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General Forums => The O' Club => Topic started by: Die Hard on July 20, 2009, 04:02:56 AM

Title: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 04:02:56 AM
For any Battletech/Mech Warrior fans:


http://pc.ign.com/dor/objects/18954/mech-warrior-project/videos/mechwarrior_trl_phoenix_70709.html

http://pc.ign.com/articles/100/1002275p1.html
Title: Re: Mech Warrior is back!
Post by: Treize69 on July 20, 2009, 08:11:10 AM
FINALLY!!!
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 08:32:03 AM
What's really great is that one of the two founders of this new game company is one of the original founders of FASA, so we can expect a good deal more fidelity to Battletech canon than we got from Microsoft's last two installments. It also looks like they are restarting the time line, going back to the inner sphere succession wars.
Title: Re: Mech Warrior is back!
Post by: Treize69 on July 20, 2009, 08:34:46 AM
What's really great is that one of the two founders of this new game company is one of the original founders of FASA, so we can expect a good deal more fidelity to Battletech canon than we got from Microsoft's last two installments. It also looks like they are restarting the time line, going back to the inner sphere succession wars.

And went back to the way the 'Mechs are supposed to look. The main complaint I had with the whole "Dark Age" line  was that they redesigned the 'Mechs to look totally different, but said they were the same thing. The Atlas they marketed had the same model designation we'd been familiar with since the '80s, but looked nothing like it.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 08:44:43 AM
Well, Battletech Dark Age and Age of Destruction are products of WizKids and really meant to be simple miniature games, and a separate IP from Classic Battletech which is owned by Catalyst Game Labs. While their storylines are linked, the Dark Age and the Classic games should not be considered to be in the same series.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 08:48:37 AM
Just too bad they can't use the original Warhammer model, the one based on the Robotech designs. I loved that one.

(http://api.ning.com/files/0IFJXcr9eq9eD7sJwp3-C4ZPijx9fFifbzYyaF1VLbfayDat7-FCJQqWhUrmsaSjqjirfdHycKL554b0wLxD1K0wV30fZ6fk/warhammer.jpg)
Title: Re: Mech Warrior is back!
Post by: thrila on July 20, 2009, 08:49:24 AM
sweet! i used to love playing mechwarrior 2 as a kid.
Title: Re: Mech Warrior is back!
Post by: Enker on July 20, 2009, 02:26:57 PM
That video is just wow.
Title: Re: Mech Warrior is back!
Post by: Karnak on July 20, 2009, 04:41:17 PM
Just too bad they can't use the original Warhammer model, the one based on the Robotech designs. I loved that one.

(http://api.ning.com/files/0IFJXcr9eq9eD7sJwp3-C4ZPijx9fFifbzYyaF1VLbfayDat7-FCJQqWhUrmsaSjqjirfdHycKL554b0wLxD1K0wV30fZ6fk/warhammer.jpg)
At least it is a Warhammer in the video, and fairly close to the original one.
Title: Re: Mech Warrior is back!
Post by: moot on July 20, 2009, 05:23:00 PM
Zero maneuvering and arcade physics, apparently.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 05:58:30 PM
Zero maneuvering and arcade physics, apparently.

Based on?
Title: Re: Mech Warrior is back!
Post by: moot on July 20, 2009, 06:54:09 PM
In the video.  There's some zig zag hide and seek at point blank range and a damage model that looks the same as AH's.  That's their showcase/trailer for the game... Color me unimpressed.
Title: Re: Mech Warrior is back!
Post by: Grayeagle on July 20, 2009, 07:04:36 PM
Don't Worry .. be Atlas (to the tune of 'Don't Worry, be Happy)
(http://i138.photobucket.com/albums/q260/1grayeagle/GEart/Atlas2.jpg)

..and it would be killer to see the 'real' FASA Catapult in action:
(http://i138.photobucket.com/albums/q260/1grayeagle/GEart/cat_pix.jpg)

-GE
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 07:23:25 PM
In the video.  There's some zig zag hide and seek at point blank range and a damage model that looks the same as AH's.  That's their showcase/trailer for the game... Color me unimpressed.

Do you have any knowledge of the Battletech universe?
Title: Re: Mech Warrior is back!
Post by: moot on July 20, 2009, 07:32:30 PM
I put on my robe and wizard hat..
Title: Re: Mech Warrior is back!
Post by: Treize69 on July 20, 2009, 07:49:03 PM
In the video.  There's some zig zag hide and seek at point blank range and a damage model that looks the same as AH's.  That's their showcase/trailer for the game... Color me unimpressed.

Just FYI, 100 ton Atlas and 70 ton Warhammer Battlemechs aren't really known for their agility and ability to dance ballet. Especially not in the Succession Wars era, when  'Mechs were held together by bailing wire and happy wishes.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 07:58:49 PM
I put on my robe and wizard hat..

Troll.
Title: Re: Mech Warrior is back!
Post by: moot on July 20, 2009, 08:12:24 PM
It looks like a kid's game.  The mechs are made with papier mache but they stay together after that hail of missiles..  Looks like the realism's what's made of wire and wishes :)
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 08:13:43 PM
Keep trolling. One of these days Skuzzy will get you.
Title: Re: Mech Warrior is back!
Post by: moot on July 20, 2009, 08:17:57 PM
Eh. 
The video shows a 10 story machine that zig zags back and forth.  It also shows a hail of missiles doing just about nothing.  Hence the comment that the trailer is unimpressive.  It doesn't do justice to a franchise as long standing as Mechwarrior.  If that's trolling, then..
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 20, 2009, 08:27:53 PM
I put on my robe and wizard hat..
Title: Re: Mech Warrior is back!
Post by: Hoarach on July 20, 2009, 08:36:59 PM
Is there any expected release date on this?

I still remember Mechwarrior 4 and the different expansion packs on it.  Game has always been fun.

I know that Hollywood is trying to produce a Mechwarrior movie but I havent heard any news about that for a few years now.
Title: Re: Mech Warrior is back!
Post by: moot on July 20, 2009, 08:46:33 PM
Troll & Wizard hat - a quip about not seeing the forest of corny for the technically accurate trees.  A ten story mech is something that ought to make for something more inspiring than zig zag and peekaboo behind buildings, and really arcade physics that let you down from the expectation of mechanized carnage and proper tactical combat.  Instead of zigzaging like that he coulda razed the buildings around the enemy mech and maneuvered around for an ambush.  When the enemy mech came out unfazed, they coulda had a minimum of damage showing, and/or there could've been a more credible death sequence and dialogue/voice acting.

It's the same as Fallout 3 was.  In that game the character animation and voice acting stuck out like a sore thumb from the rest of a quality game.  The authentic Fallout cues were there but the execution had false notes.  Same thing in this trailer.
Title: Re: Mech Warrior is back!
Post by: Saxman on July 20, 2009, 10:45:06 PM
Troll & Wizard hat - a quip about not seeing the forest of corny for the technically accurate trees.  A ten story mech is something that ought to make for something more inspiring than zig zag and peekaboo behind buildings, and really arcade physics that let you down from the expectation of mechanized carnage and proper tactical combat.  Instead of zigzaging like that he coulda razed the buildings around the enemy mech and maneuvered around for an ambush.  When the enemy mech came out unfazed, they coulda had a minimum of damage showing, and/or there could've been a more credible death sequence and dialogue/voice acting.

It's the same as Fallout 3 was.  In that game the character animation and voice acting stuck out like a sore thumb from the rest of a quality game.  The authentic Fallout cues were there but the execution had false notes.  Same thing in this trailer.

Moot,

It looked like the first, light mech he engaged he took out by destroying the building it was standing on top of.
Title: Re: Mech Warrior is back!
Post by: Sandman on July 20, 2009, 10:59:49 PM
MechWarrior 4 To Be Distributed Free On BattleTech.com (http://battletech.catalystgamelabs.com/2009/07/09/mechwarrior-to-be-distributed-free-on-battletech-com/).
Title: Re: Mech Warrior is back!
Post by: mensa180 on July 20, 2009, 11:02:16 PM
I stomp the ground, and snort, to alert you that you are in my breeding territory.
Title: Re: Mech Warrior is back!
Post by: Toof on July 20, 2009, 11:02:39 PM
Just watch this one. http://pc.ign.com/dor/objects/18954/mech-warrior-project/videos/mechwarrior_spc_rewindtheaterr_070809.html

The Warhammer blows off the arm of the Atlas. The first light scout shatters the windows out of the building it jumps on, yadda yadda.

As for a credible death sequence, I'd say taking out that Atlas plus a few city blocks is a "pretty credible death sequence".

Now if they bring back the Wolf class....

I'll be buying it, Wolf class or no.
Title: Re: Mech Warrior is back!
Post by: Soulyss on July 20, 2009, 11:47:56 PM
I stomp the ground, and snort, to alert you that you are in my breeding territory.

I put on my robe and wizard hat..

 :lol I had completely forgotten about that thread.

In other more on topic news I'm intrigued, will be keeping my eye on this one.


Title: Re: Mech Warrior is back!
Post by: BaDkaRmA158Th on July 21, 2009, 01:36:46 AM
i have nothing bad to say about this new mech warrior, the last 2 are absolute junk, the game scale is way off and the mechs absolutely sucked.

then again im a  huge fan of anything with big machines runing around and killing eachother, even B movies like robot jocks.


And moot, who cares what they did in a what..3 minute short clip, when YOUR in control of the mechs you can do whatever you want. Anyone remember hoew horrible the "players" were in some of the first "and still current" game demos?

far from 1337, but it gets the point acrost,m the graphics and attention to detail are boobies "reaches down and hits a button to launch scanner" looks down when hes ejecting..all that good stuff.


heck we still dont even know if the game will end when/if you loose your mech, what if you can run around on the ground and still direct fire support .ect?

Wowo, just wow.. :rock :x
Title: Re: Mech Warrior is back!
Post by: Noir on July 21, 2009, 03:51:20 AM
can't wait for it after mechwarrior 2...but somehow that video feels like deja vu !
Title: Re: Mech Warrior is back!
Post by: Wolfala on July 21, 2009, 06:37:04 AM
can't wait for it after mechwarrior 2...but somehow that video feels like deja vu !


Take your pick. Regular Mech 2, Ghost Bear Legacy, Mercinaries, etc.

He'll I got chills with the GBL intro. Video was low quality but the audio made up for it.
Title: Re: Mech Warrior is back!
Post by: jay on July 21, 2009, 07:22:52 AM
i played mech warrior it was the best i cant wait to play the new version gonna see if any this old mechs on there   :aok
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 08:03:00 AM
You have to question the merits of arguing over "physics" and "reality" in a sci-fi big mecha game.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 08:03:47 AM
Is there any expected release date on this?

2010
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 08:11:49 AM
.
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 02:16:57 PM
The merits of physics in a game about giant mechs slugging it out?  What if a game like Armed Assault had arcade ballistics?  Is it somehow asking too much for the game to encourage realistic environment interaction?  Cause that's a staple of warfare.  Same with rich physics in the mechs themselves.  If some mech had a flame thrower and you somehow could make an opponent dirty with something that chars under flames, it seems reasonable enough to add two and two for a tactically valuable result (e.g. over the cockpit glass).   Idem with if I took my giant mech arm and swung it at another mech... You'd expect that to act according to the laws of physics.. I don't see how the game would be better off with arcade physics that transfered the force of such impact to the whole body and made it skid back at the feet, instead of actual kinematics like e.g. GTA IV adopted.
Yes it's a nit pick and no I don't expect it'll ruin the game. I never said that, I only commented on the trailer.  It's corny.  It's a legit dig because those little flaws do rub players the wrong way when they're otherwise immersed.  I don't see how it's not reasonable to expect a game about giant robots to feature some rich features of carnage... The same kind of smoke, fire, metal twisting, and palpable physics that made e.g. Demolition Derby such a kick bellybutton game, back on the playstation 1. 

Now, it seems that plainly discussing things is a sin if done thoroughly enough while disagreeing, so I'm prolly gonna bow out of this one.  I'll be in the TA if you need help with your flying Diehard.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 02:27:40 PM
In what way was the physics in the trailer not correct in your opinion?
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 02:45:18 PM
I think those Battlemech move in the way Battlemechs have always moved.


The Mechwarrior 4 intro (awesome intro, but the game was lacking compared to MW3): http://www.youtube.com/watch?v=QxfKZZ4RNng

The Mechwarrior 3 intro (the best of the series so far in my opinion): http://www.youtube.com/watch?v=YR_ym3Gj2vE

The Mechwarrior 2 Mercenaries intro: http://www.youtube.com/watch?v=at9hxU864Fg   and outro: http://www.youtube.com/watch?v=ciDrXkVl29g

The Mechwarrior 2 intro: http://www.youtube.com/watch?v=-X3GD0UnBCk   


Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 02:54:43 PM
In what way was the physics in the trailer not correct in your opinion?
They're canned.  It looks corny.   The battles I had as a kid, using battletech (or whatever brands they were, they changed a couple of times, and for the worse unfortunately) toys and giant improvised Lego mechs with GI Joe figures, looked better than this trailer.  Incidentally, one of the reasons it seemed they kept changing names was because they needed novelty to keep the franchise profitable.  Even as a kid it was obvious that a corny (because underfunded) cartoon couldn't keep going for long, compared to a show that had a real epic feeling to it.  That's the difference between cheapo shallow eye candy and real art.  When Freespace 2 came out, that sense of depth, or huge dimensions with the long range beams and everything tuned to look just right, really paid off.  Those kind of tweaks make the difference between corny and beautiful.

The same way any kid with a love of machines will be glued to the screen when he sees a game like Gran Turismo with its (when it came out) excellent physics AND esthetics.  e.g. Watching a replay of a car racing thru a technical left-right with the camera set at just the right angle low on the ground at aligned thru the racing line between the two kinks, so that you can see the momentum of the car beautifully curve asymptotically from sideways to forward motion, while the suspension is working the curb and the back inside wheel just about lifts off.. all rendered beautifully.

When Shogo came out, it was the kinda game where you really didn't have any use arguing physics.  It was just anime.  Compare with Heavy Gear 2. Firing a long range missile at a target, you would hear the explosion muffled just right.. It totally immersed you.  You don't need to have a perfectly realistic recreation of reality to have that kind of immersion.  Demolition Derby was really arcade, with the ridiculously exagerated power slides and durability.  But the physics and esthetics were done just right that it all fit together seemlessly, regardless.  

When I saw and now again see that MW trailer, the way the mech pitches and yaws in recoil from impacts is cheap. It's canned.  It takes away from the immersion.  The way he walks into the smoke when it was obvious that something had just walked up, that's cheap too.. Any kid knows it.  It's as in-credible as any deus ex in an otherwise good book or movie.  
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 03:00:58 PM
I think it looks just right. Maybe French mechs move differently, I don't know.
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 03:01:32 PM
French mechs?
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 03:03:18 PM
The ones you're used to playing with?
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 03:06:46 PM
The ones I played with were bought in Toronto ON, and Buffalo NY.  I'm pretty sure they were made in China, more likely than in France.  What did you mean?
Here's another example of a game with excellent physics but low tech graphics immersing the player at least as well any low tech physics and leading edge graphics.
http://www.youtube.com/watch?v=LFGrWSC48WA&fmt=22
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 03:08:00 PM
Aren't you French?
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 03:09:09 PM
What does my being French, or not, have to do with it?  I'm having trouble following you - why don't you go straight to the point?
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 03:10:27 PM
Maybe French mechs move differently... Japanese mechs certainly do.
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 03:23:04 PM
The trailer looks corny for the reasons I pointed out.  It's a flaw in game design and in screenplay that's been around forever.  For the same reason Japan hasn't stuck only with 1970s rubber suits and dioramas or 1980s animatronics when making Godzilla films.  The same reason motion capture replaced hand (mouse) made animation. The same reason a perfectly made movie with one awful actor will have the audience wondering what the heck was going thru the film makers' minds. When you've got a trailer that renders franchise cues, voice acting, texture, and animations at totally different degrees of fidelity, the incongruity sticks out like a sore thumb.   Growing up in one country or a dozen others has nothing to do with it.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 03:29:51 PM
Here: http://www.youtube.com/watch?v=loFBLYteRpY  Case in point.


Seriously though, I think those mechs move precisely like they should. However I'm a fan of the Battletech universe and understand some of the underlying techno babble that dictate how they move and fight. If you're saying you don't like it because they fight in an unrealistic manner, then that's a given.
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 04:02:59 PM
So you agree that it looks corny.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 04:14:27 PM
Three-story tall robots street-fighting? Yeah, it looks corny, but that's what it's supposed to look like. It's Battletech.
Title: Re: Mech Warrior is back!
Post by: Sikboy on July 21, 2009, 04:17:43 PM
Three-story tall robots street-fighting? Yeah, it looks corny, but that's what it's supposed to look like. It's Battletech.

 :rofl

Winner!

-Sik
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 04:39:31 PM
Street fighting's fine, and so is the premise of giant mechs from the future looking different from realistic designs you'd get if you had today's military skunkworks at the drawing table. That's not the point. The kinematics look corny. The physics are bland.

Why does each Mechwarrior game's kinematics get better than the last, from I to IV?  Isn't increasing physics/kinematics realism supposed to not matter and/or not be canon?  Why does the MW4 intro's kinematics from 10 years ago look at least as good as those in the MW5 trailer?  Did they somehow skimp on such an effective immersion device in MW5 by using obviously canned physics instead of something credible?  I think they did.

If you're a prototypical long time MW fan, you might not care.  If you're new to MW and/or like mechanized action that's more lifelike than not, the campy, corny animation takes away from the game, not adds to it.  If you're a hardcore MW fan, do you prefer less rather than more lifelike mech animations?  How do improved physics substract from the game?  The MW4 intro's CG segments don't seem to show a trend away from increasingly lifelike kinematics.

I don't get how this needs to be argued. Arcade physics and esthetics are less impressive than realistic ones. Mechs aren't supposed to move like mimes.  The MW canon doesn't exclude the laws of physics does it?
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 04:56:20 PM
The MW4 intro is not a real-time rendered game-engine, and the in-game physics actually got worse from MW3 to MW4. MW3 was friggin' great; really got the feeling the mechs were heavy lumbering two-legged-vehicles, not some agile anime fighting-robot. MW4 was more arcade-ish. This new MW (it's not MW5, it's a reboot of the series) looks to be a clear improvement in the physics department as well as the eye candy.
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 05:01:45 PM
So you're saying real time kinematics on the level of those in the 10 year old MW4 intro aren't possible in today's games? 
http://www.naturalmotion.com/euphoria.htm
Title: Re: Mech Warrior is back!
Post by: mensa180 on July 21, 2009, 05:14:44 PM
So you're saying real time kinematics on the level of those in the 10 year old MW4 intro aren't possible in today's games? 
http://www.naturalmotion.com/euphoria.htm

wow
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 05:18:34 PM
Sure they are, but that's not the point. The leg motion in the MW4 intro is overdone and not really how the mech should move.

Mechs aren't supposed to move like mimes.

In fact that's exactly what they're supposed to move like. They are not supposed to move naturally. They are huge nuclear-powered mechanical vehicles that only stay on their feet because they have a big gyro in the lower torso acting as a stabilizer. They are really not very sophisticated at all because very few people really know how they work any more and repairs are makeshift at best; after hundreds of years of war technology has become almost as magic for most people and the mechs are made in automated factories that no one know how works, but somehow they do. The Jump-ships they use to traverse space are protected by conventions because no shipyard remains that can build them. On most planets there is a strange mix of technology, like a man hunting with a bow and arrow, but cooks his meal in a 100 year old microwave. Only the Great Houses of the Inner Sphere are civilized in the technological sense, but they now have feudal political systems, dukes, princes, barons etc. It's a fascinating and thrilling universe, but I wouldn't use the word "realism" to describe any part of it.
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 05:22:28 PM
Canned physics.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 05:25:03 PM
So what? It fits the game.
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 05:49:04 PM
No way.  Agree to disagree..
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 06:18:14 PM
Sure. Just don't play it then.
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 06:19:00 PM
Pretty sure I will, actually.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 06:39:46 PM
Ok, but will you promise to not whine about it when you get it? ;)
Title: Re: Mech Warrior is back!
Post by: Beefcake on July 21, 2009, 06:42:33 PM
I will only play the new Mech Warrior if I have the choice of driving a Metal Gear Rex.

(http://almach238.files.wordpress.com/2009/02/metal-gear-rex.jpg)

Ok I lie, I'd probably play it anyway.

Title: Re: Mech Warrior is back!
Post by: Ack-Ack on July 21, 2009, 06:46:58 PM
Don't Worry .. be Atlas (to the tune of 'Don't Worry, be Happy)
(http://i138.photobucket.com/albums/q260/1grayeagle/GEart/Atlas2.jpg)

..and it would be killer to see the 'real' FASA Catapult in action:
(http://i138.photobucket.com/albums/q260/1grayeagle/GEart/cat_pix.jpg)

-GE

MPBT 3025?  *Sigh* I really did like that game, shame Microsoft bullied EA into pulling the plug and never letting it see the light of day out of closed beta.


ack-ack
Title: Re: Mech Warrior is back!
Post by: Ack-Ack on July 21, 2009, 06:49:11 PM
I stomp the ground, and snort, to alert you that you are in my breeding territory.

The musings of Blood Ninja...


ack-ack
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 07:00:11 PM
Ok, but will you promise to not whine about it when you get it? ;)
This is where someone who's been around enough can point out any of the miriad ways to interpret american, european, australian, asian, or what have you's cultural accents as ridiculous when you see them spoken, typed or acted out.  It's the same in every country.  e.g. American brass tacks pragmatism "interpreted" as vulgar, or Italian design savvy as girly, French nonchalance as lazy, etc.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 07:27:40 PM
So what you're saying is that you're not actually whining, you're just being French?

No, I don't buy that for a Dollar.  :lol
Title: Re: Mech Warrior is back!
Post by: moot on July 21, 2009, 07:37:33 PM
And you call me a troll.  LOL    I'm done with you here.
And FYI I'm not French.
Title: Re: Mech Warrior is back!
Post by: mensa180 on July 21, 2009, 07:38:31 PM
The musings of Blood Ninja...


ack-ack


My internet role model and idol.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 21, 2009, 08:13:06 PM
And FYI I'm not French.

Really? Why didn't you say something before?
Title: Re: Mech Warrior is back!
Post by: BaDkaRmA158Th on July 21, 2009, 08:49:06 PM
If it is a big machine with weapons, i want to smack it with my manhood till i go limp. :rock :x


Title: Re: Mech Warrior is back!
Post by: Saxman on July 21, 2009, 09:36:54 PM
If it is a big machine with weapons, i want to smack it with my manhood till i go limp. :rock :x




 :huh

That is more than I wanted to know.
Title: Re: Mech Warrior is back!
Post by: PFactorDave on July 21, 2009, 09:44:52 PM
I'll buy this game in a heart beat, probably have to build a new rig just to play it too.

One of my fondest gaming memories involves trips to the Battletech Center in Chicago while I was in college.  Each player had a pod they sat in, multiple monitors, all kinds of read outs and buttons to select weapons etc.

Last time I was there, they had 12 pods and would link 6 together for 3vs3 PvP action.

They also had a lobby area where they had twelve monitors, one for each pod.  So, while you were waiting for your time in the game you could see what every other player was seeing on his main screen.  It was almost as much fun watching our friends blasting each other as it was to actually play.

It was really good gaming for 1990ish.

Good times, good times.

http://en.wikipedia.org/wiki/BattleTech_Centers
Title: Re: Mech Warrior is back!
Post by: vonKrimm on July 21, 2009, 11:37:54 PM
Wow, who would have thought that all this could come froma game that consisted of a 40page rule book, some 2-D cardboard counters, and 2 six-sided dice.  Kinda makes me think that AH is the digital version of "Mustangs & Meserschmits" in a way.
Title: Re: Mech Warrior is back!
Post by: Enker on July 21, 2009, 11:56:16 PM
I will only play the new Mech Warrior if I have the choice of driving a Metal Gear Rex.

(http://almach238.files.wordpress.com/2009/02/metal-gear-rex.jpg)

Ok I lie, I'd probably play it anyway.


Winnah!
Title: Re: Mech Warrior is back!
Post by: Grayeagle on July 22, 2009, 03:08:57 AM
MPBT 3025?  *Sigh* I really did like that game, shame Microsoft bullied EA into pulling the plug and never letting it see the light of day out of closed beta.


ack-ack

Yassir . the limited time we had in ALpha showed a pretty sweet lookin game in the Unreal world engine ..and it would have just gotten better.
Immersive, you bet ..would have loved to develope it into todays tech ..we had it man .. the moves, the mechs, -sigh- ..was a damn shame.

-GE
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 22, 2009, 10:27:58 AM
This relaunch of MechWarrior will apparently have a four-player co-op campaign. You can be Lance-mates with your buddies!  :pray
Title: Re: Mech Warrior is back!
Post by: DKL on July 22, 2009, 10:52:32 AM
PFactorDave

I was the general manager at the Chicago Battletech center for last 5 months before VWE closed it down.Was fun place to work at.
Some of us Chicago players bought a full set of 8 pods and still play them. http://www.virtualworld.com/

My one concern for this game is if they do a cross console style game then it will be nothing but another arcade game.

Also for those who are looking for the "unforseen mechs" like the warhammer,rifleman,marauder and so on,Smith and Tinker who is doing this game now
have the rights to use them.

DL
Title: Re: Mech Warrior is back!
Post by: Ack-Ack on July 22, 2009, 02:45:03 PM
Yassir . the limited time we had in ALpha showed a pretty sweet lookin game in the Unreal world engine ..and it would have just gotten better.
Immersive, you bet ..would have loved to develope it into todays tech ..we had it man .. the moves, the mechs, -sigh- ..was a damn shame.

-GE

It was using the unreal engine?  I though it used the engine Kelton made for AW4?


ack-ack
Title: Re: Mech Warrior is back!
Post by: PFactorDave on July 22, 2009, 03:41:29 PM

I was the general manager at the Chicago Battletech center for last 5 months before VWE closed it down.Was fun place to work at.
Some of us Chicago players bought a full set of 8 pods and still play them. http://www.virtualworld.com/

That's very cool.  There was a group of about 12 of us, twice a month we would play Paintball, or if the weather looked questionable we'd roadtrip up for some BattleTech Center action.  Definitely one of the high points of my gaming life!

Quote
My one concern for this game is if they do a cross console style game then it will be nothing but another arcade game.

That would really be too bad.  There is so much potential for a very deep, very complex game.  I would really hate to see it get dumbed down to console level.
Title: Re: Mech Warrior is back!
Post by: Treize69 on July 22, 2009, 04:17:43 PM
At least the Atlas looks like its supposed to- skullheaded walking death.

(http://ppc.warhawkenterprises.com/intshots/atlascbtcover.jpg)

Now if only they'll get the mele combat accurate in this incarnation.

(http://fungafufu.files.wordpress.com/2009/04/battletech-brutal-punch.jpg)

AND GIVE ME MY AXMAN!!!
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 22, 2009, 04:25:00 PM
Melee combat? You freebirth surat!
Title: Re: Mech Warrior is back!
Post by: Treize69 on July 22, 2009, 04:32:02 PM
Its set in the Succession Wars. No Clanner Scum allowed. :P
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 22, 2009, 04:52:36 PM
I think Jamie Wolf and his dragoons disagrees with that!   :cool:
Title: Re: Mech Warrior is back!
Post by: Ack-Ack on July 22, 2009, 05:16:17 PM
From a closed beta about 10 years ago.

(http://www.mpbt3025.com/files/images/screen15.preview.jpg)

(http://www.mpbt3025.com/files/images/Atlas_AS7-D.preview.jpg)

(http://i.neoseeker.com/p/Games/PC/Simulation/Mech/Battle_Tech_profilelarge.jpg)

These screen and media shots were from the MPBT 3025 closed beta.  Kesmai was developing the game for EA but MS forced EA to pull the plug on it once Microsoft became worried that it might take away from the MechWarrior box sales and TheZone subscriptions.  It was a great game and had fully destructable enviroments.


ack-ack
Title: Re: Mech Warrior is back!
Post by: Treize69 on July 22, 2009, 05:21:24 PM
I think Jamie Wolf and his dragoons disagrees with that!   :cool:

Wondered how long it would take someone to remember that. You didn't disappoint. :)

Though I was never a fan of the Dragoons (despite their name), they were just one step below the Grey Death Legion on my personal Scale of Munch.

Of course, this coming from an old FedCom diehard...
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 22, 2009, 05:56:56 PM
Yeah Greyson Death and his Legion were my favorite unit too. Quite possibly because the BT novels started out with them. Second place goes to the Kell Hounds, and third to the Northwind Highlanders. The Dragoons gets an honorable mention; didn't pay them much attention until the clan wars.
Title: Re: Mech Warrior is back!
Post by: Soulyss on July 22, 2009, 10:12:53 PM
Is there a good website where they have the story/history of the mechwarrior universe posted at?  While I've played a couple of the games off and on I never really delved into the back story too much but I'm a little intrigued to learn more at this point.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 22, 2009, 10:33:24 PM
There are scores of source books and more than a hundred novels. The Battletech universe is as big, or bigger, than Star Wars or Star Trek... Though no movies... Yet. ;)

Here's a good place to start: http://www.sarna.net/wiki/Main_Page
Title: Re: Mech Warrior is back!
Post by: TracerX on July 22, 2009, 10:56:40 PM
It was Mechcommander instead of Mechwarrior, but i think it had the best intro of all the games. 

http://www.youtube.com/watch?v=2MQPWE_M_EM&feature=related

enjoy.
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 23, 2009, 12:12:15 AM
It's not looking promising, but I guess it's a start...

http://www.youtube.com/watch?v=Vvv92DlS3uo&feature=related

 :lol
Title: Re: Mech Warrior is back!
Post by: vonKrimm on July 23, 2009, 12:46:10 AM
It's not looking promising, but I guess it's a start...

http://www.youtube.com/watch?v=Vvv92DlS3uo&feature=related

 :lol

Ready the harpoon gun Zack!
Title: Re: Mech Warrior is back!
Post by: Grayeagle on July 26, 2009, 02:16:56 PM
It was Mechcommander instead of Mechwarrior, but i think it had the best intro of all the games. 

http://www.youtube.com/watch?v=2MQPWE_M_EM&feature=related

enjoy.


Excellent .. thanks for postin :) . . It's all about tactical .. they could make such killer movies based on all the war stories out there .. how the Grey Death Legion began, ..etc .. soo many good stories it would take years to tell them all.

And aye .. Kesmai licensed the Unreal engine for mechwarrior .. kelton was workin on his own engine for AW with fluid dynamics incorporated for flight modeling ..I worked with him on NACA wing shapes to get the data for the planes .. took a huge poly count and the shape had to be right on per NACA data to generate all the collection points . . would have been a huge step into 'simulation' and away from 'gaming'

-GE
Title: Re: Mech Warrior is back!
Post by: Dux on July 26, 2009, 04:23:54 PM
Funny how similar (yet different) all these are. My first computer came bundled with Heavy Gear 1 so that's where my personal loyalties lie. I always thought the Mechwarrior designs looked kinda blockish and dorky in comparison.
http://www.youtube.com/watch?v=Bafq8-a1CkU (http://www.youtube.com/watch?v=Bafq8-a1CkU)
http://www.youtube.com/watch?v=mlbJCwWsJEk&NR=1 (http://www.youtube.com/watch?v=mlbJCwWsJEk&NR=1)

Still... giant robots is giant robots. Can't go wrong either way. :aok
I'd love to see a game in this genre done really well. The new MW just might be pretty cool.
Title: Re: Mech Warrior is back!
Post by: WilldCrd on July 26, 2009, 04:45:17 PM
ya know its strange, just the other day I was thinking that they should make a new mechwarrior game...its been too long and today I find this thread!
I'm very excited! Im a die-hard fan of mech warrior, MW3 being my favorite!

Aside from all the details that moot and diehard are disagreeing about, I love the game. IMNSHO any true fans wont care about the kinematics, or the other stuff. It's just a teaser trailer and even that has awesome details. It's been 10 long years since we had a mech warrior game and for the love of the game i'm stoked! If all the realism stuff was in there as moot would like then I doubt most pc's could even run it and thats IF the technology is advanced enough to do it.
Either way I dont care! I love the game, the immersion, the story all of it. It looks better than 3, way better than 4 (which was a step back if ya ask me). I just wanna play the game! I hope the campaign is as good or better than 3 and after that bring on the PVP!! I can't wait. wonder if they have any beta tester openings...hell i'd evn pay to do it....NOT lol

EDIT: Im not agreeing with either Moot or diehard, For most of us its for the love of the game, we would biotch if it was some dorky looking old arcade looing game with jagged lines really hokey graficks but, we would still play it. It all about the love of the game and the story
Title: Re: Mech Warrior is back!
Post by: AKP on July 26, 2009, 09:49:56 PM
Wow... this brings back memories.  The last MW game I played was Mechwarrior 2, Mercenaries.  And we played on DIALUP, and if I not mistaken... it was made for LAN, not internet... so we had to run it through the old KALI servers.  Used to play the original Red Alert and Warcraft on Kali back then too.

Anybody here remember playing on Kali?

Title: Re: Mech Warrior is back!
Post by: Die Hard on July 27, 2009, 01:58:33 AM
Funny how similar (yet different) all these are. My first computer came bundled with Heavy Gear 1 so that's where my personal loyalties lie. I always thought the Mechwarrior designs looked kinda blockish and dorky in comparison.
http://www.youtube.com/watch?v=Bafq8-a1CkU (http://www.youtube.com/watch?v=Bafq8-a1CkU)
http://www.youtube.com/watch?v=mlbJCwWsJEk&NR=1 (http://www.youtube.com/watch?v=mlbJCwWsJEk&NR=1)

Still... giant robots is giant robots. Can't go wrong either way. :aok
I'd love to see a game in this genre done really well. The new MW just might be pretty cool.

Yeah, Heavy Gear was awesome. The computer game was a direct port of the Mech Warrior 2 engine, and it was annoyingly obvious. I still loved the game though with its rich story line. However it was funny looking at infantry as small ants on the ground when the Gear I was in shouldn't be much taller than a single story building. The Gears should have behaved more like power-armor than mechs, just like they do in the videos.
Title: Re: Mech Warrior is back!
Post by: Grayeagle on July 28, 2009, 01:47:02 AM
(http://i138.photobucket.com/albums/q260/1grayeagle/GEart/mechs-ft4.jpg)

gameshapes to scale, MPBT 3025  .. -sigh- .. would have loved to run my Jenner :)

-GE
Title: Re: Mech Warrior is back!
Post by: Die Hard on July 28, 2009, 10:37:09 AM
It's still possible to play Battletech in pods:

www.mechcorps.com

I may have to look them up!

(http://www.mechcorps.com/html/index.php?module=photoshare&type=show&func=viewimage&iid=1868&viewkey=)
Title: Re: Mech Warrior is back!
Post by: Ack-Ack on July 28, 2009, 03:02:31 PM


gameshapes to scale, MPBT 3025  .. -sigh- .. would have loved to run my Jenner :)

-GE

I loved the Jenner in MPBT 3025, those jump jets made fights really fun.

ack-ack
Title: Re: Mech Warrior is back!
Post by: 68Hawk on July 28, 2009, 10:57:58 PM
I can't wait for this game to come out!!!

From the brief intro video, looks like they've got some good stuff so far, but I'm sure they have a long way to go, and development could take the game in many directions.

I really like how they talk about accentuating the roles of different classes of mechs so that there will be a really good reason to have a good light mech pilot around instead of just stacking everything into heavier mechs with bigger guns.  If they go the right way with things like that, imagine what they might do with sensors and comms, with scouting potential, with heat dissipation and other aspects of mech operation.  Tactics could totally change, but the up close fights as depicted in the short vid would still be a slugout. 

I'm not going to be able to sleep until I get to play this...
Title: Re: Mech Warrior is back!
Post by: Treize69 on July 29, 2009, 01:19:54 PM
Is there a good website where they have the story/history of the mechwarrior universe posted at?  While I've played a couple of the games off and on I never really delved into the back story too much but I'm a little intrigued to learn more at this point.


If you want to try the Classic Era novels, I'd suggest starting with the Warrior Trilogy, originally published in the 80s but reissued several times. En Garde, Riposte, and Coupe. Theres earlier novels, but those three are when the universe really got rolling.
Title: Re: Mech Warrior is back!
Post by: Treize69 on December 18, 2009, 09:55:20 AM
HEY, guess what? MechWarrior might be taking longer to launch than anticipated. Why? Because they've been handed an immediate cease and desist order to stop work on the game. Why again?

Because the Warhammer looks like a Warhammer! The company that owns the rights to Robotech/Macross is, once again, laying the smack down on BT fans for the fact that the design of the Warhammer was based on their own original design (even though the one used in the trailer is most definitely not the same one they originally used back in the '80s).

You've got to be kidding me, a TV show that has been out of production for twenty years is going to interfere with a product thats still going strong after over a quarter of a century? Can't they just let them license the design and get over the fact that another company was inspired by something they created and turned it into something 10x better??
Title: Re: Mech Warrior is back!
Post by: Ack-Ack on December 18, 2009, 01:05:03 PM
It's about the $$$.


ack-ack
Title: Re: Mech Warrior is back!
Post by: whiteman on December 18, 2009, 04:23:09 PM
HEY, guess what? MechWarrior might be taking longer to launch than anticipated. Why? Because they've been handed an immediate cease and desist order to stop work on the game. Why again?

Because the Warhammer looks like a Warhammer! The company that owns the rights to Robotech/Macross is, once again, laying the smack down on BT fans for the fact that the design of the Warhammer was based on their own original design (even though the one used in the trailer is most definitely not the same one they originally used back in the '80s).

You've got to be kidding me, a TV show that has been out of production for twenty years is going to interfere with a product thats still going strong after over a quarter of a century? Can't they just let them license the design and get over the fact that another company was inspired by something they created and turned it into something 10x better??

TV production might have ended 20 years ago but they still sell a ton of Robotech & Macross stuff. When they came back out with the Mech I bought a few that i had when i was a kid.
Title: Re: Mech Warrior is back!
Post by: crazyivan on December 18, 2009, 06:19:31 PM
Just too bad they can't use the original Warhammer model, the one based on the Robotech designs. I loved that one.

(http://api.ning.com/files/0IFJXcr9eq9eD7sJwp3-C4ZPijx9fFifbzYyaF1VLbfayDat7-FCJQqWhUrmsaSjqjirfdHycKL554b0wLxD1K0wV30fZ6fk/warhammer.jpg)
  Yeah played  on playstation and PC  back in the day. Ill look for it. :aok
Title: Re: Mech Warrior is back!
Post by: Nathan60 on August 17, 2012, 01:18:43 PM
Just got  a closed beta invite, those of you that signed up keep a look out!
Title: Re: Mech Warrior is back!
Post by: MrMeanie on August 18, 2012, 12:54:58 AM
If you got the founder's pack for (MWO) or just hearing about this, If you have a duel core don't even bother right now, 100% CPU usage while playing, Give it time and they will work out the kink's with it, I played for about 2-3's hour's and gave up due to the massive amount of fps lag (Great video card bad cpu :( )
Title: Re: Mech Warrior is back!
Post by: icepac on August 18, 2012, 10:10:08 AM
I still remember epic 4 way battles at our weekly lan parties playing mechwarrior II with warbirds and dawn of aces pilot Mburns and a few others.