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General Forums => Wishlist => Topic started by: skorpx1 on January 17, 2013, 06:29:06 PM

Title: Stopping Lancstukas.
Post by: skorpx1 on January 17, 2013, 06:29:06 PM
There is an unbelievable amount of people going Stuka in their Lancs in game. Not only is this completely unhistorical, which the game isn't aimed at, but its also highly annoying when some idiot without any clue on how to use a bombsight downs a CV because he was able to dive straight down on it from 4k and hit it like his Lancs were SBD's or Ju-87's. What I suggest is that bombs are only able to be dropped in formation/single of bombers if you're in the bombsight. If you aren't the bombs cant be dropped and your attempt at downing a CV in a straight dive downwards is foiled.

That is all I ask for.
Title: Re: Stopping Lancstukas.
Post by: Lusche on January 17, 2013, 06:33:45 PM
I wonder why do I never see those Lancs "diving straight down"  :headscratch:
Title: Re: Stopping Lancstukas.
Post by: kvuo75 on January 17, 2013, 06:35:14 PM
There is an unbelievable amount of people going Stuka in their Lancs in game. Not only is this completely unhistorical, which the game isn't aimed at, but its also highly annoying when some idiot without any clue on how to use a bombsight downs a CV because he was able to dive straight down on it from 4k and hit it like his Lancs were SBD's or Ju-87's. What I suggest is that bombs are only able to be dropped in formation/single of bombers if you're in the bombsight. If you aren't the bombs cant be dropped and your attempt at downing a CV in a straight dive downwards is foiled.

That is all I ask for.

iirc lancs were able to drop bombs at 20 degree dive IRL? (going from memory)


20 degree is actually pretty steep, certainly "lankstuka" territory..
Title: Re: Stopping Lancstukas.
Post by: skorpx1 on January 17, 2013, 07:23:01 PM
I wonder why do I never see those Lancs "diving straight down"  :headscratch:
Straight down might be an overstatement, but when you have Lancs going at a 45 degree angle with their drones barley hanging on, there's something wrong with that.
Title: Re: Stopping Lancstukas.
Post by: Ack-Ack on January 17, 2013, 07:32:50 PM
I wonder why do I never see those Lancs "diving straight down"  :headscratch:

I was thinking the same thing.  I've played this game longer and a lot more than the OP has and I rarely see "Lanstukas" as much as the OP claims he does.  I guess it's just a case of youth embellishment.

iirc lancs were able to drop bombs at 20 degree dive IRL? (going from memory)


20 degree is actually pretty steep, certainly "lankstuka" territory..

I've also read a lot of Lancaster pilot accounts of using shallow dive bombing techniques where they would enter into a shallow dive to the target and then level out over target to release their bombs.  For some reason people that play AH tend to think the Lancaster isn't a maneuverable plane due to it being a heavy bomber but nothing could be further from the truth.  For being a bomber and it's size, it was amazingly rather maneuverable, as evidence by the Corkscrew Maneuver that was the Lancaster's primary defensive tactic when engaged by night fighters.  I don't think heavy bombers like the B-17 or B-24 could even attempt a Corkscrew Maneuver.

ack-ack
Title: Re: Stopping Lancstukas.
Post by: icepac on January 17, 2013, 07:44:13 PM
Lanc drones don't seem to have trouble with any vertical separation.

A gentle turn can lose them in the horizontal.

Still the best way to down HQ.
Title: Re: Stopping Lancstukas.
Post by: surfinn on January 17, 2013, 08:34:42 PM
Oh wow is AKAK ??? Manawar? :O
Title: Re: Stopping Lancstukas.
Post by: Chalenge on January 17, 2013, 10:32:03 PM
I was thinking the same thing.  I've played this game longer and a lot more than the OP has and I rarely see "Lanstukas" as much as the OP claims he does.  I guess it's just a case of youth embellishment.

On Freebird squad night (Tuesdays I think) follow them when they horde a vbase. Lancstukas without fail.
Title: Re: Stopping Lancstukas.
Post by: RTHolmes on January 18, 2013, 07:01:06 AM
Quote from: LANCASTER I, III & X PILOT'S AND FLIGHT ENGINEER`S NOTES, Air Ministry, May 1944
46. Flying limitations
(iv) Bomb clearances angles:
   Diving .........30°
   Climb.........20°
   Bank..........10° (with S.B.C. 25°)
Title: Re: Stopping Lancstukas.
Post by: Karnak on January 18, 2013, 08:46:37 AM
A 30° dive is pretty steep actually.  I'd be surprised if most "dive bombing" attacks in Lancasters in AH exceed that.
Title: Re: Stopping Lancstukas.
Post by: kvuo75 on January 18, 2013, 08:55:37 AM
exactly.
Title: Re: Stopping Lancstukas.
Post by: The Fugitive on January 18, 2013, 09:20:31 AM
A 30° dive is pretty steep actually.  I'd be surprised if most "dive bombing" attacks in Lancasters in AH exceed that.

I think what some are saying here, is just because it COULD doesn't mean it SHOULD.

How often did it happen in real life? Probably not all that often. I always looked at a hvy bomber as a level bomber, a light bomber as a dive bomber. That is the way most of the mission profiles ran, why not see it that way in the game? But to stop it you'd need a rule/restriction and we all know HTC isn't big on restrictions.

Kinda the same as "you COULD take a port with 30-40 guys, but SHOULD you?"   :devil
Title: Re: Stopping Lancstukas.
Post by: Lusche on January 18, 2013, 11:16:22 AM
46. Flying limitations
(iv) Bomb clearances angles:
   Diving .........30°
   Climb.........20°
   Bank..........10° (with S.B.C. 25°)

A 30° dive is pretty steep actually.  I'd be surprised if most "dive bombing" attacks in Lancasters in AH exceed that.

That's my saying. And to illustrate what a 30° 'dive' means, I coincidentally have a screenshot of this B-29 of mine doing one:

(http://i1145.photobucket.com/albums/o507/Snaildude/30degrees_zps073de550.jpg)

I almost never see Lancs doing any 'dive bombing' steeper than this. Actually most times I hear "Lancstuka" over vox, it's just low level Lancs with a shallow 15°-20° 'dive'


It's just one of the myriad of exaggerations we come across in game chat and on the boards day after day.
Title: Re: Stopping Lancstukas.
Post by: macleod01 on January 18, 2013, 11:36:33 AM
Snailman?

What were you doing Divebombing in a b29???

Just curious caus I really hope you hit that Tiger II
Title: Re: Stopping Lancstukas.
Post by: Lusche on January 18, 2013, 11:38:04 AM
Snailman?
What were you doing Divebombing in a b29???


No, all bombs had been dropped in a very conventional manner on strategic targets long before that picture was taken.  :old:
Title: Re: Stopping Lancstukas.
Post by: FLS on January 18, 2013, 11:58:15 AM
A good way to stop them is to shoot a wing off.
Title: Re: Stopping Lancstukas.
Post by: Tilt on January 18, 2013, 12:37:52 PM
Agreed.... IMO

If its classified bomber only then enforce F6 (certainly disable bomb release from F3).......... If its classified bomber/attack then when bomber is selected enforce F6, if attack is is chosen then disable formations but permit bomb release from F1.
Title: Re: Stopping Lancstukas.
Post by: VonMessa on January 18, 2013, 12:44:48 PM
There is an unbelievable amount of people going Stuka in their Lancs in game. Not only is this completely unhistorical, which the game isn't aimed at, but its also highly annoying when some idiot without any clue on how to use a bombsight downs a CV because he was able to dive straight down on it from 4k and hit it like his Lancs were SBD's or Ju-87's. What I suggest is that bombs are only able to be dropped in formation/single of bombers if you're in the bombsight. If you aren't the bombs cant be dropped and your attempt at downing a CV in a straight dive downwards is foiled.

That is all I ask for.

Here is your answer.
(I suggest that you use your .45 with the oil filter suppressor...)

A good way to stop them is to shoot a wing off.

 :aok
Title: Re: Stopping Lancstukas.
Post by: Nathan60 on January 18, 2013, 12:50:04 PM
If you disable bombs being dropped unless in gunsite what does that do to B25 strafer? It sitll has bombs unless im mistaken.
Title: Re: Stopping Lancstukas.
Post by: skorpx1 on January 18, 2013, 02:10:32 PM
If you disable bombs being dropped unless in gunsite what does that do to B25 strafer? It sitll has bombs unless im mistaken.
If you read carefully, I said the bombers with formations, i'm assuming you mean the B25H, right? The B25C would be an acception.

Here is your answer.
(I suggest that you use your .45 with the oil filter suppressor...)

 :aok
When you see bombers diving on your CV and you're 5k out, you obviously cant get to them in time unless you magically warp through space and time to meet them there. Even if the bombers are right in front of your face you probably wont get all of them in 1 pass.
Title: Re: Stopping Lancstukas.
Post by: Ack-Ack on January 18, 2013, 02:12:20 PM
When you see bombers diving on your CV and you're 5k out, you obviously cant get to them in time unless you magically warp through space and time to meet them there. Even if the bombers are right in front of your face you probably wont get all of them in 1 pass.

Shame on you for being out of position to properly defend your CVs. 

ack-ack
Title: Re: Stopping Lancstukas.
Post by: skorpx1 on January 18, 2013, 02:15:53 PM
Shame on you for being out of position to properly defend your CVs. 

ack-ack
Nobody can be everywhere at once.
Title: Re: Stopping Lancstukas.
Post by: VonMessa on January 18, 2013, 02:44:47 PM
Nobody can be everywhere at once.

Therefore you should be in school, learning how to spell or how to not ignore the bright red underlining.

If you read carefully, I said the bombers with formations, i'm assuming you mean the B25H, right? The B25C would be an acception.
When you see bombers diving on your CV and you're 5k out, you obviously cant get to them in time unless you magically warp through space and time to meet them there. Even if the bombers are right in front of your face you probably wont get all of them in 1 pass.
Title: Re: Stopping Lancstukas.
Post by: skorpx1 on January 18, 2013, 02:52:49 PM
Therefore you should be in school, learning how to spell or how to not ignore the bright red underlining.

I'm sorry for misspelling one word, Mein Führer, would thou teach me in the ways of grammar? Or is "exception" better for you?


Some people get too damn cropped up over one misused word. Get off my arse, bro.
Title: Re: Stopping Lancstukas.
Post by: VonMessa on January 18, 2013, 02:59:40 PM
I'm sorry for misspelling one word, Mein Führer, would thou teach me in the ways of grammar? Or is "exception" better for you?


Some people get too damn cropped up over one misused word. Get off my arse, bro.

Feisty and defensive, too.

Squeal like a pig!
Title: Re: Stopping Lancstukas.
Post by: Tracerfi on January 18, 2013, 03:31:37 PM
actually while i was in the mid war a few months ago i saw the most ridiculous thing i have ever seen a Lancaster did a loop and i was going to send the film in so see if they can fix it but i have a habbit of not saving the damn films
Title: Re: Stopping Lancstukas.
Post by: phatzo on January 18, 2013, 03:34:39 PM
(http://www.demandstudiossucks.com/wp-content/uploads/2012/04/deliverance.png)
Title: Re: Stopping Lancstukas.
Post by: VonMessa on January 18, 2013, 03:42:46 PM
(http://www.demandstudiossucks.com/wp-content/uploads/2012/04/deliverance.png)

WHhhhhheeeeeeeewwwwww
Title: Re: Stopping Lancstukas.
Post by: FLS on January 18, 2013, 04:00:32 PM

When you see bombers diving on your CV and you're 5k out, you obviously cant get to them in time unless you magically warp through space and time to meet them there. Even if the bombers are right in front of your face you probably wont get all of them in 1 pass.


This is also true when they fly level.
Title: Re: Stopping Lancstukas.
Post by: Karnak on January 18, 2013, 04:42:26 PM
actually while i was in the mid war a few months ago i saw the most ridiculous thing i have ever seen a Lancaster did a loop and i was going to send the film in so see if they can fix it but i have a habbit of not saving the damn films
As I recall, Lancasters could be looped.
Title: Re: Stopping Lancstukas.
Post by: Tracerfi on January 19, 2013, 07:45:03 AM
As I recall, Lancasters could be looped.
not like that like fighters do it looked like he pulled back hard
Title: Re: Stopping Lancstukas.
Post by: Karnak on January 19, 2013, 08:20:56 AM
not like that like fighters do it looked like he pulled back hard
I test flew the B-17G, B-29A and Lancaster Mk III in AH last night.  The Lancaster was by far the most manueverable of the three, but about the best you could say is it is halfway between the other heavy bombers and a fighter.  For example, it cannot fly inverted.

As to the loop, if it did it much slower it couldn't do it at all because it wouldn't have the speed to get over the top and would stall out.
Title: Re: Stopping Lancstukas.
Post by: Tracerfi on January 19, 2013, 09:31:30 AM
I test flew the B-17G, B-29A and Lancaster Mk III in AH last night.  The Lancaster was by far the most manueverable of the three, but about the best you could say is it is halfway between the other heavy bombers and a fighter.  For example, it cannot fly inverted.

As to the loop, if it did it much slower it couldn't do it at all because it wouldn't have the speed to get over the top and would stall out.
i dont understand it can you simplify it so early for me
 
Title: Re: Stopping Lancstukas.
Post by: Karnak on January 19, 2013, 10:35:14 AM
i dont understand it can you simplify it so early for me
 
If the Lancaster's elevator authority were modeled as being significantly worse than it is, it would take the Lancaster too much time to get over the top of the loop and it would stall out of the loop trying to climb to the top of the loop.
Title: Re: Stopping Lancstukas.
Post by: Wmaker on January 19, 2013, 10:44:05 AM
Not the most relevant, I'll admit, but it might open some eyes here. :)

Lot of fun to watch anyway. I especially liked that snap roll which left the illusion as if the Tri-Motor was standing in the air. That snap roll reminds me of seeing them done by a C152 Aerobat. :)

http://youtu.be/c6dWtDk_rOI (http://youtu.be/c6dWtDk_rOI)
Title: Re: Stopping Lancstukas.
Post by: BaldEagl on January 19, 2013, 11:14:05 AM
You could always shoot them down.  That would stop them.
Title: Re: Stopping Lancstukas.
Post by: Butcher on January 19, 2013, 11:50:10 AM
You could always shoot them down.  That would stop them.

Or bring a decent gunner in a wirb or osti, they have a field day with em.
Title: Re: Stopping Lancstukas.
Post by: colmbo on January 19, 2013, 06:38:55 PM
As I recall, Lancasters could be looped.

I read about a B-17 being looped for fun during the war.  I've been in the right seat while a guy was doing wingovers in the B-17...about 100-110 degrees of bank over the top.  I know a guy that was going to roll the B-17 but chickened out due to the horribly slow roll rate.
Title: Re: Stopping Lancstukas.
Post by: Karnak on January 19, 2013, 06:45:02 PM
Yeah, there seems to be a lot of misconceptions about how maneuverable heavy bombers were, or were not, in this thread.
Title: Re: Stopping Lancstukas.
Post by: colmbo on January 19, 2013, 07:38:31 PM
Yeah, there seems to be a lot of misconceptions about how maneuverable heavy bombers were, or were not, in this thread.

There seem to be a lot of misconceptions of how airplanes fly.   :devil
Title: Re: Stopping Lancstukas.
Post by: Tinkles on January 21, 2013, 01:38:53 PM
Or bring an awesome gunner in a wirb or osti, they have a field day with em.


Sounds like me  :lol

Seriously though, I understand the problem with lancstukas, but if you get rid of them I lose about 60% of my targets.  Learn how to aim!


 :salute
Title: Re: Stopping Lancstukas.
Post by: HawkerMKII on January 21, 2013, 02:49:00 PM
There is an unbelievable amount of people going Stuka in their Lancs in game. Not only is this completely unhistorical, which the game isn't aimed at, but its also highly annoying when some idiot without any clue on how to use a bombsight downs a CV because he was able to dive straight down on it from 4k and hit it like his Lancs were SBD's or Ju-87's. What I suggest is that bombs are only able to be dropped in formation/single of bombers if you're in the bombsight. If you aren't the bombs cant be dropped and your attempt at downing a CV in a straight dive downwards is foiled.

That is all I ask for.

sorry to say but no differant than how 90% of the a/c are flown in this game, most time in r/l you would be in a body bag
Title: Re: Stopping Lancstukas.
Post by: Plawranc on January 22, 2013, 03:41:14 PM
The chief maneuver of a Lancaster during WW2 was a DIVING.. CORKSCREW.

An empty Lancaster is basically 4 Hurricane 2's tied together with the added weight of turrets... Hence can turn tight. And run quickly. However without escort its pretty useless. 
Title: Re: Stopping Lancstukas.
Post by: VonMessa on January 23, 2013, 08:04:06 AM
The chief maneuver of a Lancaster during WW2 was a DIVING.. CORKSCREW.

An empty Lancaster is basically 4 Hurricane 2's tied together with the added weight of turrets... Hence can turn tight. And run quickly. However without escort its pretty useless. 

 :headscratch:
Title: Re: Stopping Lancstukas.
Post by: phatzo on January 23, 2013, 08:21:32 AM
A dingo took his baby.
Title: Re: Stopping Lancstukas.
Post by: VonMessa on January 23, 2013, 08:25:39 AM
A dingo took his baby.

Is he Meryl Streep?
Title: Re: Stopping Lancstukas.
Post by: save on January 24, 2013, 04:27:20 AM
Well they can out turn an A8 without difficult ...

I was thinking the same thing.  I've played this game longer and a lot more than the OP has and I rarely see "Lanstukas" as much as the OP claims he does.  I guess it's just a case of youth embellishment.

I've also read a lot of Lancaster pilot accounts of using shallow dive bombing techniques where they would enter into a shallow dive to the target and then level out over target to release their bombs.  For some reason people that play AH tend to think the Lancaster isn't a maneuverable plane due to it being a heavy bomber but nothing could be further from the truth.  For being a bomber and it's size, it was amazingly rather maneuverable, as evidence by the Corkscrew Maneuver that was the Lancaster's primary defensive tactic when engaged by night fighters.  I don't think heavy bombers like the B-17 or B-24 could even attempt a Corkscrew Maneuver.

ack-ack
Title: Re: Stopping Lancstukas.
Post by: LCADolby on January 24, 2013, 05:35:54 AM
Real men use the Ju88  :old:
Title: Re: Stopping Lancstukas.
Post by: HawkerMKII on January 24, 2013, 05:43:18 PM
There is an unbelievable amount of people going Stuka in their Lancs in game. Not only is this completely unhistorical, which the game isn't aimed at, but its also highly annoying when some idiot without any clue on how to use a bombsight downs a CV because he was able to dive straight down on it from 4k and hit it like his Lancs were SBD's or Ju-87's. What I suggest is that bombs are only able to be dropped in formation/single of bombers if you're in the bombsight. If you aren't the bombs cant be dropped and your attempt at downing a CV in a straight dive downwards is foiled.

That is all I ask for.

maybe we should not let guns fire in fighters below 5k.......dont think there were many dogfights at 50ft.........
Title: Re: Stopping Lancstukas.
Post by: Tinkles on January 24, 2013, 11:27:17 PM
maybe we should not let guns fire in fighters below 5k.......dont think there were many dogfights at 50ft.........

So you're shooting at me at 10k, I drop to 4,999 ft and I'm safe :airplane:

Ahh. no :D

I think to stop lancstukas (thinkin about it for about a month before this post).  Possibly making bombers (unless there is RECORD of them dropping at 10k or less), have to be at least... 5k+ from ground (so if  base is 5k up, they have to be at 10k above sea-level) for bombs to arm.    This would apply to HEAVY bombers, for medium bombers I think it should be 1k-2.5k.  Then fighters should be what it is now, since some fighters did drop and fly low; though not very often.  I know most of the bombers we have (like B29) dropped at altitudes of 25k+ so making them HAVE to be 25k+ in order to drop I would find unfair..  But I think the minimum for all heavy bombers should be at least 5k, since they typically few higher than that :)

It would also get rid of NOE heavy bomber missions.
Also, if medium bombers arming-altitude was at 2k+, then it would make it harder for b26s to get CVs (Since most of the ones I shoot down( :devil) are NOE).


As for dogfights at 50ft... ah no, some of the trees were taller than 50ft, however less than 1000ft, yes. No Historian, my closest thing to facts is from "dogfights" (when it was still on TV) from the History Channel.  But they did have a few fights at tree-top level.

Respectively,

Tinkles

 :salute
Title: Re: Stopping Lancstukas.
Post by: HawkerMKII on January 25, 2013, 06:36:51 AM
So you're shooting at me at 10k, I drop to 4,999 ft and I'm safe :airplane:

Ahh. no :D

I think to stop lancstukas (thinkin about it for about a month before this post).  Possibly making bombers (unless there is RECORD of them dropping at 10k or less), have to be at least... 5k+ from ground (so if  base is 5k up, they have to be at 10k above sea-level) for bombs to arm.    This would apply to HEAVY bombers, for medium bombers I think it should be 1k-2.5k.  Then fighters should be what it is now, since some fighters did drop and fly low; though not very often.  I know most of the bombers we have (like B29) dropped at altitudes of 25k+ so making them HAVE to be 25k+ in order to drop I would find unfair..  But I think the minimum for all heavy bombers should be at least 5k, since they typically few higher than that :)

It would also get rid of NOE heavy bomber missions.
Also, if medium bombers arming-altitude was at 2k+, then it would make it harder for b26s to get CVs (Since most of the ones I shoot down( :devil) are NOE).


As for dogfights at 50ft... ah no, some of the trees were taller than 50ft, however less than 1000ft, yes. No Historian, my closest thing to facts is from "dogfights" (when it was still on TV) from the History Channel.  But they did have a few fights at tree-top level.

Respectively,

Tinkles

 :salute


Ok a few at tree to level, so do away with them. Also do away with the low level bombing of the bombers that have formations. Now you'll still cry...HT he just bombed me in an A20......when will in end......remember this is a game and people game it no matter what you say. I would bet you I could count with one finger of a dog fight 152 vs anything(in the real war) a dog fight at 50ft, but does it happen in here, every day. Or a A20 dog fighting fighters, going from 7k to 11k straight up with no E (yes I saw this and have film, I think). If you want to take something away from part of this GAME then you'll have to give up some of the other BS that goes on...shooting a/c fom a tank, 50ft dog fights, to early in the morning to think of more. If you want this game to be REAL most of us would never get off the ground and it would take us prolly an hour just to get our engines started
Title: Re: Stopping Lancstukas.
Post by: Tilt on January 25, 2013, 10:51:09 AM
I still think that the majority of these "lanca stukas" release bombs from the F3 (external) view when making low level passes over GV's or field objects..............

Forcing bomb release to F6 would reduce the effectiveness of this practice to an accuracy more representative of RL than being able to set up a rear view where both planes and target were in perfect view prior release.

It would be one step (or half a step IMO) to deny bomb release in F3 for formations............ it  would go further if bomb release in formations was limited to F6 (once in that view for  # secs)............it would go further still if the bomber/attack choice were used to disable formations when attack was chosen and force F6 bomb release when bomber was chosen.

If lancs could and did bomb from very low alts then lets just remove the easi-mode nature of this found within AH rather than fabricate a totally false set of game play limits...................
Title: Re: Stopping Lancstukas.
Post by: HawkerMKII on January 25, 2013, 01:43:21 PM

If lancs could and did bomb from very low alts then lets just remove the easi-mode nature of this found within AH rather than fabricate a totally false set of game play limits...................

Ok lets go one step futher so as we don't fabricate a totally false set of game play limits.

When you sign up for AH they ask you(and I could be wrong been awhile) Name, phone number, credit card.......Why not get your SS number(not sure what the good people have oversea's) so that way HT knows it you and only you. So here you are flying around, minding you own business and POOF you get shot down and disco. You log back on only to see a message that says " SORRY TO INORM YOU YOU CAN NO LONGER PLAY AH CUZ YOUR DEAD". It then sends you to another screen.........

KIA'S never to play AH again
Tilt
Tinkles
and the list goes on and on. Bad for business dang right, real world ....yupp :salute
Title: Re: Stopping Lancstukas.
Post by: Tracerfi on January 25, 2013, 01:49:48 PM

Forcing bomb release to F6 would reduce the effectiveness of this practice to an accuracy more representative of RL than being able to set up a rear view where both planes and target were in perfect view prior release.

It would be one step (or half a step IMO) to deny bomb release in F3 for formations............ it  would go further if bomb release in formations was limited to F6 (once in that view for  # secs)............it would go further still if the bomber/attack choice were used to disable formations when attack was chosen and force F6 bomb release when bomber was chosen.


well  bombing with F3 is bull because in real life they used a bombsite, the planes that have bomb sights would be limited to F6 but ones with out it can use F3 that would solve it i think  but thats just my opinion  :salute McFly
Title: Re: Stopping Lancstukas.
Post by: Tinkles on January 25, 2013, 03:18:15 PM
Ok lets go one step futher so as we don't fabricate a totally false set of game play limits.

When you sign up for AH they ask you(and I could be wrong been awhile) Name, phone number, credit card.......Why not get your SS number(not sure what the good people have oversea's) so that way HT knows it you and only you. So here you are flying around, minding you own business and POOF you get shot down and disco. You log back on only to see a message that says " SORRY TO INORM YOU YOU CAN NO LONGER PLAY AH CUZ YOUR DEAD". It then sends you to another screen.........

KIA'S never to play AH again
Tilt
Tinkles
and the list goes on and on. Bad for business dang right, real world ....yupp :salute

Did someone pee in your cornflakes this morning? 

When a game is created from an event or job or even a lifestyle, there is always something there that you wouldn't be able to do in real-life.  Aces High is the most historically accurate and realistic WWII "combat simulator" I have played; even with it's flaws and glitches and all.  Aces High, just like any other game, was made to entertain those who like the WWI-WWII era, giving players a feeling like they are piloting the plane, or driving the tank.  Sure, there are things that take you "out of the zone", that is normal and because of certain key limitations of HiTech and Aces High, they simply can't be fixed. All games have this, even the most modern games have this and will have it for quite a few more years.

The suggestions I gave are valid, just because YOU don't like them, doesn't make them invalid. 

I don't mind getting bombed, even my low level heavy bombers. Why?  I can aim.    Tanks DID kill planes while-in-air with their main guns, not tens of thousands, but enough to make it "possible" in the Aces High realm.  I think the problem with many players is, they get frustrated at something like this.  I just have fun with it, I die.. sure.  But in the end it doesn't change anything. 
Sometimes I get mad, I just log off come back later.  However, complaining of things in the game because they happen to me, I find kind of funny.  I recently started thinking about it. 

I got "spawn bombed" a few days ago, would spawn get bombed, re-up, get bombed.. rinse repeat.   At first I got mad, then realized... Hey! I can do that to him to sometime.  :banana:   Sure you might get that "WTF Death  :eek:" sometimes.  But that has happened to me too, where I have gotten that "once-in-a-game-life-time-shot" so I don't get mad, I actually congratulate the person <S>' them and move on.

I don't get heavy bombers and bomb GV spawn points (unless there are 40+ gvs there :devil).  I use the A-20 and Il2 to kill gvs... and I get killed BY those very planes as well.  It's a give take.  Sure you might die from some random ack (like Handsolo was victim of today in his 262 :salute), so.. at least everyone else has the same chance of having that happen to them.  :neener:

In the end, I think that HiTech has done a nice job with Aces High overall.  Even with the "problems" it has, it's still a damn good game, and it's still afloat in a "gamers economy" of high graphics, instant-gratification and cradled gameplay.   :cheers:

Respectively,

Tinkles

 :salute




Title: Re: Stopping Lancstukas.
Post by: Tilt on January 25, 2013, 04:08:30 PM
well  bombing with F3 is bull because in real life they used a bombsite, the planes that have bomb sights would be limited to F6 but ones with out it can use F3 that would solve it i think  but thats just my opinion  :salute McFly

I would rather that attack planes without bomb sights were forced to release bombs from the cockpit ................... that is F1 pos 1.
Title: Re: Stopping Lancstukas.
Post by: HawkerMKII on January 25, 2013, 04:12:58 PM
Did someone pee in your cornflakes this morning?  

When a game is created from an event or job or even a lifestyle, there is always something there that you wouldn't be able to do in real-life.  Aces High is the most historically accurate and realistic WWII "combat simulator" I have played; even with it's flaws and glitches and all.  Aces High, just like any other game, was made to entertain those who like the WWI-WWII era, giving players a feeling like they are piloting the plane, or driving the tank.  Sure, there are things that take you "out of the zone", that is normal and because of certain key limitations of HiTech and Aces High, they simply can't be fixed. All games have this, even the most modern games have this and will have it for quite a few more years.

The suggestions I gave are valid, just because YOU don't like them, doesn't make them invalid.  

I don't mind getting bombed, even my low level heavy bombers. Why?  I can aim.    Tanks DID kill planes while-in-air with their main guns, not tens of thousands, but enough to make it "possible" in the Aces High realm.  I think the problem with many players is, they get frustrated at something like this.  I just have fun with it, I die.. sure.  But in the end it doesn't change anything.  
Sometimes I get mad, I just log off come back later.  However, complaining of things in the game because they happen to me, I find kind of funny.  I recently started thinking about it.  

I got "spawn bombed" a few days ago, would spawn get bombed, re-up, get bombed.. rinse repeat.   At first I got mad, then realized... Hey! I can do that to him to sometime.  :banana:   Sure you might get that "WTF Death  :eek:" sometimes.  But that has happened to me too, where I have gotten that "once-in-a-game-life-time-shot" so I don't get mad, I actually congratulate the person <S>' them and move on.

I don't get heavy bombers and bomb GV spawn points (unless there are 40+ gvs there :devil).  I use the A-20 and Il2 to kill gvs... and I get killed BY those very planes as well.  It's a give take.  Sure you might die from some random ack (like Handsolo was victim of today in his 262 :salute), so.. at least everyone else has the same chance of having that happen to them.  :neener:

In the end, I think that HiTech has done a nice job with Aces High overall.  Even with the "problems" it has, it's still a damn good game, and it's still afloat in a "gamers economy" of high graphics, instant-gratification and cradled gameplay.   :cheers:

Respectively,

Tinkles

 :salute






So it sound like you answered you own wish....its give and take and no I dont eat cornflakes :salute