Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: jamdive on January 21, 2011, 01:22:57 AM

Title: Base rolling after arena lock
Post by: jamdive on January 21, 2011, 01:22:57 AM
They need to make it so you cant capture after arena lock....vTARDS rolling bases after everyone goes to the other arena is bs.
Title: Re: Base rolling after arena lock
Post by: oTRALFZo on January 21, 2011, 04:05:39 AM
They need to make it so you cant capture after arena lock....vTARDS rolling bases after everyone goes to the other arena is bs.

 :lol :rofl

Ive seen the same thing. I somehow think they would have a blast resetting the map in an empty arena (but still take 20 of them) Dont worry about it, let em have it, its their 15$.
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 21, 2011, 06:43:08 AM
I think that once its locked it doesnt matter what is taken, it will resort back to that locked point when the map comes up,,,,,
Title: Re: Base rolling after arena lock
Post by: Lusche on January 21, 2011, 06:57:11 AM
I think that once its locked it doesnt matter what is taken, it will resort back to that locked point when the map comes up,,,,,

Negative, all captures after the lock are valid and will stay.

Until we hear from HTC, my guess would be the snapshot is taken after everyone is kicked out and the arena is closed.  Otherwise, why give anyone any countdown warning to allow them to RTB if the snapshot is taken at that time and they can still fly around killing stuff?
Taken when the eject happens.

HiTech
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 21, 2011, 07:02:31 AM
There you go, I stand corrected.  I guess now I will stay in longer just for that reason, bash more baby seals....  :D

So, two countdowns, 1 is to let you know the arena is open, the second to close the current arena?
Title: Re: Base rolling after arena lock
Post by: DangerousGame on January 21, 2011, 07:43:01 AM
You can try Base Defending after lock
Title: Re: Base rolling after arena lock
Post by: LCADolby on January 21, 2011, 08:06:40 AM
Those vTARDS, they must really hate getting  :ahand in normal play.   :P
Title: Re: Base rolling after arena lock
Post by: ImADot on January 21, 2011, 08:39:50 AM
So, two countdowns, 1 is to let you know the arena is open, the second to close the current arena?

More like:  One to let you know nobody new can enter the arena, and the second that the arena is about to shut down.
Title: Re: Base rolling after arena lock
Post by: JUGgler on January 21, 2011, 09:01:40 AM
Those vTARDS, they must really hate getting  :ahand in normal play.   :P

At least they take the base!
Most tards just cherry the edge of a field <-- much much more lame IMO


woof  ;)



JUGgler
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 21, 2011, 09:37:21 AM
take a base when no ones there, classic sounds like the EW now
Title: Re: Base rolling after arena lock
Post by: Belial on January 21, 2011, 09:43:22 AM
Woof? :rolleyes:  :P
Title: Re: Base rolling after arena lock
Post by: sky25 on January 21, 2011, 09:47:58 AM
All sides have taken bases after arena closing. I was defending against a Rook take last night in Blue after the arena closed.. I do not think it really matters. Just play the game and have a good time.. :salute  Whoever lost their bases can get it back when the arena opens again..
Its all good.... :salute
Title: Re: Base rolling after arena lock
Post by: 5PointOh on January 21, 2011, 09:48:41 AM
Those vTARDS, they must really hate getting  :ahand in normal play.   :P
Coming from someone in LCA? Irony.
Title: Re: Base rolling after arena lock
Post by: Masherbrum on January 21, 2011, 09:51:53 AM
Couldn't have said it any better myself Nate!
Title: Re: Base rolling after arena lock
Post by: sky25 on January 21, 2011, 09:52:27 AM
Coming from someone in LCA? Irony.

I think he was just looking for a reason to use that new smily icon that they just installed.. :ahand
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 21, 2011, 11:21:01 AM
They need to make it so you cant capture after arena lock....vTARDS rolling bases after everyone goes to the other arena is bs.
:cry :cry :ahand :ahand
Title: Re: Base rolling after arena lock
Post by: Debrody on January 21, 2011, 11:28:11 AM
Here we go.
Normal players usualy look for the contact with the other players, and have fun fighting with other players. But there are an other society in AH who tends to avoid to contact with other players. Their biggest opponents are the autoacks.
And yes, they are definiately the vDUDES.
Title: Re: Base rolling after arena lock
Post by: Dr_Death8 on January 21, 2011, 11:30:50 AM
They need to make it so you cant capture after arena lock....vTARDS rolling bases after everyone goes to the other arena is bs.
So it is okay to go to an NME GV base and be a bTARD and dive bombing GVs heading back to their own bases to land perk vehicles before the arena closes, yet you wanna whine about this... :cry :cry :neener: :salute
Title: Re: Base rolling after arena lock
Post by: Lusche on January 21, 2011, 11:37:31 AM
I don't get the "issue"

Are players suddenly required to stop playing just because the arena is locked? It's like a sports game the referee saying "10 minutes game time left" and one team is leaving the field... and then complaining that the other one scored.
Title: Re: Base rolling after arena lock
Post by: ink on January 21, 2011, 11:44:01 AM
heck Drdeath just pm them and tell em how ya really feel, your good at that.
Title: Re: Base rolling after arena lock
Post by: Shuffler on January 21, 2011, 12:00:52 PM
I don't get the "issue"

Are players suddenly required to stop playing just because the arena is locked? It's like a sports game the referee saying "10 minutes game time left" and one team is leaving the field... and then complaining that the other one scored.

No! They can keep playing but the fans have left the stadium and the cameras are off.

Oh and nothing counts after regulation time. :D

Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 21, 2011, 01:46:27 PM
I don't get the "issue"

Are players suddenly required to stop playing just because the arena is locked? It's like a sports game the referee saying "10 minutes game time left" and one team is leaving the field... and then complaining that the other one scored.

so under your logic we just all stay in the locked arena and fight it out? why lock the arena then if were supposed to stay in there and play, what until you get a host connection lost??  even after you see the message that says "arena now locked other arenas are now available" most people take that as a message to leave hense the word "locked"  and "other arenas now available",   Yea, just get a bunch of buddies together and stay way past the lock untill one sides all gone, then go grab there land, lol yea that's cheesy anyway you want to spin it, all to WiNz TeH WaRz
Title: Re: Base rolling after arena lock
Post by: Lusche on January 21, 2011, 01:54:53 PM
so under your logic we just all stay in the locked arena and fight it out? why lock the arena then if were supposed to stay in there and play, what until you get a host connection lost??  even after you see the message that says "arena now locked other arenas are now available" most people take that as a message to leave hense the word "locked"  and "other arenas now available",   Yea, just get a bunch of buddies together and stay way past the lock untill one sides all gone, then go grab there land, lol yea that's cheesy anyway you want to spin it, all to WiNz TeH WaRz



It's every players choice if he stays or not. There is nothing forcing you out of the arena until the boot. If they can stay, why can't you? Or other way round: If you leave early for whatever reason, has everybody else to do the same? Why should someone stop playing before arena officially closes down?

Quote
why lock the arena then if were supposed to stay in there

The arena is locked so no new guy enters a arena that is soon to be shut down. It's part of making the transition between the arenas as smooth as possible. This doesn't mean everybody in the locked has to drop everything and get outta there. That's what the ejection is for.

The gameplay ends when the arena is shut down.
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 21, 2011, 02:02:56 PM
no, common sense is suggesting that you go to the other open Arena's, this whole locking arenas is BS anyways
Title: Re: Base rolling after arena lock
Post by: Dr_Death8 on January 21, 2011, 02:35:13 PM
heck Drdeath just pm them and tell em how ya really feel, your good at that.
Actually probly thinking of someone else as I hardly PM anyone. Usually let em know on 200 sometimes.lol 
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 21, 2011, 02:38:14 PM
no, common sense is suggesting that you go to the other open Arena's, this whole locking arenas is BS anyways
Its more convenient for the UK, or other earopean players, due to te complaint about arena player limits
Title: Re: Base rolling after arena lock
Post by: gpwurzel on January 21, 2011, 02:41:53 PM
How is this any different from the horde coming in, killing all the hangers (and the fight)?

Not played for a while, came back a couple of days ago, and all I've seen (US Prime time) is horde after horde, no fighting unless forced to do so etc etc.

Wurzel
Title: Re: Base rolling after arena lock
Post by: Dr_Death8 on January 21, 2011, 03:29:27 PM
How is this any different from the horde coming in, killing all the hangers (and the fight)?

Not played for a while, came back a couple of days ago, and all I've seen (US Prime time) is horde after horde, no fighting unless forced to do so etc etc.

Wurzel

So you seen people attacking a base by using overwhelming odds and using bombers to strategically shut down the base for the sole purpose of taking control of it? My goodness, what were they thinking?!?! :bhead
Title: Re: Base rolling after arena lock
Post by: AWwrgwy on January 21, 2011, 03:33:03 PM
So you seen people attacking a base by using overwhelming odds and using bombers to strategically shut down the base for the sole purpose of taking control of it? My goodness, what were they thinking?!?! :bhead

Not fighting anyone....

Attaboy!! WTFG!

Bring back the 20 mile dar!!1!

 :noid


wrongway
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 21, 2011, 03:38:14 PM
So you seen people attacking a base by using overwhelming odds and using bombers to strategically shut down the base for the sole purpose of taking control of it? My goodness, what were they thinking?!?! :bhead
Settle down a tad bro-ski, this game in the past two months has changed to the worse IMO, timid flying, HOing, Ganging, Bombing GV'S/CV's, people are not fun anymore :bhead :furious :airplane: :joystick:
Title: Re: Base rolling after arena lock
Post by: gpwurzel on January 21, 2011, 04:20:55 PM
So you seen people attacking a base by using overwhelming odds and using bombers to strategically shut down the base for the sole purpose of taking control of it? My goodness, what were they thinking?!?! :bhead

Nope, seen a truckload of people all hording a single base, then when they cant take it with the horde as there are a few defenders, bring in buff's high, shut down the hangers and still fail to take it. Avoiding the fight at all costs - which for a combat game, is pretty lame.

Wurzel
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 21, 2011, 04:21:08 PM
Here we go.
Normal players usualy look for the contact with the other players, and have fun fighting with other players. But there are an other society in AH who tends to avoid to contact with other players. Their biggest opponents are the autoacks.
And yes, they are definiately the vDUDES.

Amoungst others as well....  
Title: Re: Base rolling after arena lock
Post by: sky25 on January 21, 2011, 05:13:28 PM
Here we go.
Normal players usualy look for the contact with the other players, and have fun fighting with other players. But there are an other society in AH who tends to avoid to contact with other players. Their biggest opponents are the autoacks.
And yes, they are definiately the vDUDES.

With much respect, I do not think that you know what your talking about.. Your just jumping on the bash the Devils Brigade bandwagon because it is the cool thing to do right now..

For all of the bashing and insults we take in the game and on these forums, are numbers continue to grow. At times half the Bish country is on our VOX. Be careful my friend. Soon you will see Devils everywhere.  :devil They will be in every country destroying things. Salute VDogfite & VDallas for creating one of the most enjoyable groups to play the game with..

I respect your skills as a virtual pilot Debrody. I think your comment is based on the belief that many others have. That is if your not in the furball then your not playing the game the way they want you to..

Same old Toolshedders Vs Furballers argument.. I continue to wish you much success in the game sir. :salute :devil :devil :devil :devil :devil :devil :devil :devil :devil :devil :devil :devil :devil
Title: Re: Base rolling after arena lock
Post by: RufusLeaking on January 21, 2011, 05:18:38 PM
More like:  One to let you know nobody new can enter the arena, and the second that the arena is about to shut down.
How much time between locking and dumping?
Title: Re: Base rolling after arena lock
Post by: sky25 on January 21, 2011, 05:19:36 PM
I don't get the "issue"

Are players suddenly required to stop playing just because the arena is locked? It's like a sports game the referee saying "10 minutes game time left" and one team is leaving the field... and then complaining that the other one scored.

Unfortunately Lusche, they want everyone to play the game by their personal idea of what the rules should be.. The arena isn't closed until it closes!! How is it possible to take an undefended base? Simple because no one defended it. Who's fault is it that a base was taken? It is the owners fault for not defending it... :salute

I still cannot understand that argument.
I see Rooks, Knights and other Bish doing this and somehow the Devils Brigade gets blamed for it as usual.. I was on at the change last night, and we were not taking bases after the arena closed. At least the group I was with wasn't..

I hope that everyone can just enjoy playing this great game without stressing about what the other guys are doing...
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 21, 2011, 05:19:55 PM
How much time between locking and dumping?

10 min I believe.

I always thought that the first count down was to "lock" the arena as it was at that time, and the second count down was to give you time to land etc prior to "dumping".  I had no idea that you could snatch a base during the final 10 min. before the dump.  That is the issue for me and some others that did not fully understand that.
Title: Re: Base rolling after arena lock
Post by: oTRALFZo on January 21, 2011, 06:04:14 PM

I hope that everyone can just enjoy playing this great game without stressing about what the other guys are doing...

Honestly, Noone actualy "cares" about what you do.  Least I dont.

15$ a month does earn me the right to laugh at you though   :D
Title: Re: Base rolling after arena lock
Post by: waystin2 on January 21, 2011, 06:13:04 PM
I say this is a non-issue.  Even with my lack of respect for their so-called leader aside, I say leave them be.  The Vtards absolutely love the lack of combat.  We provided the opportunity to take bases where all they were fighting was ack.  Obviously your average Vtard is a better pilot than auto-ack based on this thread.  We left, they took it.  I guess we should not log immediately upon seeing the arena message. :aok 
Title: Re: Base rolling after arena lock
Post by: sky25 on January 21, 2011, 06:57:11 PM
Honestly, Noone actualy "cares" about what you do.  Least I dont.

15$ a month does earn me the right to laugh at you though   :D

You must care because you took the time to comment on it.  :salute

Same old story. Devils accused of taking undefended base.
Just this month alone  Devils combined got killed almost 3500 times taking undefended bases and have almost 3381 kills taking undefended bases.. They must be giving out kills for shooting down base ack these days.
Undefended bases? Thats funny...

Again, I wish you much success in the future.. Guys like yourself have to have somebody to rag on. It might as well be us.. We enjoy playing the game. Thats all that really matters.. Its kind of fun being one of the most hated groups in this cartoon airplane world...

Title: Re: Base rolling after arena lock
Post by: 1Boner on January 21, 2011, 06:59:14 PM
Avoiding the fight at all costs - which for a combat game, is pretty lame.

Ya see ALOT of guys from an altitude of 1ft. to 25k+ avoiding combat every day in this game.

Who cares.
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 21, 2011, 07:27:02 PM
Just how many bases do you whiners think it is physically possible to "roll" in ten minutes? You can't even get a goon more than a sector or so in 10 minutes and still have time to drop troops.

What we're talking about isn't "Ooh, look, arena locked, let's all romp around the map taking undefended bases on after another!" It's more like "we've been fighting for this base for the last 20 minutes, one more push and - oh, look arena locked, better take it now or never." If the defenders all give up and go away, that's hardly our fault.

But I guess according to the whiners here, if you're attacking a base and the defenders decide to stop trying to defend, you're obliged to stop attacking, turn around and go home in the name of "fairness". Failure to do so is "avoiding combat". Yeah, let's hear that once more so we can see how much sense it makes: if we fly into a fight and the defenders all leave (as in Waystin's example), we're "avoiding combat".

Of course, if we all left the arena that's closing, went to the one that was opening, and upped and took a base, all you'd hear here would be "WAAAAAHHH! Stupid vTARDS upped in a new arena and stole our base while we weren't ready! WAAAAAAAHAAAAHAAAHAAHAAAAAAA!!!"

 :cry  :cry  :cry   :cry  :cry  :cry  :cry  :cry  :cry

I guess the jealous, petty, and hateful will always have something to be jealous, petty, and hateful about.
Title: Re: Base rolling after arena lock
Post by: NOT on January 21, 2011, 07:34:05 PM
Usually only takes 2-3 defenders to stop them. :O :x :airplane: :joystick: :neener: :salute :salute




NOT
Title: Re: Base rolling after arena lock
Post by: rvflyer on January 21, 2011, 07:39:53 PM
removed comment
Title: Re: Base rolling after arena lock
Post by: gpwurzel on January 21, 2011, 07:47:13 PM
Never said I couldn't find a fight - just found the correlation between people taking undefended bases and people using hordes and doing the same amusing.

For clarification, I do not mean the devils brigade.

Wurzel (and boner, yer right, who cares!!)
Title: Re: Base rolling after arena lock
Post by: BigR on January 21, 2011, 08:39:10 PM
Just how many bases do you whiners think it is physically possible to "roll" in ten minutes? You can't even get a goon more than a sector or so in 10 minutes and still have time to drop troops.

What we're talking about isn't "Ooh, look, arena locked, let's all romp around the map taking undefended bases on after another!" It's more like "we've been fighting for this base for the last 20 minutes, one more push and - oh, look arena locked, better take it now or never." If the defenders all give up and go away, that's hardly our fault.

But I guess according to the whiners here, if you're attacking a base and the defenders decide to stop trying to defend, you're obliged to stop attacking, turn around and go home in the name of "fairness". Failure to do so is "avoiding combat". Yeah, let's hear that once more so we can see how much sense it makes: if we fly into a fight and the defenders all leave (as in Waystin's example), we're "avoiding combat".

Of course, if we all left the arena that's closing, went to the one that was opening, and upped and took a base, all you'd hear here would be "WAAAAAHHH! Stupid vTARDS upped in a new arena and stole our base while we weren't ready! WAAAAAAAHAAAAHAAAHAAHAAAAAAA!!!"

 :cry  :cry  :cry   :cry  :cry  :cry  :cry  :cry  :cry

I guess the jealous, petty, and hateful will always have something to be jealous, petty, and hateful about.


Not that i give a crap, but thats not what they do. They roll a mission to time it so they are arriving right as the arena is locked...people leave without knowing the base is about to come under attack. It is a valid tactic within the confines of the game, but cowardly and typical of the type of player that dominates AH these days.
Title: Re: Base rolling after arena lock
Post by: sky25 on January 21, 2011, 08:51:31 PM

Not that i give a crap, but thats not what they do. They roll a mission to time it so they are arriving right as the arena is locked...people leave without knowing the base is about to come under attack. It is a valid tactic within the confines of the game, but cowardly and typical of the type of player that dominates AH these days.

So your saying that we sit in the tower all night just patiently waiting for the arena to close so that we can up and take bases for 10 minutes.. Some of you guys are hilarious.. :rofl :rofl    You guys love to join the bandwagon ...

BigR did you actually use a word like cowardly to describe play in a combat simulation game? Cowardly would imply that something bad will happen to you personally if your shot down. As far as I know they just give you another airplane or tank to use after your shot down..
I do not think that word has much merit in this context my friend...

I think that HTC meant for bases to be taken when they made the game. If not they could have just called it Aces High the best furballling game on the net. Guys start subscribing and taking those bases as HTC designed them to be captured and now some players are  mad because these players do not do it the way they want them to..

I think what you guys want is for all squads that are taking a base to turn back when not enough players on the other side defend it.. I can see it now. A squad is flying to a base and realizes that only two guys are defending. The CO tells everyone to turn back home because there are not enough defenders..

With all due respect to all of the players in the game. Some of your arguments make no sense.
Title: Re: Base rolling after arena lock
Post by: The Fugitive on January 21, 2011, 08:59:17 PM
yes it is cowardly to avoid combat in a combat game. By running missions after the lock to steal as many bases as they can before the shut down is cowardly. They are going out of their way to avoid any defenders just to grab a few bases. Bases which the landgrabbers defend the action by saying "the bases will be taken right back  when the arena opens again". If that is so, why take them in the first place?  :rolleyes:
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 21, 2011, 09:03:38 PM
I Find the VBoys to be great for padding score  :D
Title: Re: Base rolling after arena lock
Post by: sky25 on January 21, 2011, 09:10:07 PM
I Find the VBoys to be great for padding score  :D

How could you possibly be padding your score with Vguys DrBone. Everyone on this BBS says that we do not fight and only go to undefended bases.  

Our 3500 deaths and 3500 kills this month so far must be a computer error because those numbers are not possible when you only go to undefended areas of the map... And personally, I am getting tired of driving to  undefended bases and getting killed by imaginary IL2's and tanks.. Just last month alone I got killed 442 times taking undefended bases. That ack must be  deadly... I did manage to kill 390 imaginary gv's and airplanes at those undefended bases... As you can see from those numbers getting killed alot isnt really something that bothers me...
:salute

Congrats to you sir for you kills... You must have been one of those imaginary defenders at all those undefended bases.. I am glad we were there to help you pad your score. You had a good time I hope?
Title: Re: Base rolling after arena lock
Post by: 5PointOh on January 21, 2011, 09:30:35 PM
The way I see it, most of you are missing a few very important points.

Many of you claim that only the Devils are just going around stealing undefended bases; but a base is only undefended if your opponent let's it.  All sides have squads that are base capturing type.

Now some claim these guys wait till the end off hours play to do so.  What's stopping anyone from doing the exact same at the beginning of the opening of blue and orange arenas.  So when the numbers are at their lowest in blue or orange, any squad could go in there and roll bases. 

So if you are unhappy that bases are taken in between the arena changes, then you might want to stay until "host connection lost".  Otherwise; log into the other MAs and start a fight.
Title: Re: Base rolling after arena lock
Post by: BigR on January 21, 2011, 09:54:16 PM
So your saying that we sit in the tower all night just patiently waiting for the arena to close so that we can up and take bases for 10 minutes.. Some of you guys are hilarious.. :rofl :rofl    You guys love to join the bandwagon ...

BigR did you actually use a word like cowardly to describe play in a combat simulation game? Cowardly would imply that something bad will happen to you personally if your shot down. As far as I know they just give you another airplane or tank to use after your shot down..
I do not think that word has much merit in this context my friend...

I think that HTC meant for bases to be taken when they made the game. If not they could have just called it Aces High the best furballling game on the net. Guys start subscribing and taking those bases as HTC designed them to be captured and now some players are  mad because these players do not do it the way they want them to..

I think what you guys want is for all squads that are taking a base to turn back when not enough players on the other side defend it.. I can see it now. A squad is flying to a base and realizes that only two guys are defending. The CO tells everyone to turn back home because there are not enough defenders..

With all due respect to all of the players in the game. Some of your arguments make no sense.


Sky, I did use the word cowardly because thats what it is...im talking about your IN GAME behavior. Were not talking about real life. You cant escape the facts. You guys AVOID conflict. I remember a few months back chasing your squad all over the map. You would attack a base...fail miserably when real defenders showed up, and then abandon your attempt just to re-up somewhere else so you could sneak another base. This happend at least 5 separate times. On the last attempt you guys came in with about 20 mossies. (I landed about 9 kills on that one) Dont get me wrong..i dont care about base taking....but like so many other squads, you guys will wither and totally give up in the face of even light opposition. Everyone picks on you guys because it is so obvious that you want nothing to do with conflict. Thats fine..just admit it.
Title: Re: Base rolling after arena lock
Post by: guncrasher on January 21, 2011, 10:00:52 PM
sky this is how you guys operate.  bring heavy p47 dive on hangars some of you will die by either crashing or by ack. rest of you will get killed by defenders come back do the same thing until all the hangars are ded.  then take town down, if that doesn't work, quit go hit a different base.  many of you were great sticks but you guys are losing your skills.  you guys don't fight you bring up hording to a new level.  20-30 guys for a base. lots of nights you guys have up to 47% of all the players in the arenas with most of you attacking one base.


semp
Title: Re: Base rolling after arena lock
Post by: LCADolby on January 22, 2011, 12:29:41 AM
I think he was just looking for a reason to use that new smily icon that they just installed.. :ahand
:aok correct, love the new emoticon/smiley
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 22, 2011, 12:31:44 AM
How could you possibly be padding your score with Vguys DrBone. Everyone on this BBS says that we do not fight and only go to undefended bases.  

Once they up to defend you, you run.... They kill you running = padding score, so simple a caveman can do it.
Title: Re: Base rolling after arena lock
Post by: Debrody on January 22, 2011, 02:25:21 AM
DrBone is right. Its always fun to bump into a v-mission in a 262  :devil
Title: Re: Base rolling after arena lock
Post by: RufusLeaking on January 22, 2011, 09:04:26 AM
So if you are unhappy that bases are taken in between the arena changes, then you might want to stay until "host connection lost".  Otherwise; log into the other MAs and start a fight.
There have been a couple of times when a base was near capture when the "Lock" count down started.  I assumed, once locked, the base take would be a failure. Now, I will hang until the capture is resolved or I get dumped.

On a tangent, no one can deny that the recent flag change and 50% criteria has lead to a return of action in the MA. Taking and defending bases makes for all sorts of action.  And fun.  Which is why we all play the game.

I'll fly with or against the Devil's Brigade anytime. They seem to be enjoying themselves.  :salute
Title: Re: Base rolling after arena lock
Post by: lyric1 on January 22, 2011, 09:11:52 AM

I'll fly with or against the Devil's Brigade anytime. They seem to be enjoying themselves.  :salute
They are :aok I have flown around them a few times since they became Bish. When they were Nit they frankly pissed me off as I had this preconceived view as to how they operated? WRONG they are all about having fun.
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 22, 2011, 09:49:18 AM
DrBone is right. Its always fun to bump into a v-mission in a 262  :devil
It's fun to jump, ju87 missions or pointless bomber raids in temps and 262's :devil :devil
Title: Re: Base rolling after arena lock
Post by: oTRALFZo on January 22, 2011, 10:02:26 AM
They are :aok I have flown around them a few times since they became Bish. When they were Nit they frankly pissed me off as I had this preconceived view as to how they operated? WRONG they are all about having fun.
Noone is denying the fact that they are having fun. You have to be on the recieving end to gain a better perspective. Best analogy I can give about coming into contact with these guys is a lone bodygaurd coming across a swarm of teenyboppers at a Jonahs brothers concert. Its more hilarious than upseting.
Nothing can upset me in this game. Every sortie I expect to be HOed, ganged picked..etc. The fact that I get kills and I get to laugh at these tactics are what keep me addicted to logging in  :aok
Title: Re: Base rolling after arena lock
Post by: RoGenT on January 22, 2011, 03:49:25 PM
Talking about base rolling and vtards in same sentence, I figured I would chip in. I like the Vtards and always enjoy picking on them. Most of them are fun to fight. The only one I don't care for and nothing to do with his skills, is Dallas. The rest of them are pretty cool in my book  :salute
Title: Re: Base rolling after arena lock
Post by: jamdive on January 23, 2011, 01:17:00 PM
The ten minutes allocated to the arena after lock is for landing your sorties not arranging a mass horde uppage for "one last grab".
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 23, 2011, 02:25:09 PM
The ten minutes allocated to the arena after lock is for landing your sorties not arranging a mass horde uppage for "one last grab".

+100...  unless of course they don't like confrontation
Title: Re: Base rolling after arena lock
Post by: SPKmes on January 23, 2011, 02:40:29 PM
I do have to agree with this..continuing after the call is a bit sad...(if you are already in flight well that's a little different)...not sure how it could or would be implemented..but anything that ups after the 10 min warning is null and void..if already in flight all scoring damage will be recorded...Yes I know there will still be guys who will game this too but...nothing you do will stop things like that happening
Title: Re: Base rolling after arena lock
Post by: Reaper90 on January 23, 2011, 02:46:57 PM
the mass horde rolling bases unopposed in the last few minutes before everyone is ejected from the arena is taking what's already dweebish and moving it up to the next level.

But is it a problem? Not really. So they grab one base. Big whoop.

If it needed to be fixed it seems like it would be easy enough, at the point the arena is locked 10 min before everyone remaining is ejected, make all bases uncaptureable unless all ack or hangers are 50% down or more, or unless the town is white flagged and totally deacked. Otherwise at the 10 min to ejection point, a "snapshot" would be taken of the map and at the point the arena is reopened later on, this "snapshot" would provide the state of the map for when play resumes, not the point where everyone is ejected.

I don't want to put words in anyone's proverbial mouths, but I'd wager the intent behind giving 10 minutes between "arena lock" and "ejection" was to give people a chance to rtb, land and log without being disco'd, NOT free time to roll undefended fields after everyone else is gone.

But then again, it's not really a big problem, so why worry? Let the tards have their fun when everyone else is gone, heavens knows most of the remaining time when there's any opposition they just get clubbed.
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 23, 2011, 02:51:47 PM
DrBone is right. Its always fun to bump into a v-mission in a 262  :devil
I personally like the challenge they give lol those that claim they do take undefended bases maybe true but i have watched these guys shut down bases where i had just seen 25+ greenies.I may not agree with some of the things they do but thats the way of the game  ;) S! VBoys!
Title: Re: Base rolling after arena lock
Post by: Reaper90 on January 23, 2011, 03:03:33 PM
I personally like the challenge they give lol those that claim they do take undefended bases maybe true but i have watched these guys shut down bases where i had just seen 25+ greenies.I may not agree with some of the things they do but thats the way of the game  ;) S! VBoys!

Yeh, 15-20 heavy P-47s coming in from 15K to suicide the hangers will shut a base down no matter how many friendlies are up. After that, if there are enough bad guys coming in, it's only a matter of time.
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 23, 2011, 03:06:24 PM
Yeh, 15-20 heavy P-47s coming in from 15K to suicide the hangers will shut a base down no matter how many friendlies are up. After that, if there are enough SKILLED bad guys coming in, then it's only a matter of time.


Fixed  :D
Title: Re: Base rolling after arena lock
Post by: Reaper90 on January 23, 2011, 03:14:46 PM

Fixed  :D

touche!
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 03:17:08 PM
Someone call Guiness, the idiocy of this thread is surpassing all previous human records.

"Baby seals", lol. One question for you knuckleheads: the members of the Devil's Brigade racked up over 6,000 kills last tour in the process of taking 55 bases (not counting the ones where members of other squads got the take, of course) and defending numerous others. How does one do that when doing nothing but avoiding combat and fighting field ack? Were those imaginary enemies? Or did they start awarding kills by the dozen just for being in the arena when everyone gets booted, kinda like war win perks? Cause unless one of those things is true, you blowhard haters are completely full of "stuff".

Title: Re: Base rolling after arena lock
Post by: Reaper90 on January 23, 2011, 03:23:00 PM
the members of the Devil's Brigade racked up over 6,000 kills last tour in the process of taking 55 bases

LOL some dumb newbs just kept on trying to up from your field capped by 30 HordlingVulchtards. Congrats on your vulches, Buck Rogers.  :aok :banana: :x :rofl :rofl :rofl
Title: Re: Base rolling after arena lock
Post by: SPKmes on January 23, 2011, 03:35:56 PM
 :huh ...interesting comment
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 03:40:05 PM
LOL some dumb newbs just kept on trying to up from your field capped by 30 HordlingVulchtards. Congrats on your vulches, Buck Rogers.  :aok :banana: :x :rofl :rofl :rofl

Maybe so, maybe not. But the point is that your claim that the "vTARDS" avoid contact with the enemy at all costs and only succeed by rolling undefended bases in the ten minutes before the arena closes is utterly full of "nonsense". You can't kill what ain't there.
Title: Re: Base rolling after arena lock
Post by: fbWldcat on January 23, 2011, 03:42:08 PM
But you can kill what IS there with your F4Us and N1K2s.

Which 9/10 times are the people who want to give you an honest fight.
Title: Re: Base rolling after arena lock
Post by: Reaper90 on January 23, 2011, 03:52:25 PM
Maybe so, maybe not. But the point is that your claim that the "vTARDS" avoid contact with the enemy at all costs and only succeed by rolling undefended bases in the ten minutes before the arena closes is utterly full of "nonsense". You can't kill what ain't there.


Funny, in my earlier post I just said "tards," not "vTARDS" - but you automatically presumed I was referring specifically to you guys! Wonder why that is?  Too funny!

And I never said you guys only rolled undefended bases during the last 10 minutes... but the fact remains each time an arena closes you can COUNT ON the Vkids upping en mass at T-minus 10 min and counting.........

But the fact remains, I rarely see you guys

a) defending
2) continuing the fight if there is significant resistance
iii) taking much of anything without dropping every hanger first

Like I said before also, I couldn't care less! You guys roll 'em all you want after the lock, in the end it matters not. I personally LOVE to see the "Bish Short Bus" pull up next to one of our fields and start unloading vTARDS, means easy kills! If you get the field good for you, I at least get to rtb to the next nearest base with half a dozen scalps.

 :aok :aok :aok
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 03:52:41 PM
But you can kill what IS there

Right. DEFENDERS.

with your F4Us and N1K2s.

Which 9/10 times are the people who want to give you an honest fight.

So we can all agree, then, that the Devil's Brigade is plenty happy to FIGHT. You just don't think we fight FAIR.

Fine by me. The first point was all I was trying to make. As to who fights "fair," we can just file this away with the other 7,499 vulching, picking, HOing, running, ganging, and otherwise "not fighting like I think you should fight" threads here. Some may have a point, but it's all purely subjective and pointless to argue about, unless maybe WRT a specific incident for which film is provided.
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 03:53:44 PM

But the fact remains, I rarely see you guys

a) defending

You just aren't looking, then.
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 23, 2011, 03:57:31 PM
Someone call Guiness, the idiocy of this thread is surpassing all previous human records.

"Baby seals", lol. One question for you knuckleheads: the members of the Devil's Brigade racked up over 6,000 kills last tour in the process of taking 55 bases (not counting the ones where members of other squads got the take, of course) and defending numerous others. How does one do that when doing nothing but avoiding combat and fighting field ack? Were those imaginary enemies? Or did they start awarding kills by the dozen just for being in the arena when everyone gets booted, kinda like war win perks? Cause unless one of those things is true, you blowhard haters are completely full of "stuff".


6,000 is descent, but compared to our 11456kills to 4918deaths. Rollin bases is no fun woopdy doo we got a off guard base, starting a fight is more fun for both countries and when the time comes after the fight gets old take the base
Title: Re: Base rolling after arena lock
Post by: sky25 on January 23, 2011, 04:01:09 PM
6,000 is descent, but compared to our 11456kills to 4918deaths

Salute Joach1M, and The Few DFC You guys are darn good at what you do. You make a good point with your comment. Everyone has their little peace  of the game that they enjoy.. :salute
Title: Re: Base rolling after arena lock
Post by: fbWldcat on January 23, 2011, 04:03:30 PM
Right. DEFENDERS.
You just don't think we fight FAIR.

Fine by me. The first point was all I was trying to make. As to who fights "fair," we can just file this away with the other 7,499 vulching, picking, HOing, running, ganging, and otherwise "not fighting like I think you should fight" threads here.

I never said you guys don't fight fair. You're simply trying to manipulate what I said to make sure that you can defend a point which has been brought up about you all repeatedly. I can understand vulching if it is ABSOLUTELY NECESSARY to capture a base. If there are 40 uppers and your goon is still 2 minutes out, yeah, vulch, I don't care.  My point was, however, that you do vulch people who want a good fight and up in order to defend the base/ get that fight. I'm not crying foul or weeping at the thought of getting blown up by a rocket while still on the runway.Are there people who do this? Yeah, of course.
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 23, 2011, 04:03:40 PM
Salute Joach1M, You guys are darn good at what you do. You make a good point with your comment. Everyone has their little peace  of the game that they enjoy.. :salute
:salute I have zero issues with any of your squad mates, base rolling is your guys thing you guys are better then alot of squads at it(including us) but sometimes it's more fun to have a big fight between bases and then capture it when it gets old
Title: Re: Base rolling after arena lock
Post by: fbWldcat on January 23, 2011, 04:05:29 PM
:salute I have zero issues with any of your squad mates, base rolling is your guys thing you guys are better then alot of squads at it(including us) but sometimes it's more fun to have a big fight between bases and then capture it when it gets old

Well said. <S> Devils
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 23, 2011, 04:07:41 PM
Salute Joach1M, and The Few DFC You guys are darn good at what you do. You make a good point with your comment. Everyone has their little peace  of the game that they enjoy.. :salute
:salute :salute
Title: Re: Base rolling after arena lock
Post by: waystin2 on January 23, 2011, 04:17:24 PM
DFC=Dogfite's Friendly Crew :D
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 23, 2011, 04:23:14 PM
DFC=Dogfite's Friendly Crew :D
:rofl
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 23, 2011, 04:24:27 PM
DFC=Dogfite's Friendly Crew :D
Deep Fried Cats(or chicken which ever u prefer) :rofl
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 23, 2011, 04:27:15 PM
Someone call Guiness, the idiocy of this thread is surpassing all previous human records.

"Baby seals", lol. One question for you knuckleheads: the members of the Devil's Brigade racked up over 6,000 kills ".  


 your kills for last tour LW were right at 7,150 kills and 8,902 deaths in 17,340 sorties of which you landed 5,669 of them... i think i had a snailman moment  :headscratch:

Title: Re: Base rolling after arena lock
Post by: ink on January 23, 2011, 04:49:50 PM
68Z00M~oh my that is absolutly priceless, hahahahahaha
Title: Re: Base rolling after arena lock
Post by: sky25 on January 23, 2011, 04:52:07 PM


 your kills for last tour LW were right at 7,150 kills and 8,902 deaths in 17,340 sorties of which you landed 5,669 of them... i think i had a snailman moment  :headscratch:



Does any of that matter 68zoom? Have fun, play the game the way you like.. This is what it is really about.. :salute That is what is great about Aces High. If you get killed they send you to a tower and give you another free plane or tank... :salute
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 23, 2011, 04:54:55 PM
Have fun, play the game the way you like..
:aok
Title: Re: Base rolling after arena lock
Post by: Reaper90 on January 23, 2011, 04:55:02 PM
 your kills for last tour LW were right at 7,150 kills and 8,902 deaths in 17,340 sorties of which you landed 5,669 of them...

At first I was like  :O then I was like  :eek: and  :rolleyes: but then I  :rofl while I  :banana: til all I could do was  :x :x and  :bolt:
Title: Re: Base rolling after arena lock
Post by: guncrasher on January 23, 2011, 06:00:40 PM
Does any of that matter 68zoom? Have fun, play the game the way you like.. This is what it is really about.. :salute That is what is great about Aces High. If you get killed they send you to a tower and give you another free plane or tank... :salute

you ever wonder how many of those 8,902 deaths are due to you guys diving bombing into the ground?  my guess its that the ground should  :ahand.


semp
Title: Re: Base rolling after arena lock
Post by: The Fugitive on January 23, 2011, 07:20:13 PM
Salute Joach1M, and The Few DFC You guys are darn good at what you do. You make a good point with your comment. Everyone has their little peace  of the game that they enjoy.. :salute

So if my way of having fun in the game was to follow you guys around announcing every move you make on 200 for weeks on end that would be ok with you guys right?
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 23, 2011, 07:24:34 PM
So if my way of having fun in the game was to follow you guys around announcing every move you make on 200 for weeks on end that would be ok with you guys right?
That's just being a jerk, it's o.k. To do it once but if u do it everywhere they go your fun is hampering others fun and that's not aloud :bolt:
Title: Re: Base rolling after arena lock
Post by: DMGOD on January 23, 2011, 07:25:05 PM
So if my way of having fun in the game was to follow you guys around announcing every move you make on 200 for weeks on end that would be ok with you guys right?
lol fugi they would mass report you so quick ur head would spin. Should have seen them when they were hiding cv's and I went to sink them   :banana:
Title: Re: Base rolling after arena lock
Post by: The Fugitive on January 23, 2011, 07:28:12 PM
That's just being a jerk, it's o.k. To do it once but if u do it everywhere they go your fun is hampering others fun and that's not aloud :bolt:

...and squads running NOE after NOE, running from a defense, switching fronts mission after mission all to avoid fights and grab bases as quick as they can isn't hampering other peoples fun?
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 23, 2011, 07:32:18 PM
...and squads running NOE after NOE, running from a defense, switching fronts mission after mission all to avoid fights and grab bases as quick as they can isn't hampering other peoples fun?
How would it take away from peoples fun if nobody was even using the base they took, maybe te base they just took can start a good fight
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 07:38:54 PM
So if my way of having fun in the game was to follow you guys around announcing every move you make on 200 for weeks on end that would be ok with you guys right?

What, you're joining Kommando Nowotny now?
Title: Re: Base rolling after arena lock
Post by: JOACH1M on January 23, 2011, 07:42:50 PM
What, you're joining Kommando Nowotny now?
:x
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 07:45:09 PM
...and squads running NOE after NOE, running from a defense, switching fronts mission after mission all to avoid fights and grab bases as quick as they can isn't hampering other peoples fun?

No, actually it isn't. Even if we did that all week long, which we don't, we wouldn't be changing your game experience one bit from what it would be if we weren't there at all. Since you don't care about base taking, you could just ignore the bases being taken in ways you don't approve of and go find the people who think like you do and have a grand endless furball.

Honestly, as old as you're always talking about being, you sure sound like a 12-year-old here. You seriously can't understand the difference between "my goals and methods in this game are not the same as yours, or what you'd like them to be" and "I'm going to make it my personal mission to follow you around and spoil your fun"? What a loser! You need to quit AH and go play WoW, where your maturity level will fit in better.
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 23, 2011, 07:59:25 PM
No, actually it isn't. Even if we did that all week long, which we don't, we wouldn't be changing your game experience one bit from what it would be if we weren't there at all. Since you don't care about base taking, you could just ignore the bases being taken in ways you don't approve of and go find the people who think like you do and have a grand endless furball.

Honestly, as old as you're always talking about being, you sure sound like a 12-year-old here. You seriously can't understand the difference between "my goals and methods in this game are not the same as yours, or what you'd like them to be" and "I'm going to make it my personal mission to follow you around and spoil your fun"? What a loser! You need to quit AH and go play WoW, where your maturity level will fit in better.

Yes, actually it is.  Might not be all week long but it is the majority of the time.  It does affect everyones game experience since its either Nobody to fight against or the 50 man NOE mission that someone has to wait for.  

Honestly, open your eyes, you have no understanding of anyones goals or methods in this game other than your own selfishness.  Your way of thinking of how this game is played has everything to do with how everyone else plays it and is forced to play it according to your methods.  When fighting a particular side that has this same method of thinking, there is nobody left to fight or are willing too.  

It becomes the "all" or "none" and eventually exactly what Fuj described, avoidance of any combat at all, fail a mission, sneak to the other side of the map for another base leaving nobody behind to fight, whack o mole....  Why quit AH to play WOW, its what we are doing now except in planes..........   :bhead

...and squads running NOE after NOE, running from a defense, switching fronts mission after mission all to avoid fights and grab bases as quick as they can isn't hampering other peoples fun?

 :aok 
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 08:09:16 PM
Yes, actually it is.  

No, it really isn't. To sum up again: if you can't understand the difference between "my goals in this game are not the same as yours" and "I'm going to make it my personal mission to ruin your fun," you don't even have the maturity of the average 12-year-old.
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 23, 2011, 08:18:42 PM
No, it really isn't. To sum up again: if you can't understand the difference between "my goals in this game are not the same as yours" and "I'm going to make it my personal mission to ruin your fun," you don't even have the maturity of the average 12-year-old.

So at least two of us are telling you that it is hampering someone elses fun and you still deny that?

And to sum up what I said, what you do does effect everyone elses play and how they have to respond to your play.  

What does anyones age have to do with that?  You can surely comprehend what I am saying?

FUJ said:
...and squads running NOE after NOE, running from a defense, switching fronts mission after mission all to avoid fights and grab bases as quick as they can isn't hampering other peoples fun?

YOU SAID:
No, actually it isn't.


I say BS.     :ahand

Last I checked, I didnt see any posts of anyone saying how much they enjoyed being steam rolled by some noe horde mission of 50+ guys and how much fun it was being peppered on the runway by 20 guys frantically trying to shoot the first thing that ups.......  feel free to correct me if I am wrong....   :bhead
Title: Re: Base rolling after arena lock
Post by: fbWldcat on January 23, 2011, 08:33:30 PM
I will admit it is a bit tiring when I read on country "Vtards attacking *Enter large airfield* en masse. It is already FUBARED! Oh the humanity!"

I won't say you ruin gameplay at all, but I will say that you do make it somewhat redundant. Even going into LWB has no effect.  :bhead
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 08:38:49 PM
So at least two of us are telling you that it is hampering someone elses fun and you still deny that?

Yup.

And to sum up what I said, what you do does effect everyone elses play and how they have to respond to your play.

Sure. But doing something, an inadvertent result of which is that you might not have as much fun as you would if I did what you wanted, is not the same as deliberately trying to ruin your fun.

Heck, everybody who shoots me down diminishes my fun to some extent. I don't like losing, neither do most people. But that doesn't make beating me in a fight bad behavior.

What does anyones age have to do with that?  

Deliberate griefing is the hallmark of a particularly spoiled and immature teenager.

FUJ said:
...and squads running NOE after NOE, running from a defense, switching fronts mission after mission all to avoid fights and grab bases as quick as they can isn't hampering other peoples fun?

He asked how deliberately setting out to spoil someone's fun was different from playing in a manner other than what they prefer. The difference is night and day.

I don't play the way Fugitive described, but even if I did, it's not the same as deliberately going out of your way to spoil someone else's game.

If you lack the intelligence or maturity to understand that, I doubt if further discussion is going to get us anywhere.
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 23, 2011, 08:41:59 PM
If I lack the intelligence or maturity to understand anything, I doubt further discussion is going to get me anywhere.

QFT   :aok

Title: Re: Base rolling after arena lock
Post by: ink on January 23, 2011, 08:45:00 PM
I cant wait to get back...all these hourds =target rich ;-)
Title: Re: Base rolling after arena lock
Post by: falcon23 on January 23, 2011, 08:49:12 PM
same old whine..YOU playing the game you play is ruining MY FUN...I am not here to cater to what you desire as fun.I pay my $15 to do what is fun to me.You dont like it,go find fun somewhere else.

I am IN NO WAY responsible for making this game FUN for YOU but only for myself.
 
   You guys are still playing the game,so I guess it isnt affecting your fun as much as you say it is..Good god,take responsibility for your own fun.I am not responsible for YOU having fun..

 If that seems closed minded so be it,if you think I am responsible for your fun,you are really off base and even more closed minded than I.
Title: Re: Base rolling after arena lock
Post by: DMGOD on January 23, 2011, 08:49:42 PM
QFT   :aok


Quantum field theory? whats that have to do with any of this?
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 08:53:47 PM
QFT   :aok

Like I said... beneath the average 12-year-old.

Now run along and let the grownups talk.
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 23, 2011, 08:56:11 PM
same old whine..YOU playing the game you play is ruining MY FUN...I am not here to cater to what you desire as fun.I pay my $15 to do what is fun to me.You dont like it,go find fun somewhere else.

I am IN NO WAY responsible for making this game FUN for YOU but only for myself.
 
   You guys are still playing the game,so I guess it isnt affecting your fun as much as you say it is..Good god,take responsibility for your own fun.I am not responsible for YOU having fun..

 If that seems closed minded so be it,if you think I am responsible for your fun,you are really off base and even more closed minded than I.

Your responsible for your own actions which affects everyone else fun.  
So in essence yes you are responsible for everyone elses fun.  
And from your response you solidify the fact you do not care about how you affect anyone else in the game but only you and your fun.  Not how you affect anyone elses.   :ahand

Title: Re: Base rolling after arena lock
Post by: falcon23 on January 23, 2011, 08:58:24 PM
thats right because I am paying my $15 and no one else is paying it for me..If it was about making sure everyone had fun due to my actions,it would be a very sad place,not to mention impossible, and even sadder are the people who expect me to be responsible for their fun..
Title: Re: Base rolling after arena lock
Post by: sky25 on January 23, 2011, 09:02:40 PM
Your responsible for your own actions which affects everyone else fun.  
So in essence yes you are responsible for everyone elses fun.  
And from your response you solidify the fact you do not care about how you affect anyone else in the game but only you and your fun.  Not how you affect anyone elses.   :ahand



Dasguns, you have 419 fighters kills thus far this tour with 251 sorties. Very good numbers indeed.. :salute  If you want the Vguys and everyone else to play the game your way to help you pad your scores, why not just say it in plain English and stop beating around the bush? You want those easy kills. You need them because this is your game in your mind..

How dare the Vguys attack and shut down bases and deny me my due kills!! Where you not having fun when you got those 419 kills thus far?? I cant help but notice that the major complainers about our style of game play are also the highest players in terms of scores... Should we just up in c47's every night and fly in a large formation so that you can pick us off one by one until you reach that magic number?
Title: Re: Base rolling after arena lock
Post by: DMGOD on January 23, 2011, 09:03:51 PM
Dasguns, you have 419 fighters kills thus far this tour with 251 sorties. Very good numbers indeed.. :salute  If you want the Vguys and everyone else to play the game your way to help you pad your scores, why not just say it in plain English and stop beating around the bush? You want those easy kills. You need them because this is your game in your mind..

How dare the Vguys attack bases and deny me my pick kills!!
OH NO HE DIDN'T?!
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 23, 2011, 09:04:04 PM
thats right because I am paying my $15 and no one else is paying it for me..If it was about making sure everyone had fun due to my actions,it would be a very sad place,not to mention impossible, and even sadder are the people who expect me to be responsible for their fun..

Oh thanks for clearing that up, so by paying 15 bucks a month entitles you to sour everyone and anyones fun by any means inadvertently or advertently by playing any way YOU want to and how you find joy in it?   :aok
Title: Re: Base rolling after arena lock
Post by: The Fugitive on January 23, 2011, 09:04:18 PM
No, actually it isn't. Even if we did that all week long, which we don't, we wouldn't be changing your game experience one bit from what it would be if we weren't there at all. Since you don't care about base taking, you could just ignore the bases being taken in ways you don't approve of and go find the people who think like you do and have a grand endless furball.

Honestly, as old as you're always talking about being, you sure sound like a 12-year-old here. You seriously can't understand the difference between "my goals and methods in this game are not the same as yours, or what you'd like them to be" and "I'm going to make it my personal mission to follow you around and spoil your fun"? What a loser! You need to quit AH and go play WoW, where your maturity level will fit in better.


You guys really are pretty thick.

A number of people have told you that your style of play is hampering other players fun, by avoiding the fights, running NOE, and jumping from front to front you are hampering my fun as well as many others to fight against you. Thats it plain and simple.

as for my statement of "So if my way of having fun in the game was to follow you guys around announcing every move you make on 200 for weeks on end that would be ok with you guys right?" isn't what I said I would do it was an example of a behavior that would ruin someone else fun, much like the NOEs and other combat avoidance tactics yours and other squads use. Do you see the similarity?

Yes, actually it is.  Might not be all week long but it is the majority of the time.  It does affect everyones game experience since its either Nobody to fight against or the 50 man NOE mission that someone has to wait for.  

Honestly, open your eyes, you have no understanding of anyones goals or methods in this game other than your own selfishness.  Your way of thinking of how this game is played has everything to do with how everyone else plays it and is forced to play it according to your methods.  When fighting a particular side that has this same method of thinking, there is nobody left to fight or are willing too.  

It becomes the "all" or "none" and eventually exactly what Fuj described, avoidance of any combat at all, fail a mission, sneak to the other side of the map for another base leaving nobody behind to fight, whack o mole....  Why quit AH to play WOW, its what we are doing now except in planes..........   :bhead

 :aok  

Dads gets it. I guess simple english is a bit over your head.

same old whine..YOU playing the game you play is ruining MY FUN...I am not here to cater to what you desire as fun.I pay my $15 to do what is fun to me.You dont like it,go find fun somewhere else.

I am IN NO WAY responsible for making this game FUN for YOU but only for myself.
 
   You guys are still playing the game,so I guess it isnt affecting your fun as much as you say it is..Good god,take responsibility for your own fun.I am not responsible for YOU having fun..

 If that seems closed minded so be it,if you think I am responsible for your fun,you are really off base and even more closed minded than I.

When your game play interferes with other peoples game play and fun then yes it is a problem.  Are you saying if my way of having fun in the game was to follow you guys around announcing every move you make on 200 for weeks on end that would be ok with you guys right? No it wouldn't because it would be killing other players fun.

You may not be responsible for other players fun Falcon, be you are responsible for not killing the fun of others.
Title: Re: Base rolling after arena lock
Post by: falcon23 on January 23, 2011, 09:08:09 PM
I see dars all over the fronts,and a mission I make is somehow killing your fun,then thats in your court not mine..you bail from a plane to defend a base while on the way somewhere else,or in the middle of something,thats YOUR decision NOT mine.ANd I am not responsible for your decisions in the game.


 And interfering with others play??oh brother.Thats like me saying that no one can come in and attack a mission until it gets to the field because they are interfering with what we consider fun..
Title: Re: Base rolling after arena lock
Post by: sky25 on January 23, 2011, 09:12:54 PM


When your game play interferes with other peoples game play and fun then yes it is a problem.  Are you saying if my way of having fun in the game was to follow you guys around announcing every move you make on 200 for weeks on end that would be ok with you guys right? No it wouldn't because it would be killing other players fun.

You may not be responsible for other players fun Falcon, be you are responsible for not killing the fun of others.

Someone commented on our combined 8,902 deaths last tour..It sure looks like a few people had some fun playing the game at our expense based on that number someone produced.. Fugitive, maybe you should go play online "Chutes and Ladders" I here the kids have fun there...
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 09:13:14 PM
as for my statement of "So if my way of having fun in the game was to follow you guys around announcing every move you make on 200 for weeks on end that would be ok with you guys right?" isn't what I said I would do it was an example of a behavior that would ruin someone else fun, much like the NOEs and other combat avoidance tactics yours and other squads use. Do you see the similarity?

And for the third time: there IS NO similarity. Doing something different from what you would prefer is NOT the same as deliberately going out of my way to ruin your fun. Your failure to understand that is what's "thick".

No one is going out of their way to ruin your fun. If you and dadsguns can't enjoy the game unless everyone plays the way you want them to play, that is YOUR problem, not theirs. Grow up and get over yourselves.
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 23, 2011, 09:18:54 PM
I see dars all over the fronts,and a mission I make is somehow killing your fun,then thats in your court not mine..you bail from a plane to defend a base while on the way somewhere else,or in the middle of something,thats YOUR decision NOT mine.ANd I am not responsible for your decisions in the game.


 And interfering with others play??oh brother.Thats like me saying that no one can come in and attack a mission until it gets to the field because they are interfering with what we consider fun..
:aok I think some of these Vets need to get out of that old mind frame.All i see is they took my base when i wasn't looking  :cry :cry     :)
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 23, 2011, 09:23:28 PM
:aok I think some of these Vets need to get out of that old mind frame.All i see is they took my base when i wasn't looking  :cry :cry     :)

Your very short sighted.
Actually it has nothing to do with taking a base.  It has everything to do with not having anything or everything to shoot at.  You either find 50+ noe sneaking a base or none at all.  Its that simple.  I dont recall anyone complaining about stealing a base.  You can spend 20 minutes finding a con or at a moment notice 50 are on a town.... thats the point being made.
Title: Re: Base rolling after arena lock
Post by: sky25 on January 23, 2011, 09:30:20 PM
Actually it has nothing to do with taking a base.  It has everything to do with not having anything or everything to shoot at.  You either find 50+ noe sneaking a base or none at all.  Its that simple.  I dont recall anyone complaining about stealing a base.  You can spend 20 minutes finding a con or at a moment notice 50 are on a town.... thats the point being made.

You need to produce that film of 50 guys on a town. I was in the Devils brigade and now the V Brigade and do not ever recall seeing 50 planes in one of our missions.. I have seen 49 :lol :lol

You must not be playing in LW Dads. I have been seeing dar bars from every country lighting up the entire map lately.. Not all of those dar bars can be Devels Brigade missions... You still have found 419 guys to kill this tour thus far... Congrats by the way. :salute
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 23, 2011, 09:31:25 PM
Your very short sighted.
Actually it has nothing to do with taking a base.  It has everything to do with not having anything or everything to shoot at.  You either find 50+ noe sneaking a base or none at all.  Its that simple.  I dont recall anyone complaining about stealing a base.  You can spend 20 minutes finding a con or at a moment notice 50 are on a town.... thats the point being made.
still why not come in from a diff base? why come to the BBS and cry about something that cannot be changed ? you are a vet of AH are you not? you should already know this  :salute
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 23, 2011, 09:36:59 PM
You need to produce that film of 50 guys on a town. I was in the Devils brigade and now the V Brigade and do not ever recall seeing 50 planes in one of our missions.. I have seen 49 :lol :lol

You must not be playing in LW Dads. I have been seeing dar bars from every country lighting up the entire map lately.. Not all of those dar bars can be Devels Brigade missions... You still have found 419 guys to kill this tour thus far... Congrats by the way. :salute

I watched several missions today that had 30-50+ on target missions.  It was not your squad that was involved with these missions today.



Title: Re: Base rolling after arena lock
Post by: Reaper90 on January 23, 2011, 09:40:08 PM
I'm gonna take a weird position here and agree with some vTARDS for once....... and yes I called you that again..... but seriously guys, nothing they do ruins anything for anyone, it just opens up different opportunities for taking their scalps in different ways. NOTHING is ruined by their missions, NOE or otherwise... like DrBone said, when the word goes out it has been spotted coming in on dar or whatever, up your big bad cannon LW bird from the next closest base, come in high, and commence to the clubbing. There are two guaranteed facts you're gonna find.... they're 1)heavy with ords, slow, and not able to maneuver, and 2) they have a serious hard-on for whatever hanger the TIC (Tard In Command) has assigned them, and chances are 10:1 they won't even know you're dropping in from the high 6 to put a burst of 20mm in the back of their head.

I repeat, NOTHING is ruined by these guys. Let them keep doing it. PLEASE.  :lol :t
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 23, 2011, 09:50:42 PM
I'm gonna take a weird position here and agree with some vTARDS for once....... and yes I called you that again..... but seriously guys, nothing they do ruins anything for anyone, it just opens up different opportunities for taking their scalps in different ways. NOTHING is ruined by their missions, NOE or otherwise... like DrBone said, when the word goes out it has been spotted coming in on dar or whatever, up your big bad cannon LW bird from the next closest base, come in high, and commence to the clubbing. There are two guaranteed facts you're gonna find.... they're 1)heavy with ords, slow, and not able to maneuver, and 2) they have a serious hard-on for whatever hanger the TIC (Tard In Command) has assigned them, and chances are 10:1 they won't even know you're dropping in from the high 6 to put a burst of 20mm in the back of their head.

I repeat, NOTHING is ruined by these guys. Let them keep doing it. PLEASE.  :lol :t
:aok well said  :salute
Title: Re: Base rolling after arena lock
Post by: sky25 on January 23, 2011, 09:57:08 PM
I'm gonna take a weird position here and agree with some vTARDS for once....... and yes I called you that again..... but seriously guys, nothing they do ruins anything for anyone, it just opens up different opportunities for taking their scalps in different ways. NOTHING is ruined by their missions, NOE or otherwise... like DrBone said, when the word goes out it has been spotted coming in on dar or whatever, up your big bad cannon LW bird from the next closest base, come in high, and commence to the clubbing. There are two guaranteed facts you're gonna find.... they're 1)heavy with ords, slow, and not able to maneuver, and 2) they have a serious hard-on for whatever hanger the TIC (Tard In Command) has assigned them, and chances are 10:1 they won't even know you're dropping in from the high 6 to put a burst of 20mm in the back of their head.

I repeat, NOTHING is ruined by these guys. Let them keep doing it. PLEASE.  :lol :t

Reaper90, While not totally agreeing with your tact, I do agree with your statement.. Dr Bone has been one of those clubbers on many occasions. Another one is SHawk. He is good at always being there when we show up.. Probably because they are  paying attention to the signs that an NOE was coming...Our guys are pretty good at flying below the radar, but there are always pop ups and other signs that something is coming.. Watch the radar. If it gets taken out, you can be sure that something is coming..

And yes, fully loaded and targeted on a hanger is very true... Again, If someone takes your base. Who is really at fault for letting them take it? :salute

I think some of these guys want you to make an announcement on 200 before you take off telling them what base you  are going to. We have plenty of spies doing that now..

Reaper90, yours is probably the best comment on this subject thus far.. :salute
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 23, 2011, 10:02:00 PM
I'm gonna take a weird position here and agree with some vTARDS for once....... and yes I called you that again..... but seriously guys, nothing they do ruins anything for anyone, it just opens up different opportunities for taking their scalps in different ways. NOTHING is ruined by their missions, NOE or otherwise... like DrBone said, when the word goes out it has been spotted coming in on dar or whatever, up your big bad cannon LW bird from the next closest base, come in high, and commence to the clubbing. There are two guaranteed facts you're gonna find.... they're 1)heavy with ords, slow, and not able to maneuver, and 2) they have a serious hard-on for whatever hanger the TIC (Tard In Command) has assigned them, and chances are 10:1 they won't even know you're dropping in from the high 6 to put a burst of 20mm in the back of their head.

I repeat, NOTHING is ruined by these guys. Let them keep doing it. PLEASE.  :lol :t

Now that's the spirit! Meet us in the air and show us what you've got!  :salute

(But we'll still take the danged base...)
Title: Re: Base rolling after arena lock
Post by: The Fugitive on January 23, 2011, 10:29:50 PM
And for the third time: there IS NO similarity. Doing something different from what you would prefer is NOT the same as deliberately going out of my way to ruin your fun. Your failure to understand that is what's "thick".

No one is going out of their way to ruin your fun. If you and dadsguns can't enjoy the game unless everyone plays the way you want them to play, that is YOUR problem, not theirs. Grow up and get over yourselves.

OK so lets say I now "prefer" to be a radio announcer. I'm sure my jokes will go stale quick so maybe I'll just report "troop movments" make it sound like a "war today" report. Just broadcast whats going on, reporting on the action....or lack there of.... around the Aces High World.

As long as I'm having fun and I'm paying my $15 it's ok right? Cool!  thanks so much!

Please, also try to get it through your thick heads, I'm not only calling out the vTards, and Falcons group. I'm calling out all of the players that use these tactics to avoid a fight. I'm not asking any one to play my way, I'd just like to see these players do some fighting in believe it or not a "combat game".
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 23, 2011, 10:36:55 PM
OK so lets say I now "prefer" to be a radio announcer. I'm sure my jokes will go stale quick so maybe I'll just report "troop movments" make it sound like a "war today" report. Just broadcast whats going on, reporting on the action....or lack there of.... around the Aces High World.

As long as I'm having fun and I'm paying my $15 it's ok right? Cool!  thanks so much!

Please, also try to get it through your thick heads, I'm not only calling out the vTards, and Falcons group. I'm calling out all of the players that use these tactics to avoid a fight. I'm not asking any one to play my way, I'd just like to see these players do some fighting in believe it or not a "combat game".
Not every1 looks at it the same way you do Combat game or not will always be 1 bad apple that does something others do not like.Which in my case i find myself around a bunch of noobs that keep running then i up something they cant run from either it be a Jet or an La7 you just need to fly smarter and maybe setup closer reversals
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 24, 2011, 01:32:32 AM
Fugitive, it doesn't matter what you call it, if a player deliberately sets out to spoil someone else's fun, especially if they're on the same team, that's acting like a jerk.

Playing differently than how some other people might prefer just isn't the same thing.

I might prefer that all the bish help out taking bases and prosecuting the war effort rather than just furballing for its own sake, but hey, if that's how they best enjoy the game, it's their $15. I'm not so self-absorbed as to imagine they're deliberately trying to sabotage my fun just because they aren't doing exactly what I'd prefer them to do.
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 24, 2011, 02:38:12 AM
My understanding is that the point of the lock is to announce that now is the time to land and move to the other arena.

If this grace period is being abused to take bases while everyone is doing that HTC intended, ie go to the other arena, thats gaming the game. HTC should make bases uncapturable after the lock sets in...

end of story.
Title: Re: Base rolling after arena lock
Post by: Ack-Ack on January 24, 2011, 03:08:21 AM
My understanding is that the point of the lock is to announce that now is the time to land and move to the other arena.

If this grace period is being abused to take bases while everyone is doing that HTC intended, ie go to the other arena, thats gaming the game. HTC should make bases uncapturable after the lock sets in...

end of story.


nothing is being abused being there is no "grace period".  The announcement is just that, an announcement and doesn't signify there is now some sort of "no capture" policy in play.  Saying that no one should be able to capture or attack a base during this time is silly, you might as well also ask that no one furball either.  Let these guys play the game and stop trying to put some type of restriction on them.

ack-ack
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 24, 2011, 03:20:47 AM
you might as well also ask that no one furball either.
ack-ack

would make sense... I would agree to that too.
Title: Re: Base rolling after arena lock
Post by: oTRALFZo on January 24, 2011, 04:13:59 AM
I see dars all over the fronts,and a mission I make is somehow killing your fun,then thats in your court not mine..you bail from a plane to defend a base while on the way somewhere else,or in the middle of something,thats YOUR decision NOT mine.ANd I am not responsible for your decisions in the game.


 And interfering with others play??oh brother.Thats like me saying that no one can come in and attack a mission until it gets to the field because they are interfering with what we consider fun..
Same ol song and dance with you and your other armchair generals: Failed attempts with just a tiny inclination of a challenge and you guys are off to some other part of the map. You keep doing and doing this all night until you become successful. (yesterday's fight between 17-18 off hours arena). Does anyone care? I dont. I think its frekin hilarious. :rofl As do most.

The "good" guys here are expected to play with a code of honor and are told to respect everyone's fun. The mere mention of spies makes everyone shutter, yet we deal with others not caring about whats right and wrong. Why not rat out that mission?
I saw you have a meltdown when someone ratted out a cv position that you were using to "sneak". YOU want to have your fun and expect everyone to play under some oath of honesty, yet cry foul when you dont get your way..GET IT?? or would you like me to elaborate more? BTW this analogy speaks well with the subject of the OP as well as other lame gameplay
Title: Re: Base rolling after arena lock
Post by: 5PointOh on January 24, 2011, 06:22:47 AM
nothing is being abused being there is no "grace period".  The announcement is just that, an announcement and doesn't signify there is now some sort of "no capture" policy in play.  Saying that no one should be able to capture or attack a base during this time is silly, you might as well also ask that no one furball either.  Let these guys play the game and stop trying to put some type of restriction on them.

ack-ack
Ack Ack makes an excellent point, it compliments mine...

The way I see it, most of you are missing a few very important points.

Many of you claim that only the Devils are just going around stealing undefended bases; but a base is only undefended if your opponent let's it.  All sides have squads that are base capturing type.

Now some claim these guys wait till the end off hours play to do so.  What's stopping anyone from doing the exact same at the beginning of the opening of blue and orange arenas.  So when the numbers are at their lowest in blue or orange, any squad could go in there and roll bases. 

So if you are unhappy that bases are taken in between the arena changes, then you might want to stay until "host connection lost".  Otherwise; log into the other MAs and start a fight.

Now I think many of you are confusing the Vs with a "Chewie Mission".  Rarely anymore do I really see the Vs running missions after mission.  I've flown near a lot of the V's and they are always polite and eager to help if needed.  They really are a stand up group of gentlemen.
Title: Re: Base rolling after arena lock
Post by: The Fugitive on January 24, 2011, 07:46:19 AM
No Crash, your only self-absorbed enough to deliberately (because you KNOW it's ruin others fun because many have told you it is) sabotage other players fun only on the opposing teams, so I guess that makes it ok.
Title: Re: Base rolling after arena lock
Post by: hitech on January 24, 2011, 09:45:42 AM
My understanding is that the point of the lock is to announce that now is the time to land and move to the other arena.

If this grace period is being abused to take bases while everyone is doing that HTC intended, ie go to the other arena, thats gaming the game. HTC should make bases uncapturable after the lock sets in...

end of story.


Hmm if it would me I'd get 10 guys together and as soon as the lock came, we would jump to other arena so we could roll some bases before everyone else moved.

HiTech
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 24, 2011, 09:49:31 AM
Hmm if it would me I'd get 10 guys together and as soon as the lock came, we would jump to other arena so we could roll some bases before everyone else moved.

HiTech

 wow nice answer, maybe not resubscribing is mine
Title: Re: Base rolling after arena lock
Post by: 5PointOh on January 24, 2011, 09:53:49 AM
wow nice answer, maybe not resubscribing is mine
Really?   :cry
Title: Re: Base rolling after arena lock
Post by: LCADolby on January 24, 2011, 09:56:07 AM
My understanding is that the point of the lock is to announce that now is the time to land and move to the other arena.
+1  :aok
Title: Re: Base rolling after arena lock
Post by: DrBone1 on January 24, 2011, 10:13:57 AM
 :rofl Zoom bye  :)
Title: Re: Base rolling after arena lock
Post by: falcon23 on January 24, 2011, 03:22:28 PM
Same ol song and dance with you and your other armchair generals: Failed attempts with just a tiny inclination of a challenge and you guys are off to some other part of the map. You keep doing and doing this all night until you become successful. (yesterday's fight between 17-18 off hours arena). Does anyone care? I dont. I think its frekin hilarious. :rofl As do most.

The "good" guys here are expected to play with a code of honor and are told to respect everyone's fun. The mere mention of spies makes everyone shutter, yet we deal with others not caring about whats right and wrong. Why not rat out that mission?
I saw you have a meltdown when someone ratted out a cv position that you were using to "sneak". YOU want to have your fun and expect everyone to play under some oath of honesty, yet cry foul when you dont get your way..GET IT?? or would you like me to elaborate more? BTW this analogy speaks well with the subject of the OP as well as other lame gameplay


 I dont think u get it tral..I ran ONE mission into 17/18,,that was it .there were already a bunch of guys there fighting for hourse before we got there..BTW I dont do meltdowns anymore..I am past the stage of worrying about spys and such.if thats what some lamer wants to do,so be it..

 I havent run many missions lately,mostly been fighting in a brew.Do I expect every mission to take a base nope,and not worried about it..You guys are more worried about losing a base than I am taking it.

 You guys are complaining that you cant find fights on a map full of enemy dars,and that somehow if after a time or two into a base when we leave,we somehow left you from being able to have your fun.Hey you want to defend a base go for it.But if we dont come back after 45 min and town is popping lop-sided,dont whine about it,just go fight somewhere else,its really simple..I didnt make the decision for you to come defend in the first place...umm.. you did that...
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 24, 2011, 03:25:44 PM
Hmm if it would me I'd get 10 guys together and as soon as the lock came, we would jump to other arena so we could roll some bases before everyone else moved.

HiTech

That would be alright... early bird gets the worm.
Title: Re: Base rolling after arena lock
Post by: ink on January 24, 2011, 03:42:29 PM
I agree with ACK~ACK WHOA......lol   seems like a lame cry about something that is no issue......I dont care about the war or how many bases get taken there are always other bases to roll from.......
Title: Re: Base rolling after arena lock
Post by: sky25 on January 24, 2011, 04:04:59 PM
wow nice answer, maybe not resubscribing is mine

What did you want Hitech to say. That rolling bases in a game that he created to have base taking is wrong? Looks to me like he said to get into the arena first and take as many as you can..
You make me laugh Zoom :rofl :rofl :rofl
Title: Re: Base rolling after arena lock
Post by: sky25 on January 24, 2011, 04:09:35 PM
That would be alright... early bird gets the worm.


 :lol :lol :lol :lol
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 24, 2011, 04:21:55 PM
You make me laugh Zoom :rofl :rofl :rofl

That's great  :aok    i feel same towards yourself
Title: Re: Base rolling after arena lock
Post by: hitech on January 24, 2011, 05:02:20 PM
That would be alright... early bird gets the worm.


I.E.

The prudent avis which matutinally deserts the coziness of its abode will ensnare a vermiculate creature.

HiTech
Title: Re: Base rolling after arena lock
Post by: dunnrite on January 24, 2011, 05:08:23 PM
I.E.

The prudent avis which matutinally deserts the coziness of its abode will ensnare a vermiculate creature.

HiTech

Trying to understand this makes me realize that I'm up a polluted tributary without proper propulsion.
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 24, 2011, 05:11:54 PM
Trying to understand this makes me realize that I'm up a polluted tributary without proper propulsion.

here...
A·vis
   /ˈeɪvɪs/ Show Spelled[ey-vis] Show IPA
–noun
a female given name: from a Latin word meaning “bird.”


ma·tu·ti·nal
   /məˈtutnl, -ˈtyut-/ Show Spelled[muh-toot-n-l, -tyoot-] Show IPA
–adjective
pertaining to or occurring in the morning; early in the day.

vermiculate
–verb (used with object)
1.
to work or ornament with wavy lines or markings resembling the form or tracks of a worm.
Title: Re: Base rolling after arena lock
Post by: dunnrite on January 24, 2011, 05:12:49 PM
Umm...yea, I know
Title: Re: Base rolling after arena lock
Post by: sky25 on January 24, 2011, 05:41:31 PM
I.E.

The prudent avis which matutinally deserts the coziness of its abode will ensnare a vermiculate creature.

HiTech

I always seem to find myself pulling up the online dictionary when yourself and Scuzzy pull out the fancy words.. :salute
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 25, 2011, 12:16:12 PM
No Crash, your only self-absorbed enough to deliberately (because you KNOW it's ruin others fun because many have told you it is) sabotage other players fun only on the opposing teams, so I guess that makes it ok.

And you're DELIBERATELY RUINING MY FUN by posting here. I demand that you stop!!!!!!

I guess you really do just lack the intelligence and maturity to understand the difference between:

(1) Doing something you'd rather I didn't do,

and

(2) Doing something for the sole purpose of annoying you.

(2) is not the same as (1). (2) is immature. (1) is your problem. Your example was (2). What we are doing is (1).

Like I said before, it's probably no use discussing it with you any further, it's like trying to discuss quantum physics with a 6-year-old. The capacity to understand just ain't there.

You REALLY need to grow up and get out more.
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 12:22:24 PM
And you're DELIBERATELY RUINING MY FUN by posting here. I demand that you stop!!!!!!

I guess you really do just lack the intelligence and maturity to understand the difference between:

(1) Doing something you'd rather I didn't do,

and

(2) Doing something for the sole purpose of annoying you.

(2) is not the same as (1). (2) is immature. (1) is your problem. Your example was (2). What we are doing is (1).

Like I said before, it's probably no use discussing it with you any further, it's like trying to discuss quantum physics with a 6-year-old. The capacity to understand just ain't there.

You REALLY need to grow up and get out more.

Neither is true....

You guys are rolling bases after the lock because there is less resistance...
I don't understand why you guys find it fun to avoid combat, esp when HTC himself said the game is about combat, but as they say, its your 15 dollars. I think by letting you guys do it, he's preventing combat occurring, esp late at night when the only fight is trying to stop you guys from rolling bases at 2 am. No one can fight you if they can't enter the arena to stop you.


Title: Re: Base rolling after arena lock
Post by: JUGgler on January 25, 2011, 12:31:39 PM
Neither is true....

You guys are rolling bases after the lock because there is less resistance...
I don't understand why you guys find it fun to avoid combat, esp when HTC himself said the game is about combat, but as they say, its your 15 dollars. I think by letting you guys do it, he's preventing combat occurring, esp late at night when the only fight is trying to stop you guys from rolling bases at 2 am. No one can fight you if they can't enter the arena to stop you.





I think they're just hangin out as a squad, most squads don't like to shoot each other down so they won't switch sides for "funsake". Late there is very little goin on and if you are part of a squad more than likely you will do what the squad is doing.
For me the base capture attempts give me somethin to fight against even if it is overwhelming #s! I say keep grabbin bases, there is no trick up they're sleeve, it is quite well known they are goin for the capture so I say go for it, late night would be even more boring without them! Most other peeps on late at night are just individually  padding GV and bomber scores as it is! At least the basetakers give me somethin to do when I'm on late




JUGgler
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 12:35:40 PM

I think they're just hangin out as a squad, most squads don't like to shoot each other down so the won't switch for "funsake". Late there is very little goin on and if you are part of a squad more than likely you will do what the squad is doing.
For me the base capture attempts give me somethin to fight against even if it is overwhelming #s! I say keep grabbin bases, there is no trick up they're sleeve, it is quite well known they are goin for the capture so I say go for it, late niht would be even more boring without them! Most other peeps on late at night are just individually  padding GV and bomber scores as it is! At least the basetakers give me somethin to do when I'm on late

I have no issues with them taking bases, I enjoy fighting them, its just when they do it after the lock. It sucks logging in at 11:05, and seeing that there is absolutely nothing happening in the "off hours arena" because the vGuys are still in orange trying to sneak a base in the last 5 min after the lock of Orange Arena.
Title: Re: Base rolling after arena lock
Post by: JUGgler on January 25, 2011, 12:59:53 PM
I have no issues with them taking bases, I enjoy fighting them, its just when they do it after the lock. It sucks logging in at 11:05, and seeing that there is absolutely nothing happening in the "off hours arena" because the vGuys are still in orange trying to sneak a base in the last 5 min after the lock of Orange Arena.



It's only 5 minutes Ardy  :aok



JUGgler
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 01:01:05 PM

It's only 5 minutes Ardy  :aok



JUGgler


..ba..ba...ba...ba...but I want to play... :cry :cry :cry :cry :cry :joystick: :joystick: :joystick: :joystick:
Title: Re: Base rolling after arena lock
Post by: Shuffler on January 25, 2011, 01:23:12 PM
I.E.

The prudent avis which matutinally deserts the coziness of its abode will ensnare a vermiculate creature.

HiTech

Not being informed of the highest degree of accuracy I hesitate to articulate for fear I may deviate from the true course of rectitude.
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 25, 2011, 01:51:54 PM
You guys are rolling bases after the lock because there is less resistance...

Actually, we aren't. We roll bases all night with varying resistance and don't always stop a good roll, let alone an attack in progress, just because the other arena opens. Or sometimes we're defending. Last night at arena lock we were defending a port that had been retaken from the rooks a while before - and there was PLENTY of opposition. I had to land due to an oil leak about 2-3 minutes after the lock so I hopped in a manned ack and sat there until the boot. Why? Because it would be stupid to let someone sneak in 30 seconds before lock and undo an hour or so of successful defense. And if they did, I'd blame myself for being careless, not them for being sneaky.

(I got about 5-6 kills and died a few times in that defense, btw. vJAZZI, vCOBRA, vWOODI, vALERIC, and a bunch of other folks (most from other squads) were there too. Oh, but I guess those must be more imaginary kills of nonexistent enemies and deaths to ack (at our own base), though, because we know the v-guys always avoid combat like the plague.)

Anyway, I think I mentioned a few pages up, there's no "rolling" bases after the lock. It's only ten minutes, time for a small group of guys to take one base at most and only if it goes perfectly and you have the goon or M3 already on the way at lock. What you're mostly seeing is an attack that was already in progress when the arena locked, and if the defenders all just go away and stop defending, that's their problem (see above.) And in case I haven't made this clear, it's still only 10 minutes out of hours every evening. No matter what happened it could hardly have a radical effect on game play for all those hours.

As to "there's no fun in the Off Hours arena because you guys are still in Orange," first, while I appreciate the implication that fun does not exist in AH without the presence of the DEVIL'S =v= BRIGADE, it's not our responsibility (or anyone else's) to provide fun to everyone else by showing up to fight when and where you choose, and the new arena is always going to take a while to warm up anyway, that's just the result of the new system. But more important, you could always stick around until the old arena closes and keep fighting us. Strange idea, I know. But even the v-guys can't take bases undefended if they're, um, being defended.

Also, though this is less addressed to bunnies than to others (like Fugitive and Tralfazz) who keep grossly lying about our squad, but I get pretty sick of this jealous slander some folks insist on bringing here, I guess because they're bitter about their frequent inability to stop us in the MA. First it's "waaah waaah hordes" even when we have 6-8 guys on and 10-12 in missions, then it's "waaah waaah NOE sneaks" even though 90% of our attacks come in at 8-10k these days, then it's "waaah waaah undefended bases avoiding combat" even after I pointed out that between us we score about 200 kills and suffer about the same number of deaths every day in the MA, then it's "waaah waaah just vulching" because even in the face of all the evidence petty little minds just can't accept the fact that they're full of BS in claiming we never fight.

I guess some folks do, and others whine.  :cry :cry :cry :cry :cry But listening to the whining is getting awful old. Cut it out, act like men, and let your (in-game) bullets do the talking.

(I'm not claiming any amazing level of 733t skillz, btw, so don't even go there. You can say we suck if you like, and we'll just sort that out in the arena. I'm just sick of the lies about our methods.)

But  :salute to the majority who seem to enjoy flying with or against us.

Anyway, none of that affects the point about deliberate griefing vs. playing in a manner different from what SOME others might prefer.
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 02:00:16 PM
As to "there's no fun in the Off Hours arena because you guys are still in Orange," first, while I appreciate the implication that fun does not exist in AH without the presence of the DEVIL'S =v= BRIGADE, it's not our responsibility (or anyone else's) to provide fun to everyone else by showing up to fight when and where you choose, and the new arena is always going to take a while to warm up anyway, that's just the result of the new system. But more important, you could always stick around until the old arena closes and keep fighting us. Strange idea, I know. But even the v-guys can't take bases undefended if they're, um, being defended.

but I get pretty sick of this jealous slander some folks insist on bringing here, I guess because they're bitter about their frequent inability to stop us in the MA.

it's not our responsibility (or anyone else's) to provide fun to everyone else by showing up to fight when and where you choose, and the new arena is always going to take a while to warm up anyway

1) Often you guys ARE the only fight in town, unless you expect me to fly around chasing people on random strat raids all night...

But more important, you could always stick around until the old arena closes and keep fighting us. Strange idea, I know. But even the v-guys can't take bases undefended if they're, um, being defended.

2) No, the point of the the message is to transition to the new arena, its not fair to players who log in after the lock, and you know it.

but I get pretty sick of this jealous slander some folks insist on bringing here, I guess because they're bitter about their frequent inability to stop us in the MA.

3) I don't care if you take bases or if you win, I just want an opportunity to stop you. I'm sure its flattering to think that way, but its not true, I just want to play AH, and fighting auto ack and chasing random tiny dar bars isn't fun. Chasing & fighting a horde trying to take a base is. :aok
Title: Re: Base rolling after arena lock
Post by: twitchy on January 25, 2011, 02:43:26 PM
not fair to players who log in after the lock...
Log in after the lock? What part of that eludes you bunnies?  :lol
How many bases can you grab in five minutes?

Roll on Devils! Reminds me of another squad that used to have their watermelon together.  :aok
Title: Re: Base rolling after arena lock
Post by: sky25 on January 25, 2011, 02:48:52 PM
it's not our responsibility (or anyone else's) to provide fun to everyone else by showing up to fight when and where you choose, and the new arena is always going to take a while to warm up anyway

1) Often you guys ARE the only fight in town, unless you expect me to fly around chasing people on random strat raids all night...

But more important, you could always stick around until the old arena closes and keep fighting us. Strange idea, I know. But even the v-guys can't take bases undefended if they're, um, being defended.

2) No, the point of the the message is to transition to the new arena, its not fair to players who log in after the lock, and you know it.

but I get pretty sick of this jealous slander some folks insist on bringing here, I guess because they're bitter about their frequent inability to stop us in the MA.

3) I don't care if you take bases or if you win, I just want an opportunity to stop you. I'm sure its flattering to think that way, but its not true, I just want to play AH, and fighting auto ack and chasing random tiny dar bars isn't fun. Chasing & fighting a horde trying to take a base is. :aok


Wow Ardy, you make it sound like the Devils Brigade is the only squad that plays in the arena... You cannot find a fight unless we are in the arena?  Most of the folks making all of these comments on the boards really know nothing about us or how we even play the game..
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 03:09:51 PM
Wow Ardy, you make it sound like the Devils Brigade is the only squad that plays in the arena... You cannot find a fight unless we are in the arena?  Most of the folks making all of these comments on the boards really know nothing about us or how we even play the game..

Actually, often late at night its true. theres a lull before the Australians come on and the Americans log off, during this lull, often, you guys are the only fight. You vGuys are often my night time source of entertainment, with out you, I'd be reduce to shooting at auto ack. :cheers:

Log in after the lock? What part of that eludes you bunnies?  :lol
How many bases can you grab in five minutes?

Only you would look at from a base perspective...  I just want to play with other people.
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 25, 2011, 03:28:14 PM
2) No, the point of the the message is to transition to the new arena, its not fair to players who log in after the lock, and you know it.

It's only ten minutes, and how many log in right in that brief period? I'd bet 90%+ of the people in LWOH at 1:11 CST were in LWO or LWB at 12:59. (Although the reverse is not true, a lot of guys take the switch as their cue to log off for the night.)

And in all seriousness, I don't see us as having a duty to come to LWOH to entertain anyone. What if we all went to the DA instead, or AvA? Or just logged off and went to bed? Would that be unfair? I just don't see it.

(I don't think the effect from us is that dramatic either - last night just before LWO shut I checked and about half the Devils had already logged off or switched over and there were only 3-4 of us and about 13 to 15 each of bish, rooks, and nits left. Of course, we weren't in the middle of an attack then.)

Anyway the dead air in the first few minutes after the arena opens is an inevitable effect of the new system, a few more Devils in the arena wouldn't change much. It takes folks a while to orient themselves and get going, especially if they're trying to organize a base take. I was almost never on when the caps kicked in under the old system, but Lusche and some of the others who frequently are seem to feel that this is much better than the hours of dead time in LWB under that system.

I will say that if HTC changed the system so that bases became uncapturable (and unporkable) after the lock, I would have no problem with it.
Title: Re: Base rolling after arena lock
Post by: oTRALFZo on January 25, 2011, 03:29:09 PM
Hmm if it would me I'd get 10 guys together and as soon as the lock came, we would jump to other arena so we could roll some bases before everyone else moved.

HiTech

We shall call him:
                                                        VhiTech
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 05:41:53 PM
Or just logged off and went to bed? Would that be unfair?

totally unfair... your a cartoon base taker!
If there are bases to be taken, you should be taking them.... not sleeping, the vGods frown on your lazy idling and decree that vSleep is vor the vWeak.

Title: Re: Base rolling after arena lock
Post by: LTARogue on January 25, 2011, 08:03:45 PM
Usually only takes 2-3 defenders to stop them. :O :x :airplane: :joystick: :neener: :salute :salute




NOT

Or 1 LTAR  :aok

LTARogue
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 08:18:38 PM
Uhhhhhh.....whats a downward  rolling scissors ?  :huh

Or 1 LTAR  :aok

Highly unlikely.



Title: Re: Base rolling after arena lock
Post by: LTARogue on January 25, 2011, 08:26:27 PM
Ardy123 you must be a fairly new person to the game? I think you know not what you say  :headscratch: But....I may be mistaken.

LTARogue
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 10:47:11 PM
Ardy123 you must be a fairly new person to the game? I think you know not what you say  :headscratch: But....I may be mistaken.

LTARogue
I'm new, its true, and now that you have found me out, I'm blue, oh pooh, all because I'm newer than new.
Title: Re: Base rolling after arena lock
Post by: RufusLeaking on January 25, 2011, 10:49:11 PM
Last night at arena lock we were defending a port that had been retaken from the rooks a while before - and there was PLENTY of opposition. I had to land due to an oil leak about 2-3 minutes after the lock so I hopped in a manned ack and sat there until the boot. Why? Because it would be stupid to let someone sneak in 30 seconds before lock and undo an hour or so of successful defense. And if they did, I'd blame myself for being careless, not them for being sneaky.

vJAZZI, vCOBRA, vWOODI, vALERIC, and a bunch of other folks (most from other squads) were there too.
I had the good fortune to be online for this port take and defense. It was a blast.
 
:salute the Devils Brigade and the other Bish on defense.
:salute the Rooks who contested the issue.
Title: Re: Base rolling after arena lock
Post by: grizz441 on January 25, 2011, 10:54:01 PM
We shall call him:
                                                        VhiTech

oHITECHo
Title: Re: Base rolling after arena lock
Post by: dunnrite on January 25, 2011, 11:19:48 PM
Ardy123 you must be a fairly new person to the game? I think you know not what you say  :headscratch: But....I may be mistaken.

LTARogue

Rogue!!   :salute bro

and ardy...LTAR was, and will be again, a big bellybutton wall against any ground attack...(I hear they also fly planes now)

Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 25, 2011, 11:45:16 PM
Rogue!!   :salute bro

and ardy...LTAR was, and will be again, a big bellybutton wall against any ground attack...(I hear they also fly planes now)

ahh since I have never driven a GV.. that explains.
Title: Re: Base rolling after arena lock
Post by: Scca on January 26, 2011, 09:11:53 AM
I'm gonna take a weird position here and agree with some vTARDS for once....... and yes I called you that again..... but seriously guys, nothing they do ruins anything for anyone, it just opens up different opportunities for taking their scalps in different ways. NOTHING is ruined by their missions, NOE or otherwise... like DrBone said, when the word goes out it has been spotted coming in on dar or whatever, up your big bad cannon LW bird from the next closest base, come in high, and commence to the clubbing. There are two guaranteed facts you're gonna find.... they're 1)heavy with ords, slow, and not able to maneuver, and 2) they have a serious hard-on for whatever hanger the TIC (Tard In Command) has assigned them, and chances are 10:1 they won't even know you're dropping in from the high 6 to put a burst of 20mm in the back of their head.

I repeat, NOTHING is ruined by these guys. Let them keep doing it. PLEASE.  :lol :t
Agreed...

After looking at their stats, their K/D, KPH, and hit% tells me they are ineffective at anything really.  Perhaps we should start calling them the vDrones...  Their most interesting stat is their bomber and attack bail count.  They come, they bomb, they tower... Now THAT's a squad I want to be in....

All this talk about them "rolling" bases doesn't seem be based in fact it seems (the current tour at least).
Title: Re: Base rolling after arena lock
Post by: SlapShot on January 26, 2011, 01:11:32 PM
Wow ... much ado about nothing.

Really ... how many bases can one actually roll in 5 minutes time ... laughable to say the least.
Title: Re: Base rolling after arena lock
Post by: Reaper90 on January 26, 2011, 01:14:34 PM
Wow ... much ado about nothing.

Really ... how many bases can one actually roll in 5 minutes time ... laughable to say the least.

WINNAR WINNAR CHICKEN DINNAR!!!!
Title: Re: Base rolling after arena lock
Post by: sky25 on January 26, 2011, 03:08:20 PM
Agreed...


All this talk about them "rolling" bases doesn't seem be based in fact it seems (the current tour at least).

This is fact Scca. This tour has been pretty much base defense mode from the Rook hordes.. We spent hours last night defending the v-Base island from the horde of Rooks determined to take it...

Your bomber numbers do not match reality...

I say have a good time playing the game.. :salute :salute
Title: Re: Base rolling after arena lock
Post by: Crash Orange on January 26, 2011, 04:11:54 PM
Their most interesting stat is their bomber and attack bail count.  They come, they bomb, they tower...

What on earth are you babbling about? For both wings I see  89 captured and 88 bailed in bomber 1046 sorties -that's less than one in five bailed - with 398 deaths... so about as many as I'd expect from people bailing from crippled birds, hopefully to keep going in the drones. (Also kinda kills the "avoids combat" BS again, too; we rarely do NOE buffs and no one gets killed by ack in buffs at altitude.)

This is what I'm talking about, say we suck if you want, but quit with the lying BS. We don't bail out of buffs any more than any other squad.
Title: Re: Base rolling after arena lock
Post by: Dadsguns on January 26, 2011, 04:34:25 PM
..... in bomber 1046 sorties .....

Thats one thousand times more sorties I would ever want to do.......  Thousand .....   :rolleyes:       :rofl
Title: Re: Base rolling after arena lock
Post by: sky25 on January 26, 2011, 05:23:08 PM
Thats one thousand times more sorties I would ever want to do.......  Thousand .....   :rolleyes:       :rofl

I am sure that many of those are C47 sorties...
Title: Re: Base rolling after arena lock
Post by: oTRALFZo on January 26, 2011, 05:26:43 PM
We don't bail out of buffs any more than any other squad.

Title: Re: Base rolling after arena lock
Post by: jamdive on January 27, 2011, 07:17:03 PM
Usually only takes 2-3 defenders to stop them. :O :x :airplane: :joystick: :neener: :salute :salute




NOT

You mean takes 2-3 guys to feed the vulch.
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 27, 2011, 07:21:15 PM
I try and stop them all the time. I'm usually not successful, but I get a few kills.
Title: Re: Base rolling after arena lock
Post by: sky25 on January 27, 2011, 08:36:33 PM
I try and stop them all the time. I'm usually not successful, but I get a few kills.

Your efforts last night in the Orange arena were outstanding. I think you took several with you before it was over... :salute
Title: Re: Base rolling after arena lock
Post by: Ardy123 on January 27, 2011, 08:47:41 PM
Your efforts last night in the Orange arena were outstanding. I think you took several with you before it was over... :salute

yeah took 6 scalps. :salute
Title: Re: Base rolling after arena lock
Post by: LTARogue on January 27, 2011, 09:26:32 PM
ahh since I have never driven a GV.. that explains.

Expand your horizons bro  :aok When the hordes are coming to a base near you then uppin a whirble can give you great pleasure  :devil

LTARogue
Title: Re: Base rolling after arena lock
Post by: sky25 on January 28, 2011, 12:42:01 AM
Expand your horizons bro  :aok When the hordes are coming to a base near you then uppin a whirble can give you great pleasure  :devil

LTARogue

+1 :aok
Title: Re: Base rolling after arena lock
Post by: waystin2 on January 28, 2011, 07:03:51 AM
Expand your horizons bro  :aok When the hordes are coming to a base near you then uppin a whirble can give you great pleasure  :devil

LTARogue

Poor Ardy is spoiled and has never needed to up a Wirbelwind.  These services have always been provided for him.  His squad has the WirbelGAWD.

 :salute

Way
 
Title: Re: Base rolling after arena lock
Post by: LTARogue on January 28, 2011, 10:04:49 AM
Poor Ardy is spoiled and has never needed to up a Wirbelwind.  These services have always been provided for him.  His squad has the WirbelGAWD.

 :salute

Way
 
good
Who is the WirbelGawd nowadays? << Haven't played in years so am a tad ignent  :P Used to know a couple of pretty good wirble & osti drivers.  :joystick:

LTARogue
Title: Re: Base rolling after arena lock
Post by: Scca on January 28, 2011, 10:20:34 AM
What on earth are you babbling about? For both wings I see  89 captured and 88 bailed in bomber 1046 sorties -that's less than one in five bailed - with 398 deaths... so about as many as I'd expect from people bailing from crippled birds, hopefully to keep going in the drones. (Also kinda kills the "avoids combat" BS again, too; we rarely do NOE buffs and no one gets killed by ack in buffs at altitude.)

This is what I'm talking about, say we suck if you want, but quit with the lying BS. We don't bail out of buffs any more than any other squad.
I've never tested it, but I bet bailing from a drone doesn't add you your bail count, only the last one, but I will try it out and see.

I only looked at the squad with vDOGFITE as the CO, and that squad bails at least once every 10 sorties (I didn't count ditches and captureds, etc), which is twice as often as most of the top squads, sorry..
Title: Re: Base rolling after arena lock
Post by: waystin2 on January 28, 2011, 10:34:44 AM
Who is the WirbelGawd nowadays?
LTARogue

Speaking Sir.  I am terrible at chest-thumping Sir, so bear with me.  I may have a few peers in the MA's for my WW & Osti gunning, but very few.   :devil
 
:salute

Way
Title: Re: Base rolling after arena lock
Post by: jamdive on January 28, 2011, 11:06:11 AM
Speaking Sir.  I am terrible at chest-thumping Sir, so bear with me.  I may have a few peers in the MA's for my WW & Osti gunning, but very few.   :devil
 
:salute

Way
I used to like the osti until I seen lancs taking 4-5 hits in the wings and not even smoke.
Title: Re: Base rolling after arena lock
Post by: waystin2 on January 28, 2011, 11:09:25 AM
I used to like the osti until I seen lancs taking 4-5 hits in the wings and not even smoke.

Here is a peer now Rogue.  Jam is good gunner as well... :aok
Title: Re: Base rolling after arena lock
Post by: SlapShot on January 28, 2011, 11:15:07 AM
Speaking Sir.  I am terrible at chest-thumping Sir, so bear with me.  I may have a few peers in the MA's for my WW & Osti gunning, but very few.   :devil
 
:salute

Way

Not doubting your abilities in an Osti, but the best evar ... Zazen ... followed closely by Karaya. Back in the day there were a couple of LTARs (names escape me) that were extremely deadly.
Title: Re: Base rolling after arena lock
Post by: jamdive on January 28, 2011, 11:19:43 AM
Not doubting your abilities in an Osti, but the best evar ... Zazen ... followed closely by Karaya. Back in the day there were a couple of LTARs (names escape me) that were extremely deadly.

Not even close. Any of the LTARS back then where far better than the two you just mentioned.
Title: Re: Base rolling after arena lock
Post by: VonMessa on January 28, 2011, 11:20:10 AM
You must care because you took the time to comment on it.  :salute

Same old story. Devils accused of taking undefended base.
Just this month alone  Devils combined got killed almost 3500 times taking undefended bases and have almost 3381 kills taking undefended bases.. They must be giving out kills for shooting down base ack these days.
Undefended bases? Thats funny...

Again, I wish you much success in the future.. Guys like yourself have to have somebody to rag on. It might as well be us.. We enjoy playing the game. Thats all that really matters.. Its kind of fun being one of the most hated groups in this cartoon airplane world...



http://bbs.hitechcreations.com/smf/index.php/topic,275130.0.html

http://bbs.hitechcreations.com/smf/index.php/topic,288546.0.html

Lest we forget, Legg

(http://i239.photobucket.com/albums/ff107/tymekeepyr/Milkers/milk1.jpg)

(http://i239.photobucket.com/albums/ff107/tymekeepyr/Milkers/Milk2.jpg)

Carry on
 :salute


Title: Re: Base rolling after arena lock
Post by: VonMessa on January 28, 2011, 11:22:25 AM
Not doubting your abilities in an Osti, but the best evar ... Zazen ... followed closely by Karaya. Back in the day there were a couple of LTARs (names escape me) that were extremely deadly.

LTARSqrl (Squirrel?)

one-shot me in a 262

It was the single most awesome  flak pwnage I have ever seen.
Title: Re: Base rolling after arena lock
Post by: jamdive on January 28, 2011, 11:22:36 AM
Heh...i seen one with 28 bish, 5 rook and 3 knights.
Title: Re: Base rolling after arena lock
Post by: SlapShot on January 28, 2011, 11:29:10 AM
Not even close. Any of the LTARS back then where far better than the two you just mentioned.

 :rofl ... oh ... ok.
Title: Re: Base rolling after arena lock
Post by: 68ZooM on January 28, 2011, 12:46:06 PM
just came out of EW the awesomeness of one squad in there was to much my me, how can one feel good about taking bases with no one on the opposing side  :headscratch: 
Title: Re: Base rolling after arena lock
Post by: sky25 on January 28, 2011, 12:46:29 PM
http://bbs.hitechcreations.com/smf/index.php/topic,275130.0.html

http://bbs.hitechcreations.com/smf/index.php/topic,288546.0.html

Lest we forget, Legg

(http://i239.photobucket.com/albums/ff107/tymekeepyr/Milkers/milk1.jpg)

(http://i239.photobucket.com/albums/ff107/tymekeepyr/Milkers/Milk2.jpg)

Carry on
 :salute




Dang Vonn, you had to go to the history channel for that one.. This game has changed so much even since 2009... Back then a wirble could sneak into a town and take it by himself..
Title: Re: Base rolling after arena lock
Post by: waystin2 on January 28, 2011, 01:10:20 PM
Not doubting your abilities in an Osti, but the best evar ... Zazen ... followed closely by Karaya. Back in the day there were a couple of LTARs (names escape me) that were extremely deadly.

Slapshot, Zazen is the master.  End of story.  I learned my basics by reading his writeups.  Karaya is a bud and I have never seen him in one,  I'll have to ask him sometime. 

 :salute

Way
Title: Re: Base rolling after arena lock
Post by: jamdive on January 28, 2011, 02:55:03 PM
Slapshot, Zazen is the master.  End of story.  I learned my basics by reading his writeups.  Karaya is a bud and I have never seen him in one,  I'll have to ask him sometime. 

 :salute

Way
  Sorry dude, when I used to fly over a base I never heard warnings that "zazen was there, watch out". LTARs on the other hand? YES..........
Title: Re: Base rolling after arena lock
Post by: waystin2 on January 28, 2011, 03:57:37 PM
  Sorry dude, when I used to fly over a base I never heard warnings that "zazen was there, watch out". LTARs on the other hand? YES..........

I always felt it was the quantity of LTAR's that were dangerous not the quality. :aok 
Zazen however, was good enough to learn from.  I can't speak to his level of impact in the arenas.  There are no others in my experience that offered up the level of instruction he did.  I remember reading his writeups over 3+ years ago.
Title: Re: Base rolling after arena lock
Post by: SlapShot on January 28, 2011, 04:00:26 PM
 Sorry dude, when I used to fly over a base I never heard warnings that "zazen was there, watch out". LTARs on the other hand? YES..........

I was around back in the day when the LTARs first formed their squad and no doubt, they had/have some fine marksmens sitting in Ostwinds. If you were attacking a field and the LTARs came pouring out of the VH before you got it down ... things weren't going to work out well for you.

On the other hand, I have seen Zazen single-handedly clear a vulch cap of 10+ or more ... in either an Ostwind or a field gun. When I knew that Zazen was in an Osti or a field gun, I would have no problem lifting from a capped field and could only hope that someone would try to swoop in and shoot me.

I am in no way trying to minimize any of the hotshot LTARs ... I have seen and been shot by them all in the past 9+ years ... I'm just telling you who the master is.

Jam ... have you ever flown into and area and heard ... "Drex was there, watch out"
Title: Re: Base rolling after arena lock
Post by: LTARogue on January 28, 2011, 07:10:21 PM
I always felt it was the quantity of LTAR's that were dangerous not the quality. :aok 
Zazen however, was good enough to learn from.  I can't speak to his level of impact in the arenas.  There are no others in my experience that offered up the level of instruction he did.  I remember reading his writeups over 3+ years ago.

A Big  :salute to all of you guys that take the time to teach others. Yes there were times when we did have quantity but we also had many of the best AA guners in the game on one squad because we taught each other these skills. Some were much better than others but LTARsqrl, LTARmoil, Ltaraptr were very good to name a few. There were other greats and my apologies if I missed you but it wasn't because of numbers. LTARs did possess mad GV skills believe it or not. I will give other players their due by saying that there are players who are better individually (non-LTARs) but our strength was in our teamwork.  :cheers:

LTARogue
Title: Re: Base rolling after arena lock
Post by: SlapShot on January 29, 2011, 08:18:00 AM
A Big  :salute to all of you guys that take the time to teach others. Yes there were times when we did have quantity but we also had many of the best AA guners in the game on one squad because we taught each other these skills. Some were much better than others but LTARsqrl, LTARmoil, Ltaraptr were very good to name a few. There were other greats and my apologies if I missed you but it wasn't because of numbers. LTARs did possess mad GV skills believe it or not. I will give other players their due by saying that there are players who are better individually (non-LTARs) but our strength was in our teamwork.  :cheers:

LTARogue

Nice post ... it was moil that scared the crap out of me ... I stayed way clear of him when I found out that he was on the ground and on station.
Title: Re: Base rolling after arena lock
Post by: waystin2 on January 29, 2011, 08:44:08 AM
A Big  :salute to all of you guys that take the time to teach others. Yes there were times when we did have quantity but we also had many of the best AA guners in the game on one squad because we taught each other these skills. Some were much better than others but LTARsqrl, LTARmoil, Ltaraptr were very good to name a few. There were other greats and my apologies if I missed you but it wasn't because of numbers. LTARs did possess mad GV skills believe it or not. I will give other players their due by saying that there are players who are better individually (non-LTARs) but our strength was in our teamwork.  :cheers:

LTARogue

By the way Rogue, my above comments were not meant as a slam.  Individual skills at a high level are great, but what makes me successful is the Pigs around me.  Know what I mean?

 :salute

Way
Title: Re: Base rolling after arena lock
Post by: LTARogue on January 29, 2011, 10:35:35 AM
By the way Rogue, my above comments were not meant as a slam.  Individual skills at a high level are great, but what makes me successful is the Pigs around me.  Know what I mean?

 :salute

Way

<<S>> Waystin, no slam or insult was taken  ;) I know exactly what you mean as we did the very same thing. Some of us were great defending a base from the ground while other LTAR's were much better uppin a fighter. Great squads are always multi faceted and not a one trick pony.

LTARogue
Title: Re: Base rolling after arena lock
Post by: jamdive on January 30, 2011, 10:45:25 AM
http://bbs.hitechcreations.com/smf/index.php/topic,275130.0..jpg[/img]

Carry on
 :salute
Just curious, why are the names of all the bish blurred in the photo?
Title: Re: Base rolling after arena lock
Post by: VonMessa on February 01, 2011, 01:01:15 PM
Just curious, why are the names of all the bish blurred in the photo?

To protect the innocent?   :noid
Title: Re: Base rolling after arena lock
Post by: Coronado on February 01, 2011, 03:15:46 PM
At least they take the base!
Most tards just cherry the edge of a field <-- much much more lame IMO
 Meh,,,it's the Bish, like telling a dog with worms not to drag his bellybutton across the carpet.
Title: Re: Base rolling after arena lock
Post by: Coronado on February 01, 2011, 03:16:35 PM
 Meh,,,it's the Bish, like telling a dog with worms not to drag his bellybutton across the carpet.
Title: Re: Base rolling after arena lock
Post by: sky25 on February 02, 2011, 04:19:37 PM
To protect the innocent?   :noid

There are no innocent players in this game... :aok
Title: Re: Base rolling after arena lock
Post by: jamdive on February 02, 2011, 10:27:01 PM
There are no innocent players in this game... :aok

How do the bish get TT every Titianic Tuesday? Do you dweebs log on at 6am or what?
Title: Re: Base rolling after arena lock
Post by: ghi on February 02, 2011, 11:02:07 PM
How do the bish get TT every Titianic Tuesday? Do you dweebs log on at 6am or what?
Naa,we sleep well dude,  but i see you have nightmares and jump from your bed at 01:22AM, whining on BB for a worthless base.
Title: Re: Base rolling after arena lock
Post by: GNucks on February 03, 2011, 04:53:29 AM
In the War arena we conduct war. This involves taking bases and gaining territory. I'd tell you guys I'm on my way on 200 so I can deal with a dozen co-alt Spits with 2500lbs of ordnance strapped to my tush if I were retarded (as the affectionate nickname applied to the Devils so blatantly states). The element of surprise is key and absolute air dominance is a must. This means don't get engaged while you're heavy and prevent enemy counter-attacks!

But to say we avoid combat is bogus because in my short time in the squad I've already participated in almost half a dozen fighter sweeps. Please tell me how upping light fighters and butting heads with the enemy until no one is left in the air is "avoiding combat". Just today me and two of the more experienced sticks in the Brigade tangled with a dozen enemies for a straight hour and a half. It feels good to read a guy talk trash on 200 about how he just shot down a =v=. Hate is it's own kind of love  :neener:

But anyway, if you're upset because everybody is playing war better than you and you'd rather just shoot at icons and be wrapped up in your score...
(http://img806.imageshack.us/img806/2976/duelingarena.png)

/thread
Title: Re: Base rolling after arena lock
Post by: Getback on February 03, 2011, 10:33:25 AM
The fact that there are 15 pages on this post tells you the Devils Brigade are very successful. If you want to stop them quit flying over your base and go after them. The Rooks and Knights sit back and just wait. DB's are always heavy and if you go after them they have to drop their eggs or die. I've had plenty of good and successful fights against them. We had an immense furball at 11 the other night. It was glorious. Personally I feel without them the game would be dull. Many of you say you don't care about capturing bases. Well that is all good with me but when people go after bases that is when the fight can really begin.

A wingie and I went into a totally red bar a the other day and just had our way. Pretty soon they didn't bother with eggs and there were spits and La's galore.

I suppose if I were to make a suggestion it would to be more proactive instead of reactive. It seems both are needed though.
Title: Re: Base rolling after arena lock
Post by: jamdive on February 05, 2011, 10:08:41 AM
The fact that there are 15 pages on this post tells you the Devils Brigade are very successful. If you want to stop them quit flying over your base and go after them. The Rooks and Knights sit back and just wait. DB's are always heavy and if you go after them they have to drop their eggs or die. I've had plenty of good and successful fights against them. We had an immense furball at 11 the other night. It was glorious. Personally I feel without them the game would be dull. Many of you say you don't care about capturing bases. Well that is all good with me but when people go after bases that is when the fight can really begin.

A wingie and I went into a totally red bar a the other day and just had our way. Pretty soon they didn't bother with eggs and there were spits and La's galore.

I suppose if I were to make a suggestion it would to be more proactive instead of reactive. It seems both are needed though.

Proactive like 81 bish, 79 knits steam rolling 29 rooks?