Sadly Champlain is gone to Seattle
The illusion that killing the engine bleeds E faster than just going to idle?
Oh, I always assumed they did it so they could better hear the rounds impacting their airplane. :)
I have examples on film, but this one by Dolby is chock-full of it: https://www.youtube.com/watch?v=eTHQsXhS_7k
-1
I know Skyyr knows this story, but I'll retell it for any of you that don't know it... Brigadier General Robin Olds claims to be the only pilot in history to record a kill as a glider. Olds was flying his P-38 one day while escorting some B-17's when he spotted over 50 109's preparing to attack the formation. Despite being outnumbered 15 to 1, Olds ordered his flight to drop their tanks and get ready for a fight. So excited was he, Olds dropped his tanks and forgot to switch his fuel feed, thus starving his Lockheed of power. Undaunted, he promptly killed one of the 109's whilst gliding. His wingman picked him up and killed two more while Olds was getting his Allison's back on-line, and the pair went on to save the heavies and spread death and fear through the Luftwaffe.
The way I see it, if one of the most skilled and accomplished fighter pilots in American history can do it once by accident, there's no reason we shouldn't be able to do it over and over again in this video game on purpose. For me, it adds to the immersion. As a matter of fact, I have a tiny picture of Brig. Gen. Olds taped to an open spot right above the button I have mapped for the engines... thinking of him each time I cut my engines in a fight.
:salute Brig. Gen. Robin Olds
-1
I know Skyyr knows this story, but I'll retell it for any of you that don't know it... Brigadier General Robin Olds claims to be the only pilot in history to record a kill as a glider. Olds was flying his P-38 one day while escorting some B-17's when he spotted over 50 109's preparing to attack the formation. Despite being outnumbered 15 to 1, Olds ordered his flight to drop their tanks and get ready for a fight. So excited was he, Olds dropped his tanks and forgot to switch his fuel feed, thus starving his Lockheed of power. Undaunted, he promptly killed one of the 109's whilst gliding. His wingman picked him up and killed two more while Olds was getting his Allison's back on-line, and the pair went on to save the heavies and spread death and fear through the Luftwaffe.
The way I see it, if one of the most skilled and accomplished fighter pilots in American history can do it once by accident, there's no reason we shouldn't be able to do it over and over again in this video game on purpose. For me, it adds to the immersion. As a matter of fact, I have a tiny picture of Brig. Gen. Olds taped to an open spot right above the button I have mapped for the engines... thinking of him each time I cut my engines in a fight.
:salute Brig. Gen. Robin Olds
Neuter?! That implies as if it is overpowered in some way...everything I have heard people around here say it's that it doesn't work and actually makes you lose E
Bombers saving bombers. Heart warming.
I'm not a pilot, but I assume it was little more involved than just tapping the "E" key to be back at full power instantly. So, its gamey...as are a ton of other parts of the game. I'm fine if hey make it more realistic (if it isn't) but it's probably somewhere on page 9 of stuff that matters.
I'm not a pilot, but I assume it was little more involved than just tapping the "E" key to be back at full power instantly. So, its gamey...as are a ton of other parts of the game. I'm fine if hey make it more realistic (if it isn't) but it's probably somewhere on page 9 of stuff that matters.
Did The Darned hack your account, Triton? :D
It is not in any way complicated in most real planes. I've done it in real life while inverted before (was on wrong tank). I would also bet on long missions it was the norm for most pilots to have the engine stop producing power after a tank goes dry.
HiTech
Are you referring to in air or on ground starts?
HiTech
But I'll bet you sucked up a lot of seat until you figured out it was on the wrong tank... :old:Nah....he's got a hack for that...... :x :bolt:
It is not in any way complicated in most real planes. I've done it in real life while inverted before (was on wrong tank). I would also bet on long missions it was the norm for most pilots to have the engine stop producing power after a tank goes dry.
HiTech
I did it once in my grandmother's Ford Granada when I was 16 and blew the muffler off it. :eek:
If a hot start up in air is as easy as it is in game (pressing E) then I apologize for the annoyance and you having to spend anytime thinking about this.
:salute
If a hot start up in air is as easy as it is in game (pressing E) then I apologize for the annoyance and you having to spend anytime thinking about this.
But I'll bet you sucked up a lot of seat until you figured out it was on the wrong tank... :old:
Robin Olds did that in his 38. Droped his tank and forgot to switch to internal. Shot down a Hun while his engines were still off. He restarted his engines in flight. :old:I heard about that.
I did it once in my grandmother's Ford Granada when I was 16 and blew the muffler off it. :eek:
This is not the same thing, removing spark and returning it with out shutting off fuel from a plane is not a wise move in a plane. Fuel builds and then is ignited in the exhaust manifold.Yeah, I was pretty sure there wasn't a muffler on the R-2800 Double Wasp. Probably a better fireball on the P&W too.
HiTech
I blew two mufflers out on a 71 Camaro a long time ago. :D
You must have quite a set of lungs, Mr. Pipz :salute
:P
CIn reciprocating engines, it's just a matter of ensuring the fuel pump is on and the mixture is open. Restart is simply a matter of turning the key at that point and the power comes back almost instantaneously.
If you used the mag switch (what I assume you're referring to as the key) to shut the engine off you're probably going to have a very rude awakening when you turn the ignition back on….little things like exhaust manifolds be cracked or separated, engine fire, etc. Ever going roaring down the road and shut the switch off in your car then switch it back on?
Another problem that could pop up would be a runaway prop on restart. These are quite stimulating.
In a general aviation light piston airplane it is a pretty simple thing to do an air restart. With the bigger, higher performance engines used in combat aircraft it just isn't quite as simple all the time.
and who really cares.:aok
You must have quite a set of lungs, Mr. Pipz :salute
:P
It is not in any way complicated in most real planes. I've done it in real life while inverted before (was on wrong tank). I would also bet on long missions it was the norm for most pilots to have the engine stop producing power after a tank goes dry.
HiTech
Looks like its here to stay!Like herpes!
Like herpes!
Gotta love all the irl pilots and WWII pilots in this thread. :noid
I have never read about any incident where WWII pilot purposely cut power to his crate's engine to gain an ACM advantage in combat. Can anyone provide such an example?Same here, but i have done loops, split-S, snaprolls and hammerheads engine off in 150 aerobat. Just mixture off and eng goes on when push mixture back :devil
Same here, but i have done loops, split-S, snaprolls and hammerheads engine off in 150 aerobat. Just mixture off and eng goes on when push mixture back :devil
Good old times :D
I have never read about any incident where WWII pilot purposely cut power to his crate's engine to gain an ACM advantage in combat. Can anyone provide such an example?
You must have quite a set of lungs, Mr. Pipz :salute
:P
Like herpes!
It is not in any way complicated in most real planes. I've done it in real life while inverted before (was on wrong tank). I would also bet on long missions it was the norm for most pilots to have the engine stop producing power after a tank goes dry.
HiTech
On a constant speed prop, when power is cut, what does the prop do?
On a constant speed prop, when power is cut, what does the prop do?
I second Hitech, the difference is only on how long the engine is off. We used to run the fuel tanks dry flying the 402s. The engine sputters, sometimes stops and restarts by itself when you switch tanks as long as you do it right away. If you allow the prop to stop for too long, the fuel will vapor lock and it will be a &^%$# to restart. As Skyrr mentioned, crank it with the starter and play around with the mixture ... the longer u wait the harder to start and the more damage you do with shock cooling.
On a turbo prop like the Metroliner (direct turbine) you just hit start switch. If the prop is feathered you hold the 'electric unfeather' till you get some rotation and hit the start switch. The longer you wait, the cooler the engine gets and the harder it is to restart. On my Pitatus (free turbine) you look at the gas turbine speed. Over 75% hit continuous ignition, under 75% hit 'starter'.
Anyway I'm pretty sure the OP relates to a flaw/limitation in the flight modeling where props have way too much torque at idle making the plane do weird stuffs. To counter that and make clean hammerheads for example, some shut the engine off.
Here, see the difference : https://www.youtube.com/watch?v=586lFSpIxsw (https://www.youtube.com/watch?v=586lFSpIxsw)
Attempts to maintain the set RPM until oil pressure is lost, then most props go to the "high rpm" angle.
i think people are confusing a windmilling but not producing power engine, and an actual stopped engine.
Technical stuff set aside, no real pilot would purposely cut his engine(s) in a combat situation. Which, makes the practice to do so in AH gamey.
Having said that, it doesn't bother me to face a pilot that does this. I don't think it gains them an advantage.
At the top of a loop to get it around enough to shoot "front qtr panel"....
Ah, the truth becomes evident. Someone got hit with a front-quarter shot while being roped by an opponent who turned their engine off at the top of the climb.
Is there some sort of problem with this?
for the past week I have been cutting my engine off too!! lmaoo IM NOT GONNA TELL YOU WHY(or why other do*but I know*) ..just know now...I do too! :devil
Ah, the truth becomes evident. Someone got hit with a front-quarter shot while being roped by an opponent who turned their engine off at the top of the climb.
Is there some sort of problem with this?
I'd have thought the OP title was pretty clear, not hiding any truth. It feels gamey to me.
You and others were not roping at the time, you were trying to get your nose around quicker for a HO shot. If I were roped it wouldn't be "front qtr panel", eh? Unless I were stalling falling backwards, I guess; not the case.
In a scissors fight I have done it a few times to keep from over shooting, never tried it to swing nose and don't think I ever will, feels dirty :uhoh
3. Need to slow down in a big hurry to land quickly, kill engines, slide opposite rudder, pull back on stick and kill airspeed from 250 to 100 in seconds. drop gear, restart engine for better control and land.
Naa, it's a tactic some have learned to use to their advantage, but it is still gamey. It's also a small reflection of what AH really is and is not - a video game and not a WWII historical flight simulator
Yup, some of these players spend way too much time finding out how to "game the game".
It's the society we live in, instead of playing it how it was meant to they have to find all those little things to tweak for an advantage.
Yup, some of these players spend way too much time finding out how to "game the game".
It's the society we live in, instead of playing it how it was meant to they have to find all those little things to tweak for an advantage.
"Turning away from me to be able to turn inside me?! Preposterous!"
A whine has been recorded.
Fugitive is correct.
Some guys "go to moves" are often impossible in real life.
Fugitive is correct.
Some guys "go to moves" are often impossible in real life.
We have the advantage here of reincarnation. Doesnt matter if we get killed because we dont really get killed.
In AH an idling engine produces more drag that an engine that is off (unless it's a feathered engine on a many motor airplane).
PS. When did lusche go radioactive?
Fugitive, if your on tonight, I'm gonna hunt ya down and throw plane parts at ya (or have you shoot them off).
Not related to this particular post, just wanted it out there.
Wurz
If not impossible. Certainly many are improbable.
We have the advantage here of reincarnation. Doesnt matter if we get killed because we dont really get killed.
Not to mention that if we were to sustain the real life physical stresses of the moves we perform often for extended periods of time. We would see many many times more people lawn darting
Using lame tricks to do it.... to many.... is like cheating.
As long as you bring that pony against my 38 :devil
Exactly. The point Im trying to make is the game was set up to fly against others and push them to a point that he can do nothing but die to your guns all the while avoiding his guns.
Using lame tricks to do it.... to many.... is like cheating.
In AH an idling engine produces more drag that an engine that is off (unless it's a feathered engine on a many motor airplane).
The point of air combat is to kill your opponent in the most efficient manner possible. Anything else is rubbish. ;)
Here it isnt so much getting the kill thats lasting or glorious. (All glory is fleeting anyway) But how you got the kill.
I ask of you, or anyone else here for that matter. Which were your most memorable fights win or loose? the ones where some gamey trick, pick, or HO was used? Or the ones you had to work for?
Do you think I've even thought once about fights after the fact? Take me literally when I say I don't care about how thrilling a fight with any player is - that is not why I play this or any other sim. The only thing that I enjoy, that the majority of us enjoy, is killing the enemy. I could have a 50-minute long fight and, truly, I would consider it 49.5 minutes of wasted time, as well as a failing in my own ability to down the enemy quickly. The only true test of ACM is to kill your opponent, for that is what it was created for. Anything else is personal opinion.
You may enjoy juice cups and participation medals after a game; we play for the trophy and for the unadulterated spirit of competitive gaming.
All of that being said, if this means you'd like to go 1v1 in the DA, then let's go. ;)
Oh you remember them. And you most certainly care about them. You can deny all you want but your actions say otherwise.
You know I dont DA. not you nor anyone else. And trust me fear has nothing to do with it. Ive turned down offers by both much better and much lessor players then you.
I told you once before. You have no honor. You dont know the meaning of the word. Even if I did DA I wouldnt with you for that reason alone.
What I said about the Zorro movie sticks. Its the perfect description. It is how most people view you.
Like I said. one day you may "get it" but you have a lot of growing up to do yet before that can happen.
So go ahead. Get your HO's, picks, Use your gamey tactics, And keep spouting off chest thumping afterward (you were one of the ones I was referring to in another thread about not knowing when enough is enough) Yea you will rack up a lot of kills. But you will never accomplish what the best players have. Respect.
As much as anything its your attitude toward people in game that messes you up. In my 12 years here I cant remember anyone with a worse one.
You're a good pilot. But a terrible and detrimental player
Do you think I've even thought once about fights after the fact?Wow :rofl
The point of air combat is to kill your opponent in the most efficient manner possible. Anything else is rubbish. ;)
Do you think I've even thought once about fights after the fact? Take me literally when I say I don't care about how thrilling a fight with any player is - that is not why I play this or any other sim. The only thing that I enjoy, that the majority of us enjoy, is killing the enemy. I could have a 50-minute long fight and, truly, I would consider it 49.5 minutes of wasted time, as well as a failing in my own ability to down the enemy quickly. The only true test of ACM is to kill your opponent, for that is what it was created for. Anything else is personal opinion.
You may enjoy juice cups and participation medals after a game; we play for the trophy and for the unadulterated spirit of competitive gaming.
All of that being said, if this means you'd like to go 1v1 in the DA, then let's go. ;)
See Rule #4
Perhaps we're all taking this game a bit too seriously.
Perhaps we're all taking this game a bit too seriously.
- oldman
Please do NOT pretend that you are somehow in the majority here in this community.
Those that agree with you can give a "here, here!" following this post.
Context. I'm speaking about myself and the majority of The Damned.
Who is the CO of The Damned nowadays?
Who is the CO of The Damned nowadays?
I am.
In other news...:rofl +1 :aok
It is of my opinion that killing your engine in a fight is about as useful as an F4U dropping its gear in a rolling scissors. :old:
Who is the CO of The Damned nowadays?
The FA immigrants are not affiliated with The Damned.
They started their own sqn and call it The Damned. Not sure why that is allowed, but whatever.
TC is still firmly in place with The Damned (the real Damned). Most of us are inactive at the moment or fly on a limited schedule, but we are still here.
I'm sure one of the immigrants will be along shortly to clear up the confusion.
:lol
RTR
(http://i1197.photobucket.com/albums/aa433/arloguh03/The_REAL_Damned_zps703fba81.png~original)
(The Originals)(http://i1197.photobucket.com/albums/aa433/arloguh03/The_New_Damned_zps78c4fb26.png~original)
(FA immigrants)
I didn't realize I was a FA immigrant.. thanks for clearing that up :old:
See Rule #4
See Rule #4
....we can post the conversations we have had with TC over the phoneYou recorded a phone conversation about a video game to use as leverage? Who are you people?
You recorded a phone conversation about a video game to use as leverage? Who are you people?
See Rule #4
You enjoyed those fights. One of the last things you said was 'You going to be online tomorrow?'
See Rule #4
Aiming is not part of ACM, neither is SA. They are separate, but usually taught together. My statement is consistent, as we were talking about ACM and dogfighting tactics in general, not individually-specific minutia such as aiming accuracy or SA, which has a much lessened application in 1v1 dueling (which was the topic of the conversation).
You can keep reaching all you'd like, the fact of the matter is that we only care about the competitive win. No amount of your speculation will change that.
You recorded a phone conversation about a video game to use as leverage? Who are you people?:rofl
You recorded a phone conversation about a video game to use as leverage? Who are you people?
See Rule #4
See Rule #4
See Rule #6
See Rule #6
We need to have this ready for easy access for our opponents, as this seems to be their #1 excuse post-dueling.
So you're a qualified flight instructor I heard you say. Can you tell us about that? Where did you train? How many hours have you got? What name should I look for if I wanted to come to the states and do some training? It sounds fascinating.