which made sense.  HTC gave in too quickly, in my opinion, to the people who still wanted to show off by shooting down Spit 16s in Spit Is.  The exodus from early- and mid-war arenas began then, and neither has ever recovered. 

That almost reads as if the enabling of EW planes in LW lead to the mass exodus... but people went LW to fly LW planes and drive LW tanks. (I think the latter one is easily forgotten, but can't be overestimated). There are actually very few players flying pure  EW planes in LW
Title: Re: Arena split
Post by: MaSonZ on January 14, 2009, 05:15:50 PM


Parenthetically, my memory disagrees with Lusche's.  When HTC first enabled the arena split there were no early- or mid-war planes enabled in the late war arenas, which made sense.  HTC gave in too quickly, in my opinion, to the people who still wanted to show off by shooting down Spit 16s in Spit Is.  The exodus from early- and mid-war arenas began then, and neither has ever recovered.  It was the one thing about the arena split that I thought was a mistake.

- oldman
i started game 6 months...or there about before the split happened, adn even though i was still a noob (and some consider me one still...) I seem to remember EW birds enabled at start of split. not sure why, but i do...could also be that I was a noob and didnt soak up much things of the game.
Title: Re: Arena split
Post by: Saxman on January 14, 2009, 05:16:25 PM
Oldman,

I think one reason why the earlier planes were re-enabled in the LW arenas was because there were times where ENY restrictions were eliminating everything but C-47s.
Title: Re: Arena split
Post by: USRanger on January 14, 2009, 05:19:50 PM
Ooooh let's not even get into ENY. :D
Title: Re: Arena split
Post by: pervert on January 14, 2009, 07:07:24 PM
What about a couple of expanded smaller arenas say 20 or 30 cap and a door policy a bit like the old H2H people tended
too go too the rooms where they knew they could get what they wanted from the game whatever that was and idiots
got the boot pretty quickly by who ever was in charge of the arena.
Title: Re: Arena split
Post by: Masherbrum on January 14, 2009, 09:38:35 PM
For one a lot fewer people would want to fly as Japan in a PTO Axis vs. Allied arena.

I'll GLADLY humble folks while in a Ki-61.    Go ahead and turn, I'll at the minimum, turn with you.    Go ahead, dive, I'll be right on your 6 and retaining E just as well.    Go ahead and climb, I'm often at speed when climbing, so I'm 90% of the time, misjudged for "E".   

I'll say it again, the Ki-61 is the most UNDERRATED plane in our plane set.   I'm grateful for others' arrogance (Not directed at you in particular, it's just that the majority see "Easy kill", they're more often than not, in the tower). 
Title: Re: Arena split
Post by: Saxman on January 14, 2009, 09:56:47 PM
I'll GLADLY humble folks while in a Ki-61.    Go ahead and turn, I'll at the minimum, turn with you.    Go ahead, dive, I'll be right on your 6 and retaining E just as well.    Go ahead and climb, I'm often at speed when climbing, so I'm 90% of the time, misjudged for "E".   

I'll say it again, the Ki-61 is the most UNDERRATED plane in our plane set.   I'm grateful for others' arrogance (Not directed at you in particular, it's just that the majority see "Easy kill", they're more often than not, in the tower). 

It doesn't disprove my point, tho. PTO Axis would be short-handed precisely because so many people DO have those misconceptions about the plane set.
Title: Re: Arena split
Post by: Murdr on January 14, 2009, 10:02:19 PM
I think it's all academic since HTC has made it clear that the 3 country MA format is the way to go.  Even back in AW, AvA configuration had a loyal, but small following compared to the other arenas.
Title: Re: Arena split
Post by: Masherbrum on January 14, 2009, 10:04:13 PM
It doesn't disprove my point, tho. PTO Axis would be short-handed precisely because so many people DO have those misconceptions about the plane set.

Good.   It'd mean I'd have more fights.   It'd be a change from the panty-waist "fights" we have now.   

Numbers are fluid.   "Skill" isn't.   
Title: Re: Arena split
Post by: Oldman731 on January 14, 2009, 10:06:11 PM
I think it's all academic since HTC has made it clear that the 3 country MA format is the way to go.  Even back in AW, AvA configuration had a loyal, but small following compared to the other arenas.

Tell me about it.  I'd circle for an hour before Yoj came by.

- oldman
Title: Re: Arena split
Post by: Shuffler on January 15, 2009, 11:17:39 AM
OK How about a PTO with Axis/ Allies/ and Rabid Pigmies?
Title: Re: Arena split
Post by: whiteman on January 15, 2009, 11:41:20 AM
would love to see a PTO arena but have the same feeling Saxman has. There would be 20 USN & USMC Squads looking for the few that do fly Japanese aircraft.
Title: Re: Arena split
Post by: Murdr on January 15, 2009, 11:50:41 AM
Wow, talk about a sucessful hijack.  The OP said
and of course retain the 3 country set-up.
Title: Re: Arena split
Post by: hubsonfire on January 15, 2009, 12:29:09 PM
This is a little off the main topic, but I believe that part of the EW's draw initially was due to people just clicking on the top arena at log in (where the old MA had been, IINM), not realizing things had changed, and then, as always, people go where the other people go, so that as EWs listed population surpassed any of the other new arenas, people went there. That herd behavior HTC mentioned...

With the planeset still missing a lot of desirable and historically relevant rides, I don't think anything HT can offer along the lines of theater-specific arenas will have anywhere near the draw that the current MAs have- anything tried while leaving the same main arena environment in place will change little, IMO. That being said, I like the concept, but I do doubt there's any interest in changing what has become a cashcow.
Title: Re: Arena split
Post by: Shuffler on January 15, 2009, 12:44:27 PM
EW was fun when t first started. Nothing but a small squad in there these days. All on one side with no one else on. They capture bases that way lol.
Title: Re: Arena split
Post by: Ack-Ack on January 15, 2009, 12:45:27 PM
Taking the liberty of quoting myself.

By the way.  I knew when I said that it would be unpopular, but I also did not see the neighborhood idea working under the current conditions at that time either.

I agree, the way we had the arenas in AW would be a good idea to try out in here.  The current arena setup isn't working all that well.  People don't fly in the EW because it has a rather limited plane set and people gravitate to the LW arenas because lemmings will head towards the arena where all the planes are available.


ack-ack
Title: Re: Arena split
Post by: Ack-Ack on January 15, 2009, 12:51:18 PM
I suppose that is a possibility, but having witnessed this type of setup where open planeset was not an option, in action over a 5 year period, that was not the case.  Some were consistantly more popular than others, but theaters each had a respectable following.

It not only worked but in the early days of AW4W, there was frequently a waiting list to get into the arenas.  I remember sometimes having to wait upwards to an hour before room was available in any of the 6 arenas in AW4W.  When AW2 and AW3 finally came out, the arenas were setup according to map size (Med ETO/Big PTO are examples) and made things a lot better, you didn't have to wait so long to enter in most cases.

However, before AW was taken behind the shed and EA put a bullet in its brain, AW4 was gravitating to a single main arena, much like WB's main arena at the time.


ack-ack
Title: Re: Arena split
Post by: Ack-Ack on January 15, 2009, 12:54:34 PM

IMHO, EW suffers most from having absolutely dominating Hurricane IIC with no perk and ENY 10, and some gameplay issues & imbalances. Ironically, splitting the score between arenas was the last big negative impact on EW gameplay, much more than I would have ever believed.

Because there is no real reason to select another plane given the very limited EW plane selection in that arena.  If there was a more fleshed out EW planeset, you'd see numbers in there comparable to the numbers in the MW arena (which aren't high according to LW arena standards but 40-50 players a night does make for some good fights).


ack-ack
Title: Re: Arena split
Post by: Murdr on January 15, 2009, 10:55:30 PM
However, before AW was taken behind the shed and EA put a bullet in its brain, AW4 was gravitating to a single main arena, much like WB's main arena at the time.


ack-ack

and you could see a difference in how the player base behaved too.
Title: Re: Arena split
Post by: DaddyAck on January 15, 2009, 11:03:00 PM
I would have liked to see an arena based on the different fronts. Good Idea there, this thread has alot of good discussion going on.
Title: Re: Arena split
Post by: TequilaChaser on January 15, 2009, 11:41:31 PM
yes, I so love the idea of seperate theatres of operations...... how about this to help everyone, to help newer players and squads to gel together quicker. Build an "Arcade style" arena for the gamer type players.  reduce the effects of flight, like can stall and lose speed but no hard flight maneuvering effects like spins.  Let them have Combat Trim, let them have auto take-off...... let them have the easier Bombing method and 3 bombers to one pilot ( and any other ideas others have ).
"Aces High Arcade" ( for Gamers )

and for the Simmer ethusiast, let em have stuff like  the harder more thought processing Bombing mode, make them take-off manually ( no auto takeoff allowed), no Combat Trim allowed, make em learn to trim their plane.
"Aces High - Full Contact" ( for Simmers )make it take more troops to capture the base ( say 35 troops  ) and as I saw someone post somewhere, make em have to capture the base with this many troops within 5 minutes of the last building going down in the Town.  make it to where you actually got to drive and Stalk/Hunt  instead of Spawn Camp, increase the randomness of Spawning to where it be impossible to Spawn Camp.

just some random thoughts of stuff people in this community might like to see HTC create/design and pull off !  We all know they can, because they already built 3 or 4 of these MMOG/online flight sims before and they all been successful  ;)

Title: Re: Arena split
Post by: drdeathx on January 16, 2009, 12:43:13 AM
This came out of the "Why are they leaving" thread.

Why not have early to mid and mid to late war versions of European Eastern Front, European Western Front and Pacific Theaters each with their respective plane sets and get rid of the free-for-all main arenas?

Eastern front would include primarily Russian and German equipment, Western front would include American, British, German and Italian equipment and the Pacific would include primarily American and Japanese equipment.

That would be a total of six arenas each with it's own plane/GV set. Then add a WWI arena as a bonus  :pray  Oh, and keep the TA, DA, AvA, etc and of course retain the 3 country set-up.

This would have several advantages for the game:

Smaller, tighter communities.
Easier for n00bs to learn the planes they have to fight against as there would be fewer in each arena.
Arena specific squads, hopefully breaking up the mega squads into more manageable units.
More opportunities for more players to achieve rank/score recognition.
While you'd still have P-51's against P-51's it would move the game closer to historical match-ups.
More arenas/choices for the players to break up potential boredom.
Less likelyhood to be chess piece loyal outside of your "home" arena should you decide to adopt one.

I'm sure someone will say I want to fight Zekes in 190's.  Well, you could still do that in the TA or the DA.

I'm not sure I really see a downside to this.  Plus it should be a marketing ploy for HT...  MMOG in seven period and front specific arenas...

Your thoughts?



I like the out of the box thinking. Nice Idea! :rock
Title: Re: Arena split
Post by: Ack-Ack on January 16, 2009, 01:51:30 AM
yes, I so love the idea of seperate theatres of operations...... how about this to help everyone, to help newer players and squads to gel together quicker. Build an "Arcade style" arena for the gamer type players. 



One thing I am dead against is introducing a Relaxed Realism arena into AH.  If people think the FM is too hard then they are always free to try out the arcade FM in Fighter Ace.


ack-ack
Title: Re: Arena split
Post by: bozon on January 16, 2009, 02:53:50 AM
I will shamelessly link my own thread in the wish forum:
http://bbs.hitechcreations.com/smf/index.php/topic,256300.0.html
A suggestion to pump some new gameplay style in the arena without hurting current gameplay too much.
Title: Re: Arena split
Post by: Knite on January 16, 2009, 09:23:55 AM
I have a thought to go along with the original post...

How about instead of just ETO/PTO,

There's 3 separations not for time period (no EW, MW, LW), but for map size.

I.e.
ETO Small Map, Med Map, Large Map.
PTO Small Map, Med Map, Large Map.

That way, the people who prefer different sized maps have placed to fly, it also still allows the change of planesets for something "fresh". It gives slightly different feelings to the combat itself (small maps are different feeling than larger maps)
Title: Re: Arena split
Post by: hitech on January 16, 2009, 09:46:28 AM
What happens when the ETO  or PTO or what ever arena is full?
Title: Re: Arena split
Post by: Oldman731 on January 16, 2009, 09:49:40 AM
What happens when the ETO  or PTO or what ever arena is full?

....why....why then, people will say "Why should I pay $15 a month if I can't fly in the arena I want to fly in!"

I mean, geez, Hitech, you should know these things by now...

- oldman
Title: Re: Arena split
Post by: BaldEagl on January 16, 2009, 09:55:19 AM
What happens when the ETO  or PTO or what ever arena is full?

If there were six (or even four) arenas as in my OP then put the cap at a high limit (400-450) for each arena and leave it there.  Yes, some will get locked out for a while or have to wait to get in.  In the meantime there's other arenas.

I think people would adjust to it although I see LW Western Europe being the most popular so maybe you'd need two of those.
Title: Re: Arena split
Post by: Shane on January 16, 2009, 10:05:25 AM
HT.. will you pls order Skuzzy to somehow bring back the old rolleyes.  This thread is so deserving of it.  :noid
Title: Re: Arena split
Post by: lowZX14 on January 16, 2009, 10:34:09 AM
Hook me up with a MTO arena and I'll jump on the bandwagon.
Title: Re: Arena split
Post by: Murdr on January 18, 2009, 11:06:24 AM
What happens when the ETO  or PTO or what ever arena is full?

Adjust the parameters based on usage and desired result?  Parameters being set cap vs dynamic, single theatre arena vs multiple of the same theatre, single theatre arena vs sub-divided (eg. eastern/western front).  Adjusting on the theatre/time period choices where usage shakes out so the most popular choice is a plurality rather than a super-majority above 90%.  Or at least a slim majority.