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General Forums => Wishlist => Topic started by: grumpy37 on November 17, 2009, 02:01:05 PM

Title: Bailing from goon or M3 and still capturing base....
Post by: grumpy37 on November 17, 2009, 02:01:05 PM
I doubt this happens much in LW arenas but happens enough in MW to drive me nuts.  It should not be possible to drop troops, bail from your M3 or Goon and the base stop flashing while troops still running.  This needs to be changed so that if you bail either all your troops die regardless if you respawn or not or at least leave the base flashing still.  Makes it WAY to easy to sneak bases in MW.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Chalenge on November 17, 2009, 02:24:25 PM
You do realize you dont have to bail to stop a base from flashing... right?  :D
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Ack-Ack on November 17, 2009, 02:28:39 PM
I doubt this happens much in LW arenas but happens enough in MW to drive me nuts.  It should not be possible to drop troops, bail from your M3 or Goon and the base stop flashing while troops still running.  This needs to be changed so that if you bail either all your troops die regardless if you respawn or not or at least leave the base flashing still.  Makes it WAY to easy to sneak bases in MW.

LOL! I love it when a resident milk runners rats out the other resident milk runners in the MW. 

ack-ack
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Spikes on November 17, 2009, 02:55:55 PM
I doubt this happens much in LW arenas but happens enough in MW to drive me nuts.  It should not be possible to drop troops, bail from your M3 or Goon and the base stop flashing while troops still running.  This needs to be changed so that if you bail either all your troops die regardless if you respawn or not or at least leave the base flashing still.  Makes it WAY to easy to sneak bases in MW.
I'm sure you did the same thing to take the base back! MW base takers make me laugh.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Dantoo on November 17, 2009, 04:50:20 PM
So you'd never have to shoot troops, just rob the goon of his victory by shooting him.  Ppppppppppppppt.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: grumpy37 on November 17, 2009, 06:44:10 PM
yes i do know you dont have to bail to make it stop  lol  and no ACK ACK yuo should know im not a milkrunner  lol  i just think its lame is all.  All im saying is keep the base flashing when the goon or m3 either dies or bails.  troops should make it flash.  Base capture in MW is almost pointless really anyway.  All that work for so little reward.  We just laugh at the nits who reset it almost every time due to the serious unbalance of numbers in there.  Bish dont even try and get reset anymore, we have more fun making it hard for the nits  lol  or at least i do anyway.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: lyric1 on November 17, 2009, 07:06:07 PM
Well just sit & wait for a few more minutes by the map room. Nothing more satisfying to jump on 200 & tell the other country how they just waisted 20 minutes flying in the goon only to have there troops wiped out. If you want to upset them this is about the best way to do it. :aok
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: grumpy37 on November 17, 2009, 07:29:52 PM
i agree with you there and have done it many times.  Guess its just a MW thing since numbers are always so low. 
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Chalenge on November 17, 2009, 07:38:27 PM
No its a good way to capture fields in any arena. It sure beats the smash and grab for 'they didnt expect that' moments.

I would rather it not be changed even though there are times it catches all of us by surprise.

I believe if the guy that drops the troops bails and then re-ups in something else the troops vanish. I was sitting on a CV blasting buffs when he dropped his ord but I believe he must have reupped right away because I was watching his bombs and they just disappeared and the CV didnt take any hits. Im hoping thats what HTC did about the 'bomb-and-bail-for-rank' issue and I think that is what they reported would happen.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: AWwrgwy on November 17, 2009, 11:46:11 PM
Quote from: Chalenge link=topic=278279.msg3500937#msg3500937 date=1258508307

I believe if the guy that drops the troops bails and then re-ups in something else the troops vanish.
[/quote

This is true for everything except vehicle supplies.

Drop ord, troops, fire a torp, die or bail and re-up and the aforementioned go poof.


wrongway
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: RTHolmes on November 18, 2009, 09:34:59 AM
I assumed it applied to gv supps too?
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Lusche on November 18, 2009, 10:07:23 AM
Im hoping thats what HTC did about the 'bomb-and-bail-for-rank' issue

It was aimed at the classic "bombNbailers" because they usually watch their bombs hitting first, and those few that didn't could easily adjust by doing so. Having to wait 10 additional doesn't "hurt" them.

What it was meant to prevent (and it succeded at that) was single guys flooding a maproom at ports or coastal Vbases with hundreds of troops all on their own, or upping a PT every 3 seconds and firing more torpedoes than the IJN during the whole war ;)

Of course, as few people are reading release notes at all, I saw many a base capture fail when the troops simply vanished seconds before entering the maproom - the releasing player had obviously upped another m3 :D


On the OP: The player dropping and bailing dies pay a price for that: If the capture succeds, he doesn't get anything for it but a fuzzy warm feeling. No points, no score, no perks.
Sounds fair to me.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Chalenge on November 18, 2009, 10:48:42 AM
It was aimed at the classic "bombNbailers" because they usually watch their bombs hitting first, and those few that didn't could easily adjust by doing so. Having to wait 10 additional doesn't "hurt" them.

Maybe so but I reported the bug to HTC when I discovered a certain someone in the upper ranks was using the bug to bomb in bombers and then up a GV or attack plane to improve their score. I tested it and found it was working like I thought and you can tell someone has tried that because of the 'captured' category in bombers. The more of those they had the more times they tried it and the score would just add up forever. Of course the person I was checking out was also dropping troops from a goon and jumping into an M3... and so on.

This had been going on for YEARS and no one had reported it but plenty of people were abusing it!
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: AWwrgwy on November 18, 2009, 02:08:44 PM
I assumed it applied to gv supps too?

I thought so too, until I saw gv supplies still there on the ground.

I've seen troops, bombs and torpedoes disappear....

wrongway
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Belial on November 18, 2009, 02:11:06 PM
Didn't Hitech change it so anything dropped and bailed on is considered dead?  I thought this was fixed.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: kvuo75 on November 18, 2009, 03:19:48 PM
Of course, as few people are reading release notes at all, I saw many a base capture fail when the troops simply vanished seconds before entering the maproom - the releasing player had obviously upped another m3 :D




still see it occasionally... and the ptboat torps too  :rofl

Title: Re: Bailing from goon or M3 and still capturing base....
Post by: Chalenge on November 18, 2009, 05:56:23 PM
Didn't Hitech change it so anything dropped and bailed on is considered dead?  I thought this was fixed.

Only if the bailer launches again.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: RTHolmes on November 18, 2009, 07:08:39 PM
I thought so too, until I saw gv supplies still there on the ground.

I've seen troops, bombs and torpedoes disappear....

wrongway

thats good to know :aok
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: viking73 on April 01, 2010, 02:08:44 AM
I doubt this happens much in LW arenas but happens enough in MW to drive me nuts.  It should not be possible to drop troops, bail from your M3 or Goon and the base stop flashing while troops still running.  This needs to be changed so that if you bail either all your troops die regardless if you respawn or not or at least leave the base flashing still.  Makes it WAY to easy to sneak bases in MW.

With respect, I think this is about the dumbest idea I've read or seen from AH2. Sorry, but no matter what happens to the pilot, the troops are out on their parachute or running. I've just noticed recently troops disappearing after all 10 are running to the maproom cause the C-47 on the ground was killed. That's hogwash! What's a flying C-47 suppose to do? Keep flying around avoiding being blown up and the parachutes disappearing? I can see it now. A revision of Band of Brothers. The troops get out but the C-47 is hit by flak so all the troops in parachutes automatically die. Germans keep Normandy, we lose WW2. Germans would've loved that. This ain't f* HALO3. It's a WW2 flight sim. Keep the reality and deal with it, HiTech! If you don't see the base flash for the long minutes that it does while the C47 flies there (or M3) then you ought to lose the base. Besides, if it's a problem, make the troops flash the base. I respectfully request that it gets changed back.

Same goes for bombs. Their out they fall to the ground. Always had a problem with bombs disappearing at a low altitude. If there's such a thing as an arming factor then they hit the ground like drop tanks do. But this vanishing thing needs to go.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: guncrasher on April 01, 2010, 02:34:41 AM
ur replying to a thread that has been ded for four months, let it die.

semp
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: stealth on April 01, 2010, 03:44:10 AM
Taking a base is taking a base. It doesn't matter if you took the base in 1 minute or 100 winning a base is winning a base. Just kill the goon besides if you got at the least a guy with a pistol,base is saved. Now let this post die.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: E25280 on April 01, 2010, 08:57:26 PM
I've just noticed recently troops disappearing after all 10 are running to the maproom cause the C-47 on the ground was killed. That's hogwash!
You are correct -- your statement is hogwash.  Troops will keep running as long as the killed pilot does not re-up an aircraft or GV.  Same with bombs -- they will continue to fall unless the pilot re-ups. 

This is to prevent the gamey practice often used before of incessantly upping LVTs and dropping troops in dry-spawn islands, or upping PTs at spawns, and launching dozens if not hundreds of torps in quick succession at a passing task force.  You can still launch your torps and let them run, but if you re-up to do it again, the original salvo disappears.

Had you paid any attention to the readme files about 8 patches ago, you would know this.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: guncrasher on April 02, 2010, 02:42:38 AM
You are correct -- your statement is hogwash.  Troops will keep running as long as the killed pilot does not re-up an aircraft or GV.  Same with bombs -- they will continue to fall unless the pilot re-ups. 

This is to prevent the gamey practice often used before of incessantly upping LVTs and dropping troops in dry-spawn islands, or upping PTs at spawns, and launching dozens if not hundreds of torps in quick succession at a passing task force.  You can still launch your torps and let them run, but if you re-up to do it again, the original salvo disappears.

Had you paid any attention to the readme files about 8 patches ago, you would know this.

this is from a thread that had been dead for 4 months, when the troops dies if you reup thing was new.  now let this thread die.

semp
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: E25280 on April 02, 2010, 08:52:30 PM
this is from a thread that had been dead for 4 months, when the troops dies if you reup thing was new.  now let this thread die.

semp
The comment I responded to was made just yesterday, not 4 months ago.  So thanks for playing.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: guncrasher on April 03, 2010, 05:26:12 AM
got it april fools day.  you replying to a posting from back in november.   on 4/1 haha.  now let it die.

semp
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: E25280 on April 03, 2010, 10:33:15 AM
got it april fools day.  you replying to a posting from back in november.   on 4/1 haha.  now let it die.

semp
You silly boy.  Viking73 posted on April 1.  In his April 1 post, he mentions troops and ords disappearing.  I responded to his April 1 post, which last I checked, is not last November.

Thanksforplayingbubye.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: viking73 on April 05, 2010, 12:56:09 AM
got it april fools day.  you replying to a posting from back in november.   on 4/1 haha.  now let it die.

semp

no, wasn't April Fools joke. Guncrasher, odd you would post on something that you want to die therefore keeping it alive. Besides, why start up another fresh thread when there's one already addressing the issue? Just  adds more threads. As an admin you want less threads and more posts.

Watched a strange thing happen yesterday. A guy dropped his troops and then crashed. Troops didn't disappear but he only got 4 out. Watched the troops run into the maproom. So many things happening in this game anymore.
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: guncrasher on April 05, 2010, 01:33:37 AM
no, wasn't April Fools joke. Guncrasher, odd you would post on something that you want to die therefore keeping it alive. Besides, why start up another fresh thread when there's one already addressing the issue? Just  adds more threads. As an admin you want less threads and more posts.

Watched a strange thing happen yesterday. A guy dropped his troops and then crashed. Troops didn't disappear but he only got 4 out. Watched the troops run into the maproom. So many things happening in this game anymore.


troops will keep running for as long as the pilot stays in the tower.  even if only one got out, it will run.  and the old days troops will just keep running and people would up m3 after m3 and you would see hundreds of troops running, was a joke.  now the troops will not die If the pilot that brought them remains in the tower.  If he ups in anything troops will die.  same thing for rockers or bombs.  

With respect, I think this is about the dumbest idea I've read or seen from AH2. Sorry, but no matter what happens to the pilot, the troops are out on their parachute or running. I've just noticed recently troops disappearing after all 10 are running to the maproom cause the C-47 on the ground was killed. That's hogwash! What's a flying C-47 suppose to do? Keep flying around avoiding being blown up and the parachutes disappearing? I can see it now. A revision of Band of Brothers. The troops get out but the C-47 is hit by flak so all the troops in parachutes automatically die. Germans keep Normandy, we lose WW2. Germans would've loved that. This ain't f* HALO3. It's a WW2 flight sim. Keep the reality and deal with it, HiTech! If you don't see the base flash for the long minutes that it does while the C47 flies there (or M3) then you ought to lose the base. Besides, if it's a problem, make the troops flash the base. I respectfully request that it gets changed back.



troops disappeared because the guy upped another plane or gv, not because he got killed or crashed.  troops will keep running as long as the original pilot stays in the tower.  At least that's how its supposed to work.  
semp
Title: Re: Bailing from goon or M3 and still capturing base....
Post by: hitech on April 05, 2010, 11:37:09 AM
troops will keep running for as long as the pilot stays in the tower.  even if only one got out, it will run.  and the old days troops will just keep running and people would up m3 after m3 and you would see hundreds of troops running, was a joke.  now the troops will not die If the pilot that brought them remains in the tower.  If he ups in anything troops will die.  same thing for rockers or bombs. 

All weapons are destroyed at the start of the next sortie because if they were not, they would be scored on the next sorties mission/plane type.

HiTech