Bombers seem to no show tracers....
6 different kinds of bombers shot a me. Didn't see 1 tracer
Bombers seem to no show tracers....
6 different kinds of bombers shot a me. Didn't see 1 tracer
Frame rate gets much more choppy over areas of many cons. Didn't use to get as bad as it is, and I have not made any settings changes.
AcesHigh's 3D engine isn't very efficient at the best of times, but I feel the update has dropped my system a bit. Might be the i3 core's fault. :headscratch:
MS FFB bug????????????
Frame rate gets much more choppy over areas of many cons. Didn't use to get as bad as it is, and I have not made any settings changes.Same here. More stutters - especially in "busy" airspace and it seems like more rubber bullets but that's probably just me missing...
AcesHigh's 3D engine isn't very efficient at the best of times, but I feel the update has dropped my system a bit. Might be the i3 core's fault. :headscratch:
Try these: disable plane skins for others, disable clutter in flight, turn performance sliders to the right. Antialiasing in video settings can be scaled back to middle range and still give pretty smooth graphics. A ton of other settings but for the most part turn everything off and work backwards to get to where you can trade off visual effects for performance.
I get strange lag spikes when within 200 yards of an external sound (explosion, aircraft engines, etc)
I've seen this, you think its related to the sounds and not the textures/bump mapping?
I havent been able to try the new patch yet... been working my arse off all week... so I will try it this afternoon.
But keep this in mind... we are in the middle of the strongest solar storm the earth has seen in several years. Anything that has to do with internet traffic could be affected... like ping times... lag... packet loss... discos... and other whacky stuff that no one has even though of.
So it may not ALL be the patch...
did a pingplot and at line 13 there is a 100% loss
(http://i1229.photobucket.com/albums/ee467/LabRat3947/pingplot9mar20120912hrs.jpg)
that should explain my FPS, now about those bombers........... :old:
Why not? if the CPU is busy having to rebuild the TCP/IP packets
Does AH use UDP with it's on error correction? If so, then OK, if not sorry, yes bad choice of wording... lost and segments are ask to be resent. I have seen the load of a system go up during bad packet loss, also impacting anything running on the system. --Mitch
AH uses both UDP and TCP depending on what type of information is being sent.
Basically voice and position updates use udp. Position updates because your really not interested in an old position to be retransmitted when you have already received a more current one.
TCP for everything else that must be delivered.
HiTech
I copied the address form the ping details, then did this one.
(http://i1229.photobucket.com/albums/ee467/LabRat3947/9mar20121051hrs.jpg)
I'd say the patch was a positive thing
I would enjoy a version roll-back.
Skuzzy, I did what you said and moved them around trying different combinations, FRS is now 35-40 with detailed water and terrain on.
Thanks :rock :old:
Did your latency for your Internet connection improve?
Getting discoed/ or perhaps it's a game crash, on occasion where before I never got discoed.. Checked my stats.. currently 11 times so far this month.
I would enjoy a version roll-back.
Getting discoed/ or perhaps it's a game crash, on occasion where before I never got discoed.. Checked my stats.. currently 11 times so far this month.
------------------
System Information
------------------
Time of this report: 12/19/2011, 04:12:56
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3
System Manufacturer: Dell Inc.
System Model: Dimension 5100
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs)
Memory: 3326MB RAM
Page File: 443MB used, 10220MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 210
Manufacturer: NVIDIA
Chip type: GeForce 210
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0A65&SUBSYS_12123842&REV_A2
Display Memory: 1024.0 MB
Current Mode: 1600 x 900 (32 bit) (60Hz)
Monitor: HP S2031 Series Wide LCD Monitor
Monitor Max Res: 1600,900
Driver Name: nv4_disp.dll
Driver Version: 6.14.0012.8558 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/7/2011 23:50:00, 4226688 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 10/7/2011 23:50:00, 12791488 bytes
Device Identifier: {D7B71E3E-4925-11CF-9C7A-1E3203C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0A65
SubSys ID: 0x12123842
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_C ModeMPEG2_D-------------
Sound Devices
-------------
Description: Rocketfish 5.1
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10011102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: P17.sys
Driver Version: 5.12.0001.0522 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/26/2009 01:29:58, 1142272 bytes
Other Files:
Driver Provider: Rocketfish
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 96000
Static/Strm HW Mix Bufs: 64, 63
Static/Strm HW 3D Bufs: 64, 63
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
---------------------
Sound Capture Devices
---------------------
Description: Rocketfish 5.1
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: P17.sys
Driver Version: 5.12.0001.0522 (English)
Driver Attributes: Final Retail
Date and Size: 2/26/2009 01:29:58, 1142272 bytes
Cap Flags: 0x41
Format Flags: 0xFFF
Well this patch did it for me I can't even play now. My frame rate is in the single digits now it was 60. I have every thing turn off or turned down and I am using Game Booster.