Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Skyyr on July 01, 2014, 02:20:13 PM

Title: Plane-based Radar
Post by: Skyyr on July 01, 2014, 02:20:13 PM
The other night our squad was running a combat challenge when one of us was shot down. While in the tower, that player was able to see players within the radar, and they started performing the role of a combat controller (CCT).

It was actually very immersive, having someone direct roughly where to look and what directives to take, but not being able to see it yourself and having to trust the direction of a squad-mate.

I'd like to see aircraft with radar implemented, but - only the pilot of the aircraft can see that radar and the contacts that it picks up. I think this would add an entirely new tactical dimension to the game, where someone in a radar-equipped aircraft could call out targets to others, but other players would not be able to see the radar themselves.

The radar aircraft themselves would be relatively vulnerable and would rely on protection and cover from other aircraft. They would essentially become targets of strategic value. It would also open the game up for a new role to squadrons and to the MA - CCT's.

An example of such a fighter in WWII:

(http://fcdn.valka.cz/attachments/217/thumbs/1369076317_758px-F6F-3N_NAS_Jax_1943.jpg)
Title: Re: Plane-based Radar
Post by: TheCrazyOrange on July 01, 2014, 02:46:24 PM
I'd say only on non-single-engine fighter aircraft for game play reasons.

And only as a separate aircraft, not as a loadout.
Title: Re: Plane-based Radar
Post by: lunatic1 on July 01, 2014, 02:47:31 PM
he he  radar plane might be the first one to go down.
Title: Re: Plane-based Radar
Post by: lunatic1 on July 01, 2014, 02:52:58 PM
just remembered on tv---baa baa blacksheep--or the newer blacksheep squardron--had an episode were 1 plane had radar and directed the rest of the squad to intercept ene.

but you can almost do the samething now..as long as radar is up. on your own base of course--you can even tell when people are talkin to each--the little square gets big than little.
Title: Re: Plane-based Radar
Post by: Karnak on July 01, 2014, 02:54:15 PM
WWII airborne radar was not that good.  In daylight your eyes are better in every way.
Title: Re: Plane-based Radar
Post by: Ack-Ack on July 01, 2014, 02:59:30 PM
Night fighters (like the Hellcat picture you posted) weren't used as "AWAC" type aircraft, the AN/APS-6 radar didn't have the range or capabilities.  It wasn't until Project Cadillac that the USN decided to build purpose built aircraft for this role (TBM-3W) centered around the AN/APS-20 radar and didn't enter operational service until after the war in 1946.

(http://www.sherv.net/cm/emoticons/no/thumbs-down-hand-smiley-emoticon.gif)



ack-ack
Title: Re: Plane-based Radar
Post by: Saxman on July 01, 2014, 06:12:23 PM
I'd say only on non-single-engine fighter aircraft for game play reasons.

F4U-2
F6F-3E/N
F6F-5N
Defiant Mk.II
Firefly NF.Mk II
CR.42N
Re.2001CN
C6N1-S
D4Y2-S
Yak-9M PVO

And remember, ALL of these would lose performance over their standard counterparts due to the radar.
Title: Re: Plane-based Radar
Post by: MrKrabs on July 01, 2014, 06:20:24 PM
Question is though, even if we did get such planes, would they be Attack-sortie only?

Also could "detected" enemy be counted towards damage points and perks? Granted it would be a very very small amount, perhaps half the object value of a gun emplacement?

Also, could there be a cap limit on the number of these possible in flight? Since it would be like a mobile base to the game?
Title: Re: Plane-based Radar
Post by: TheCrazyOrange on July 01, 2014, 06:47:58 PM
F4U-2
F6F-3E/N
F6F-5N
Defiant Mk.II
Firefly NF.Mk II
CR.42N
Re.2001CN
C6N1-S
D4Y2-S
Yak-9M PVO

And remember, ALL of these would lose performance over their standard counterparts due to the radar.

PBY
Ju-88G
110G-4
Me 410B-5
Mosquito NF
P-61
Pe-3
Title: Re: Plane-based Radar
Post by: Lusche on July 01, 2014, 07:16:33 PM
Also, could there be a cap limit on the number of these possible in flight? Since it would be like a mobile base to the game?


Why a cap limit? I would highly welcome a huge number of victims sacrificing significant performance for no real gain at all
Title: Re: Plane-based Radar
Post by: MrKrabs on July 01, 2014, 07:26:26 PM

Why a cap limit? I would highly welcome a huge number of victims sacrificing significant performance for no real gain at all

Fair enough :)))))
Title: Re: Plane-based Radar
Post by: Ack-Ack on July 01, 2014, 07:32:48 PM
There should be a cap of 0 since the system the OP is wishing for wasn't in place until after the war.

ack-ack
Title: Re: Plane-based Radar
Post by: Karnak on July 01, 2014, 07:49:44 PM
Well, I personally really want the Mosquito NF.Mk 30 and I would use it.  Now, I don't care a whit that it had radar.  I want it for its performance at altitude so that I can use it to hunt bombers.
Title: Re: Plane-based Radar
Post by: Saxman on July 01, 2014, 10:32:01 PM
PBY
Ju-88G
110G-4
Me 410B-5
Mosquito NF
P-61
Pe-3


And the point of that response is what, exactly? I was remarking on your insistence that it should be restricted to twin engines only.
Title: Re: Plane-based Radar
Post by: TheCrazyOrange on July 01, 2014, 11:39:59 PM
And the point of that response is what, exactly? I was remarking on your insistence that it should be restricted to twin engines only.

I'm thinking for gameplay reasons. We all know that that these things are going to essentially be used as AWACS if they're ever added. That being the case, I want them to be as ineffective in a dogfight as possible; that means preferably big, heavy twin-engine planes.
Title: Re: Plane-based Radar
Post by: Lusche on July 01, 2014, 11:46:58 PM
I'm thinking for gameplay reasons. We all know that that these things are going to essentially be used as AWACS if they're ever added.


You missed the comments on the performance of Eyeball MK I vs those radars?
Title: Re: Plane-based Radar
Post by: Saxman on July 02, 2014, 06:38:44 AM

You missed the comments on the performance of Eyeball MK I vs those radars?

Not to mention that some of those twins (ESPECIALLY the P-61) could still hold their own even against single-engine day fighters. And that the single-engine night fighters suffered a performance loss from the radar equipment that they were carrying.
Title: Re: Plane-based Radar
Post by: artik on July 02, 2014, 07:23:03 AM
To add a radar you first need to develop entire night time warfare concept

1. No icons (as you could barely see through night) and ensure that an aircraft visually blends at night sky
2. Disable interactive map and add radio navigation aids
3. Add more information to ground based radar like altitude of the target
4. Add flares for night bombing and other aids (like H2S radar) to find the target accurately during wartime blackout
5. Add search-lights that can lock on you.
6. Add some radar equipped night fighters like Mosquito, Beaufighter, Bf-110, P-61

The night time warfare was WAY different from the daytime one - it wasn't about ACM it was about using electronic equipment. Do you want this?

And if it all done - open a LW Night Time Arena as night time fighting requires totally different skills than daytime one.
Title: Re: Plane-based Radar
Post by: morfiend on July 02, 2014, 04:27:41 PM
 The only way I would agree is if the radar had it`s own view,such as F6 in bomber.

   This would simulate looking into the scope as the radar operator had to and would make the radar equiped plane a sitting duck much like when a bomber is in the bombsight. You wouldnt be able to look around just at the scope,IMHO it would reduce the players SA.

  Now that I think about it,if it was implemented in this manner,it would be a waste of resources as very few would be willing to give up any atvantage the radar may give simply because it wouldnt be worth the risk!  If we had night time,not likely then I could see a use but whether it`s on a single or twin the added weight and lack of performance just wouldnt be worth the effort!



    :salute
Title: Re: Plane-based Radar
Post by: Ack-Ack on July 02, 2014, 04:42:51 PM
To add a radar you first need to develop entire night time warfare concept

1. No icons (as you could barely see through night) and ensure that an aircraft visually blends at night sky
2. Disable interactive map and add radio navigation aids
3. Add more information to ground based radar like altitude of the target
4. Add flares for night bombing and other aids (like H2S radar) to find the target accurately during wartime blackout
5. Add search-lights that can lock on you.
6. Add some radar equipped night fighters like Mosquito, Beaufighter, Bf-110, P-61

The night time warfare was WAY different from the daytime one - it wasn't about ACM it was about using electronic equipment. Do you want this?

And if it all done - open a LW Night Time Arena as night time fighting requires totally different skills than daytime one.

The OP wasn't wishing for airborne radar for night, but rather using airborne radar equipped aircraft (like the F6F5-N image he posted) as an airborne warning and control aircraft.

ack-ack
Title: Re: Plane-based Radar
Post by: Ack-Ack on July 02, 2014, 04:44:07 PM
Not to mention that some of those twins (ESPECIALLY the P-61) could still hold their own even against single-engine day fighters.

Including the P-38M, which was considered to be just as good as the P-61 as a night fighter.

ack-ack
Title: Re: Plane-based Radar
Post by: Someguy63 on July 02, 2014, 04:44:13 PM
There should be a cap of 0 since the system the OP is wishing for wasn't in place until after the war.

ack-ack

There were a few U-boat hunting aircraft that had the radar system during the war.
Title: Re: Plane-based Radar
Post by: Lusche on July 02, 2014, 04:59:44 PM
There were a few U-boat hunting aircraft that had the radar system during the war.


But again, not a system the OP wished for. There was no AWACS style equipped and used plane in WW2. There were planes with different kind of surface radars to locate (and in some cases target) naval or land based targets. And there were night fighters equipped with very short ranged air interception radars - which was generally much less effective than plain eyesight in daylight. For example, the famouch Lichtenstein airborne interception radars had a maximum range of about 4km - that's only about 2.5 miles.

So bringing those kind of radars to the MA would be rather pointless.
Title: Re: Plane-based Radar
Post by: Someguy63 on July 02, 2014, 05:07:48 PM

But again, not a system the OP wished for. There was no AWACS style equipped and used plane in WW2. There were planes with different kind of surface radars to locate (and in some cases target) naval or land based targets. And there were night fighters equipped with very short ranged air interception radars - which was generally much less effective than plain eyesight in daylight. For example, the famouch Lichtenstein airborne interception radars had a maximum range of about 4km - that's only about 2.5 miles.

So bringing those kind of radars to the MA would be rather pointless.

Got it. :)
Title: Re: Plane-based Radar
Post by: lunatic1 on July 02, 2014, 05:18:36 PM
SKyyr you don't need radar---you shot me down just fine-with no problem :D