Aces High Bulletin Board
General Forums => Wishlist => Topic started by: RTHolmes on June 19, 2011, 07:11:04 AM
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my wish:
when you click on "Load Supplies", there should be a delay while your vehicle is repaired and rearmed, in the same way as rearming a plane on the rearm pad. it shouldnt be instant, 20s maybe?
why?
I have no problem with the idea of repairing GVs with supplies, but the instant repair is very gamey.
an example from yesterday - I drive to an enemy base in a Firefly, spot a tiger moving the opposite way off my 2 oclock at 1000yd. he must have spotted me at the same time as we both slew round to stop facing each other at 800yd. I juuuust manage to get my first round off as his turret lines up on me and hit the mantle disabling his turret before he can fire. yay! now I just have to wait a second for my loader to chamber another AP round and I can finish him off.
however there must be GV supps lying around because before I've even chambered my second round, hes hit the supply button and let off a round which kills me instantly.
the instant nature of the gv supp makes it more like a platform game powerup than the device to enhance gameplay it should be.
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+1. I agree with this one.
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I agree with what you are saying. An instant repairs does not justify GV repair.
There are many times that I attacked a GV by dropping a bomb on them, direct hit. Nothing. I later find out that if that person has a lot of GV supplies around him, he used them as fast as he can as the bomb lands on or next to him. How does that justified anything in the game?
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+1 good wish holmes. :aok
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I agree. Take away those mechanic's and armorer's super powers! A 20 second (or maybe 30 seconds just like the re-arm pad for aircraft) reload/repair delay would do some good! :)
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Agree, even the 30 seconds it takes to reload/rearm a plane is videogame-fast, it's still more realistic than instant. I'm having a flashback to my old 486 machine playing Rainbow 6 for the first time and thinking it's awesome that it takes a little time to reload a gun for the sake of realism.
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Yes please!
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+10
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+1 - if the planes have to wait 30 seconds, why not the GVs?
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:aok
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+1 I've been in fights where I shoot out a turret, he picks supps....rinse and repeat for 15 boxes of supps...shooting him as fast as i can reload
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:aok
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i have to ask...anyone taking bets as to the number of whines that will be posted if htc actually incorporates this idea?
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i have to ask...anyone taking bets as to the number of whines that will be posted if htc actually incorporates this idea?
Lots. But so far it's all +1 which is a good sign! I vote thumbs up as well. What we have is "gamey" as said. 10-20 seconds seems good enough to me. Naturally there would be some things which need to be worked out. For example, if you click "load supplies" do you have to stay still during this time? What happens if you click "load supplies" and then you start moving? Is the supplies wasted? Or does the supplies not disappear until you actually get the effect from it? And if that is the case, then what happens when two people click "load supplies" during that window? Only one gets it? Food for thought.
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yup. Once I had no turret in my wirrble no engine either. I did have supplies. So I said wtf. Engaged neutral rolled down hill towards the panzer that was approching and had caused the damage mentioned above. So I rolled down hill right through him (another change that needs to happen) stopped behind him, hit supplies and loaded the back of his turret with 20mm and got a kill. I was thrilled, but kinda like, that couldn't really happen!
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there is already a delay as you have to move out of gunner position and back. i hate hitting tanks only to see them pick up another supply as much as you do, but I see some of you that like to camp saying yes to this wish :noid.
semp
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blimey! lots of positive replies :aok
... For example, if you click "load supplies" do you have to stay still during this time? What happens if you click "load supplies" and then you start moving? Is the supplies wasted? Or does the supplies not disappear until you actually get the effect from it? And if that is the case, then what happens when two people click "load supplies" during that window? Only one gets it? Food for thought.
I'm thinking you'd have to stay parked until the repairs are complete. If you move before that, the supply becomes available for anyone to pick up again. Graphically, the supply should remain until it has been used up for a repair.
... I see some of you that like to camp saying yes to this wish ...
who doesnt like a little target practice? ;) not sure how it would effect spawn camping either way - it would apply to camper and campee alike ...
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+1, an animation of the reparation would be cool also.
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Same time delay as the re arm pad would seem appropriate.
Like the idea of the crew having to get out, run to the supplies then run back and spend time carrying out the repair.
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+1
Thats a nice and smart wish, I hate those tankers that have 20+ supps next to them; you hit theyr turrer once and you see the smoke, then u fire again and he fires back missing, you hit and they miss, bye turret again, then you fire again and you hit again, they fire and take you out.. thats not pretty fair cuz you hit them 3 or more times, and they take you out with one, I thinkc a 15 secs delay should be fine cuz we are in a combat zone.
A big
+1
again :aok
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+EleventyBillion
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+1 :aok
I'm not a camper saying this. I'm the one that goes in an M8 and get the turret & pintle knocked out.
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great wish here <S> +1
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+1 And a bit of a hijack but how about AC supps or a repair pad/hanger.
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I like this idea too. Or, have an area that requires some down-time between resupply and spawning after death... even with aircraft.
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+1
Why does it take the rearm pad 30 seconds to ONLY rearm, and supplies repair 100% of the damage AND rearm? :headscratch: :headscratch:
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Why should tanks be allowed to be repaired at all? Planes cannot...
Even some minor repairs, such as oil/fuel leaks on a plane would be nice.
To repair the tracks or turret on a GV with just a click is simply amazing. gamey...
Coogan
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Too much common sense and reasoning in this thread... stop it!!! :mad:
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Why should tanks be allowed to be repaired at all? Planes cannot...
Even some minor repairs, such as oil/fuel leaks on a plane would be nice.
To repair the tracks or turret on a GV with just a click is simply amazing. gamey...
Coogan
Tankers fix their own tanks, even under fire, if they can.
Tanks have tools strapped to them for a reason.
Fixing a plane is beneath the dignity of a pilot.
:D
wrongway
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Fixing a plane is beneath the dignity of a pilot.
:D
wrongway
Which is why when not carrying a drop tank, I strap my crew chief on for those "I have a 2 inch hole in the engine block" type moments :D :airplane:
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+1
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my wish:
when you click on "Load Supplies", there should be a delay while your vehicle is repaired and rearmed, in the same way as rearming a plane on the rearm pad. it shouldnt be instant, 20s maybe?
why?
I have no problem with the idea of repairing GVs with supplies, but the instant repair is very gamey.
an example from yesterday - I drive to an enemy base in a Firefly, spot a tiger moving the opposite way off my 2 oclock at 1000yd. he must have spotted me at the same time as we both slew round to stop facing each other at 800yd. I juuuust manage to get my first round off as his turret lines up on me and hit the mantle disabling his turret before he can fire. yay! now I just have to wait a second for my loader to chamber another AP round and I can finish him off.
however there must be GV supps lying around because before I've even chambered my second round, hes hit the supply button and let off a round which kills me instantly.
the instant nature of the gv supp makes it more like a platform game powerup than the device to enhance gameplay it should be.
+1 :aok Excellent wish. Very useful, easy to implement
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Like i said earlier lot of the guys agreeing on this are mostly campers. and you dont really need a little "extra" help to get more kills. there's already a delay between clicking supplies, jumping out of gunner and back in.
and dont even compare it to rearm pad, it's not the same thing. you guys wouldn't rearm at all if you knew there was cons vulching the base. and even if there were none you can always end your flight safely if there's any threat. where as the gv, cant unless sitting on its own base.
-1
semp
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Tankers fix their own tanks, even under fire, if they can.
Tanks have tools strapped to them for a reason.
Fixing a plane is beneath the dignity of a pilot.
:D
wrongway
The really great pilots don't even use a plane. :cool:
(http://i1211.photobucket.com/albums/cc426/Coogan11/pilotonwater4.jpg)
Coogan
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Big +1 on this.
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Like i said earlier lot of the guys agreeing on this are mostly campers. and you dont really need a little "extra" help to get more kills. there's already a delay between clicking supplies, jumping out of gunner and back in.
and dont even compare it to rearm pad, it's not the same thing. you guys wouldn't rearm at all if you knew there was cons vulching the base. and even if there were none you can always end your flight safely if there's any threat. where as the gv, cant unless sitting on its own base.
-1
semp
campers? Where did that come from? It works both ways. You could spawn and kill a camping Tiger only to have him click on supplies and kill you.
The delay you speak of is very small. (2 seconds?). Could a turret be repaired between re-loads? doubt it.
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campers? Where did that come from? It works both ways. You could spawn and kill a camping Tiger only to have him click on supplies and kill you.
The delay you speak of is very small. (2 seconds?). Could a turret be repaired between re-loads? doubt it.
i can bail out deep in enemy territory and be up in the air in less than 2 seconds (i can type 80 wpm, no it's not practice from pron) how is that fast for you.
as much frustrating as it is to hit a tank only to resupply before your next shot. it will give the camping players even more advantage. campers already have the luxury of the first shot, how much more advantage do you really want.
semp
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it will give the camping players even more advantage.
I dont get this, how does it favour campers?
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Funny how guncrasher goes straight to the campers comments. Has nothing to do with it. More times than not the spawners get the first shot because they have a built-in delay after they spawn where they don't render on other peoples' screens. That's how they can turn a turret around and "appear" to already have their turrets pointing at you.
No, it's a matter of double standards. I'm all for GV supplies as a gameplay addition, with the acceptance that it's not realistic but it's a gameplay feature. That said, I agree with this "make them wait" issue. After all, like you said, they can just tower and be back up in 2 seconds, right?
Right?
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:rock On board with this one :rock
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i can bail out deep in enemy territory and be up in the air in less than 2 seconds (i can type 80 wpm, no it's not practice from pron) how is that fast for you.
as much frustrating as it is to hit a tank only to resupply before your next shot. it will give the camping players even more advantage. campers already have the luxury of the first shot, how much more advantage do you really want.
semp
I can't understand why you are trying this into a "camper" thing. Supplies have the same effect on all players. Not only camped guys do use them. In fact the player with the highest chance of having supplies at hand is the one defending his home base...
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well the camper thing came from watching some of you guys land quite a few kills in the last few days. like I said, some of you guys really love camping, not all of you, but some of you guys going for it do. like i said i really hate to see a con pick up the supply and kill me after i damaged it, then again, i am not that good at camping, I know some of you are. :bolt:
semp
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+1---10 sec would be long enough to prevent what you mentioned. :salute
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+10
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+1 and -1. +1 for repairs however keep the rearm as is
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tha farther away the supps are the longer it takes to repair/reload
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*the