Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Ack-Ack on April 01, 2011, 08:35:15 PM
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If this isn't an April's Fool joke by Gaijin, looks like AH will be seeing some competition in the coming year.
World of Planes (http://www.gaijin.ru/en/games/world_of_planes/)
ack-ack
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Interesting find. I wonder what other features the game might have, besides the plane selection and their "realistic" flight sim modeling.
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Upgrading and buying new planes...I'll let someone else be the guinea pig on this one.
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Is that a K4/G10 with gondolas?
..and a P51D shooting only 4 .50s?
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Eh, I'll stick to AH.
I'd rather stick by the guys who stuck by us when none of the bigger companies wanted to keep their flight sim going, and who listen to the community regarding bugs and improvements.
The latter carries a lot of weight with me.
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Interesting find. I wonder what other features the game might have, besides the plane selection and their "realistic" flight sim modeling.
Considering their last affair was Wings of Prey which was essentially a console to PC port with an arcade flight model, I would be interested to see what their "realistic" flight model will be like.
Upgrading and buying new planes...I'll let someone else be the guinea pig on this one.
Saw that too, which leads me to think that if this is real then it's probably going to be a F2P game with an item mall. Basically, skill will probably not be determined on how you fly but what power-ups you buy.
Is that a K4/G10 with gondolas?
..and a P51D shooting only 4 .50s?
Didn't P-51Ds have a secondary trigger for firing the outboard machine guns?
ack-ack
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Yes, in AH I know you can fire the 4 outboard .50s or the 2 inner .50s. The screenshot is showing the 2 inner and 2 outer .50s being fired.. no damage is present either. :headscratch: :uhoh
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hasnt this topic came up before? I remember seeing this type of stuff in the past, but i dont see it really affecting AH2
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Competition is always good. Prevents over arrogance and complacency
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It could always inadvertently help business as well. If such a game draws a crowd into the WW2 combat genre, they may be more likely to discover this superior game and jump ship. That is assuming it is superior which I'm sure it is.
Call it "free indirect advertisement".
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I recall HiTech saying something to the effect that the last thing a company wants is to be the last man standing of a dying industry. That was in reference to somebody's comment about the health, or lack thereof, of WarBirds III at the time Fighter Ace was closing down.
Competition is good.
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Competition is always good. Prevents over arrogance and complacency
ding ding
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dunno the part about fixing your plane with a screwdriver is fishy
For real hardcore simmers there will be a way to tune and fix your plane's engine with a «screwdriver». Now it is even more realistic than in a real life where there were technicians for that.
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dunno the part about fixing your plane with a screwdriver is fishy
For real hardcore simmers there will be a way to tune and fix your plane's engine with a «screwdriver». Now it is even more realistic than in a real life where there were technicians for that.
Yea... more realistic then in real life. Ummm OK :huh
Although this:
Combat is always going on, in a real time on a huge area of Eastern, Western, Pacific, and Mediterranean theatres of war. And the situation on the battlefield will be affected only by players. Countries can be defeated if all infrastructure and all ground armies will be destroyed. Pilots of victorious countries will get new ranks, and war will re-start again. It's expected that average duration of each war will be about 3 months.
sounds like it might really appeal to those AH players whose primary game play mode is to capture bases and win the war.
Then this:
Another key feature is the realism. In contrast to «Wings of Prey» where was 'Arcade' mode «World of Planes» will have no concessions for an inexperienced player. The developers promise the most realistic game that could impress even experienced virtual pilot. However, it is expected that the game will be suitable even for beginners, but how it will be achieved is a secret yet.
Which is in direct contradiction to itself. So... there will be no concessions for inexperienced players. Yet, the game will be suitable even for beginners. again... :huh
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Picking up on what AH did right: high fidelity physics and dynamics of flight and air combat (no concessions to new players), but accessible enough for new players thanks to streamlining E.G. combat trim. Or relaxed realism arena of some kind. "How it will be achieved is secret yet" is marketing device.
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I recall HiTech saying something to the effect that the last thing a company wants is to be the last man standing of a dying industry. That was in reference to somebody's comment about the health, or lack thereof, of WarBirds III at the time Fighter Ace was closing down.
Competition is good.
I have been wondering how much WoT is influencing the upcoming changes to the GV game.
Yes, competition is good, it inspires innovation.
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I started working on a new control method for tanks last week. It will be similar to the control system in WoT in that movement will be controlled via aswd from any position.
The new system will account for the different turning abilities of wheeled and tracked vehicles including tanks that could have the tracks turn opposite directions.
Main gun control will be available from the commanders position.
We will also be redoing sights to match the real world counterparts.
I have not played much yet with optic clarity, but I have a few ideas to see how they work.
HiTech
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I'm not learning another 100 planes! Heck I haven't learned the ones I fly currently.
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Then this:
Which is in direct contradiction to itself. So... there will be no concessions for inexperienced players. Yet, the game will be suitable even for beginners. again... :huh
They'll just give the newbies spitfires :neener:
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This might get me back into flight sims if I can spend a couple of hundred bucks on a jet and shoot down poor people in Spits.
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dunno the part about fixing your plane with a screwdriver is fishy
For real hardcore simmers there will be a way to tune and fix your plane's engine with a «screwdriver». Now it is even more realistic than in a real life where there were technicians for that.
dunno. I dont seem to read too many stories about pilots arming and fueling their aircraft themselves. I think they had technicians for that too
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Now it is even more realistic than in a real life
Unlike most people, I totaly get Billy's sense of humour :rofl
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No doubt it will look nice, but I can not see it be able to deliver superb graphics, realist physics and FM/DM with 100+ players :) as much as I enjoyed playing WOP...it was quite arcadish.
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If you kindly notice, the link above is now gone with a "404" in its place
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http://www.gaijin.ru/ru This works
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Busted link. Was Voss involved?
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Made in development with Wings of Prey, no thanks.
Wings of Prey looks stunning, has fantastic optimization of current hardware but the way the planes handle is pure arcade, rubberband responsiveness to the max.
But if a game was developed with AH flight model and WoP graphics, I would take early retirment at the age of 23.
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Busted link. Was Voss involved?
No link for you, two weeks
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I recall HiTech saying something to the effect that the last thing a company wants is to be the last man standing of a dying industry. That was in reference to somebody's comment about the health, or lack thereof, of WarBirds III at the time Fighter Ace was closing down.
Competition is good.
:salute I miss Fighter Ace..... Started that game when I was 13. Found AH2 a few years ago and flew in both... The only good thing to come from FA going under was 90% of my squad actually flies AH2 now as the norm rather than for a taste of something different.
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Made in development with Wings of Prey, no thanks.
Wings of Prey looks stunning, has fantastic optimization of current hardware but the way the planes handle is pure arcade, rubberband responsiveness to the max.
But if a game was developed with AH flight model and WoP graphics, I would take early retirment at the age of 23.
Wasn't WoP based on the Il-2 software?
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I'm not learning another 100 planes! Heck I haven't learned the ones I fly currently.
We know :D :bolt:
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Wasn't WoP based on the Il-2 software?
I'm going to say yes, only from what I've heard. I didn't play IL2 for more than a couple hours.
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I changed my mind, World of Planes has the Gloster Meteor! :D
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I changed my mind, World of Planes has the Gloster Meteor! :D
i see what you did there :P
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Arcade?
Boo
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Arcade?
Boo
According to Google translator. Apparently, World of Planes will "promise the most realistic game that could impress even experienced virtual drivers." It goes on by saying that there will be no Arcade mode. I guess they want to focus on absolute realism, or close to it as possible without taking away the fun aspect.
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Realism focus second only to april fool's humor
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I wanted to fly Meteor. :cry
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I wanted to fly Meteor. :cry
You can buy one on Qbids for $19.67! Just like the Apple IPads for $4.98. ;)
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http://www.gaijin.ru/en/games/worldofplanes/ (http://www.gaijin.ru/en/games/worldofplanes/)
Game Info
We are very pleased that «World of Planes» announce had good feedback from press and gamers.
Of course, announcement of the game with screenshots from «Wings of Prey» (1.5 years old game) — is April's Fools Day joke!
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So it was an April Fool's joke like I had suspected.
ack-ack
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It could always inadvertently help business as well. If such a game draws a crowd into the WW2 combat genre, they may be more likely to discover this superior game and jump ship. That is assuming it is superior which I'm sure it is.
Call it "free indirect advertisement".
Yes. Back when I was with Mechanical Dynamics, Inc (long since bought out by MSC), we used to say that of our competition. We dominated in market share but there they were, helping us grow the Dynamics CAE market.
I was talking about this very thing in another thread - MMOGs very much rely on bandwagon effect. More buzz means more baby seals and more club-club-clubbin with blood-and-gore-soaked nail-impaled beatin' sticks. If the arscheklownen help create more afcionados, they can (and will) find their way here.
My fondest hope: all-phase total WWII with every type of weapon and combatant - someday.
<edit ex post facto> and boy am I glad I didn't post anything about WOP and the veracity of any claims pertaining to...
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So it was an April Fool's joke like I had suspected.
ack-ack
You didn't suspect enough to refrain from posting the "news" though. :D
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My fondest hope: all-phase total WWII with every type of weapon and combatant - someday.
That was supposed to be the case when WW2OL...now BattleGround Europe came out. They were supposed to set it up with theaters all over the world with players having several different online "personas" in order to play as Soviet, German, English, French, American, Japanese, etc... in order to have fun. Too bad it didn't happen the way they wanted.
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So it was an April Fool's joke like I had suspected.
ack-ack
Not a very funny one. Not that i'm annoyed or anything, just didnt feel my sides split.
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That was supposed to be the case when WW2OL...now BattleGround Europe came out. They were supposed to set it up with theaters all over the world with players having several different online "personas" in order to play as Soviet, German, English, French, American, Japanese, etc... in order to have fun. Too bad it didn't happen the way they wanted.
So how did it work out? I don't follow this stuff in the OLG world. If it turned into a nationist-enmity hatefest, so much the better for spirited competition. I suspect, though, it went a bit limp.
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Wonder how WW2OL is doing in China or did they finally cancel those plans?
ack-ack
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I heard the Chinese ripped them off and never gave them anything for it.