Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: IronDog on June 03, 2010, 03:29:11 PM

Title: Patches change more things then the problems solved?
Post by: IronDog on June 03, 2010, 03:29:11 PM
I was just wondering how many people think AH changes other things in the game,but don't show the changes on the patch figures?I been seeing and hearing people saying the Pony has lost something,the Tater guns aren't as strong,and so on.Personally I don't think they would do that,but their are many who think they do.Lets hear it from the people who think sneaky changes are made,and whats their proof.
Dobey
Title: Re: Patches change more things then the problems solved?
Post by: Scotch on June 03, 2010, 03:38:05 PM
Most of it is unfounded. People have always made claims like that after patches. Anything valid is usually an unintended side effect.
Title: Re: Patches change more things then the problems solved?
Post by: hitech on June 03, 2010, 03:56:34 PM
We do our best to put any changes in the read me.

If we forget somthing, we will allays state if we changed something or not when questioned about a change.

As in we have NOT changed the Tater's, we have NOT changed the p51.

HiTech
Title: Re: Patches change more things then the problems solved?
Post by: Spikes on June 03, 2010, 04:01:09 PM
We do our best to put any changes in the read me.

If we forget somthing, we will allays state if we changed something or not when questioned about a change.

As in we have NOT changed the Tater's, we have NOT changed the p51.

HiTech
Could there possibly be a strength bug with the two-part tail, then?
Title: Re: Patches change more things then the problems solved?
Post by: ZetaNine on June 03, 2010, 04:33:14 PM
I was thinking just last night that the wirb turret seemed to be spinning yet even slower that the last time it was reset.  not sure if it was...but dayum is seems slow as hell now.  it was either that...or the Nyquil talking.
Title: Re: Patches change more things then the problems solved?
Post by: hitech on June 03, 2010, 04:33:54 PM
Could there possibly be a strength bug with the two-part tail, then?

No , but it could be that the tails are no longer connected as we desired and stated clearly in the read me's.

HiTech

Title: Re: Patches change more things then the problems solved?
Post by: Lusche on June 03, 2010, 04:38:14 PM
Even when there has have been no patches, no new versions for a long time, you will regularly see comments on CH200 that plane XY has now suddenly been nerfed
Title: Re: Patches change more things then the problems solved?
Post by: Ardy123 on June 03, 2010, 04:40:19 PM
No , but it could be that the tails are no longer connected as we desired and stated clearly in the read me's.

HiTech



Quick Question,
On most real airplanes, how are the surface control systems tied to the elevator? would it be safe to say that if you lost half your h-stab & corresponding elevator, you would probably destroy at least your ability to control the elevators all together?

Where I'm coming from is that often they used a cable system, and if the tension is lost, ie the cable is just hanging there because it was attached to the now missing portion of the the h-stab & corresponding elevator, the whole system would be broken.

(http://upload.wikimedia.org/wikipedia/commons/thumb/5/5c/Tiger_cables.JPG/220px-Tiger_cables.JPG)
Title: Re: Patches change more things then the problems solved?
Post by: Wiley on June 03, 2010, 04:51:09 PM
What it looks and feels more like to me is the explosion is probably only capable of 'hitting' one side of the stab.  It strikes the tail on one side or the other of center, and that side blows off, but the explosion doesn't seem to have any effect on the opposite side's stabilizer, regardless that we see it enveloping the entire tail.  It's probably that the explosion just doesn't wrap around or penetrate the VStab or fuselage to hit the far side of the HStab, as far as the DM is concerned.  It wasn't an issue before, because regardless of which side of the HStab was hit, the whole thing went.  Now, it looks to me like the explosion takes out that side of the HStab, but doesn't take out the VStab or the other side of the HStab.

I am not a physicist, but it seems to me that a 30mm hitting the HStab probably isn't going to leave much of the VStab either, but I am not going to pound my fist demanding it be made so.   :angel:

It can be argued that it's good, bad, or indifferent, but it looks to me like a consequence of splitting the tail for DM purposes.  It could also be that HTC just hates the LW planes.   :noid

Wiley.
Title: Re: Patches change more things then the problems solved?
Post by: Spikes on June 03, 2010, 04:52:57 PM
No , but it could be that the tails are no longer connected as we desired and stated clearly in the read me's.

HiTech


Yeah I know this...I figured with the shock of the hit it might spread to the other tail...or if the hit is right in the center of the two...

I am not too worried about it...I can't hit much with the 30mm anyway :P
Title: Re: Patches change more things then the problems solved?
Post by: LLogann on June 03, 2010, 04:58:42 PM
 :rofl

I was thinking just last night that the wirb turret seemed to be spinning yet even slower that the last time it was reset.  not sure if it was...but dayum is seems slow as hell now.  it was either that...or the Nyquil talking.



The other day I noticed that the Typhy gets an extra 1.7 MPG.........     And I'm not sure how accurate this may be but the max AoA for the 109K4 has increased 0.2 degrees...........       :lol

This is a total conspiracy!

Title: Re: Patches change more things then the problems solved?
Post by: Gryffin on June 03, 2010, 05:23:06 PM
It's true, patches change more things and then problems are solved.  :D
Title: Re: Patches change more things then the problems solved?
Post by: IronDog on June 03, 2010, 06:05:04 PM
It would appear that any changes made are all covered in the read me,and no chicanery is taking place.I was just wondering why a lot of people were thinking hidden changes were being made w/o their knowledge.
Dobey
Title: Re: Patches change more things then the problems solved?
Post by: The Fugitive on June 03, 2010, 06:08:54 PM
It would appear that any changes made are all covered in the read me,and no chicanery is taking place.I was just wondering why a lot of people were thinking hidden changes were being made w/o their knowledge.
Dobey

because it couldn't possibly be THEM that is screwing up, so it MUST be the game.  :neener:
Title: Re: Patches change more things then the problems solved?
Post by: WMLute on June 03, 2010, 10:04:41 PM
because it couldn't possibly be THEM that is screwing up, so it MUST be the game.  :neener:

yup.

they can't bear to think it is THEIR fault for (insert dumb death/move/shot/etc here).
Title: Re: Patches change more things then the problems solved?
Post by: Jayhawk on June 03, 2010, 10:12:56 PM
I would figure that someone has a bad day, feels the aircraft or vehicle let them down.  Posts a thread, exaggerates a little bit (even if they don't realize they are doing it).  People read it and approach those planes looking for the issue, hence they are very sensitive to how it preforms.  Wanting to re-create the issue, the easy option is to agree something is wrong with the plane when you miss the shot or otherwise.  

Rarely people have any bad intentions, it's just human nature.

Also, how would HTC benefit from hiding minor changes like this?  In my experience, changes to aircraft and weapons are in attempt to get it closer to actual aircraft specs and few will argue with that.  I suppose if Skuzzy's workload gets a little to light they might tweak the game to get a couple freak outs so the banhammer can meet it's quota.  :cool:
Title: Re: Patches change more things then the problems solved?
Post by: killnu on June 03, 2010, 10:17:00 PM
typically, I would agree it is the persons own undoing...the 30mm "dud" thing, that has been around for some time is not...imo.  I have seen some ask for film/screenshots of proof of this outrage.  I have seen this film/screenshot provided (posted here on forums).  I havent seen much response/answers regarding them...other than...send film in.  I have checked the read me sections of the updates for it...I may have missed it.  :(  Soooo...I guess in response to the OP...I don't think they change anything other than what they publish.
Title: Re: Patches change more things then the problems solved?
Post by: palef on June 03, 2010, 10:26:25 PM
Yeah I know this...I figured with the shock of the hit it might spread to the other tail...or if the hit is right in the center of the two...

I am not too worried about it...I can't hit much with the 30mm anyway :P

It doesn't "spread" as such and hits on control surfaces will cause less damage than a tater penetrating a fuselage or fuel cell then exploding, causing an over pressure situation which deforms structural members and blows the skin off the wing or fuselage.

A lot of WWII aircraft were of "stressed" skin construction which means that wing and fuselage panels added rigidity to the overall structure. A glancing blow and undirected explosion from a 300mm tater on the edge of a control surface won't be as catastrophic as the penetration/explosion scenario, most of the time.
Title: Re: Patches change more things then the problems solved?
Post by: Karnak on June 03, 2010, 11:00:06 PM
:rofl



The other day I noticed that the Typhy gets an extra 1.7 MPG.........     And I'm not sure how accurate this may be but the max AoA for the 109K4 has increased 0.2 degrees...........       :lol

This is a total conspiracy!


I know you're joking, but a 1.7 mpg boost would very significantly increase the Tiffie's range.  The Mossie gets about 1.5 mpg in AH, but it has two engines, albeit individually less thirsty.
Title: Re: Patches change more things then the problems solved?
Post by: RTHolmes on June 04, 2010, 07:02:00 AM
... proof of this outrage.

 :lol
Title: Re: Patches change more things then the problems solved?
Post by: LLogann on June 04, 2010, 07:22:55 AM
 :aok  I knew I should have said 0.7 mpg.......    :salute

I know you're joking, but a 1.7 mpg boost would very significantly increase the Tiffie's range.  The Mossie gets about 1.5 mpg in AH, but it has two engines, albeit individually less thirsty.
Title: Re: Patches change more things then the problems solved?
Post by: IronDog on June 04, 2010, 08:01:36 AM
I think the part about the players ego being bruised is the main reason for complaints.Some people hate to get shot down,and blaming the plane,game changes,etc.,is the reason for accusations of untold changes in the game.I've done it myself,"man the puffy ack is way to accurate",so I'm as guilty as the next person.Heck this is the best flight simulation  going,and there will always be complaints over something.
Dobey
Title: Re: Patches change more things then the problems solved?
Post by: SlapShot on June 04, 2010, 08:13:14 AM
because it couldn't possibly be THEM that is screwing up, so it MUST be the game.  :neener:

In other words ...

"There is always a small microcosm of people who need to explain away their suckage."
Title: Re: Patches change more things then the problems solved?
Post by: Hap on June 04, 2010, 08:41:52 AM
because it couldn't possibly be THEM that is screwing up, so it MUST be the game.  :neener:
:aok
Title: Re: Patches change more things then the problems solved?
Post by: SAJ73 on June 04, 2010, 09:02:01 AM
I went for a few sorties last night to test some rides with 30mm myself. But I did not hit anything with that 30mm that I could see, so I can't really participate in this discussion..  :bolt:

I just want so say that I miss hearing the wind and the F4U's whizzle at above 300, and also the squad icon color seem to be missing after the update.. That's the main things I've noticed after the last patch.


 :noid
Title: Re: Patches change more things then the problems solved?
Post by: LLogann on June 04, 2010, 09:07:32 AM
Double check whether you have it "highlighted."  Squad color remains active for me.

and also the squad icon color seem to be missing after the update.. That's the main things I've noticed after the last patch.