Aces High Bulletin Board

General Forums => Wishlist => Topic started by: RedBull1 on February 23, 2013, 04:27:11 PM

Title: Country Switch Time
Post by: RedBull1 on February 23, 2013, 04:27:11 PM
I wish to have the 12 hour restriction when you switch countries in the MA reduced. I will settle for 4 or 6 hours :angel:


pl0x? :)
Title: Re: Country Switch Time
Post by: ink on February 23, 2013, 04:30:45 PM
+1gazillion
Title: Re: Country Switch Time
Post by: kvuo75 on February 23, 2013, 05:04:18 PM
yep. 4 or 6 makes sense to me too.  :aok

If recent history is any guide, I'm assuming right this moment in the LW arena, bish outnumber and are rolling bases.. This usually happens til about 5pm my time, then it flip flops and bish are low #.  As it is, I will just do something else for a couple hours, because I will not login, switch to knight or rooks right now, and be stuck there all night.
Title: Re: Country Switch Time
Post by: Lusche on February 23, 2013, 05:05:33 PM
If recent history is any guide, I'm assuming right this moment in the LW arena, bish outnumber and are rolling bases..

Bish just won sfma in a couple of hours, I think less than 5.  ;)
Title: Re: Country Switch Time
Post by: kvuo75 on February 23, 2013, 05:09:00 PM
Bish just won sfma in a couple of hours, I think less than 5.  ;)

LOL

exactly :aok

and in 2 hours they will be whining about being outnumbered and losing bases :cry
Title: Re: Country Switch Time
Post by: Delirium on February 23, 2013, 06:21:23 PM
+1 for me too.

I don't understand the 12 hour country change rule, if someone has a rational explanation about it, I'm all ears.
Title: Re: Country Switch Time
Post by: guncrasher on February 23, 2013, 06:50:54 PM
+1 for me too.

I don't understand the 12 hour country change rule, if someone has a rational explanation about it, I'm all ears.

you mean one that is acceptable to you?  this has been beat to death more than manawar.


midway
Title: Re: Country Switch Time
Post by: pervert on February 23, 2013, 07:18:52 PM
you mean one that is acceptable to you?  this has been beat to death more than manawar.


midway

A reoccurring theme in threads hmmm isn't that the definition on the bbs in Aces High  :lol by your reasoning we should never post on anything because someone else did! Maybe the same threads coming up over and over is a sign that the player base don't like it maybe??
Title: Re: Country Switch Time
Post by: caldera on February 23, 2013, 07:43:27 PM
HTC has provided no rationale on this issue, other than "that's the way it was". 


Would like the switch time back at 1 hour, but 2 hours is also reasonable.  12 hours discourages switching. 
Title: Re: Country Switch Time
Post by: guncrasher on February 23, 2013, 07:45:50 PM
A reoccurring theme in threads hmmm isn't that the definition on the bbs in Aces High  :lol by your reasoning we should never post on anything because someone else did! Maybe the same threads coming up over and over is a sign that the player base don't like it maybe??

so, the player base doesnt like the collision model either.  should we change it too?


semp
Title: Re: Country Switch Time
Post by: Latrobe on February 23, 2013, 07:53:53 PM
This needs to happen.  :aok
Title: Re: Country Switch Time
Post by: SIK1 on February 23, 2013, 08:01:30 PM
so, the player base doesnt like the collision model either.  should we change it too?


semp

If you understand the collision model it makes perfect sense. Where as the 12 hour switch rule really doesn't.
Title: Re: Country Switch Time
Post by: pervert on February 23, 2013, 08:40:17 PM
so, the player base doesnt like the collision model either.  should we change it too?


semp

Depends on the number of threads, go count them and get back to me with the results.
Title: Re: Country Switch Time
Post by: guncrasher on February 23, 2013, 08:48:37 PM
If you understand the collision model it makes perfect sense. Where as the 12 hour switch rule really doesn't.

there's a difference between not understanding and not liking it.  just like here, what is there to understand why we have a 12 hour rule, but liking it is a different thing.


semp
Title: Re: Country Switch Time
Post by: pervert on February 23, 2013, 08:55:54 PM
there's a difference between not understanding and not liking it.  just like here, what is there to understand why we have a 12 hour rule, but liking it is a different thing.


semp

I know the reason for it, funny you thought it was because to many people wanted to get more kills in a combat game  :rofl

Either way it still doesn't work, anytime I was on the sides were still massively unbalanced.
Title: Re: Country Switch Time
Post by: guncrasher on February 23, 2013, 10:24:30 PM
I know the reason for it, funny you thought it was because to many people wanted to get more kills in a combat game  :rofl

Either way it still doesn't work, anytime I was on the sides were still massively unbalanced.

a couple of years ago when it was only an hour to switch, I would switch at will to whichever country I thought I could get the most kills.  that was it, there was no, I am gonna help the low side or whatever.  I knew many players who did this.  it was pretty cool up until when the vtards started rolling bases late at night.  then all of a sudden you would see the bishop side have more numbers and the players I was with would now be with the vtards rolling bases.  that is when the game switched to furballing to just rolling bases.  vtards would roll maps like crazy.





semp


Title: Re: Country Switch Time
Post by: pervert on February 24, 2013, 08:01:44 AM
a couple of years ago when it was only an hour to switch, I would switch at will to whichever country I thought I could get the most kills.  that was it, there was no, I am gonna help the low side or whatever.  I knew many players who did this.  it was pretty cool up until when the vtards started rolling bases late at night.  then all of a sudden you would see the bishop side have more numbers and the players I was with would now be with the vtards rolling bases.  that is when the game switched to furballing to just rolling bases.  vtards would roll maps like crazy.





semp




So in the spirit of the individual nature of human kind you simply reckoned that if you were doing it for that reason then everyone else was??  :D I know when I switched it usually consisted of trying to up of a capped field for most of the night, not to join the capping in the spirit of kills.
Title: Re: Country Switch Time
Post by: shoresroad on February 24, 2013, 10:48:24 AM
+1 to OP.

I'm always looking for Pickup Missions, so I would be switching more often to the country running the most Pickup Missions at the time.  For me there is nothing more fun than flying with 20 or 30 other players in formations of bombers and escort fighters, or in GV squads coming in behind them to clean up and take a base!
Title: Re: Country Switch Time
Post by: Oddball-CAF on February 24, 2013, 11:14:43 AM
   I'm 100 percent behind RedBull on reducing the 12-hour restriction.
While I didn't do it very often, one of the fun things I used to do
in game was to swap over to the Bishop or Knight side and
fly with guys who I'd only flown against over the years.
   This 12-hour restriction pretty much kills off any option
of doin' that as I'm then unable to hook up with any of
my squadmates for the rest of the day, unless they too
swap countries.
  (Takes off shoe and bashes it on computer desk.)  I -DEMAND-
the 12-hour restriction be reduced to 2 hours.  :D

His Imperial Protuberance
His Most Excellency
President for Life
Lord Chieftan
Self-Annointed Tywysog Of Caerwent
Field Marshal
Lord of All the Beasts of the Earth and Fishes of the Seas
Conqueror of the British Empire in The Pacific in General
and Uganda in Particular

Oddball
Commanding Officer
The 47 Ronin
Title: Re: Country Switch Time
Post by: Oddball-CAF on February 24, 2013, 11:16:03 AM
 I'm 100 percent behind RedBull on reducing the 12-hour restriction.
While I didn't do it very often, one of the fun things I used to do
in game was to swap over to the Bishop or Knight side and
fly with guys who I'd only flown against over the years.
   This 12-hour restriction pretty much kills off any option
of doin' that as I'm then unable to hook up with any of
my squadmates for the rest of the day, unless they too
swap countries.
  (Takes off shoe and bashes it on computer desk.)  I -DEMAND-
the 12-hour restriction be reduced to 2 hours.  :D

His Imperial Protuberance
His Most Excellency
President for Life
Lord Chieftan
Self-Annointed Tywysog Of Caerwent
Field Marshal
Lord of All the Beasts of the Earth and Fishes of the Seas
Conqueror of the British Empire in The Pacific in General
and Uganda in Particular

Oddball
Commanding Officer
The 47 Ronin
Title: Re: Country Switch Time
Post by: Oddball-CAF on February 24, 2013, 11:17:17 AM
 I'm 100 percent behind RedBull on reducing the 12-hour restriction.
While I didn't do it very often, one of the fun things I used to do
in game was to swap over to the Bishop or Knight side and
fly with guys who I'd only flown against over the years.
   This 12-hour restriction pretty much kills off any option
of doin' that as I'm then unable to hook up with any of
my squadmates for the rest of the day, unless they too
swap countries.
  (Takes off shoe and bashes it on computer desk.)  I -DEMAND-
the 12-hour restriction be reduced to 2 hours.  :D

His Imperial Protuberance
His Most Excellency
President for Life
Lord Chieftan
Self-Annointed Tywysog Of Caerwent
Field Marshal
Lord of All the Beasts of the Earth and Fishes of the Seas
Conqueror of the British Empire in The Pacific in General
and Uganda in Particular

Oddball
Commanding Officer
The 47 Ronin
Title: Re: Country Switch Time
Post by: Krupinski on February 24, 2013, 12:02:49 PM
Yes please. Very frustrating when you have friends cross-country.
Title: Re: Country Switch Time
Post by: kvuo75 on February 24, 2013, 12:30:28 PM
Yes please. Very frustrating when you have friends cross-country.


oh but that's impossible!

everyone knows the country you randomly got put with whenever you started is the best, and everyone else stinks!
Title: Re: Country Switch Time
Post by: jeffdn on February 24, 2013, 12:33:42 PM

everyone knows the country you randomly got put with whenever you started is the best, and everyone else stinks!


Sounds like real life, too!

 :bolt:
Title: Re: Country Switch Time
Post by: kvuo75 on February 24, 2013, 12:36:59 PM
 :D
Title: Re: Country Switch Time
Post by: matt on February 24, 2013, 01:00:14 PM
4 hour
Title: Re: Country Switch Time
Post by: Spikes on February 24, 2013, 01:01:14 PM
What did it used to be...60 minutes was it? Go back to that. 12 hours benefits nobody.
Title: Re: Country Switch Time
Post by: Delirium on February 24, 2013, 06:47:46 PM
+1 for me too.

I don't understand the 12 hour country change rule, if someone has a rational explanation about it, I'm all ears.

you mean one that is acceptable to you?  this has been beat to death more than manawar.

No, I was gently referring to the 'SPIEZ' excuse to limit country switch time. Fortunately, I haven't seen any lunacy of that type just yet.
Title: Re: Country Switch Time
Post by: Volron on February 24, 2013, 07:57:04 PM
What did it used to be...60 minutes was it? Go back to that. 12 hours benefits nobody.

Truthfully, it wouldn't bother me if it went back to 1 hour, but there was a reason why it was brought up to 12.  The EXACT reason seems to be over my head, though I've heard many.  None seem to warrant 12 hours as I have not seen any hard evidence to support it.  At the very least, dropping it down to 6 hours would be great though. :aok


+1 for the decrease of time between switches.
Title: Re: Country Switch Time
Post by: guncrasher on February 24, 2013, 08:03:08 PM
Truthfully, it wouldn't bother me if it went back to 1 hour, but there was a reason why it was brought up to 12.  The EXACT reason seems to be over my head, though I've heard many.  None seem to warrant 12 hours as I have not seen any hard evidence to support it.  At the very least, dropping it down to 6 hours would be great though. :aok


+1 for the decrease of time between switches.

the exact reason was "because that's how it was before" then something like "we just didnt change it before".

I dont remember exactly but I think when I joined the game about 7 years ago it was more than 60 minutes then it switched to 60 then now it's 12 hours.


semp
Title: Re: Country Switch Time
Post by: bustr on February 24, 2013, 10:08:33 PM
In one arena with hundreds of players it's to cut down on rapid population fluctuations between countries. The argument that players can login then all jump even with 12 hours in place dosen't happen. It would have been a problem by now. But, with 1,2,4 or even 6 hours, players will jump in the middle of being on the bad side of a hoard or war win steam roll or anything large scale kicking their ego's to the curb to be on the ego kicking side. It's human nature to bail and join the side swinging the ego smashing hammer.

In general 12 hours forces a semi even spread of the population and the players getting it kicked are forced to come up with a solution or take it in the teeth.
Title: Re: Country Switch Time
Post by: Ninthmessiah on February 25, 2013, 03:28:32 AM
The solution is to reduce it to a more reasonable time.  60min is too short?  Fine.  But it seems most posters are in agreement that 12 hours is too long.  This isn't an either-or situation, nor has anybody argued that that's how it should be.  I think most people here, and I would assume HTC as well,  want to find a balance of the two competing goals. 

1.  To promote the free movement of players to the outnumbered sides.  Those players that like to fight against the horde, not within it.  Not to mention being able to fly low ENY planes and getting a killer perk multiplier.
2.  To curb any substantial player migration to the horde, for the reason that hordes don't promote combat, and this is a combat simulator.

The OP is just stating that the balance is not being met, and I agree.  As it stands, the first goal is not being promoted.  It seems that, in an effort to fight the horde, HTC has prevented some of its players from switching sides to literally fight the horde.
Title: Re: Country Switch Time
Post by: bustr on February 25, 2013, 04:14:03 PM
What is the average session time per day for the largest number of the frequent flyer player base?

If HTC knows this number which is about 1000000xPi  probable. Then why is 12hours the result rather than starting at the average session number or doubling it?

Every time this subject is beaten to death it's always from the player's "I Want" perspective. None of you ever try to create HTC's position of why 12hours benifits running their company.

HTC won't allow the hardcore combat junkies to buy country jumping with heavy perk costs that they can easily earn in a few days of dedicated salughter. 12hours long past exceeded....don't stop, pass home, jump at will. Again how many can earn the cost of a 262 in a few hours before they want to jump again. Fester??

HTC won't even make it a reasonable cost that can be earned by the combat junkies in say 3-6 hours if they focus only on kills per hour. This is still out of the reach of the average bruised ego that wants to jump to the the ego hammering side to hide in the numbers and kick people while they are down.

So we are back to jumping for the following reasons based on shorter time limits.

1. - I want to be with my squad or my freinds.
2. - I want to follow combat at all times.
3. - Euro\Aussi\NZ time being low numbers I just want to find my freinds or a fight.
4. - I get bored easy and want to do what I please and screw HTC. They got my money this month so piss off everybody.

How many times would players be interested in the trouble of upping large bomber missions to the strats just to notice the muppets were in thier country roster one moment and 10 minutes later 12 - 262 destroys thier efforts before they get over enemy airspace? Temptation is a bisy itch, Monkey see monkey do and about 3 strat raids later and 2 more countries with say 1 hour switch times. No one feels like going to the trouble of putting up large bomber missions to the strats anymore just to have those 262 waiting for them. Players pay attention to antics like this and by the third country with 1hour side switching, it could be 30 - 262 becasue fun is fun when you are whizzing on the other guy.

12hours controls human nature by keeping you locked to a single side long enough that you have to spend your session there. Shorter time periods expands the relm of greifing proportionaly that can be dreamed up turning the quality of the game experience into crap unless you become one of the griefers. Short side switching does nothing for the quality or stability of the game. It enhances the uncertainty which is enough to drive away customers.

4. - I get bored easy and want to do what I please and screw HTC. They got my money this month so piss off everybody.
Title: Re: Country Switch Time
Post by: Ack-Ack on February 25, 2013, 04:37:48 PM
you mean one that is acceptable to you?  this has been beat to death more than manawar.


midway


HiTech never stated the reason for the 12 hour rule or going back to it other than "that's how it was in the past."

ack-ack
Title: Re: Country Switch Time
Post by: guncrasher on February 25, 2013, 04:42:33 PM

HiTech never stated the reason for the 12 hour rule or going back to it other than "that's how it was in the past."

ack-ack

That is the reason. Why does it have to be more complicated than that.


Semp
Title: Re: Country Switch Time
Post by: Debrody on February 25, 2013, 04:58:20 PM

HiTech never stated the reason for the 12 hour rule or going back to it other than "that's how it was in the past."

ack-ack
Jup. This "just because" thingy was kinda odd.

Yea i am an ex-member of the Slimebag Spy Unit. Still.
Title: Re: Country Switch Time
Post by: SmokinLoon on February 25, 2013, 05:06:49 PM
I think there should be less side switching and a lower threshold for the ENY to kick in. 
Title: Re: Country Switch Time
Post by: Scotch on February 25, 2013, 05:08:57 PM
I wish to have the 12 hour restriction when you switch countries in the MA reduced. I will settle for 4 or 6 hours :angel:

Yes please
Title: Re: Country Switch Time
Post by: Wiley on February 25, 2013, 05:14:40 PM
That is the reason. Why does it have to be more complicated than that.


Semp

Because on somewhat careful consideration, it seems to me to be overly punitive for no good reason?  The closest thing I can recall to an answer, and it might have been someone saying, 'Hitech said', was that it was to prevent rapid population swings in the arena.  I don't agree with that being a likely outcome of shortening the time.

I think the people who want to switch are a relative minority.  The chess piece underoo brigade are by far the majority.

There aren't that many people who would be willing to switch no matter what, but I think more of us would switch if we were taking the chance that if a squaddie pops on, we've only got an hour or two before we can rejoin them.

Wiley.
Title: Re: Country Switch Time
Post by: Zoney on February 25, 2013, 05:48:41 PM
Because on somewhat careful consideration, it seems to me to be overly punitive for no good reason?  The closest thing I can recall to an answer, and it might have been someone saying, 'Hitech said', was that it was to prevent rapid population swings in the arena.  I don't agree with that being a likely outcome of shortening the time.

I think the people who want to switch are a relative minority.  The chess piece underoo brigade are by far the majority.

There aren't that many people who would be willing to switch no matter what, but I think more of us would switch if we were taking the chance that if a squaddie pops on, we've only got an hour or two before we can rejoin them.

Wiley.

hehehe "Underoo Brigade"  :x

My thoughts:

Keep the 12 hour side switch rule except if you want to switch to the lowest number side.  Not even the side in the middle, just the lowest number, switch with no time restraint to the lowest number side.  Whatchathink ?
Title: Re: Country Switch Time
Post by: kvuo75 on February 26, 2013, 09:09:14 AM
hehehe "Underoo Brigade"  :x

My thoughts:

Keep the 12 hour side switch rule except if you want to switch to the lowest number side.  Not even the side in the middle, just the lowest number, switch with no time restraint to the lowest number side.  Whatchathink ?

perfect.

 :aok
Title: Re: Country Switch Time
Post by: perdue3 on February 26, 2013, 11:56:25 AM
I would love to see 1 or 2 hours. But 10 would be an improvement. 6 is a very good compromise.