Aces High Bulletin Board
General Forums => Wishlist => Topic started by: BiPoLaR on January 04, 2010, 01:41:43 PM
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for those laggy warpy people that pull shots off from 2k behind you once they have passed.this is a flight sim, not a startrek reenactment.
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I have a feeling Bipolar got shot down in a manner he is unhappy with....
:neener:
Strip
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I have a feeling Bipolar got shot down in a manner he is unhappy with....
:neener:
Strip
it keeps happening and im sick of it. tired of warpers laggers and so on. it is completely ridiculous. If i wanted to play startrek then i would play it on the xbox
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I know that HiTech has already stated he's against such a thing but if your ping to the servers is above 1.5 or 2 seconds (500ms is .5 seconds) then you can't connect to the main arenas.
ack-ack
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I know that HiTech has already stated he's against such a thing but if your ping to the servers is above 1.5 or 2 seconds (500ms is .5 seconds) then you can't connect to the main arenas.
ack-ack
i dont understand all this computer stuff. but when a guy warps 3k in every known direction, only to be already passed you 1k and you hear rounds hitting. then its tower trip for you. its ridiculous to deal with.
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Maybe you're warping in front of him.
:noid
wrongway
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i dont understand all this computer stuff. but when a guy warps 3k in every known direction, only to be already passed you 1k and you hear rounds hitting. then its tower trip for you. its ridiculous to deal with.
No kidding, it was bad when Guido had a crap connection when he still flew in the MW arena now we have to contend with joeblack and his warping. It's gotten to the point that I won't engage him at all, it's impossible to fight him when he's warping all over the screen, green is the same way but at least from time to time he has a playable connection but I've never seen joeblack not warp all over.
ack-ack
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It might be your connection my brotha. Just saying if it keeps happening consistently, it could be lag issues on your ISP.
it keeps happening and im sick of it. tired of warpers laggers and so on. it is completely ridiculous. If i wanted to play startrek then i would play it on the xbox
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No kidding, it was bad when Guido had a crap connection when he still flew in the MW arena now we have to contend with joeblack and his warping. It's gotten to the point that I won't engage him at all, it's impossible to fight him when he's warping all over the screen, green is the same way but at least from time to time he has a playable connection but I've never seen joeblack not warp all over.
ack-ack
Just a guess, but I would wager it is annoying for them as well.
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Just a guess, but I would wager it is annoying for them as well.
Back when i was playing EW regularly, there was this player who did adapt: He was mainly porking fields, and killing towns. As structures are not warping on his end, he could do that just fine. But for me it was about impossible to stop him, as he was warping all over my screen. So there I was, trying to defend bases against the horde, and unable to protect town or field...
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I totally agree with you Bipolar. I'm a hardliner on this issue. The odd occasional warp it happens, this is the internet, nothing we can do about those.
Some players are just beyond all help, it is these we need to target with the big boot stick. What makes me :mad: are the guys who know dam well they are lagging all over but continue to fly into the fight with that knowledge. I've even had some back chat after politely asking them to reboot.
I mean some are probably on a shared connection with 5 other computers peering torrents whilst trying to play and god knows what else. It is very much like pissing in my cornflakes when I'm in a furball and someone is doing the star trek twlight zone warpage.
Spektor was a bad one for me because he is a good kid and a decent enough pilot. I remember fighting him me f6f and him in a spit 16. I would be on his 6 one minute then he could 180 around and behind. I would scissor and regain advantage and then rinse repeat it was madness not knowing where to position myself. Since then we have got to know each other better, he plays on satellite and there are no other means to connect to the internet for him until he moves. He can see others fine though because his downstream isn't that bad.
ROODALF was another good one his 190 would be able to accelerate at warp speeds and you could be in a faster plane on the deck chasing him whilst he raced off into the sunset going away from you.
A solution for me is to have a .reportlag dot command. yes it could be abused but it will point skuzzy towards the players who really have suspect connections more often than not.
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Actually, I will like to see some sort of limitation. Say, if you have unstable connection with multiple packets loss or ping above xxx you cannt up any fighter or attack plane. Go in to GVs or bombers, in this way you wouldnt screw game for everybody around so much, at least.
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not a bad idea oleg.
I think HTC has always deemed this as a non-issue because the amount of people who actually have a connection detrimental to others gameplay are a very very small minority.
Still one bad apple can cause grief to everyone they come in contact with. You can't let this slide sometimes. As a comparison FA used to have mods who would be volunteers or paid staff that would monitor the arena chat logs. If someone was warping they could find them, observe them in god mode, anything fishy then bam reconnect or i'll blow you up kinda deal. If they didn't listen or communicate effectively to resolve their issue then banned. I wonder sometimes whether any HTC staff actually spend any time in the arenas or whether they prefer to stalk quietly.
This is similar to people in the DA interferring with a 1 vs 1 private fight. The common man is powerless to stop them behaving in such a way which is pretty sad.
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not a bad idea oleg.
I think HTC has always deemed this as a non-issue because the amount of people who actually have a connection detrimental to others gameplay are a very very small minority.
Still one bad apple can cause grief to everyone they come in contact with. You can't let this slide sometimes. As a comparison FA used to have mods who would be volunteers or paid staff that would monitor the arena chat logs. If someone was warping they could find them, observe them in god mode, anything fishy then bam reconnect or i'll blow you up kinda deal. If they didn't listen or communicate effectively to resolve their issue then banned. I wonder sometimes whether any HTC staff actually spend any time in the arenas or whether they prefer to stalk quietly.
This is similar to people in the DA interferring with a 1 vs 1 private fight. The common man is powerless to stop them behaving in such a way which is pretty sad.
That is an excellent point.
Sure it is only a small number of players but they impact a large number.
The ONLY reason I would be against this idea is I have and had many squaddies deployed in Iraq who do/did fly from time to time and the only internet connection they could use was terrible.
Out of respect to those squaddies, and all others who fly when deployed, I think it should stay as it is and HTC shouldn't limit anybodies flying time because of connection.
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This is a very very fine line to walk for HTC.
Too far one way and you have unhappy customers because they can't stay connected, can't fly.
Too far the other way and you have unhappy customers because they see people warping, can't shoot them down.
Either way your asking HT to change something that will effect everyone.
Whats more, as the internet continues to expand, take more bandwidth this problem will get worse not better.
Either way its a double edged sword your asking HT to juggle. Chances of him catching it so no one gets cut are very slim indeed.
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Personally, if they're playing on bad connections...they got no business playing...especially if they know it. Having a ping rate in the triple digits when you get to the online connections screen is a good indicator that you have a bad connection to the servers and you either need to try and fix it or do something else. It's taking responsibility and being considerate of the other hundred or so people on the servers.
I've seen people get banned and their accounts deleted for stupidity...what would it hurt to put a limitation on connection speeds...that puts the responsibility in the hands of the people who want are stupid enough to download torrents or stream music/videos on their slow dsl or dial-up connections while trying to play AH.
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Having a ping rate in the triple digits when you get to the online connections screen is a good indicator that you have a bad connection to the servers
No, it isn't. Hundreds of players, if not thousands, are playing perfectly fine with a "triple-digit" connction. For example all of us European players, myself included :)
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No, it isn't. Hundreds of players, if not thousands, are playing perfectly fine with a "triple-digit" connction. For example all of us European players, myself included :)
And you're laggy, just not as laggy...having a ping rate in the low to mid hundreds isn't horrible but get to 200+ and people are going to see some slight anomalies while you're in their viewing range...push it to 400+ and the warping gets out of hand...I've had my connection switch to udp then disco with a ping rate of 175 and my normal rate is 67. If you live in the backwoods where plaid flannel is the current fashion, it's time to move someplace where you can catch up with the rest of us in the 21st century.
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I've had my connection switch to udp then disco with a ping rate of 175 and my normal rate is 67.
My ping is ~160... and my connection is stable. That's why you can't use "connection speed" (ping time) as a guide to connection quality in such a simple way.
When your ping suddenly goes from 67 to 175 it's indicating some major trouble, but the warping and loss of connection is not a result of a three-digit ping time, nor does such a ping alone tell us anything about connection stability.
Let me start by dispelling some myths.
1) Your ping is some what irrelevant to the servers. If it is below 300ms, then you are golden. I see complaints from people complaining about their ping going from 10 to 60. To Aces High, you have the same connection at those rates.
However, the best connection is one that is steady without wide swings in the packet latencies.
http://bbs.hitechcreations.com/smf/index.php/topic,68316.msg637923.html#msg637923
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And you're laggy, just not as laggy...having a ping rate in the low to mid hundreds isn't horrible but get to 200+ and people are going to see some slight anomalies while you're in their viewing range...push it to 400+ and the warping gets out of hand...I've had my connection switch to udp then disco with a ping rate of 175 and my normal rate is 67. If you live in the backwoods where plaid flannel is the current fashion, it's time to move someplace where you can catch up with the rest of us in the 21st century.
As stated above, anything below 300ms is fine as long as your netstat is plain. If you start warping when your ping rise to 175 from 70, it means you have packets lost somewhere (that why it switch to TCP).
btw, it probably just impossible to have "2-digits" ping from Europe to USA server.
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i was flying with BiPoLaR when this happened, and it was quite ridiculous....the guy was waaaaay past him and suddenly BiP caught fire and went down. not really fair to the guy that just lost 200 perkies to a bad connection......just my $0.02
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Agree. It's time for a cutoff HTC. Make it 500ms if you want, that's a lot, but still not as bad as some of these guys. I think the main offenders are guys on satellite internet, the lag time on that is horrible. Now someone will come in here with a bleeding heart about how some guys can't help it blah blah blah.... Quite frankly I don't give a rats ass. You're laggy because you have satellite? So what, get cable or DSL. Can't get cable or DSL because you live in the boonies? So what, it's not my fault you chose to live out there, get a netzero account and fly on dialup. Laggy because your computer is too full of spyware from downloading pr0n and you're not bright enough to fix it? Take it to geek squad or go buy another.
I'm typing this from a Dell Dimension 4550, it's older than some of the squeakers that play this game and you could prolly find a used one for $50 bucks, it runs the game just fine. I played for years on Dialup with no problems, a netzero account is $10 bucks a month. You will ping between 200 and 300 which is getting up there, but at least you'll be stable and in the same time zone as your enemy when you kill them. There is no excuse for these guys other than they are too lazy to make some changes.
The old it's broke, i'm broke, not my fault lines are getting tired, please HTC enter the 21st century and set up some sort of a ping cap at least.
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the bigger double edged sword to deal with is asking people to choose between streaming porn to there comps 24 hours a day or play a fun sim.
(http://i644.photobucket.com/albums/uu166/4X3L/Demotivational%20Posters/priorities2.jpg)
aaaaaaaaand if my computer allows it, play AH..........
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choose between streaming porn to there comps 24 hours a day or play a fun sim.
Fortunately, I can do both without any warping.
:bolt:
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It's been asked for before.
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Guys there IS a cutoff, haven't you ever seen anyone disco? What do you think a Disco is? Get a bad enough connection, lose enough packets, and AH will indeed dump you.
Now, you can try to ask for that limit, wherever it is set to be lowered.
But I wouldn't hold my breath.