Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: JUGgler on November 21, 2011, 12:07:43 AM

Title: score
Post by: JUGgler on November 21, 2011, 12:07:43 AM
Does score factor in ENY? If not, why?

It seems to me that it should. Score should be calculated at the end of each flight as it is now, then multiplied by ENY of the vehicle you had chose for the sortie.

Just a thought, see you dweebs next month  :cheers:


JUGgler
Title: Re: score
Post by: Karnak on November 21, 2011, 12:14:32 AM
How would you want score to affect ENY, and hence perk gathering?  Better scores increase perks earned or decrease perks earned?  Either seems like a bad idea to me.  In the first case you give more perks to players that are better, in a general sense, than others and in the latter case it is easy to game it to have a bad score.
Title: Re: score
Post by: JUGgler on November 21, 2011, 12:18:31 AM
How would you want score to affect ENY, and hence perk gathering?  Better scores increase perks earned or decrease perks earned?  Either seems like a bad idea to me.  In the first case you give more perks to players that are better, in a general sense, than others and in the latter case it is easy to game it to have a bad score.


Umm, I think my point was eny should be factored into score. I said nothing about score affecting eny


JUGgler
Title: Re: score
Post by: cactuskooler on November 21, 2011, 12:20:35 AM
I'm not a dweeb.
Title: Re: score
Post by: DrBone1 on November 21, 2011, 12:21:21 AM
Remove the skirt Jug and get back ingame!  :airplane:
Title: Re: score
Post by: JUGgler on November 21, 2011, 12:25:10 AM
Remove the skirt Jug and get back ingame!  :airplane:


It's a kilt



JUGgler
Title: Re: score
Post by: SPKmes on November 21, 2011, 12:40:21 AM
I thought it was via the perk multiplier or some such thing......I really have no idea how score works though could be totally wrong
Title: Re: score
Post by: phatzo on November 21, 2011, 01:53:28 AM
Really guys, come one. Score doesn't mean squat. I was having a conversation with a squaddie the other day about not being able to make scenarios, FSO etc. etc. due to the fact that I'm now a free agent and have a bit of a life. He laughed it off and said that its incredible what being married can do for your score, when he was married he made it to #2 in fighters and now he's lucky to get #1000. So we should get rid of wives because they are an unfair advantage.  :bolt:


 :cheers:
Title: Re: score
Post by: Lusche on November 21, 2011, 02:00:32 AM
Does score factor in ENY?

No

If not, why?

Because HT did not want to. ;)
It has been proposed by different players various times and I vaguely remember HT himself saying "no" when it was my turn to do so (by including perk & eny modifiers).
Title: Re: score
Post by: JUGgler on November 21, 2011, 07:46:08 AM
No

Because HT did not want to. ;)
It has been proposed by different players various times and I vaguely remember HT himself saying "no" when it was my turn to do so (by including perk & eny modifiers).



Hmm, too bad. It might encourage folks to fly a wider variety of rides. I realize it would do nothing about "score manipulation" but it would be marginally more difficult to vulch with a wildcat or C202 than a chog or tamponst while in "fighter mode'.  :aok


I think it would be a simple multiplier to add to the current system, all the tools exist already  :aok




JUGgler
Title: Re: score
Post by: Lusche on November 21, 2011, 10:00:26 AM

Hmm, too bad. It might encourage folks to fly a wider variety of rides. I realize it would do nothing about "score manipulation"

"Increasing variety" was also my own hope for this, but of course we then would have a lot of very heated arguments on the BBS about how valid the ENY values for certain fighters are. I think there would be a distinct migration towards a handful ENY 15-25 rides.
Title: Re: score
Post by: DrBone1 on November 21, 2011, 10:33:52 AM

It's a kilt



JUGgler
Evem worse!  :bolt:
Title: Re: score
Post by: Butcher on November 21, 2011, 10:45:40 AM
"Increasing variety" was also my own hope for this, but of course we then would have a lot of very heated arguments on the BBS about how valid the ENY values for certain fighters are. I think there would be a distinct migration towards a handful ENY 15-25 rides.

I was thinking why not increase the ENY value to 50 instead of 40, my general thinking would be if someone ups a C202 at 50 eny and manages to nail a spit16 he would be rewarded quite nicely, and thus the spit16 shooting down the c202 would gather absolutely no perks.

I believe it would give a little more breathing room for certain ENY aircrafts, and I don't think anyone would suffer - if you ride in an La7 all day you don't deserve perks anyhow, it would take learning a P40 or such.

Pretty sure my idea is going to get flamed  :salute
Title: Re: score
Post by: Lusche on November 21, 2011, 10:51:48 AM
I was thinking why not increase the ENY value to 50 instead of 40, my general thinking would be if someone ups a C202 at 50 eny and manages to nail a spit16 he would be rewarded quite nicely, and thus the spit16 shooting down the c202 would gather absolutely no perks

We already had that - ENY had a bigger range (60?) until about 5 years ago. But as far as I can remember (would have to look up the numbers later) this had not a big effect on the popularity of very high eny planes. For all but the most gifted of pilots, a middle-ground ENY plane will always be the best choice for perk farming, balancing potential reward (high perk gain) with actual plane capability (=chance to actually kill a lot of enemies in it).
Title: Re: score
Post by: JUGgler on November 21, 2011, 03:49:21 PM
"Increasing variety" was also my own hope for this, but of course we then would have a lot of very heated arguments on the BBS about how valid the ENY values for certain fighters are. I think there would be a distinct migration towards a handful ENY 15-25 rides.

Well some adjustments are needed anyhow, HT could do themselves a favor and poll everyone who has played more than 5 years and get "accurate" ENY speculations for how the planes are actually used in AH. I'm quite sure veterans of this game would be objective and honest for the most part!



JUGgler
Title: Re: score
Post by: Lusche on November 21, 2011, 04:16:35 PM
Well some adjustments are needed anyhow,

Are they?

I'm quite sure veterans of this game would be objective and honest for the most part!

Sorry, but...  :lol
Title: Re: score
Post by: JUGgler on November 21, 2011, 06:34:46 PM
Are they?

Sorry, but...  :lol


Well the perfect and probably most intense example of ENY shortcomings would be........................... .........drum roll......................... ............................. ............................. ................BF109K4 at 20...... NJUG at 5?

Now in a perfect game environment based on realism and paralleling WW2 I'd say these #s were fine, BUT when virtually everything in AH is done below 5K OR gets below 5K in a BIIIIIIIIIIG hurry I'd say these #s do not reflect the NORMAL advantages and disadvantages of either plane. IF and this is a HUGE GIANT IF the normal operating alt of AH was above 20K maybe approaching 25-30K then I would gladly and emphatically agree the ENY for both of these planes is accurate. But since I am quite capable in either ride I say in the current AH environment the K4 OWNS with little problem the NJUG. These are just 2 examples. Now mind you I am not complaining about the "uber K4" I enjoy the ride very much but once tater tossing is learned the K4 truely becomes awesome indeed. In other words, me in a K4 destroys me in an NJUG, and I will say I am probably better with the NJUG!

So YES I'd say there could be a few changes with little argument!
 Unless ofcourse arguing is the goal  :aok


And YES I think the "oldschool" folks would be very honest about realistic "game based" ENY changes!

K$ and all :aok



JUGgler
Title: Re: score
Post by: phatzo on November 21, 2011, 09:52:30 PM
I think the N jugs# refers to its ability to carry ords not as a fighter.
Title: Re: score
Post by: guncrasher on November 21, 2011, 10:01:46 PM
Does score factor in ENY? If not, why?

It seems to me that it should. Score should be calculated at the end of each flight as it is now, then multiplied by ENY of the vehicle you had chose for the sortie.

Just a thought, see you dweebs next month  :cheers:


JUGgler

it will give an a great advantage in score to people who are already good in high eny planes.  btw which planes do your squadies fly most?  this will greatly improve their score not that they actually need it as they're high skilled anyway.

a better system would be to get points with based on the rank of the player you shot down.  you kill a good pilot, you get more points you kill a two week player you will get a lot less.


semp
Title: Re: score
Post by: phatzo on November 21, 2011, 11:21:00 PM


a better system would be to get points with based on the rank of the player you shot down.  you kill a good pilot, you get more points you kill a two week player you will get a lot less.


good point
Title: Re: score
Post by: JUGgler on November 22, 2011, 12:21:44 AM
it will give an a great advantage in score to people who are already good in high eny planes.  btw which planes do your squadies fly most?  this will greatly improve their score not that they actually need it as they're high skilled anyway.

a better system would be to get points with based on the rank of the player you shot down.  you kill a good pilot, you get more points you kill a two week player you will get a lot less.

semp

How will this work? If you're #17 in on the good pilot why should you be rewarded?



JUGgler
Title: Re: score
Post by: Shane on November 22, 2011, 12:30:55 AM
How will this work? If you're #17 in on the good pilot why should you be rewarded?



JUGgler

i also shoot down a lot of double digit rank midgets... without a lot of effort at times...  :headscratch:

these are perk points being talked about tho', right, not kill points (which count towards rank)?
Title: Re: score
Post by: guncrasher on November 22, 2011, 12:47:47 AM
How will this work? If you're #17 in on the good pilot why should you be rewarded?



JUGgler

use the current base scoring of now but you know that eny multiplier that you were talking about?  well base the multiplier on the player score.  separate the multiplier by 3 types, attack/fighter, bomber and gv.

you will get a score "bonus" based on the rank of the player you killed, with 2 exceptions.  no bonus score for killing bombers or gv's.  you dont want somebody bombing dr7 and land a zillion points :) and bombers are too easy to kill unless you find 999.

it's not perfect as some people only fly in fighter mode or attack mode regardless so their "rank"  may be lower.  but I would also suggest to get rid of "fighter" score mode and just have attack mode, bomber and gv.

just something else to think about juggler  :salute.

semp
Title: Re: score
Post by: warhed on November 22, 2011, 03:01:09 AM
How about flagging the top ten pilots by score in a current tour, so that next tour, if you down one you get something extra  :airplane:
Perhaps something in their icon to identify them as a top 10
Sorry juggler I'm pretty dunk it's a bad idea
Title: Re: score
Post by: phatzo on November 22, 2011, 03:14:46 AM
How about flagging the top ten pilots by score in a current tour, so that next tour, if you down one you get something extra  :airplane:
Perhaps something in their icon to identify them as a top 10
Sorry juggler I'm pretty dunk it's a bad idea
funny though, people would be making sure they weren't top ten.
Title: Re: score
Post by: save on November 22, 2011, 03:23:26 AM
What about setting the ENY depending on what the score was from last month from that particular planetype ?
Title: Re: score
Post by: warhed on November 22, 2011, 03:49:04 AM
funny though, people would be making sure they weren't top ten.

Not having a special icon wouldn't be bad either, just a few extra perkies and a message letting you know you shot down a top10  :D
Title: Re: score
Post by: Lusche on November 22, 2011, 05:46:01 AM
And YES I think the "oldschool" folks would be very honest about realistic "game based" ENY changes!

Even if I would agree with the "honest" part, it doesn't mean just because someone has been here for 5 years or more his opinions, thoughts and reasoning (if any) make more sense. You can fly for 10 years and still be thick like a brick ;)
 And what worth is judgement of planes based on blurry 10 year old experiences?


What about setting the ENY depending on what the score was from last month from that particular planetype ?

ENY is about much more than score, as it's also a gameplay balancer (ENY limit). The 110G and the Lancaster do not have a low ENY because of their great score...