Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: caldera on February 24, 2014, 09:31:48 PM

Title: Logged in and saw this
Post by: caldera on February 24, 2014, 09:31:48 PM
(http://i343.photobucket.com/albums/o460/caldera_08/hqdownsux.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/hqdownsux.jpg.html)


And then promptly logged out.  Losing darbars sux on so many levels.  Here's hoping they change the HQ destruction parameters along with the new terrain. 
Title: Re: Logged in and saw this
Post by: Dragon Tamer on February 24, 2014, 09:34:21 PM
Compliments of the Rooks.  :aok

We had a hell of a time dealing with the 7 163s that were harassing the bombers, I think we earned it.
Title: Re: Logged in and saw this
Post by: caldera on February 24, 2014, 09:35:45 PM
So you enjoy people logging off?
Title: Re: Logged in and saw this
Post by: Dragon Tamer on February 24, 2014, 09:44:59 PM
Knowing the bish HQ is probably back up by now.

Loosing HQ is not the worst thing that could happen. Communication can overcome a lack of radar easily. I've been having some pretty stale fights with the bish lately anyway. A lot of people lost B-29s in that raid, so as far as I'm concerned, both sides are suffering equally.
Title: Re: Logged in and saw this
Post by: Ack-Ack on February 24, 2014, 10:05:06 PM
Why couldn't the HQ be defended?  There is a base nearby with Me 163s enabled, there is really no excuse on not being able to scramble any defenders, well, laziness I guess would be one.

ack-ack
Title: Re: Logged in and saw this
Post by: Oldman731 on February 24, 2014, 10:10:17 PM
Losing darbars sux on so many levels. 


Do the bases continue to flash if enemy a/c are nearby, even if you've lost the DAR bars?

- oldman
Title: Re: Logged in and saw this
Post by: caldera on February 24, 2014, 10:43:08 PM
Why couldn't the HQ be defended?  There is a base nearby with Me 163s enabled, there is really no excuse on not being able to scramble any defenders, well, laziness I guess would be one.

ack-ack

I don't know why.  It was down when I logged in.  There were at least 7 163s defending, according to one of the griefers.  If the enemy still gets through the defenders, does that make the remainder of the country's population lazy?  They were in the middle of fighting/bombing/tanking but should have all bailed out and upped 163s? 


Do the bases continue to flash if enemy a/c are nearby, even if you've lost the DAR bars?

- oldman


Look out the tower window of a flashing base...ok, coast is clear - I can take off.  Fly around for a few minutes without spotting anything but still flashing.  Is it a set of 25k bombers?  Are they north, south, east or west?  Or they coming, going or just passing through the dar circle?  Is it one tank or a bunch?  A 10k P-51 steamroller mission or a single noe porker.  Maybe just a goon parked somewhere.  Several other bases are flashing.  Should I try my luck there?  Is there a fight going on?  Who the hell knows? 



The point I'm trying to make is the loss of darbars is a detriment to combat in a combat game. 
Title: Re: Logged in and saw this
Post by: Volron on February 24, 2014, 11:28:20 PM
 :huh

Griefing?  Seriously???

:rofl :rofl :rofl

I like that one.  "Griefing" the HQ.

 :rofl


What I'm trying to understand is how the "changing HQ parameters" thing fits into all this.  The HQ was destroyed, not damaged.  So you are saying that a destroyed HQ should still function as if nothing happened?  I'm a little confused there...  If the DESTROYED HQ should still show something for dar, then what is the point of having it in the first place???  At that point it should be removed.  Why not go to the wishlist section and wish for it to be removed?  No one would have to worry about this issue again. :headscratch:


I could careless regardless.  Having logged in more than a few times to a downed HQ, this hasn't stopped me from doing anything.  If anything, I seem to attract enemies more when I up for anything when our HQ is down. :bhead






Griefing...

 :lol
Title: Re: Logged in and saw this
Post by: Arlo on February 24, 2014, 11:35:12 PM
(http://i343.photobucket.com/albums/o460/caldera_08/hqdownsux.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/hqdownsux.jpg.html)


And then promptly logged out.  Losing darbars sux on so many levels.  Here's hoping they change the HQ destruction parameters along with the new terrain. 

Seriously, you get disappointed way too easily.
Title: Re: Logged in and saw this
Post by: palef on February 25, 2014, 12:09:13 AM
Geeez Louise, the dar comes back!! Sheesh.
Title: Re: Logged in and saw this
Post by: Tec on February 25, 2014, 12:13:53 AM
You could always jump in a goon and fix it?
Title: Re: Logged in and saw this
Post by: BaldEagl on February 25, 2014, 01:00:48 AM
If you've been online and gotten into the fights in a particular part of the map losing HQ isn't that big of a deal but if you're just logging on and it's down it's sometimes more difficult to find out where the fights are, particularily if it's off peak.  I've logged off in that situation too but to me it really doesn't matter as I play so little as it is.

Maybe a solution would be a set of neutral colored dar bars just so you'd have an indication of where to look on the map but without knowing country specifics.
Title: Re: Logged in and saw this
Post by: Volron on February 25, 2014, 01:02:52 AM
If you've been online and gotten into the fights in a particular part of the map losing HQ isn't that big of a deal but if you're just logging on and it's down it's sometimes more difficult to find out where the fights are, particularily if it's off peak.  I've logged off in that situation too but to me it really doesn't matter as I play so little as it is.

Maybe a solution would be a set of neutral colored dar bars just so you'd have an indication of where to look on the map but without knowing country specifics.

You are onto something there! :aok
Title: Re: Logged in and saw this
Post by: save on February 25, 2014, 02:36:07 AM
I have to agree with Caldera, on a big map with some 200 players online, I would log too.
maybe you should not see the dots on radar, but the bar itself, and make a tank bar too.

Title: Re: Logged in and saw this
Post by: DmonSlyr on February 25, 2014, 02:39:43 AM
Some people just don't dont understand the concept of losing a war battle.... yet they will promote it.
Title: Re: Logged in and saw this
Post by: DmonSlyr on February 25, 2014, 02:46:22 AM
This is war game with war mentalities... the prettythanghole$ on the other team shut your team down.. watcha gonna do about it? It's not like people in the real war could call quits and call BS when they destroyed towns and bases..

Title: Re: Logged in and saw this
Post by: BnZs on February 25, 2014, 02:50:42 AM
Bah, this game is about killing other player-controlled machines. Anything that makes it more difficult for the machines to meet up is bad for gameplay.
Title: Re: Logged in and saw this
Post by: RotBaron on February 25, 2014, 03:34:58 AM
You could always jump in a goon and fix it?

What he said.

Or ask other players where a fight is happening. Even ask the other countries, but you already know that...
Title: Re: Logged in and saw this
Post by: Shade on February 25, 2014, 04:36:22 AM
So... instead of grabbing a goon and going to help fix the HQ, you'd rather complain about the mechanic?

It's pretty uncommon for the HQ to be taken out, and the last time I saw it happen to my team, we ended up in a 20 man goon hoard that swarmed it with supplies.

Grab a goon, yell for some more goons, and drop supplies, get bomber perks.
Title: Re: Logged in and saw this
Post by: Chalenge on February 25, 2014, 04:57:01 AM
. . . And then promptly logged out. . .

You're too good to fly a goon, huh? That should cost you perks!
Title: Re: Logged in and saw this
Post by: Sunka on February 25, 2014, 05:19:36 AM
You're too good to fly a goon, huh? That should cost you perks!
That.



I love when HQ is down,makes it more realistic. :aok


Quit crying like a girl. :lol

This game and its little crybaby's. :banana:
Title: Re: Logged in and saw this
Post by: LilMak on February 25, 2014, 08:00:21 AM
Funny his the Bish seem to cry hardest about the crap they do on a regular basis. I remember them hoarding all the way to Rook strats a month or two ago and pretty much kept hammering it for well over 24 hours. Could've easily won the map if they applied their tactics to Kinghts for a while but decided as a group it was more fun to grief.
Title: Re: Logged in and saw this
Post by: Zoney on February 25, 2014, 08:18:13 AM
Taking down the HG is hard +1

Flying without dar bar or dar assistance except for flashing bases is hard +1

Flying without dar is great practice for the FSO +1

Adding more to the challenge that is Aces High +1

Running an intercept to stop buffs at high alt from taking out HQ is hard +1
Title: Re: Logged in and saw this
Post by: Sg11 on February 25, 2014, 08:22:48 AM
I have to agree with Caldera, on a big map with some 200 players online, I would log too.
maybe you should not see the dots on radar, but the bar itself, and make a tank bar too.


+1
Title: Re: Logged in and saw this
Post by: GScholz on February 25, 2014, 08:31:32 AM
When we lose HQ (something that is entirely preventable). I land and up goons to resupply the HQ. HQ raiders are easily spotted and tracked by the darbar.
Title: Re: Logged in and saw this
Post by: Copprhed on February 25, 2014, 08:42:37 AM
I can't understand people complaining about a game progressing the way it's intended to. It's part of the game, was meant to be done, just as it happened and there are remedies for such things happening. If you logged, you abandoned your fellow players and possibly squadmates along with them. BRILLIANT!
Title: Re: Logged in and saw this
Post by: save on February 25, 2014, 10:13:47 AM
Smart HQ attackers leave some of their cap over the HQ, because  C47's are easy kills, M8's too...

I have seen that more than one time, effectively changing that resupply 20 minutes to approx one hour.

First wave of C47 where shot down by some P51's,  climbing to 15k mustangs took time, first not finding them without radar/radar bar, chasing them away took more  time, by then the HQ re-upped by itself, no-one wanted to fly the C47 as long as the strat's flashed.

Many Rooks logged even before enemy fighter cap where gone, trying to find fights in a 25*25 mile sector with a flashing field, maybe lucky meeting 1 or unlucky meeting 25 enemies, not knowing if friendlies / squaddies are close or not.

Finding the fight is what this game is all about.



When we lose HQ (something that is entirely preventable). I land and up goons to resupply the HQ. HQ raiders are easily spotted and tracked by the darbar.
Title: Re: Logged in and saw this
Post by: RotBaron on February 25, 2014, 10:35:33 AM
The maximum a HQ stays down is 70mins w/rdr strat at 0%, default is what 45mins. Each goon -4mins from dt. Ain't that big 'o deal.  :ahand
Title: Re: Logged in and saw this
Post by: BnZs on February 25, 2014, 10:36:58 AM
I can't understand people complaining about a game progressing the way it's intended to. It's part of the game, was meant to be done, just as it happened and there are remedies for such things happening. If you logged, you abandoned your fellow players and possibly squadmates along with them. BRILLIANT!

It is a badly thought out part of the game that prevents people from finding each other for fights, which thing is already difficult enough off-peak. If someone on my own chess-piece was after dropping the enemy DAR, I'd tell them to stop griefing and get in a fighter plane. After all, without DAR the enemy will have trouble knowing which base you are coming to, and someone might hypothetically have to drop them subtle hints on 200 :devil
Title: Re: Logged in and saw this
Post by: waystin2 on February 25, 2014, 10:37:34 AM
It happens to all countries and the tools are there to repair the problem and repay those who took it down.  I would not log, just channel that rage at the red guys. :aok
Title: Re: Logged in and saw this
Post by: BnZs on February 25, 2014, 10:41:15 AM
the tools are there to repair the problem and repay those who took it down.  

If one wanted to simulate flying cargo planes, there are probably better flight sims out there for that sort of thing. Most players are paying their $15 bucks a month to aerial *combat*, not air-lifting.
Title: Re: Logged in and saw this
Post by: BluBerry on February 25, 2014, 11:00:55 AM
If one wanted to simulate flying cargo planes, there are probably better flight sims out there for that sort of thing. Most players are paying their $15 bucks a month to aerial *combat*, not air-lifting.

I agree.


I also agree with the OP.

I logged on last night during prime time and couldn't tell where anything was, couldn't tell what base was flashing because of one person or a giant horde. When you log in to find some good fights and the map is just blank it is definitely a buzz kill. I don't really care about "the war" or that HQ goes down.. I just upped a 262 and was able to do fast recon in the area I wanted to be fighting in.

I think the issue with the HQ being down upon login though is really worse for the new guys. If you have no idea what HQ even is, or that you can resup things and you are left with a blank map, no indication of where to go, how to fix it or what to do.. well how can you expect those guys to stay interested and not just be frustrated.
Title: Re: Logged in and saw this
Post by: GScholz on February 25, 2014, 11:04:17 AM
One should be careful presuming to speak for other people. Seems to me there are some people in the game who doesn't prefer to fly at all...

(http://249sqn.files.wordpress.com/2010/07/m4a37511.jpg)

Title: Re: Logged in and saw this
Post by: Zacherof on February 25, 2014, 12:03:06 PM
So you enjoy people logging off?
If there's an Hq within a sector of my base I. Taking lances low level and dropping all 18 eggs :D
And then landing  :banana:
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 12:07:17 PM
This was the fifth time in a week that the HQ was down.  This was the second time it was down at log-in.  Twice, there was a CV group parked at our HQ.  The HQ gets gunned down with little prior warning.  Running goon trips to knock a whole 4 minutes off the downtime gets old after a while.  Coupled with the fact that the strats were still flashing and the rooks were deep in bishie tundra increased the likelihood that a rather long supply trip would be abruptly terminated by enema fighters.  Wouldn't that be fun - flying for ten minutes in a C-47 and get to do it again and again!  So far this tour, I have invested 1 hour and 8 minutes of flight time (no rtb) just resupplying HQ. 


Nuke the HQ all day long, for all I care.  There has got to be a consequence that's better than making it tougher to find the bad guys.  Things like disabling all town ack, disabling perk planes, increasing perk plane cost, disabling base capture, adding downtimes to strats or even lowering the base count needed to reset the map.  Something that doesn't decrease the chance of combat.
Title: Re: Logged in and saw this
Post by: wpeters on February 25, 2014, 12:17:32 PM
This was the fifth time in a week that the HQ was down.  This was the second time it was down at log-in.  Twice, there was a CV group parked at our HQ.  The HQ gets gunned down with little prior warning.  Running goon trips to knock a whole 4 minutes off the downtime gets old after a while.  Coupled with the fact that the strats were still flashing and the rooks were deep in bishie tundra increased the likelihood that a rather long supply trip would be abruptly terminated by enema fighters.  Wouldn't that be fun - flying for ten minutes in a C-47 and get to do it again and again!  So far this tour, I have invested 1 hour and 8 minutes of flight time (no rtb) just resupplying HQ. 


Nuke the HQ all day long, for all I care.  There has got to be a consequence that's better than making it tougher to find the bad guys.  Things like disabling all town ack, disabling perk planes, increasing perk plane cost, disabling base capture, adding downtimes to strats or even lowering the base count needed to reset the map.  Something that doesn't decrease the chance of combat.


LOl that is your problem letting us get that close with a cv.. :rofl :rofl :rofl   No need to B##ch about it dude :ahand. This is the game and the goal is to hurt the other side. If all you can do is whine about it take it some where else.  I see no need to make the game easier in that aspect.  Try getting a mission together and hitting the Rook HQ.

The idea of killing a HQ is team work. If the other side chooses to work together then it is to their benefit.

I got a good laugh out of this.  Reminded me of the time all our strats were at 0 for many hours :lol :lol
Title: Re: Logged in and saw this
Post by: FLOOB on February 25, 2014, 12:28:59 PM
Oh boo hoo. Knights kept rook hq dead for SEVEN HOURS and you didn't see the rooks whining about it. If we had known that the bishops squeal more gratifyingly we would've been bouncing rubble and killing trains all night at bishop HQ instead.
Title: Re: Logged in and saw this
Post by: FLOOB on February 25, 2014, 12:35:15 PM
Caldera is that really you in your avatar pic?
Title: Re: Logged in and saw this
Post by: Fox on February 25, 2014, 12:37:59 PM
I completely agree with caldera.  If the hq goes down at any time, I frequently either go to a different arena or log off.  In my experience, the lack of intel from the hq down equates to flying around blind and many times not finding anything to shoot, which I find very boring.  Flying C47s to the hq is also equally boring.  Losing hq can be a good reason to join the gv battles if you can find them, which isn't too hard on some maps.

If hitting the hq must only effect the radar system, have it only cause the loss of field radars and not the dar bar.  Additional effects from the hq could be incorporated into winning the war in some manner that justifies the time and effort to attack it, just don't make everyone blind in the process.
Title: Re: Logged in and saw this
Post by: VuduVee on February 25, 2014, 12:39:29 PM
lol wow! did someone really post this thread? unbelievable!
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 12:40:15 PM
Caldera is that really you in your avatar pic?


You could be the next Adam Sandler.  Hilarious!
Title: Re: Logged in and saw this
Post by: FLOOB on February 25, 2014, 12:46:13 PM
I was being serious.
Title: Re: Logged in and saw this
Post by: FLOOB on February 25, 2014, 12:48:01 PM
I completely agree with caldera.  If the hq goes down at any time, I frequently either go to a different arena or log off.
That's because you're weak and your country is better off without you.
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 12:51:12 PM
I was being serious.

You are Sandler.  Nothing else could explain your comic genius.
Title: Re: Logged in and saw this
Post by: FLOOB on February 25, 2014, 12:58:21 PM
Now you're either insulting me or you have bad taste in comedic actors, but you're pretty enough to get away with it.
Title: Re: Logged in and saw this
Post by: LilMak on February 25, 2014, 01:03:29 PM
If hitting the hq must only effect the radar system, have it only cause the loss of field radars and not the dar bar.  Additional effects from the hq could be incorporated into winning the war in some manner that justifies the time and effort to attack it, just don't make everyone blind in the process.
It's funny you mention this. I've always felt the local field radar (dot dar) should stay up in these situations. After all they were locally controlled and can still be eliminated locally anyway. IMO darbar should go down but feild radar should remain operational until the tower goes down.
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 01:05:29 PM
Now you're either insulting me or you have bad taste in comedic actors, but you're pretty enough to get away with it.


I can't believe you're giving us this Oscar-worthy comedy improv for free.  Sing your Channukka song again, that gets everyone in stitches!
Title: Re: Logged in and saw this
Post by: RotBaron on February 25, 2014, 01:11:04 PM
If this were Bish doing it to Knights would you have the same objections, or would you  :banana:

If you can answer that honestly and say that its garbage all the way around, then it's probably lonely over there for you.

There are strategic reasons for taking the HQ down. A few days ago nobody wanted to help me take a base, so I hit bish ack, hit bish city, then went and deacked a field, moved cv closer, went and took down your hq and then hit the town with the cv, after all that I flew a goon in and captured. Was a lot of work, but rewarding to me, although I don't often have the time to do all that, many others here have way more time and do much less.

Maybe your solution is to switch countries if it's that frustrating?
Title: Re: Logged in and saw this
Post by: GScholz on February 25, 2014, 01:14:03 PM
Chess piece loyalty... Never could figure that one out.  :huh
Title: Re: Logged in and saw this
Post by: Sunka on February 25, 2014, 01:17:41 PM
Chess piece loyalty... Never could figure that one out.  :huh
I could never figure out why someone would choose AH to play in GV's , but to each his or her own.
Title: Re: Logged in and saw this
Post by: BluBerry on February 25, 2014, 01:19:54 PM
I could never figure out why someone would choose AH to play in GV's , but to each his or her own.

 :lol +1

wish they had their own server.  :noid
Title: Re: Logged in and saw this
Post by: Zoney on February 25, 2014, 01:56:15 PM
It's funny you mention this. I've always felt the local field radar (dot dar) should stay up in these situations. After all they were locally controlled and can still be eliminated locally anyway. IMO darbar should go down but feild radar should remain operational until the tower goes down.

Maybe so, but the information from that radar would only be available locally if, as I imagine it, the Hq takes the information from the radar and relays in to areas out of radio range.  For instance if your dar was up, it could only show maybe to those within that radar circle when HQ's are down.

I've always imagined our darbar and radar as a simulation of what ground observers, radar operators and other aircraft would give as information all the way up to HQ.

It is certainly more of a challenge to find an aircraft with no dar bars.  There is no lazily flying along not having to look out your canopy because you know there is no threat in your sector.  There is no lazily flying along with your nose pointed at the red dot within your dar circle.  It's harder.  The harder the effort the greater the rewards.

Get in your aircraft, grab a wingman, and go hunting......................
Title: Re: Logged in and saw this
Post by: save on February 25, 2014, 01:56:34 PM
We had this thought, closing that particular country down COMPLETELY for a couple of hours.
ie all Strat and all fields that where not captured would be down with  jabos and buffs waiting to hit buildings that upped.

Then again .... we want someone to fight, not anything else.


It happens to all countries and the tools are there to repair the problem and repay those who took it down.  I would not log, just channel that rage at the red guys. :aok
Title: Re: Logged in and saw this
Post by: MrGeezer on February 25, 2014, 02:01:23 PM
Who gives a crap about dar?
Title: Re: Logged in and saw this
Post by: whiteman on February 25, 2014, 02:08:14 PM
I don't think I've ever seen it down more than 10 mins. I'm sure the guys on appreciate you logging in, taking a screen shot and crying on the BBS rather than spending the 3 min flight to the HQ with supplies. Well thought out.
Title: Re: Logged in and saw this
Post by: DmonSlyr on February 25, 2014, 02:08:53 PM
Like I said, while looking for fights and being in a furball is my favorite thing about the game, it's a war game country VS country and the point is to shut the other team down. Its really not that hard to find a fight. Take off on some front line base with a p47n heavy in attack mode and pork a base or something. I almost garuntee that some one will up and attempt to stop you. If not at least you can get some points by porking.

Title: Re: Logged in and saw this
Post by: waystin2 on February 25, 2014, 02:18:37 PM
Its really not that hard to find a fight. Take off on some front line base with a p47n heavy in attack mode and pork a base or something. I almost garuntee that some one will up and attempt to stop you. If not at least you can get some points by porking.



QFT. :aok
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 02:21:02 PM
I don't think I've ever seen it down more than 10 mins. I'm sure the guys on appreciate you logging in, taking a screen shot and crying on the BBS rather than spending the 3 min flight to the HQ with supplies. Well thought out.

Did you really look at the map?  What kind of fuel are you running in your C-47, Liquid Schwartz?
Title: Re: Logged in and saw this
Post by: Gemini on February 25, 2014, 02:27:55 PM
If one wanted to simulate flying cargo planes, there are probably better flight sims out there for that sort of thing. Most players are paying their $15 bucks a month to aerial *combat*, not air-lifting.

Agreed.

I would do the same thing as caldera if I logged in and saw that.

I wouldn't even know what to do with a goon to get the HQ up again...leave all that land grabbing crap to the people who can't fight.
Title: Re: Logged in and saw this
Post by: save on February 25, 2014, 02:48:17 PM
It does not help you if enemy have pickers still at the HQ, they force you to up fighters and then, maybe do your milk run.
Smart enemies make you pay with you time.


I don't think I've ever seen it down more than 10 mins. I'm sure the guys on appreciate you logging in, taking a screen shot and crying on the BBS rather than spending the 3 min flight to the HQ with supplies. Well thought out.
Title: Re: Logged in and saw this
Post by: whiteman on February 25, 2014, 03:17:15 PM
It does not help you if enemy have pickers still at the HQ, they force you to up fighters and then, maybe do your milk run.
Smart enemies make you pay with you time.

Then you know where the fight is, how can you complain about that?

Did you really look at the map?  What kind of fuel are you running in your C-47, Liquid Schwartz?

I've made that flight more than a few times, 7 guys and 2 or 3 flights and it's up.
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 03:19:25 PM
I've made that flight more than a few times, 7 guys and 2 or 3 flights and it's up.

We call it a 'beer break.'  :D
Title: Re: Logged in and saw this
Post by: -27th- on February 25, 2014, 03:36:10 PM
Caldera, seriously? How old are you? Show some character and get in a C47 to resupply it. This is a non-issue.

 :salute
27th
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 03:47:21 PM
Caldera, seriously? How old are you? Show some character and get in a C47 to resupply it. This is a non-issue.

 :salute
27th

What does my age have to do with this?  You never had one complaint about anything in the game?  It is a non-issue, only if you enjoy paying to fly C-47s. 
Title: Re: Logged in and saw this
Post by: LCADolby on February 25, 2014, 03:52:54 PM
You logged out... For that...

Delicate flower aren't you.
Title: Re: Logged in and saw this
Post by: The Fugitive on February 25, 2014, 03:54:09 PM
You logged out... For that...

Delicate flower aren't you.

Ya who would have thought of throwing a "tantrum" over something as silly as that.... right?
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 03:56:08 PM
Still have yet to see anyone articulate an actual argument in favor of the current HQ system.  If you can't attack the message, attack the messenger.
Title: Re: Logged in and saw this
Post by: The Fugitive on February 25, 2014, 03:59:08 PM
Still have yet to see anyone articulate an actual argument in favor of the current HQ system.  If you can't attack the message, attack the messenger.

My comment wasn't directed at you Snuggie.

As for the OP, I agree that it sucks to log on and see that, and I understand your frustration. I don't mind jumping in a goon and running some sups until the dar is back up. Then I can find my fight and go play. It's either that or sitting down and watching tv with the wife  :eek:
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 04:00:05 PM
Still have yet to see anyone articulate an actual argument in favor of the current HQ system.  If you can't attack the message, attack the messenger.

Well, after this it sure opens up an avenue of attack. You may oughta read closer and include yourself in the process of critical thought.  :aok
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 04:07:03 PM
Well, after this it sure opens up an avenue of attack. You may oughta read closer and include yourself in the process of critical thought.  :aok

I'm quaking.  Guess you have no argument either.
Title: Re: Logged in and saw this
Post by: DmonSlyr on February 25, 2014, 04:10:07 PM


Have you not read anything I have posted on this topic??
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 04:13:19 PM
I'm quaking.  Guess you have no argument either.

The argument is 'grow a pair.'  :D
Title: Re: Logged in and saw this
Post by: DmonSlyr on February 25, 2014, 04:13:44 PM
Like I said, while looking for fights and being in a furball is my favorite thing about the game, it's a war game country VS country and the point is to shut the other team down. Its really not that hard to find a fight. Take off on some front line base with a p47n heavy in attack mode and pork a base or something. I almost garuntee that some one will up and attempt to stop you. If not at least you can get some points by porking.



Read this again. This is how you play the game and encourage fights
Title: Re: Logged in and saw this
Post by: Ack-Ack on February 25, 2014, 04:26:33 PM
Still have yet to see anyone articulate an actual argument in favor of the current HQ system.  If you can't attack the message, attack the messenger.

The thing is, this wasn't caused by any issues with the HQ system.  The problem resulted when the players of that country failed in defending their HQ from attack and not resupplying it afterwards.  The problem were the players, the solution is also up to the players.

ack-ack
Title: Re: Logged in and saw this
Post by: BnZs on February 25, 2014, 04:32:40 PM
I definitely would object if it was my chess piece doing it to the other chess piece, because then the pilots on the other chess piece would have little idea about where to come and fight. I also facepalm everytime someone on country says "Inbound to drop Fighter Hangars!!!"

If this were Bish doing it to Knights would you have the same objections, or would you  :banana:

If you can answer that honestly and say that its garbage all the way around, then it's probably lonely over there for you.

There are strategic reasons for taking the HQ down. A few days ago nobody wanted to help me take a base, so I hit bish ack, hit bish city, then went and deacked a field, moved cv closer, went and took down your hq and then hit the town with the cv, after all that I flew a goon in and captured. Was a lot of work, but rewarding to me, although I don't often have the time to do all that, many others here have way more time and do much less.

Maybe your solution is to switch countries if it's that frustrating?
Title: Re: Logged in and saw this
Post by: Wiley on February 25, 2014, 04:37:42 PM
Logging in with dar down sucks.  Dead HQ is the single most frustrating thing in the game to me.  You now have no reliable information on what the enema is doing.

"Up a C-47" is all well and good, but as others have stated, I'm not tremendously fond of Virtual Bus Driver, let alone Virtual FedEx Pilot.  Sorry guys, for some people, flying for 10 minutes to drop a crate is about as much fun as a proctological visit, and worse, you don't get a cookie and flowers afterwards.

For all of you who are saying they should just defend the HQ, get real.  People who actually defend in this game are a tiny minority.  The much more common reaction is to log and/or post on the BBS.

I've seen it happen on several occasions.  A couple or a few guys will spend the entire night launching mid to high alt buff raids in ones or twos that simply. will. not. stop. because the buff guys know the defenders will inevitably get bored and they'll be able to get through.  A large mission gets noticed and defense often occurs, but when it's just a trickle of bombers, not as many people get involved to stop them, and it really doesn't take that terribly many runs to take out the HQ.

Degrading the HQ affecting the map win parameters is an interesting idea.  Not sure what it would look like, but I like that a lot better than universally blinding the enemy.

The thing is, this wasn't caused by any issues with the HQ system.  The problem resulted when the players of that country failed in defending their HQ from attack and not resupplying it afterwards.  The problem were the players, the solution is also up to the players.

ack-ack

That's swell.  Now how do you go about changing the minds of the majority of the playerbase?

Wiley.
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 04:38:02 PM
The thing is, this wasn't caused by any issues with the HQ system.  The problem resulted when the players of that country failed in defending their HQ from attack and not resupplying it afterwards.  The problem were the players, the solution is also up to the players.

ack-ack

I don't think I'm impressed with the Caldera 'solution' so far but it's not like others haven't tried to apply it to lots of other personal pet peeves. Log, run to the forum and start a thread, pout, get defensive. I've yet to see that be productive in any way. *ShruG*
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 04:41:39 PM
Logging in with dar down sucks.  Dead HQ is the single most frustrating thing in the game to me.  You now have no reliable information on what the enema is doing.

"Up a C-47" is all well and good, but as others have stated, I'm not tremendously fond of Virtual Bus Driver, let alone Virtual FedEx Pilot.  Sorry guys, for some people, flying for 10 minutes to drop a crate is about as much fun as a proctological visit, and worse, you don't get a cookie and flowers afterwards.

For all of you who are saying they should just defend the HQ, get real.  People who actually defend in this game are a tiny minority.  The much more common reaction is to log and/or post on the BBS.

I've seen it happen on several occasions.  A couple or a few guys will spend the entire night launching mid to high alt buff raids in ones or twos that simply. will. not. stop. because the buff guys know the defenders will inevitably get bored and they'll be able to get through.  A large mission gets noticed and defense often occurs, but when it's just a trickle of bombers, not as many people get involved to stop them, and it really doesn't take that terribly many runs to take out the HQ.

Degrading the HQ affecting the map win parameters is an interesting idea.  Not sure what it would look like, but I like that a lot better than universally blinding the enemy.

That's swell.  Now how do you go about changing the minds of the majority of the playerbase?

Wiley.

It's game design. There's the option of bombing out the enemy dar/HQ and leveling out the playing field or rebuilding our own (or both). There are players that like strategic bombing (and there has to be some sort of cause and effect to call it such). There aren't many ball-bearing plants to level.
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 04:44:55 PM
Read this again. This is how you play the game and encourage fights

That sounds suspiciously like a "play my way" post.  Can't wait to try that strategy out.



The thing is, this wasn't caused by any issues with the HQ system.  The problem resulted when the players of that country failed in defending their HQ from attack and not resupplying it afterwards.  The problem were the players, the solution is also up to the players.

ack-ack

The attack was supposedly a mass B-29 raid.  The problem with defending is you need a very long sortie, using a choice few high alt planes (which is still no picnic against high 29s) or you can up at the last minute with 163s.  163s are even a little dicey at 35k because compression is a snap and you have to be experienced in it to maximize your fuel and small ammo clip.  I don't have a problem with the HQ being bombed, but with the consequences.

Quote
Nuke the HQ all day long, for all I care.  There has got to be a consequence that's better than making it tougher to find the bad guys.  Things like disabling all town ack, disabling perk planes, increasing perk plane cost, disabling base capture, adding downtimes to strats or even lowering the base count needed to reset the map.  Something that doesn't decrease the chance of combat.




I definitely would object if it was my chess piece doing it to the other chess piece, because then the pilots on the other chess piece would have little idea about where to come and fight. I also facepalm everytime someone on country says "Inbound to drop Fighter Hangars!!!"




As a noob, I dropped the HQ once or twice but after thinking about the results (especially when it happened to my side), it seemed the only purpose of it was to grief an entire country.  Dropping the fighter hangars is lame as can be.  Some people want to win so bad that they would rather eliminate the fight.


I don't think I'm impressed with the Caldera 'solution' so far but it's not like others haven't tried to apply it to lots of other personal pet peeves. Log, run to the forum and start a thread, pout, get defensive. I've yet to see that be productive in any way. *ShruG*

Another player who never had one bad thing to say about any facet of the game. 
Title: Re: Logged in and saw this
Post by: Ack-Ack on February 25, 2014, 04:49:29 PM
For all of you who are saying they should just defend the HQ, get real.  People who actually defend in this game are a tiny minority.  The much more common reaction is to log and/or post on the BBS.


Wiley.

It's not us that need to 'get real', it's the players that don't want to take the time to defend their HQ from being taken out.  Of course, it's far easier for your kind to come to the forums and whine about it, which is why this thread was created in the first place.

The solution to this problem is very simple, not my fault if you and the others aren't bright enough to figure it out.

ack-ack
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 04:50:53 PM
Another player who never had one bad thing to say about any facet of the game.  

You should never post on crack, Cal.  :lol

I pick my criticism carefully and present it wisely.  :aok
Title: Re: Logged in and saw this
Post by: FLOOB on February 25, 2014, 04:56:17 PM
When we lose HQ (something that is entirely preventable). I land and up goons to resupply the HQ. HQ raiders are easily spotted and tracked by the darbar.
You play Aces High?
Title: Re: Logged in and saw this
Post by: Wiley on February 25, 2014, 04:57:43 PM
It's game design. There's the option of bombing out the enemy dar/HQ and leveling out the playing field or rebuilding our own (or both).

Leveling what playing field?  The playing field is already massively tilted toward offense, leveling the HQ shifts it even more in that direction.  It is a means of globally reducing the already miniscule defense that is put up 90% of the time.

Quote
There are players that like strategic bombing (and there has to be some sort of cause and effect to call it such). There aren't many ball-bearing plants to level.

And yet, hardly anybody talks about how much fun it is when it works against them.  Not talking about forum people, talking about the average person in game.

It's not us that need to 'get real', it's the players that don't want to take the time to defend their HQ from being taken out.  Of course, it's far easier for your kind to come to the forums and whine about it, which is why this thread was created in the first place.

Now that's comedy.  Ack-Ack, defending is all I do.  When the rest of my side is down on the deck, I'm pretty much always grabbing to stop the buff flight that's looking to come in over top of the fight.  There's generally me and about a dozen other guys in the arena doing it.  That's not enough to cover the entire front, and it's not exactly fun gameplay to loiter over the HQ and wait for the next set of buffs to come in every 20 minutes.

Quote
The solution to this problem is very simple, not my fault if you and the others aren't bright enough to figure it out.

ack-ack

I and a few others have got it figured out, there's just not enough people doing it to be effective.

Wiley.
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 04:59:40 PM
You should never post on crack, Cal.  :lol

I pick my criticism carefully and present it wisely.  :aok

That is a funny quip indeed.  The post you quoted sure does resemble the ravings of a drug-addled mind.   
Title: Re: Logged in and saw this
Post by: FLOOB on February 25, 2014, 05:03:08 PM
Actually this kind of pees me off. Rooks kill bish hq for a few minutes and they get this "stop griefing us!" whine on the forum. Knights fought all night keeping rook hq down and we were rewarded with no whines on the forum or even on chan 200, nothing, nada. And rooks get this? It's not fair.
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 05:03:15 PM
That is a funny quip indeed.  The post you quoted sure does resemble the ravings of a drug-addled mind.   

I'm glad we agree. There is finally some sort of progress being made here.
Title: Re: Logged in and saw this
Post by: whiteman on February 25, 2014, 05:04:22 PM
 Bombers and Jabos make nice targets, let them be and kill them. You couldn't ask for a fatter target.

Actually this kind of pees me off. Rooks kill bish hq for a few minutes and they get this "stop griefing us!" whine on the forum. Knights fought all night keeping rook hq down and we were rewarded with no whines on the forum or even on chan 200, nothing, nada. And rooks get this? It's not fair.


My experience flying as a rook is generally HQ going down is followed by an lol and goon party.
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 05:06:21 PM
Bombers and Jabos make nice targets, let them be and kill them. You couldn't ask for a fatter target.

(http://www.custermen.com/AtTheFront/Biographies/GIMenu/SgtAyres/AyresFat05.jpg)
Title: Re: Logged in and saw this
Post by: USRanger on February 25, 2014, 05:07:14 PM

For all of you who are saying they should just defend the HQ, get real.  People who actually defend in this game are a tiny minority.  The much more common reaction is to log and/or post on the BBS.
Wiley.

 :lol Pot meet kettle?  Resupping an HQ is fast & easy.  For those that think they are too good to do so for their side, well, you don't deserve the benefit of dar from those that will then.
Title: Re: Logged in and saw this
Post by: caldera on February 25, 2014, 05:11:17 PM
I'm glad we agree. There is finally some sort of progress being made here.

Your rapier wit stings me badly.  Now, I'm off to buy some Solarcaine. 
Title: Re: Logged in and saw this
Post by: Wiley on February 25, 2014, 05:11:39 PM
:lol Pot meet kettle?  Resupping an HQ is fast & easy.  For those that think they are too good to do so for their side, well, you don't deserve the benefit of dar from those that will then.

Because resupplying the HQ is ever so much fun and far preferable to defending it.

Wiley.
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 05:14:49 PM
Because resupplying the HQ is ever so much fun and far preferable to defending it.

Wiley.

I can eat a whole sub sandwich and down a couple of beers while joking with the guys. I have the option going to take a dump afterwards while they continue in my stead. There's a huge silver lining here.
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 05:15:33 PM
Your rapier wit stings me badly.  Now, I'm off to buy some Solarcaine. 

Think up your next rant thread on the way.  :aok
Title: Re: Logged in and saw this
Post by: ReVo on February 25, 2014, 05:19:14 PM
Think up your next rant thread on the way.  :aok

I can't say I blame him for being annoyed with the whole thing. It does feel like one big waste of time when I spend half an hour flying resupply runs just so I can find the fight. Whoever suggested the change to what knocking down the strats affects might be on to something.
Title: Re: Logged in and saw this
Post by: BluBerry on February 25, 2014, 05:20:19 PM
I can't say I blame him for being annoyed with the whole thing. It does feel like one big waste of time when I spend half an hour flying resupply runs just so I can find the fight. Whoever suggested the change to what knocking down the strats affects might be on to something.

Indeed.
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 05:21:19 PM
I can't say I blame him for being annoyed with the whole thing. It does feel like one big waste of time when I spend half an hour flying resupply runs just so I can find the fight. Whoever suggested the change to what knocking down the strats affects might be on to something.

Anything that prevents Cal from logging and posting whines has potential, I guess.
Title: Re: Logged in and saw this
Post by: USRanger on February 25, 2014, 07:22:31 PM
Because resupplying the HQ is ever so much fun and far preferable to defending it.

Wiley.

You don't have the time or energy/attention span to resup HQ, but you do have it to come to the boards and complain about it.  Cool. :headscratch:

And no I'm not singling you out (even though you brought it up).  There are plenty of players that only think of themselves and don't contribute anything for their team/side.  That's the modern world for ya.
Title: Re: Logged in and saw this
Post by: BaldEagl on February 25, 2014, 07:39:45 PM
Oh boo hoo. Knights kept rook hq dead for SEVEN HOURS and you didn't see the rooks whining about it. If we had known that the bishops squeal more gratifyingly we would've been bouncing rubble and killing trains all night at bishop HQ instead.

Oh how soon you forget:

http://bbs.hitechcreations.com/smf/index.php/topic,359282.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,359282.0.html)
Title: Re: Logged in and saw this
Post by: Gray on February 25, 2014, 07:47:36 PM
Midol
Title: Re: Logged in and saw this
Post by: FLOOB on February 25, 2014, 07:51:45 PM
Oh how soon you forget:

http://bbs.hitechcreations.com/smf/index.php/topic,359282.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,359282.0.html)
What do you mean forget? That's the incident I was talking about.  :headscratch:
Title: Re: Logged in and saw this
Post by: Shade on February 25, 2014, 08:07:21 PM
Oh how soon you forget:

http://bbs.hitechcreations.com/smf/index.php/topic,359282.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,359282.0.html)

Quote
didn't see the rooks whining about it

I think you've made his point for him.  There wasn't any whining about it in that thread.
Title: Re: Logged in and saw this
Post by: Oldman731 on February 25, 2014, 08:47:15 PM
Still have yet to see anyone articulate an actual argument in favor of the current HQ system.  If you can't attack the message, attack the messenger.


*wildly waves arm above head*

Can I try?  Can I?

You might divide the AH crowd into the objective-minded war winners, and everyone else.

For the first crowd - which I suspect is the greater number of players - there should be a good reason to try to bomb the HQ.  Otherwise, why bother?  It's a long flight, there are 163s at the end of it, chances of success are not as high as bombing the hangers at a base.  HTC has selected DAR as the reward, and certainly it's a great reward.  You can win the war if you accomplish your mission.  Enemies will be blind, and they won't get reinforcements because their friends log on, see the lack of radar, and log off.  Pick and choose your next targets and you can win the map.  Isn't that the whole point?

For the second crowd - and I think our friend Caldera is in this bunch - the game objective is different.  If you can't find a fight, what's the point?

The game has to cater to both crowds.  Someone is always going to be disappointed by the compromises made.

* sits down, face red *

- oldman
Title: Re: Logged in and saw this
Post by: Arlo on February 25, 2014, 08:52:05 PM
Instead of logging, if Cal doesn't wanna fly rubber doggie doo until the dar comes home and he's happy again .... ummm ..... aren't there other arenas? Heck, if there's enough like minded players that feel all put upon isn't there, I dunno, the AvA? Then again, if having Dar bombed into oblivion is frustrating .....

 :D
Title: Re: Logged in and saw this
Post by: Fox on February 25, 2014, 09:49:12 PM
Oldman is probably correct.  How about this as a change.  In addition and completely separate from the current win the war criteria, create a new way to win the war by strategic (and hq) bombing.  Say for example that if any country does some amount of damage to either nme countries strats and destroys the hq, then they win instantly.  Adjust the values as necessary to achieve balance so that two countries ganging up on the third is not beneficial to winning the war in the strategic manner, such as must destroy at least half of all strategic targets plus the hq to win the map.  This would provide 2 ways to win the war, prime targets for bombers beyond the current win the war system, and not kill all of the radars when the hq is down.
Title: Re: Logged in and saw this
Post by: RELIC on February 25, 2014, 11:33:21 PM
I was playing when this happened.  We rolled 163's but didn't get there in time.  Still, I had fun trying to intercept and killed two 29's (got nearly 10 perkies).  Landed, and a couple other DFA squadmates rolled resup goons - we chatted about Harold Ramis - I visited the bathroom and then got another beer - and got the dar back up in short order (didn't time it but it couldn't have taken more than 20-30 minutes). 
I actually felt kinda bad for the guys who must have spent a LOT of time getting to alt, flying to HQ, then losing so many perk bombers - and only creating a short window of time before dar was back up.
Now if dar were set up so it would be down for hours then yes that would be an issue but frankly I'm fine with the way it's set up.  It creates something for the high alt bomber crowd to do and it's not like it happens on a regular basis.
Title: Re: Logged in and saw this
Post by: DmonSlyr on February 25, 2014, 11:51:49 PM
That sounds suspiciously like a "play my way" post.  Can't wait to try that strategy out.


I was giving you suggestions about how to find fights since that seems to be your biggest problem. I've played this game longer than you and know how to find people when the HQ is down. Maybe once you get your head out of your butt and learn to play the game better instead of complaining about it, you might actually get more kills.
Title: Re: Logged in and saw this
Post by: BaldEagl on February 26, 2014, 12:03:08 AM
What do you mean forget? That's the incident I was talking about.  :headscratch:

I guess I misread it since I didn't know which country you flew for.
Title: Re: Logged in and saw this
Post by: Volron on February 26, 2014, 12:16:30 AM
NOW there is a whine...

http://bbs.hitechcreations.com/smf/index.php/topic,359282.0.html


:D
Title: Re: Logged in and saw this
Post by: Wiley on February 26, 2014, 01:59:42 AM
You don't have the time or energy/attention span to resup HQ, but you do have it to come to the boards and complain about it.  Cool. :headscratch:

And no I'm not singling you out (even though you brought it up).  There are plenty of players that only think of themselves and don't contribute anything for their team/side.  That's the modern world for ya.

I think you've got the wrong impression.  It's more an expression of frustration that the game is designed in such a way that it is far easier and more popular to undo a successful HQ raid by doing the single most boring thing in the game than it is to actually defend and fight it out.  Few defend, so those that do wind up ineffective due to numbers disparity, and the fact that people figure it's great gameplay to ferry a crate to fix the HQ rather than have fun fighting over it baffles me.

No radar puts a global damper on that side's ability to engage the enemy.  How is that good for gameplay again?

Wiley.
Title: Re: Logged in and saw this
Post by: FLOOB on February 26, 2014, 04:17:35 AM
As far as finding a fight, when we captured rook HQ there was nonstop fighting there until the rook recaptured it.
Title: Re: Logged in and saw this
Post by: Zoney on February 26, 2014, 08:20:52 AM


No radar puts a global damper on that side's ability to engage the enemy.  How is that good for gameplay again?

Wiley.

Actually, I don't think it is good for gameplay, and that is why we have the dar, but how many hours in a year is it actually down compared to how many hours it is up?  (Lusche, buddy where are ya?).  I don't mind it and would have to say I like it from time to time as it does occur, because it's different and presents different challenges.  The most difficult thing is entering the arena when it is down and you have no idea where anything is happening, and that's what happened to the OP.  Me?  I'd have had the patience to still get fun sorties in anyway.
Title: Re: Logged in and saw this
Post by: BnZs on February 26, 2014, 08:26:22 AM
Actually, I don't think it is good for gameplay, and that is why we have the dar, but how many hours in a year is it actually down compared to how many hours it is up?  

It's a good thing no one bothers to down Dar very often wouldn't you say? That could change.

I say replace HQ radar attacks with a "Kill Hitler!" mission profile. Get a troop with a really bad fake Southern accent into a heavily defended bunker somewhere to kill a target with a really bad mustache, automatic war win. Map resets, everyone is back to fighting in like 5 minutes.

(https://i.chzbgr.com/maxW500/2987640320/hA6CB27F4/)
Title: Re: Logged in and saw this
Post by: VonMessa on February 26, 2014, 08:27:53 AM
What's a dar bar?
Title: Re: Logged in and saw this
Post by: save on February 26, 2014, 08:42:51 AM
I can see hordes flying first mission after map reset , direct to capture the lower number's "hitler bunker" ignoring any other aspect of the game.
I AH you do not need a front line like in real life, maybe something that should be changed.it also increase the prediction where next fight is going to be.

It's a good thing no one bothers to down Dar very often wouldn't you say? That could change.

I say replace HQ radar attacks with a "Kill Hitler!" mission profile. Get a troop with a really bad fake Southern accent into a heavily defended bunker somewhere to kill a target with a really bad mustache, automatic war win. Map resets, everyone is back to fighting in like 5 minutes.

(https://i.chzbgr.com/maxW500/2987640320/hA6CB27F4/)
Title: Re: Logged in and saw this
Post by: BnZs on February 26, 2014, 08:46:10 AM
(http://forums.finalgear.com/attachments/entertainment/last-movie-you-saw/9202d1361162724-375994_sarcasm_sign.jpg)



I can see hordes flying first mission after map reset , direct to capture the lower number's "hitler bunker" ignoring any other aspect of the game.
I AH you do not need a front line like in real life, maybe something that should be changed.it also increase the prediction where next fight is going to be.

Title: Re: Logged in and saw this
Post by: The Fugitive on February 26, 2014, 08:54:08 AM
A few posts back someone said they helped run sups , got a beer an Dar was back in 20-30 minutes. My question is, how many bases did the attacking team grab/ attack in that 20-30 minutes?

If it was 0 they were just griefing.  After all the reason you kill Dar is to sneak in as many attacks as you can while the other team can't see you or react to what you are doing.

If it is used as a tactic I'm ok with it. If it isnt..... well then it sucks
Title: Re: Logged in and saw this
Post by: VonMessa on February 26, 2014, 10:46:16 AM
I see it as an excuse to run 163's   :rock
Title: Re: Logged in and saw this
Post by: Gemini on February 26, 2014, 02:00:42 PM
You might divide the AH crowd into the objective-minded war winners, and everyone else.

For the first crowd - which I suspect is the greater number of players - there should be a good reason to try to bomb the HQ.  Otherwise, why bother? 

I agree with this and I am pretty sure caldera does too - what he was saying is why does the result of bombing the HQ have to be something that stifles combat and ruins gameplay? Something that makes player log out in disgust?

Surely there is a different mechanic that could be used that would still reward the HQ bombers...
Title: Re: Logged in and saw this
Post by: Wiley on February 26, 2014, 03:06:22 PM
I agree with this and I am pretty sure caldera does too - what he was saying is why does the result of bombing the HQ have to be something that stifles combat and ruins gameplay? Something that makes player log out in disgust?

Surely there is a different mechanic that could be used that would still reward the HQ bombers...

Having it reduce the requirements for map win might be interesting.  The numbers would need to be considered pretty carefully, but if it could be knocked down from 20% to 10-15%, and make it so you have to capture a base after you've degraded the number, not capture 12% and then level the HQ generating an auto-win.

Dunno.

Wiley.
Title: Re: Logged in and saw this
Post by: caldera on February 26, 2014, 05:31:18 PM
Having it reduce the requirements for map win might be interesting.  The numbers would need to be considered pretty carefully, but if it could be knocked down from 20% to 10-15%, and make it so you have to capture a base after you've degraded the number, not capture 12% and then level the HQ generating an auto-win.

Dunno.

Wiley.

Not really sure why there has to be a difference.  The rolling side can choose to take down the HQ or take more bases.  It gives them options. 

How long the reduced base requirement lasts is another matter.  Would it be that you can resupply the HQ, to restore default war win parameters?  Would it be non-resuppliable but on a 1 hour timer?  Or 2 hours?  Would it be permanent until the war is won?  If it can be resupplied, it should take longer than it does now.  Make the HQ assault worth their trouble.
Title: Re: Logged in and saw this
Post by: RELIC on February 26, 2014, 06:10:40 PM
I see it as an excuse to run 163's   :rock

 :aok
Title: Re: Logged in and saw this
Post by: USRanger on February 26, 2014, 06:24:57 PM
I think you've got the wrong impression.  It's more an expression of frustration that the game is designed in such a way that it is far easier and more popular to undo a successful HQ raid by doing the single most boring thing in the game than it is to actually defend and fight it out.  Few defend, so those that do wind up ineffective due to numbers disparity, and the fact that people figure it's great gameplay to ferry a crate to fix the HQ rather than have fun fighting over it baffles me.

No radar puts a global damper on that side's ability to engage the enemy.  How is that good for gameplay again?

Wiley.

Fair enough.  We just have different styles of play.  When I log in and my HQ is down, my first few sorties are to resup HQ.  I look at what's good for the team over the good for the individual, but that's how I've been brought up/trained.  To each his own bud. :salute
Title: Re: Logged in and saw this
Post by: FLOOB on February 26, 2014, 08:05:00 PM
When I log in and Camelot is crisped I pickup the phone and convene with the other noble lords to determine if it warrants declaring an exterminatus.