Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Nathan60 on September 10, 2012, 03:19:00 PM
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Proxy points from spotting rounds. Gv killed within x distance from smoke gives y points.
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A +1 only if marking squaddies counts. :D
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+1 finally make the storch a valued aircraft lol
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+1 finally make the storch a valued aircraft lol
Well i always like to have a storch around when Im gv poping
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+1000 Yesss please do this, I think it could be awesome
"You spotted HamHawk #1" after HamHawk got killed, hell you could even land spot's in a storch, I think it would be a fun and neat addition to the game!
"RedBull landed 2 spots in a Fi-156 of Top Gun"
:rofl
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+1000 Yesss please do this, I think it could be awesome
"You spotted HamHawk #1" after HamHawk got killed, hell you could even land spot's in a storch, I think it would be a fun and neat addition to the game!
"RedBull landed 2 spots in a Fi-156 of Top Gun"
:rofl
You would never see that message personally RB, I am like a Cheetah stalking the plains of Africa you wont know i'm in the grass unti its to late. Thas how life is on the ....
(http://www.tanzaniaparks.com/images/posters/SERENGETI.jpg)
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:rofl :rofl
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I think you might start to see so much smoke dropping that you will not ever be able to see what you are supposed to be shooting at. You might also see alot of whine saying my smoke was there first....yada yada yada.
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Was spotting for a couple of people recently - got engaged by a 110 (lost), then engaged by a b25 (won :D) and some other plane - cant remember what it was, but got a kill for it. Think so far its my only kills in this tour (not enough time in the day for me to play - well, till Thursday rolls its way round.
Fun plane to fly, not sure I'd give perks for the spotting tho - although I could be persuaded.
Wurz
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Getting More people to use them is my ulterior motive.
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+1 as well as Storch drop tank or 3x50kg bomb option.
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+1 as well as Storch drop tank or 3x50kg bomb option.
Who in thier rigth mind would sit in a storch long enough to need a drop tank?
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Who in thier rigth mind would sit in a storch long enough to need a drop tank?
icepac
he would probably fly it to the strats to get proxies on 163's or something.
:D
i probably just gave him an idea.
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icepack
he would probably fly it to the strats to get proxies on 163's or something.
:D
i probably just gave him an idea.
Nah he'd bail land on the wing shot the pilot with his 45 using the perfect downward angle for brainpain 45 ACP interception then take control of the aircraft by knotting his shoe strings to the control wires and dancing a jig safely navigating back to his home base using a textbook slight diving glide to get it home once out of gas.
It's actually no tthat hard to do I do it every other day.
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Proxy points from spotting rounds. Gv killed within x distance from smoke gives y points.
Why not ? +1
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Perhaps there is a way HTC could add damage to the smoke grenades it drops? Only to the point of registering and not to the point of being able to damage for much worth. Then, if there were a way to register that and post it on the "name in lights", then maybe.
But ultimately... what for??? It would be a lo of time HTC would otherwise waste that they could be spending on the He111, Ki-43, Wellington, Beaufighter, Panzer Mk III, B24D, Tu-2, Pe-2, and a host of other aircraft. :aok
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Perhaps there is a way HTC could add damage to the smoke grenades it drops? Only to the point of registering and not to the point of being able to damage for much worth. Then, if there were a way to register that and post it on the "name in lights", then maybe.
But ultimately... what for??? It would be a lo of time HTC would otherwise waste that they could be spending on the He111, Ki-43, Wellington, Beaufighter, Panzer Mk III, B24D, Tu-2, Pe-2, and a host of other aircraft. :aok
What for? to encourage mor eto use it and spot gvs for people. Also if they assigned da,mage to the smoke then troops would never make it to the maproom
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How about this:
Make the Storch smoke markers operate like very, very weak bombs, with a small blast radius. Say, one point of damage out to a radius of fifty feet? That way, when some friendly tanker kills the bandit GV which the Storch marked earlier, Storch gets an assist. Seems like that should be a pretty minimal change to the AH code...?
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How about this:
Make the Storch smoke markers operate like very, very weak bombs, with a small blast radius. Say, one point of damage out to a radius of fifty feet? That way, when some friendly tanker kills the bandit GV which the Storch marked earlier, Storch gets an assist. Seems like that should be a pretty minimal change to the AH code...?
the only problem I see with this is people using smoke to kill troops. How mucgh damage can a troop take?
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What for? to encourage mor eto use it and spot gvs for people. Also if they assigned da,mage to the smoke then troops would never make it to the maproom
for COADING purposes!!! HTC would need a way to actually code the smoke grenades to register that they were used vs a gv. If it takes .005 lbs of damage to kill a troop then HTC could coad it so the smoke cause .003 damage so it wouldnt kill troops yet score damage to a gv, then possibly coad it so that an "assist" while in a Stork allowed for perk points to be awarded. :aok
If you are going to suggest such things then you MUST think in terms of "can it be coaded", if so then proceed. If not, then back to the drawing board.
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for COADING purposes!!! HTC would need a way to actually code the smoke grenades to register that they were used vs a gv. If it takes .005 lbs of damage to kill a troop then HTC could coad it so the smoke cause .003 damage so it wouldnt kill troops yet score damage to a gv, then possibly coad it so that an "assist" while in a Stork allowed for perk points to be awarded. :aok
If you are going to suggest such things then you MUST think in terms of "can it be coaded", if so then proceed. If not, then back to the drawing board.
seems like some troops take more than 2 .50's anyway sometimes (they're marines or something? :) .. they should be ots with 1 .30, so you could make the smoke do some fraction of a .30
its actually not a bad idea i dont think, letting storches get assists. killshoooter should apply though, most severely. drop smoke on friendly, die.
so I figure, :aok :cry
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Who in thier rigth mind would sit in a storch long enough to need a drop tank?
If you want to support GVs in the assault, it actually torches fuel pretty quickly.
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If you want to support GVs in the assault, it actually torches fuel pretty quickly.
you mean torches as in it catches fire easily when hit by enemy fighters?
semp
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for COADING purposes!!! HTC would need a way to actually code the smoke grenades to register that they were used vs a gv. If it takes .005 lbs of damage to kill a troop then HTC could coad it so the smoke cause .003 damage so it wouldnt kill troops yet score damage to a gv, then possibly coad it so that an "assist" while in a Stork allowed for perk points to be awarded. :aok
If you are going to suggest such things then you MUST think in terms of "can it be coaded", if so then proceed. If not, then back to the drawing board.
Most storches have more than 1 smoke marker onboard, so 2 smokes could kill a troop, as for caoding if its too tought I understand
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Most storches have more than 1 smoke marker onboard, so 2 smokes could kill a troop, as for caoding if its too tought I understand
I was using the numbers as a representation for how to code it so smoke wouldn't kill troops. Plus, since a player is not able to spam smoke grenades from a Storch I really doubt it would be an issue.
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I was using the numbers as a representation for how to code it so smoke wouldn't kill troops. Plus, since a player is not able to spam smoke grenades from a Storch I really doubt it would be an issue.
Didnt realize there was a large delay I thougth it was under a second.
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the only problem I see with this is people using smoke to kill troops. How mucgh damage can a troop take?
OK, why not have the smoke inflict 0.1 point? I don't know how granular the damage model gets, just use *one* of the smallest units: tenths, hundredths, whatever.
I'm just trying to keep it simple, here. :salute
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OK, why not have the smoke inflict 0.1 point? I don't know how granular the damage model gets, just use *one* of the smallest units: tenths, hundredths, whatever.
I'm just trying to keep it simple, here. :salute
If tehy can lower to that poit thats fine was just trying to keep this idea from leading to anything gamey like 2 players droppping smoke bombs on troup and killing some.
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You would never see that message personally RB, I am like a Cheetah stalking the plains of Africa you wont know i'm in the grass unti its to late. Thas how life is on the ....
(http://www.tanzaniaparks.com/images/posters/SERENGETI.jpg)
Lmao nathan! :lol