Aces High Bulletin Board
General Forums => Wishlist => Topic started by: dhyran on July 20, 2010, 03:05:35 AM
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Gents,
i wish we would have a rewarding system, Ranks and Medals, given for different things,
could be something like ranks for killpoints combined with some level based things like a minimum of scores you have to bring
it would be nice to seperate ranks into fighter bomber attack and vehicle ranks
And medals could be given for overall ranking, and some scoring level you have to pass. There are a thousand parts to play, it would be great fun and a very attactive addition too
any suggestions?
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would be kinda cool! would the ranks have rewards?
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And who is going to have time to mess with something as far as giving out medals that mean nothing?
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And who is going to have time to mess with something as far as giving out medals that mean nothing?
must be done by program calc -> server side
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ok idea...but that would mean a certain member of a certain squad with two certain numbers that's nickname involves a certain animal can't be number one anymore :cry ohh...and don't forget grizz and his hairy friends :D
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sounds like more tying gameplay to scores
no thanks
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sounds like more tying gameplay to scores
no thanks
sounds like a missunderstanding, i mean a rank and medal system without having a direct feedback into the game
just as a nice addition, goals to go for, we have no highscores, we have no awards, medals and stuff
a medal is a reward!
but we don't have something like that, why?
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sounds like a missunderstanding, i mean a rank and medal system without having a direct feedback into the game
just as a nice addition, goals to go for, we have no highscores, we have no awards, medals and stuff
a medal is a reward!
but we don't have something like that, why?
why not put up a personal squad reward system? when i flew with the short lived JG-5 Eismeer we had set up a medal system along with the usual ranking
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I think this is part of what CT was trying to accomplish.
Let the character advance or fail depending on what he did and how well he did it.
Over time that would have let people who are very good advance to be Generals with a chest full of medals.
Or if you didn't follow orders, shot your own people you could get busted back to private.
However that project is shelved for the foreseeable future. Which is why we don't have something like that.
sounds like a missunderstanding, i mean a rank and medal system without having a direct feedback into the game
just as a nice addition, goals to go for, we have no highscores, we have no awards, medals and stuff
a medal is a reward!
but we don't have something like that, why?
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would be kinda cool! would the ranks have rewards?
That actually not a bad idea, for say the top 300 in each category? EX: i will use fighters for example, the fighter pilot that is ranked 300 will say get 1 perk point, while the number 1 fighter pilot gets 300 perk points. And so on for each category. What would you all say?
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Nope.
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That actually not a bad idea, for say the top 300 in each category? EX: i will use fighters for example, the fighter pilot that is ranked 300 will say get 1 perk point, while the number 1 fighter pilot gets 300 perk points. And so on for each category. What would you all say?
No. There are a lot of good sticks that don't play for score.
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Maybe you get some perks for earning medals.
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I think this is part of what CT was trying to accomplish.
Let the character advance or fail depending on what he did and how well he did it.
Over time that would have let people who are very good advance to be Generals with a chest full of medals.
Or if you didn't follow orders, shot your own people you could get busted back to private.
However that project is shelved for the foreseeable future. Which is why we don't have something like that.
ahhh hopefully the future comes fast in AH2
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ahhh hopefully the future comes fast in AH2
In 2 weeks. Always 2 weeks.
As for the idea, I'm gonna have to say -1 for the same reasons stated in the previous thread along these lines. Added to those I'll say armchair generals are bad enough as is in here. I can't imagine what it would look like if they had a fake little Oakley next to their name.
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In 2 weeks. Always 2 weeks.
As for the idea, I'm gonna have to say -1 for the same reasons stated in the previous thread along these lines. Added to those I'll say armchair generals are bad enough as is in here. I can't imagine what it would look like if they had a fake little Oakley next to their name.
well, within these argumantation you could also stop the rankings and scores overall. But why? its fun, you want to see results when you play. Doesent matter if you do sports, play a game or whatever. Everyone wnna see results. Having a medal and ranking system additional to the scores would be a great addition to the game.
Whats wrong with having little small medalsbeside your name? its just to enjoy the game
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I can see his point. Not that I totally agree with it but, I can see and understand it.
After all it would look fairly cool on your squad roster if you could post ribbons and medals.
Something on the order of 50 kills in WWI arena gets you the Blue Max, etc.
If that is what your after Dhyran you might want to take a look here.
http://332nd.org/aces-high/medals-and-awards (http://332nd.org/aces-high/medals-and-awards)
Ribbons and awards
http://332nd.org/aces-high/squad-roster (http://332nd.org/aces-high/squad-roster)
And an example of it in use.
It does take a certain amount of work initially creating the various ribbons.
We have "borrowed" a few here and there as we found things we liked.
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well, within these argumantation you could also stop the rankings and scores overall.
+1 ... GREAT IDEA !!!
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I gave half my squad a medal does that count?
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*sigh* the reward should be playing the game. Instead of trying to find more ways to have some silly attaboy crap, think about how important that stuff would be to you if you could not play the game for one reason or another. It would not have any significance...so why try to bring it into the game anyway? Just another point for people to look at and attempt to figure out how to manipulate the system for some meaningless claim to fame.
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The sort of reward that I want is to be able to trade in perks for a Aces High beanie or hoodie or some such.
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fake little Oakley
Haha, whoops. I meant to say Oak Leaf, not reference the ever beloved Foakleys.
(http://farm1.static.flickr.com/122/282570663_0cb2636c08.jpg)
^ Not me, by the way. :rofl
As for this counter point:
Whats wrong with having little small medals beside your name? its just to enjoy the game
Nothing is wrong with having a little medal by your name, but more the game play and style which people take on in order to attain said fake little medals. It's bad enough with the current system, let along adding to it. I think Gyrene hit it pretty well.
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Both sides have valid points here. YES, the game lacks any real sense of progression and NO we don't need dweebs with a chest full of medals getting a false sense of authority but let's think about this a little more: Is anyone really going to care any more about rank than they do about score? Chances are most people aren't gonna get any more ruffled about Airman Snuffy getting promoted to Colonel than they'd get if he dweebs it up in perkers all month and gets in the top 10 for fighter score. I think this addition would add a little something for EVERYONE while not adversely affecting those who don't give a hoot.
I can think of a couple ways to implement this. Roster->Right click name->Pilot Summary: Opens a page similar to Score page which shows players to view cumulative career stats instead of just stats for that month. I'm a stats junkie and this thought is just too convenient not to ask for. Rank would be displayed on this page and nowhere else so as not to offend those individuals with tendencies for excessive rank envy while still giving a sense of progression to everyone else.
How do you make it the slightest bit relevant? 1. Higher ranks would have dibs on Task Groups thus eliminating the problem of inexplicable noobery which not only ruins fun but ruins chances for success.
2. The ability to host missions would be earned after the first couple ranks. This gives new players something to work for when they would not be taking advantage of the feature anyway and spamming country channel with calls to war. Increased rank allows more aircraft in your mission. You might say, "I can only have 8 aircraft in my mission it's worthless!" Not so. Coordinate with the other guy who can only command six in his mission. I could go on but shall spare ye. :bolt:
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I have to say -1 to this.
Although this would give you something to aim for when you play the game, and hence would probably draw players into playing more often, it would also negatively affect gameplay, as people would then play the game for the purpose of earning these medals, rather than playing for the purpose of having fun (and then being pleasantly surprised when a medal suddenly pops up). The consequence of this would almost certainly be a reduction in 'good' gameplay, as people tried to accumulate as many medals as possible.
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I think we should give everyone a trophy.
:banana: :noid :banana:
wrongway
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I gave half my squad a medal does that count?
damn! hows the other half feeling :banana:
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I can see his point. Not that I totally agree with it but, I can see and understand it.
After all it would look fairly cool on your squad roster if you could post ribbons and medals.
Something on the order of 50 kills in WWI arena gets you the Blue Max, etc.
If that is what your after Dhyran you might want to take a look here.
http://332nd.org/aces-high/medals-and-awards (http://332nd.org/aces-high/medals-and-awards)
Ribbons and awards
http://332nd.org/aces-high/squad-roster (http://332nd.org/aces-high/squad-roster)
And an example of it in use.
It does take a certain amount of work initially creating the various ribbons.
We have "borrowed" a few here and there as we found things we liked.
nice ghost!
i am running that site http://www.hall-of-aces.org/
take a look after medals and rewards, i don't show all, they must be earned, look unter awarded pilots
Well, something like that but given automized buy the game, when earning next level os some scores. Dweebs will not reach a lot, think about setting up levels like a hit ratio of more than 10% brings into bronze medal range etc. Something like that!
additional your site looks great ghost, medals, ribbons and ranks......
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Ok...OK...Ok
Everyone in this thread has just been awarded the following:
:angel:Fuzzy Bunny Slippers & Jammies Coffee Hero :angel:
For even being in this thread........ :salute
Any futher continuation of this activity will automaticly issue the following:
:cheers:Drunkin Pink Poodle & Numpte Beer Boy :cheers:
And if any are left after that:
:airplane:I Am A Closet AOM Waterboy :airplane:
Carry on at your own level of comedic relief....................... :salute
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Both sides have valid points here. YES, the game lacks any real sense of progression and NO we don't need dweebs with a chest full of medals getting a false sense of authority but let's think about this a little more: Is anyone really going to care any more about rank than they do about score?
How do you make it the slightest bit relevant? 1. Higher ranks would have dibs on Task Groups thus eliminating the problem of inexplicable noobery which not only ruins fun but ruins chances for success.
2. The ability to host missions would be earned after the first couple ranks. This gives new players something to work for when they would not be taking advantage of the feature anyway and spamming country channel with calls to war. Increased rank allows more aircraft in your mission. You might say, "I can only have 8 aircraft in my mission it's worthless!" Not so. Coordinate with the other guy who can only command six in his mission.
Hi Letalis, I agree with you and Dhyran, I have once suggested something along these lines...
I would tie rank to the time as a active paying costumer and with time spent online vs kill ratios, hit percentage, damage produced and so on. Experience would count for something, in the end...Rank would be atributed by the server, known only to the players or those visiting his profile. Rank allowed for use in the BBS.
I would link the ribbons to the arenas. After a certain number of missions played in a given arena in a given ToD, you would receive and be entitled to use a specific arena/ToD ribbon. Ribbons not visible in game, only in player profile. Ribbons allowed for use in the BBS.
I would link medals to special achievements: number of kills, a certain % ratio to longest streak, total damage produced as bomber, accuracy in field guns, and so on... Also, something along the lines of the "Like" button so popular nowadays: everytime someone "Liked" something some player did - like getting you out of trouble, etc - would press that button and add a +1 to that player's record of "good deeds"... After, let's say, 100, 500, 1000 of these points, the player would be awarded a special medal and a rank improvement... "Likes" would not be free, however. They would cost 5 perks to the player giving it.
Just a few thougts.
Cheers,
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Fighter Ace gave players who won their version of KoTH a free months sub. :noid
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When each of you were children and you wanted something from your parents, you sold the idea based on a list of all the possible GOOD things related to achiving the THING. Your parents were automaticaly made the HEAVY by having to match your GOOD list with their BAD list of "unintended consiquences". Your parents almost always won with their BAD list based on experience. You were supposed to learn how to question your own motivations versus reality by loosing to them. Then one day take over the BAD list part of the discussion to help yourself make better decisions in the real world. I know there are parents in this game reading this. I can hear you telling your kid "NO, you'll shoot your eye out!"
In AH1 Frenchy ran the "Frenchy Challenge". The challenge was to fly the P47D-25 for a single tour and have the highest Kill to Death ratio over all other contestants. The reward was a pewter P47. I joined the 56th because of the challenge. Nomde's response about the challenge a few years later was just how ingenious the challenge caused some players to get over a hunk of pewter and their name in lights. Frenchy ran the challenge in the hope of getting more players turned on to the P47 and possibly pick up a few more squad members. All they got was me and the knowlege of how lame players can get over trophys in a GAMEABLE environment.
Do HiTech the curtosy of playing your own HEAVY. For every bright and shiney reason WHY HiTech should give you this THING. List one "unintended consiquence" from HiTech's point of view. Find SHawk's instructions on how to game the scoring to be number one for a tour. Marketing is about making the customer ignore the "unitended consiquences" of their greed long enough to overwhelm their critical factor with whatever fantasy gets their hand off their wallet.
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this is a good idea, but there are many who dont care about all that, so how do you please them all?
a new arena, The MA stays the same, except get rid of scores and rank completely, not stats, just "scores/Rank" Have CV's on a predisposed path, that no one can change and are undestoroyable(is that a word?) have three un-captureable Air/GV Fields.on every map, this would allow "furballers who only love to furball" and dedicated Bombers guys ECT ECT to do there thing, it would also give a place to practice for the "mission based arena"?
when you first enter you pick which "style" of play, IE "fighter/Bomber/GV'r"
you start as a "cherri" lowest rank there is??
you have missions that must be done and as you progress you gain rank.as a low rank you have single person missions,
Missions get harder as you progress, at some point as you get Higher in rank you must work with others to achieve a mission's goal.(because they are that hard)
this would be cool, every one would have a place they would enjoy.
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Ink,
Coombaya and pixydust all around.
Hmmmm....you need an award for that one...hmmmm
:angel:Fuzzy Slippers $ Warm Puppys Woogels :angel:
Orrrrrrrrrrrrrrrrrr,
:devil Numpte Thumpers Gold Member :devil
Your choice....... :angel:
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Ink how can the missions get harder?
Semp
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When each of you were children and you wanted something from your parents, you sold the idea based on a list of all the possible GOOD things related to achiving the THING. Your parents were automaticaly made the HEAVY by having to match your GOOD list with their BAD list of "unintended consiquences". Your parents almost always won with their BAD list based on experience. You were supposed to learn how to question your own motivations versus reality by loosing to them. Then one day take over the BAD list part of the discussion to help yourself make better decisions in the real world. I know there are parents in this game reading this. I can hear you telling your kid "NO, you'll shoot your eye out!"
In AH1 Frenchy ran the "Frenchy Challenge". The challenge was to fly the P47D-25 for a single tour and have the highest Kill to Death ratio over all other contestants. The reward was a pewter P47. I joined the 56th because of the challenge. Nomde's response about the challenge a few years later was just how ingenious the challenge caused some players to get over a hunk of pewter and their name in lights. Frenchy ran the challenge in the hope of getting more players turned on to the P47 and possibly pick up a few more squad members. All they got was me and the knowlege of how lame players can get over trophys in a GAMEABLE environment.
Do HiTech the curtosy of playing your own HEAVY. For every bright and shiney reason WHY HiTech should give you this THING. List one "unintended consiquence" from HiTech's point of view. Find SHawk's instructions on how to game the scoring to be number one for a tour. Marketing is about making the customer ignore the "unitended consiquences" of their greed long enough to overwhelm their critical factor with whatever fantasy gets their hand off their wallet.
ummm didn't you say 'continuation would get you awarded'?
Drunkin Pink Poodle & Numpte Beer Boy
*chortles*
Sorry man I HAD to .. :) <S>
I'll go ahead and take my award (s) now and, while the idea has merit and I can see where it would be a cool addition to the game, the problem lies in the fact that people would be substantially more concerned with their scores than actually learning to fly these pigs, put up a good fight, and fly or die. That's just not my bag. Fly, find a good fight, and win or lose on skill, talent, or luck.
To me that's what makes the game fun be it fighter combat, taking bases, bombing from high alts, NOE missions, all of the special events.
As far as rep... so long as the regulars respect me that's more than enough.
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isnt playing the game and having a challenging and decent dog fight or what ever it is you like to do bomb GV fight whatever. Isnt that rewarding enough what the hell do you want a check i the mail for PLAYING the game????
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Ranktards and Trophytards? No thanks.
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well, within these argumantation you could also stop the rankings and scores overall. But why? its fun, you want to see results when you play. Doesent matter if you do sports, play a game or whatever. Everyone wnna see results. Having a medal and ranking system additional to the scores would be a great addition to the game.
Whats wrong with having little small medalsbeside your name? its just to enjoy the game
I think it comes down to what you want to reinforce in the game. If a squad wants to do that within their squad, go for it, but to implement it game wide seems a bit much.
At best I'm a cartoon fighter pilot. The reward for me is getting to pretend I'm a WW2 fighter pilot. As most of them would tell you, they could care less about the medals. They knew that after a certain amount of hours and missions they'd get an air medal with a poorly mimeographed piece of paper with their name written in, explaining why. It was nothing more then a marker of time and still being alive.
As none of us are really dying, and there is no real risk, to take programing time to calculate whether I deserve a medal or not seems kind of silly.
Again if a squad wants to do that within their squad, go for it. I know some folks think having a rank in their squad is important too.
I also know that many of us could care less, and I'm as history minded as anyone here and have a history based squad.
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I think it comes down to what you want to reinforce in the game. If a squad wants to do that within their squad, go for it, but to implement it game wide seems a bit much.
At best I'm a cartoon fighter pilot. The reward for me is getting to pretend I'm a WW2 fighter pilot. As most of them would tell you, they could care less about the medals. They knew that after a certain amount of hours and missions they'd get an air medal with a poorly mimeographed piece of paper with their name written in, explaining why. It was nothing more then a marker of time and still being alive.
As none of us are really dying, and there is no real risk, to take programing time to calculate whether I deserve a medal or not seems kind of silly.
Again if a squad wants to do that within their squad, go for it. I know some folks think having a rank in their squad is important too.
I also know that many of us could care less, and I'm as history minded as anyone here and have a history based squad.
there is no difference to the current scores, its just a nice addon, if you pass a score level, or if you pass maybe a hit raio, kill death ratio of x, you will earn a medal
why do you think it is silly? We all are belonging on 'earning thinking' in all games, just to have also a goal to go for
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there is no difference to the current scores, its just a nice addon, if you pass a score level, or if you pass maybe a hit raio, kill death ratio of x, you will earn a medal
why do you think it is silly? We all are belonging on 'earning thinking' in all games, just to have also a goal to go for
It is begining to sound like pogo games. you get points to buy basically nothing and badges that you collect and never see again.
semp
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there is no difference to the current scores, its just a nice addon, if you pass a score level, or if you pass maybe a hit raio, kill death ratio of x, you will earn a medal
why do you think it is silly? We all are belonging on 'earning thinking' in all games, just to have also a goal to go for
You're just asking to put unnecessary icing on the already nasty cake. What would rank and medals do for you in AH? Give you something to brag about on 200? Gain you some pseudo cyber respect maybe? Cyber medals and rank aren't going to do anything positive in AH.
Log into the main arenas and pay attention for a while and you will see a lot of scoretards. Imagine what would happen if you gave little johnny junior scoretard something like rank and medals to go after. The lame behavior would be unbearable.
Now, no offense but your desire to incorporate this junk leads me to believe you could be one of those little johnny junior scoretards looking for more reasons to act like a lame dweeb...as in wanting a reason to spew useless crap on 200 like - "oooh look at me, I have 10 medals and now I'm a general".
Might as well turn AH into anime'.
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You're just asking to put unnecessary icing on the already nasty cake. What would rank and medals do for you in AH? Give you something to brag about on 200? Gain you some pseudo cyber respect maybe? Cyber medals and rank aren't going to do anything positive in AH.
The only thing people would get out of this is a false sense of accomplishment and a false sense of purpose when playing the game. I think it's a far better approach to leave the medals out, and play the game to have fun.
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The only true reward system I follow is I get a better piece of equipment added to my set up. I started with some really basic compuer and joystick, over the past 4 years I have added new computer, new stick set up, pedals, better headset, trakir etc. My plan is to build a simpit somebody. Now that would be the best reward you can get, if you enjoy the game. I am not rich or have money to waste, so I have earned my "medals" one at a time, using my earned points, (saved a couple of bucks here and there, shoot last year I saved enough money to buy a new monitor by refilling water bottles using a filter I installed in the kitchen, my gf didnt know for 3 months).
Medals in the game are fine, but the real reward would be to sit in a replica of a spitfire, ready to ho, vulch and run like a little girl just like the best of you :banana:.
semp
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Ink how can the missions get harder?
Semp
That's something the developers would put together :headscratch:
Ink,
Coombaya and pixydust all around.
Hmmmm....you need an award for that one...hmmmm
:angel:Fuzzy Slippers $ Warm Puppys Woogels :angel:
Orrrrrrrrrrrrrrrrrr,
:devil Numpte Thumpers Gold Member :devil
Your choice....... :angel:
well it would make many happy, me I could give to chits about all that I just wanna fight red guys :aok
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Ink,
:devil Numpte Thumpers Gold Member :devil
Good choice....... :angel:
Say Ink, we have a special gift offer today only on that choice: :x.....Paldium Plated BFG9000..... :x
Do you want the wing mounted or ventral rack mounted radar guided version?
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Say Ink, we have a special gift offer today only on that choice: :x.....Paldium Plated BFG9000..... :x
Do you want the wing mounted or ventral rack mounted radar guided version?
:rofl
fuzzy slippers would be much nicer............
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For You Ink............... :angel:
:angel:........Fuzzy Wuzzy Bunny Slippers & A Pink Lady Cocktail......... :angel:
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For You Ink............... :angel:
:angel:........Fuzzy Wuzzy Bunny Slippers & A Pink Lady Cocktail......... :angel:
much better :D
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I play a cartoon Combat Sim. Leave the "Medals" to those who actually put their lives on the line.
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Bronze medal to those that wear something other than boxers while flying!
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Bronze medal to those that wear something other than boxers while flying!
thinking of someting clever to say that wont get me banned for a couple of days..... will get back to you on this
semp
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Gents,
i wish we would have a rewarding system, Ranks and Medals, given for different things,
could be something like ranks for killpoints combined with some level based things like a minimum of scores you have to bring
it would be nice to seperate ranks into fighter bomber attack and vehicle ranks
And medals could be given for overall ranking, and some scoring level you have to pass. There are a thousand parts to play, it would be great fun and a very attactive addition too
any suggestions?
BOING!
:salute
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I play a cartoon Combat Sim. Leave the "Medals" to those who actually put their lives on the line.
Absolutely. What medals are you going to issue? And doesn't giving someone a virtual DFC or Silver Star for sitting in their undercrackers, in Ma's basement, playing a computer game, somehow demean those who have earned such awards in actual combat?