Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: wasp3 on February 08, 2011, 10:03:46 AM
-
This arena is too small.
Half of our squad won't even go in there. They either go to early war, mid war, or won't login at all,till the maps go back to orange and blue.
Can you please give us back the big maps for off hrs arena. These tiny maps jammed with 300+ people is rediculous,,can't even take off without a vulch.
Wasp3
-
Agreed! Typically two fights, one at each front and thats it. I find myself asking why I pay to play during the day. Can I just pay $7.50 to play in the evening?
-
Why is it that they wont put a large map up? I have never been able to figure out the benifit to a small map in the first place.
-
Why is it that they wont put a large map up? I have never been able to figure out the benifit to a small map in the first place.
Hint: What is the average population during off-hours? ;)
-
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
It's a vicious cycle.
-
what is the small map doing that the big map does not do. or visa vis?
Just curious really....
-
Small map you half 2 fite..........big map easier to pad score,.....(or visa).....big map easier to pad score...........small map you half 2 fite :D
<S>
Rokit
-
Hint: What is the average population during off hours? ;)
This thread needs a chart, with facts! But I know what you're getting at.
-
stat padding is the devil!
(http://thestockmasters.com/images/Waterboy_Mom.gif)
-
We need MEDIUM Maps!!
-
get rid of off hours and go back to the 2 arenas
-
can't even take off without a vulch.
If you are trying to take off at a capped base, the size of the map has nothing to do with you getting vulched.
-
QFT..... That is a size of the brain problem.
If you are trying to take off at a capped base, the size of the map has nothing to do with you getting vulched.
-
Poeple are shooting me!1!! :cry
I really don't understand the logic of "maps are too small--There are only two fights."
Bigger maps would help how?
wrongway
-
It's just this SFMA map yuck!
-
get rid of off hours and go back to the 2 arenas
tell that to europe, see what happens
-
tell that to europe, see what happens
It's not only about Europe. I'd guess the majority of off-hours players is still from America. Squeakers, students, retirees, lazy guys without a job and so on. It's just affecting us Euro guys more as we hardly have the chance to play at US primetime unless staying awake to 3 am.
-
Our choice of Flying in the 2 LW Arena's is limited to 9 hours 2PM to 11pm PST, LWOH is open the rest of the time or 15 hours, seems to me but the 2 LW Mains should be open longer in either direction
-
Our choice of Flying in the 2 LW Arena's is limited to 9 hours 2PM to 11pm PST, LWOH is open the rest of the time or 15 hours, seems to me but the 2 LW Mains should be open longer in either direction
Why?
wrongway
-
I like the smaller maps in the off hours. They are perfect for the action.
-
wait, we have to fight now? :O
-
It's not that the map is too small. it's that the map is designed with major chokepoints that is inefficient to map winning. same thing happens on trinity if the countries havent been pushed back. some maps have bad chokepoints...
You all know the dreaded uterus A1 battle correct? ;)
Size of the map is fine. Its the chokepoints that create extra large battles (which still for 3AM EST is good for fights but once it's nearing changeover it's acting like a mini TT)
-
also in the SE corner V65 has GV spawns out, yet v62 on the other side of the map has both IN and OUT spawns.
This makes it very easy for the northern country to keep hold of its captured territory from the southern team.
Also the battle for A1 is not repeated on the other side of the map because the nearest field is miles away and at altitude. Infact I believe the southern team have no single altitude base to speak of.
I was hoping Bish would have reset last night as they needed 2 more knight fields for the win however they have to then take a VBase with 2 uncapturable fields protecting it and take the island base in the middle which is very difficult.
-
also in the SE corner V65 has GV spawns out, yet v62 on the other side of the map has both IN and OUT spawns.
This makes it very easy for the northern country to keep hold of its captured territory from the southern team.
Also the battle for A1 is not repeated on the other side of the map because the nearest field is miles away and at altitude. Infact I believe the southern team have no single altitude base to speak of.
I was hoping Bish would have reset last night as they needed 2 more knight fields for the win however they have to then take a VBase with 2 uncapturable fields protecting it and take the island base in the middle which is very difficult.
They had 18 (Center Island) at one point. A1 is a constant furball which is what many enjoy.
-
uterus certainly needs a Version 2 to equilibrate the spawn/fields, in 10 years of AH I've always seen the south country loose.
-
Give us back the Hated Titanic Tuesday map 24/7 :bhead
-
I can see how having 300 people right on top of each other might be a problem... but try to appreciate what it is like for the off-peakers...
Chasing flashes dar bar hoping to find a fight, only to find a single low con.
Finally finding what looks like a fight, taking off and getting there only to find it fizzling out or gone completely by the time you get there...
One of the reasons I quit AH was that, given my schedule and responsibilities at the time, when I had the chance to log on for an hour and have quick go I'd spend the entire time looking for fights.
It may just be unfortunate for me that my regular playing time coincides with the absolute worst time of day to play AH.... but that off peak arena really helps people like me get a fight.
Forcing all 150 people into one arena is the only way to handle total player numbers less than 200.
Long live the off peak arena!
-
...lazy guys without a job .....
Hey now :furious :furious
-
Small map you half 2 fite..........big map easier to pad score,.....(or visa).....big map easier to pad score...........small map you half 2 fite :D
<S>
Rokit
Sometimes the logic in here is just astounding.
Big map small map the fights are where you start it. I can go to any map where there are peole on and go to any base and someone will almost always show up
to fight. fights are what you make them and where you start them. To many people now want Atri, Xbox instant style of playing.
-
Sometimes the logic in here is just astounding.
Big map small map the fights are where you start it. I can go to any map where there are peole on and go to any base and someone will almost always show up
Almost = often does not. And more often than not, it's maybe one single guy.
There is not much fun of having to do nothing but chasing single dots across the map. The perfect situation would be a large map with enough players to create several distinctly different battles, yet having enough room for some low key action if desired.
A large map with 50 players is as horrible as a small map with 500.
-
Please get rid of the Off Hours (Every day is Titanic Tuesday) arena and go back to Orange/ Blue Arenas. While you are at it...you can get rid of Titanic Tuesday as well.
Just my Two Cents,
TeeArr :salute
-
I disagree. I would rather have small maps and one arena all the time. Regardless of big or small maps there's only 1 or 2 fights going on anyway so what difference does it make? When I log on for my two hours of fun I want some action. I don't want to spend half the time looking for a fight flying from one base to another.
-
get rid of the off hours! how can i justify paying $15 a month when i don't hardly play as much as i used too as a direct result of this off hours thingy????????? (going on my 10th year loyal subscriber)
-
get rid of the off hours! how can i justify paying $15 a month when i don't hardly play as much as i used too as a direct result of this off hours thingy????????? (going on my 10th year loyal subscriber)
Ok I'll bite. Why is one "off hours" arena worse?
-
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
Maps are too small, maps are too big.
It's a vicious cycle.
My map is JUST right :D
-
less choices. ever seen fonzi jump the shark? worried ah2 doin the same thing
-
less choices. ever seen fonzi jump the shark? worried ah2 doin the same thing
What does less choices mean? off hours map have 100 fields on it. Isn't that plenty of choice when there's only 140 folks logged on? Now DadRabit don't get mad at me, but are you looking for large emprty maps to frolic around alone on Milk runs? The thinking is that two maps split the few folks flying to the point of dropping the pilot density below some critical mass, making for a lot of flying around without finding anyone. Are you aguing for that? Why would that be? Not trying to flame, just really interested in what the positive trade offs of flying on an empty map are?
-
S! suh! and wont get mad at you...,..
i've never seen "empty" maps when there was a two map system in place, just low numbers. this is where "choice" comes into play. i go by what keeps me intrested in the game. choices of where i can go, amount of hours i can fly for 1 rate of subscription (warbirds) and different airplanes available. i accepted eny, uncapturable bases and arena locks, off hours is getting to be the straw that broke the camels back (for me).
i fly mostly in the early morning hours (cmt) so there is now less choices for me. one map, thats it! no avoiding the hoards (if i want too) no running a tank onto a base and taking a base (somewhat unnoppsed) less choices
i am judging these changes by the amount of time i fly and the enjoyment. lately i am not flying at all and this, as i have spoke of earlier, is a direct result of off hours.
also, i saw a new map and only got to fly on it for maby 1 day. 1 day! and now its gone and i'm wondering when i'll see it again. off hours in place prolly a long time. look, i've been playin this game a long time, had a lot of laughs, these changes are killen me....
-
Actually off hours is providing more choices again. When you log in and have 50 players on a large map... what choice do you have? Can you find a tank battle, a furball, a huge raid to bust, a battle that lasts more than 15 minutes? You see a base flashing here and there, mostly bý a single con. There will be the odd town flashing, but also by a single player in a tank most of the time. You kill him, he's gone. You wanna take part in a base grab? Good luck in trying to convince the other 10 guys going for the same area, not even speaking about the same base. Most of the time you are looking for action, and if you finally find some it quickly dies
As much as I love large maps and the opportunities for very different battles they do provide in theory: A large map for less than hundred players simply doesn't work. The "choice" you have is bogus then, unless no fighting at all is you choice.
The offhours arena gives those guys flying at offpeak times to participate in the same kind of multiplayer environment the peak flyers can enjoy.
And another word on choice... What choice has a player facing 150/100 20/100 at his prime time, not only for a few minutes but for many hours? Because that's what happened before this new system, every day.
Now, there is no rush to get into LWO before the cap lock anymore. With the old system, you had to get in before the lock, or you were screwed when caps kicked in. Now a offpeak player can log on any time of the day and find action again.
The old system was designed for (and did mostly work) for different player numbers. Those numbers have changed. The parameters had changed, and so the system had to change too.
But I'm looking forward for you to come up with a system that's providing a better gaming environment for all players.
-
The off hours arena is better! In fact, the hours should be extended to include Friday nights when the squad opps takes away 300 players from the main arenas and leaves the rest of us folks in the MA looking for something to do. The idea is to have more players and more action in 1 arena as opposed to splitting players between arenas. Thumbs up to the off hours arena!
-
S! suh! and wont get mad at you...,..
i've never seen "empty" maps when there was a two map system in place, just low numbers. this is where "choice" comes into play. i go by what keeps me intrested in the game. choices of where i can go, amount of hours i can fly for 1 rate of subscription (warbirds) and different airplanes available. i accepted eny, uncapturable bases and arena locks, off hours is getting to be the straw that broke the camels back (for me).
i fly mostly in the early morning hours (cmt) so there is now less choices for me. one map, thats it! no avoiding the hoards (if i want too) no running a tank onto a base and taking a base (somewhat unnoppsed) less choices
i am judging these changes by the amount of time i fly and the enjoyment. lately i am not flying at all and this, as i have spoke of earlier, is a direct result of off hours.
also, i saw a new map and only got to fly on it for maby 1 day. 1 day! and now its gone and i'm wondering when i'll see it again. off hours in place prolly a long time. look, i've been playin this game a long time, had a lot of laughs, these changes are killen me....
Choice #3: Off line? :huh
Yeah, I know....
It is possible to "milkrun", planes or gv's, in the off-hours arenas. It's just easier to get busted doing so.
Avoiding a fight should be possible on a large off-hours map. Maybe you're not doing it right?
wrongway
-
If you've ever logged on at 4am EST you know there is usually about 40-60 people playing, I can't see having blue and orange open with so few on-line. However, by 1pm EST the number is usually nearing the 150 mark which, IMO could accommodate having two maps to pick from. The problem as I see it is the time the change from the off hours arena back to the dual, orange and blue arenas occurs. Perhaps an earlier switch, say 1pm or 2pm EST would accommodate more people as that is when the numbers seem to climb. I don't know the specifics but I'm sure HTC has info as to the volume of players on-line at a given time.
-
If you've ever logged on at 4am EST you know there is usually about 40-60 people playing, I can't see having blue and orange open with so few on-line. However, by 1pm EST the number is usually nearing the 150 mark which, IMO could accommodate having two maps to pick from. The problem as I see it is the time the change from the off hours arena back to the dual, orange and blue arenas occurs. Perhaps an earlier switch, say 1pm or 2pm EST would accommodate more people as that is when the numbers seem to climb. I don't know the specifics but I'm sure HTC has info as to the volume of players on-line at a given time.
steve the change used to happen at 1pm EST and the problem was that when the caps kicked in the arenas looked like 130/120, 10/150. Now that they happen 4 hours later the dynamic caps work better because within 10 minutes of the boot you can get into either arena of your choice and not be locked out for 1-2hours.
Personally I think the only tweak now needed is to keep a small map in orange and call it off hours arena with no boot and save unless it is Tuesday. Open up a Late war blue arena with a large map (for those of the milking persuasion) at 10pm GMT / 5pm EST. This way the guys who like the big maps can have 8 hours or so of breathing space from a packed small arena. Everyone is a winner!
The problem having two arenas up all the time with no caps, is people will play where the numbers are, so off hours you might get 30 in one and 20 lost in a big map on the other = no fights for anyone in late war.
-
Personally I think the only tweak now needed is to keep a small map in orange and call it off hours arena with no boot and save unless it is Tuesday. Open up a Late war blue arena with a large map (for those of the milking persuasion) at 10pm GMT / 5pm EST. This way the guys who like the big maps can have 8 hours or so of breathing space from a packed small arena. Everyone is a winner!
If you do not boot people from off hours arena, you are seeing 180 players in LWO (capped) and 10 in LWB again.
-
If you do not boot people from off hours arena, you are seeing 180 players in LWO (capped) and 10 in LWB again.
HEY! BRING IT BACK HOW IT WAS A YEAR AGO! :devil
ack-ack
-
Good things:
Lots of people, big furballs
Bad things:
Euro timezone means a Few squads can horde.
-
HEY! BRING IT BACK HOW IT WAS A YEAR AGO! :devil
ack-ack
Oh yeah... that guy...
:bhead
-
The problem having two arenas up all the time with no caps, is people will play where the numbers are ...
I dont see a problem here at all ... the people who like a busy arena will fly in a busy arena, and the people who like an empty arena will fly in an empty arena. :aok
If you do not boot people from off hours arena, you are seeing 180 players in LWO (capped) and 10 in LWB again.
remove the dynamic caps, remove the problem :aok
-
If you do not boot people from off hours arena, you are seeing 180 players in LWO (capped) and 10 in LWB again.
my suggestion was obviously without any caps!
-
Good things:
Lots of people, big furballs
Bad things:
Euro timezone means a Few squads can horde.
We get short handed at times you know...
-
my suggestion was obviously without any caps!
Which in fact would be getting back the "old main" through the backdoor.
Not that I wouldn't like it... but you know what the chances for that are ;)
I didn't come up with that off-hour stuff idea because I do like split arena or caps that much, or that I'm enjoying the boot twice a day ..
-
well it would give everyone what they want,
The people that want to fight, will balance the horde arena. Localised hording IMO is just as bad if not worse the way it is now.
Map choice for the land grabbers. It would be interesting to see how the numbers react when the large map is open. I'm willing to bet the majority stay in the small map because it would be :rock :x :banana:
-
i just don't fly LWOH now, i give up on trying to have fun in LWOH usually 30 mins or so into playing i get the arena will close and the other will open up, so i just don't play i know this might not mean crap to anyone else, but its affected my playing hours, dont know why they just didnt remove or up the Cap limits in both arenas
-
Please get rid of the Off Hours (Every day is Titanic Tuesday) arena and go back to Orange/ Blue Arenas. While you are at it...you can get rid of Titanic Tuesday as well.
Just my Two Cents,
TeeArr :salute
^^^^^^^^^^^^^^^^
greatest thing I've evr had the pleasure to read ty sir :cheers:
-
I fail to understand why the old arenas could be better in off hours. Its actually the lack of any fight that made me left the game last time and I'm having a blast since the change. Except if you enjoy fighting against the ack.
-
I fail to understand why the old arenas could be better in off hours. Its actually the lack of any fight that made me left the game last time and I'm having a blast since the change. Except if you enjoy fighting against the ack.
Agreed.
I cant believe people want to go back to the old system. Although sometimes nice to have another choice to fly when offhours arena doesnt seem to pleasant, but thats when Ill give WW1 a try or hop into MW.
Only been a couple times where the arena dump broke up a real good time we were having during the switch but no system can be perfect.
I was getting really tired of the old setup where it was almost impossible to get into the arena that I wanted. Since the change, the #s have been really steady in both arenas to warrant being able to enter both even at prime time.