Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: USAFCAPcTSgt on May 28, 2015, 12:02:30 PM
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The time has come to discuss the future of player involvement. Many have felt that the current state of play is lacking in many areas. That the state of play can be improved. Time to find out who is willing to go the distance.
Time for a player owned and controlled server.
Step 1. Players form a committee. Committee forms legal documentation and financial clear visibility on owners and owner's percentage of ownership.
Step 2. Players contribute money to ownership of game server. Every dollar a player contributes is reflected on voting percentage. For Example, server costs say $500,000 and player contributes $10,000 then said player receives 2% voting power.
Step 3. Owners convene an Ownership Committee to create Bylaws to be voted on. Suggest 95% affirmative vote for passing any resolution. This gives voting power to owners who contributed smaller amounts.
Step 4. Owners purchase server and lease Aces High from Hitech Creations.
Step 5. Owners become management of server and implement their way of game should be played.
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You plan on increasing gameplay by dividing the already deluted player base? :O
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Really bad idea.
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Dale has a pretty good handle on things, so forgive me for risking rule #14 ..... but if it will take an act of Congress, to fix things................. :bolt:
Did OBX put you up to this? FUSS! Carry on. :salute
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Really bad idea.
I've often wondered what would happen if they let them do it, just so people could actually watch whatever happens (I have my theory) in all of its glory?
What would HTC be out? They'd make some cash for the lease. It'd be no worse than having the AvA arena, would it?
Wiley.
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Whats interesting is players pretty much have this now via AVA arena and custom arenas.
HiTech
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I've never seen an online game ruled by a committee that did any good at all. I do think that the player base has contributed many useful ideas over the years that would really be simple to implement that have been completely ignored by HTC. Simple experiments with some arena settings - like the size of the dar rings, hardness of ammo bunkers, lethality and accuracy of ack, hardness of HQ, etc. -- plenty of good ideas out there that could be tried for a week or two and then see if the player base likes it.
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Oh my.
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Just what we need is some 2 weeker loaded noob who buys everyone out or gets the highest voting rights to come in and change everything. YIKESSS
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Just what we need is some 2 weeker loaded noob who buys everyone out or gets the highest voting rights to come in and change everything. YIKESSS
But rich people are smart :old:
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plenty of good ideas out there that could be tried for a week or two and then see if the player base likes it.
I would guess that for every good idea there are at least 99 bad ideas presented, so now we try out 99 bad ideas (that make players angry ) just to implement 1 good idea.
Hmm there may be a slight problem with this?
Or are you saying only try the good ideas?
But wait , I already do implement the good and doable ideas.
HiTech
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Whats interesting is players pretty much have this now via AVA arena and custom arenas.
HiTech
I'd agree on the custom arenas if they weren't limited to 32 players iirc? It'd take away the 'But it would've worked if there'd been enough players!' argument.
Wiley.
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I'd agree on the custom arenas if they weren't limited to 32 players iirc?
When I first logged in today, we had less than that in the LWMA. For quite some time. ;)
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I have an idea... how about everyone shaddup and play the game and not continuously moan, groan, chest-thump, and simply look for the negative.
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Myself and another ran a successful game server for 3 years 2002-2005. It was a pain in the patootee. Not really sure what you are trying to accomplish, other than control. I'd rather stick with the developer, pay my monthly usage fee and not be bothered with the many hassles of running a game server.
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Wife said I don't play enough. Twilight zone?
P.S. I don't play enough.
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When I first logged in today, we had less than that in the LWMA. For quite some time. ;)
True... But I wouldn't want it limited to that.
If I were Hitech, my standard response would be, 'Show me a custom arena with your settings that hits the cap every night for a week and I'll bump it.'
Wiley.
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I would guess that for every good idea there are at least 99 bad ideas presented, so now we try out 99 bad ideas (that make players angry ) just to implement 1 good idea.
Hmm there may be a slight problem with this?
Or are you saying only try the good ideas?
But wait , I already do implement the good and doable ideas.
HiTech
You know what HT - this is your game, you do what you like. I'm pointing out that you can go back thru the postings on this board for years and see players posting about problems with the gameplay. How many people have you had complain about 1 set of Lancs wasting HQ and defenders not having enough warning to get up and defend it? Plenty of simple solutions to that problem have been suggested, easily doable, might be good ones too -- but we will never know what the effect of them is will we?
I've seen other online games that actually put up a test server for people to try out proposed changes and give feedback. Apparently that is not necessary for AH because you already know all the good ideas. I just wish you would get around to implementing them because I seem to be flying with fewer and fewer people these days.
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Wife said I don't play enough. Twilight zone?
P.S. I don't play enough.
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-- plenty of good ideas out there that could be tried for a week or two and then see if the player base likes it.
I would guess that for every good idea there are at least 99 bad ideas presented, so now we try out 99 bad ideas (that make players angry ) just to implement 1 good idea.
Hmm there may be a slight problem with this?
Or are you saying only try the good ideas?
But wait , I already do implement the good and doable ideas.
HiTech
I say the AvA could use it's own Titanic Tuesday, except on another day like maybe Mixed Up Monday. Encourage folks to change sides, add new or just funky settings to get folks flying just to have fun and not deal with the war for just one day. Of course, no points for either side and then reset map for current war afterwards.
:noid
I think it will be a good Advertising tool to get good numbers and an excuse to get to know enemy as countrymen (but just for one day :lol)
Then, we can go back to name calling next day :devil
This sounded similar to something floated for the AvA about 8 years ago, to give the week long scenario set-ups an intermission. Bringing this up to date and into the MA, would mean predictable chaos, but if done properly, could be chaotic fun :devil:
Shorten the MA "event" to take place during off peak hours, just shouldering prime time allowing some a chance to check it out without damaging planned squad events for most. 1 AM EST to 5:30 PM EST
I don't see it so much of a test of new ideas, like I said, Dale has a pretty good handle on things (even if he chooses to swing only at "his" pitch), but more of an added feature, or even mini contest to show awards on the front page every week instead of monthly. Example: ChiLLi was awarded 1st place in this weeks "Got Milk" challenge, for setting the most structures ablaze.
P.S. Eagle, Dale explained the HQ change and reset problem, that I am sure none of us Monday morning QBs had a clue about, so let's not take it there. I applaud HTC for thinking outside of the box, in the first place, and I can totally understand the need to maintain a stable platform above all.
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"Step 2. Players contribute money to ownership of game server. Every dollar a player contributes is reflected on voting percentage. For Example, server costs say $500,000 and player contributes $10,000 then said player receives 2% voting power".
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"Step 5. Owners become management of server and implement their way of game should be played."
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U dont have as much money as player X ? (or players X+Y+Z got enough money to force the game the way they want) Too bad for u, his(their) money makes him(them) far more smart(no?) and he(they)'ll decide how the game mechanics are gonna be for rest of poor players. Hail to the king(s), all bend u peasants ! :aok
No, thank you. :old:
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How about a voluntary donation to HTC. For 10 bucks you get to fly a C202 as a badge of honor :devil Of course such a plane would be off limits to noobs or cheapskates.
Seriously, instead of rewarding old players with easymode perk planes, why not offer only them the more demanding early birds. So if you saw a harder plane that would strike fear to you as it would be an ace flying it. I've always found it extremely counter productive that players who play the most and have the best skill only have access to also the easiest planes.
My way of thinking here is, if a player wants to look like a noob he takes a D-pony or tempest etc. If he wants to look like a pro he flies a P40 or the like.
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You know what HT - this is your game, you do what you like. I'm pointing out that you can go back thru the postings on this board for years and see players posting about problems with the gameplay. How many people have you had complain about 1 set of Lancs wasting HQ and defenders not having enough warning to get up and defend it? Plenty of simple solutions to that problem have been suggested, easily doable, might be good ones too -- but we will never know what the effect of them is will we?
I would have made changes long ago but The code was frozen long ago current AH release. And hence what would be a simple change under normal conditions now is not doable.
HiTech
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I would have made changes long ago but The code was frozen long ago current AH release. And hence what would be a simple change under normal conditions now is not doable.
I think this is the most important point, which I've seen HT bring up just once before in a recent "change the damage/hardness of the HQ to keep the dar up" thread. I'll admit that it surprised me, as like most everyone else, figured that if players/CMs could change things in the SEA so easily, it must be a snap for HTC to do so in the MA, and HT is just resistant for reasons xy and z to bother changing it. Then HT responded (at last) and said that if it was an easy fix, he would absolutely have done it already.
This is what many I believe didn't and still don't understand - I was certainly in this group as well - that assuming ANY kind of change to the game is simple and fast. Apparently it isn't.
So, IMO it becomes a choice now, do you want HTC taking time away from new initiatives to fix the old game, or not. Pretty easy choice to me. I really think any complaints about the gameplay are pointless now, and have been since the announcement of 2 things - the new alpha being worked on, and HT saying that it's a hard time consuming fix to change little things that he himself has said he agrees with and WOULD change, if they were easy.
As for the OP idea - That is pretty much what the AvA is. It still amazes me the AvA is so dead, if there is one thing I would get motivated to still play, it would be a daily arena set up in some historical scenario in an MA type style with just 2 sides. Yet it never, NEVER happens, I've not once since it's inception seen MA numbers in there. And that sucks, and I don't know why. I just wish it would be populated is all, I don't have any ideas or answers either.
I do agree that a test server and open forum associated with it isn't a bad idea, other large successful sub games have had this sort of thing, either one or the other or even both, but again back to the original point, I'd rather wait until the new game is up, running, and established before starting any campaign to get HTC to work on something like that.
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What we have here pretty slick when you look at the total package. The only enemy we have is ourselves.
The further we get away from a simulation by gaming the game the more damage we do to the future of AH.
I still think channel 200 is making the cost of winning too high.
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AVAs problem is that it has low to no players. It's a catch 22 - an empty arena doesn't attract players. So it never can become popular unless MA shuts down.
When MA was down in the past, AVA became hot :D
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I think this is the most important point, which I've seen HT bring up just once before in a recent "change the damage/hardness of the HQ to keep the dar up" thread. I'll admit that it surprised me, as like most everyone else, figured that if players/CMs could change things in the SEA so easily, it must be a snap for HTC to do so in the MA, and HT is just resistant for reasons xy and z to bother changing it. Then HT responded (at last) and said that if it was an easy fix, he would absolutely have done it already.
Not to hijack the thread (although it is a ridiculous proposal which is just another "I want to force everyone to play MY way" rant)...
I think the issue with changing hardness, although simple and quick, is only for the current arena session. Once the arena is reset by a "win", all the settings are reset back to default. Someone would have to physically be there to once again change the settings after the arena comes back up.
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All of us at the AvA are trying hard to make it a fun and Flyable place.. We have asked for ideas, No one answered. We have set up several setups we thought people would come into , No one came . We do try to make somewhat historical sets, We also try to make different sets, such as Tank night , monday night bombing raids. Last Monday we had 18 show up for a great night .
You all say that AvA is dead and should be gone, so help us out .Just pm one of the staff and give us some ideas! The arena has always been a 2 side war. We have no enemy icons and We DO accommodate a players wish by adding a plane or a night. Jaeger has done his best to make the AvA a good place to come in. You just needed to come in !!
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While we all understand that changing anything in this current version is almost impossible, we also hope the next version is coming fast : players are right on that point : changes must be done if we want Aces High to go full cap again... :salute
I would have made changes long ago but The code was frozen long ago current AH release. And hence what would be a simple change under normal conditions now is not doable.
HiTech
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I think the issue with changing hardness, although simple and quick, is only for the current arena session. Once the arena is reset by a "win", all the settings are reset back to default. Someone would have to physically be there to once again change the settings after the arena comes back up.
Funny that, it's how I visualized it as well. Skuzzy getting a page on a beeper to come in and manually adjust the HQ strength with every map change. Ha ha.
edit - I haven't heard anyone say the AvA should be gone, just that it's dead. I've read many threads about possible solutions, and organized efforts to make it be populated - they obviously haven't worked, and for the 2nd time, I have no idea why, nor any suggestions on what could work. I just think it would be a fantastic arena to play in every day if it had MA numbers is all.
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We have quite the "committee" here. Any volunteers? I do have my $10.00 ready to buy in.
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I have an idea... how about everyone shaddup and play the game and not continuously moan, groan, chest-thump, and simply look for the negative.
^^^^^^^^^^^^^^THIS^^^^^^^^^^^^^
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I have an idea... how about everyone shaddup and play the game and not continuously moan, groan, chest-thump, and simply look for the negative.
Zoinks! A talking crab that is intelligent! +1
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The AvA was sure a lot of fun on Monday, and it will be again this coming Monday. Ya'll should try it again.
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I have an idea... how about everyone shaddup and play the game and not continuously moan, groan, chest-thump, and simply look for the negative.
Yes. HT has made it clear that he is aware of the flawed game mechanics and that currently there is nothing he can do about it as they are working on the new update. Just be patient. I'm sure the new update, when released, will have all the fixes we want.
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Whoa. A kickstarter campaign for a game that already exists. I'll save my pennies for any potential upgrading I might need for AH3 (which will likely feature dynamic game adjustments for the sake of environmental appeasement, if practical, for universal improvement). That is, until the community decides a 2 year graphic improvement that makes water droplets glisten better is more important.
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How is this thread still turning? Committee? Nothing in history has ever been run efficiently by committee, lmao. Yes, by all means hand the operations of the asylum over to the inmates....holy bajeezus.
BTW, I don't want to own a gaming company. I just want to play it.
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Whoa. A kickstarter campaign for a game that already exists. I'll save my pennies for any potential upgrading I might need for AH3 (which will likely feature dynamic game adjustments for the sake of environmental appeasement, if practical, for universal improvement). That is, until the community decides a 2 year graphic improvement that makes water droplets glisten better is more important.
From what I understand about Aces High 3, that will be an upgraded change in graphics, terrain and ground objects. maybe some other stuff.
This thread is about the players to control the gameplay as they see fit. A Kickstarter campaign might be a good idea.
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You almost understood me. (But not quite.)
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How is this thread still turning? Committee? Nothing in history has ever been run efficiently by committee, lmao. Yes, by all means hand the operations of the asylum over to the inmates....holy bajeezus.
BTW, I don't want to own a gaming company. I just want to play it.
:old: I think we should form a committee as honorable as the FIFA committee... errr ummmmm oh boy let's just scratch that idea.
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What is a Fifa?
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Funny that, it's how I visualized it as well. Skuzzy getting a page on a beeper to come in and manually adjust the HQ strength with every map change. Ha ha.
and knowing the player base, we'd wait until 4am central time to reset the map each time. A new catch phrase would also be born, "Let's hurry up and win the war so we can Skuzzy the arena."
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It's a different genre and format where 'kickstarter' takes on a whole new meaning.
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Funny that, it's how I visualized it as well. Skuzzy getting a page on a beeper to come in and manually adjust the HQ strength with every map change. Ha ha.
edit - I haven't heard anyone say the AvA should be gone, just that it's dead. I've read many threads about possible solutions, and organized efforts to make it be populated - they obviously haven't worked, and for the 2nd time, I have no idea why, nor any suggestions on what could work. I just think it would be a fantastic arena to play in every day if it had MA numbers is all.
I know the AvA is so awesome with 6> or more players.
I love how close the bases are to each other.
I love the furballs with no icons, it is really intense.
You can really set up some nice moves with no icons.
It really is such a fun arena to play in.
There has got to be 3 or more people logged in at all times for the AvA to become popular. No one is going to go into a 0 person room.
As tough as it is for the mods of the arena, Id recommend at least 2-3 of you trying to be in the arena as much as you can during the whole day/night. That way people won't be entering an empty room and may give it a try.
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Alot of discussion on the AvA arena. Good but not the point.
A player owned server and controlled by the players would be what they would want for the Main Arena. 2, 3 or 4 sided arena. Arena settings they want. etc..
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Your "money" comittee would means 1% would decide game mechanics for 99% others players : just need that precision when u say "players would rule the game"... :O
Alot of discussion on the AvA arena. Good but not the point.
A player owned server and controlled by the players would be what they would want for the Main Arena. 2, 3 or 4 sided arena. Arena settings they want. etc..
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I'm fairly certain the rest of us got the OP and what 'they' want. ;)
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Alot of discussion on the AvA arena. Good but not the point.
A player owned server and controlled by the players would be what they would want for the Main Arena. 2, 3 or 4 sided arena. Arena settings they want. etc..
And exactly how are you going to create a 2 or 4 sided arena?
HiTech
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And exactly how are you going to create a 2 or 4 sided arena?
HiTech
by bribing you with 500,000?
semp
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I want to play more..not sit on a board ..it's boring..
Leave it to the Boss..he's on a roll
why try fix a game with amatures
thats being fixed by someone who knows what they are doing already :headscratch:
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I took the OP as a "tongue in cheek" way of saying "shut up and play the game!" as getting a bunch of players to invest 500,000 is NOT a"Modest Proposal".
I do believe that game play CAN be fixed by the players. Players have got to stop the gamey crap that ruins good game play! :D
While I joke with that statement it is some what true. If mission planners made their missions so that it wasn't a horde attacking a single V base it could spread the fights out and with the challenge just be more fun.
Why not make more GV missions using a couple of spawn points and ATTACK a field instead of having them all circl one spawn point to camp.
Like someone else pointed out, why don't the top sticks run the higher eny rides? More challenge for them, better chance for a newbie to go against them. Maybe they wouldn't run as much if they thought they might have a chance at winning?
If there are 2 guys on an enemy already, look for another fight! If its' 2 guys on a friendly jump in and help the poor guy.
All of these things are little things I think each player could adopt and still have fun playing the game the way they want. It could make it fun for the other players as well.
On the other hand, I'm more of a realist. I know that very few players actually look at these message boards.
All of us at the AvA are trying hard to make it a fun and Flyable place.. We have asked for ideas, No one answered. We have set up several setups we thought people would come into , No one came . We do try to make somewhat historical sets, We also try to make different sets, such as Tank night , monday night bombing raids. Last Monday we had 18 show up for a great night .
You all say that AvA is dead and should be gone, so help us out .Just pm one of the staff and give us some ideas! The arena has always been a 2 side war. We have no enemy icons and We DO accommodate a players wish by adding a plane or a night. Jaeger has done his best to make the AvA a good place to come in. You just needed to come in !!
This is one of the biggest reasons AvA has a hard time getting anything going. They "advertise" in the wrong place. Much like these guys that post about the scenarios and FSO's, posting on these boards is like hanging a sign in front of your house on a telephone pole. Not enough people see it here, so turn outs are low. This is another reason we should have better communication for.
Not everyone is on Facebook and Twitter, nor do they hang out here. The only thing EVERYONE sees is the log in screen, but that is HTC's area and they already have enough to do. In the old days we had an email news letter that that came out once a month I think. It was a couple pages and had tips for playing the game and sometimes an "interview" with one of the better known players. I think they also "advertised" scenarios in it too.
Something like that that could keep everyone "up to date" with whats available may aid in getting more people to try the scenarios, FSO, or even check out Mondays Nights in the AVA! Add in "official" hints at what is coming next in Aces High and you could most likely sell them! :D
I hope game play gets better, I hope there are some "tweaks" to it in the new version because pretty isn't going to bring in all that many new players. I hope players finally realize that there is a lot more to this game they have been playing and explore it and use those things a bit more. I hope they challenge themselves not only to get better for their own entertainment, but for the rest of us as well.
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Messages on the main board of the game about up and coming events sounds like a good idea!!
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If Hitech, errrr, Skuzzy, was willing.
Add a clipboard page similar to the MOTD called "Coming Events". When it pops out, it shows a quick calendar of upcoming and current events and contacts. Also shows an AvA mini weekly calendar of events.
But, we don't want to make Skuzzy a slave to something like that, do we...... Dang those dorks, they forgot to give me their event sheet for the week. And now they are whining at me...AGAIN... :bolt:
For the new Aces High player, with AH3 being their first experience. It would be a step up from forcing the newbie to sink or swim in figuring out where to find information. Yes, if you were persistent in AH1\AH2, hung in there for a few years developing friendships in the MA. Eventually you were told where everything was hiding or NOT.
The new clipboard sheet would advertise in exactly the right place. If....you can get anyone to go the next step and click on that button. Not everyone would enjoy it popping up first thing every time they logged in. We have anti-social jaded, seen it all, done it all, in AH grumps who would regularly wish list for it to be disabled and relegated to a button click.
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Not a bad idea, Buster. Rather than Skuzzy, I wonder if it can be updated by rotating volunteers? ;)
(This is almost 'Deja Vu'ish. I used to try and maintain an AvA event website and do banners for such when they were displayed on the AH site/forum.)
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This is one of the biggest reasons AvA has a hard time getting anything going. They "advertise" in the wrong place. Much like these guys that post about the scenarios and FSO's, posting on these boards is like hanging a sign in front of your house on a telephone pole. Not enough people see it here, so turn outs are low. This is another reason we should have better communication for.
I agre with you on that ! I just found the facebook page last month , Im a little slow these days ! We will be adding in there as well .
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Alot of discussion on the AvA arena. Good but not the point.
Maybe so, but this thread is hardly a Modest Proposal either.
The AvA and other options are being discussed because the OP is not an option most likely mate.
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:headscratch:
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Maybe so, but this thread is hardly a Modest Proposal either.
The AvA and other options are being discussed because the OP is not an option most likely mate.
well you know back in the day 1/2 a million dollars was actually a lot of money :old: :old: :old:.
semp
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well this is a dumb idea letting the rich run the game would put the game under for sure because 99% of players are not gonna stay to let a select few choose how they play the game sorry that wont happen, one fix i hope we get in AH3 is the 12 hour rule gone i dont change countries unless my squad does but that dont stop others and many did change alot before the 12 hour rule and it made for good fights now furballs are few and far between i know beating a dead horse aint making it come back to life but when the 12 hour rule was put into effect furballs has only went down hill to the point now they are damn near gone and if you aint on the country where the furball might be going on at well ....... set and watch the red dar bar only wishing you could be a part of it
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If you really wanted to make the game better with your own money you should pay to advertise it, put together a LAN bus and go to airshows, fly ins, air museums etc.
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And exactly how are you going to create a 2 or 4 sided arena?
HiTech
If I may...the "committee" would like YOU to coad the user interface so that they, "the committee", could create arenas. In exchange for the control of gameplay design, they'd like to purchase a server from you. Dale, could you spare a server for the "committee"?
Thank you. The End.
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I would have made changes long ago but The code was frozen long ago current AH release. And hence what would be a simple change under normal conditions now is not doable.
HiTech
Wait, are you saying you designed a game you can no longer control/make changes or are you saying you no longer have the time to control/make changes?
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If I may...the "committee" would like YOU to coad the user interface so that they, "the committee", could create arenas. In exchange for the control of gameplay design, they'd like to purchase a server from you. Dale, could you spare a server for the "committee"?
Thank you. The End.
hold on, you arent listening. they're giving hitech 1/2 a million dollars so he can host a server that they can change at will based on who put up the most money so the rest of us wont play in it because we will stay in the ma.
hitech, that's enough for you to buy another airplane, out of curiosity which one will it be?
semp
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hold on, you arent listening. they're giving hitech 1/2 a million dollars so he can host a server that they can change at will based on who put up the most money so the rest of us wont play in it because we will stay in the ma.
hitech, that's enough for you to buy another airplane, out of curiosity which one will it be?
semp
So Hitech gets half a mil, gives up a server to the Illuminati of AH, and still has to coad stuff for them? Baaaah
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So Hitech gets half a mil, gives up a server to the Illuminati of AH, and still has to coad stuff for them? Baaaah
no he gives control of that server to the iluminati and them 3 guys can play alone happy with all the changes they want :).
I remember when I was in high school back in '84. we used to play games in the school's appleIIc. we could, in all the games get into the code and change it so we could get more points or whatever. there was just one problem with it. there was never anybody around to give us a high five :bhead.
semp
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Wait, are you saying you designed a game you can no longer control/make changes or are you saying you no longer have the time to control/make changes?
LOL!!! No, he can't make changes while running the "alpha testing" Once that is done he can make changes again.
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no he gives control of that server to the iluminati and them 3 guys can play alone happy with all the changes they want :).
I remember when I was in high school back in '84. we used to play games in the school's appleIIc. we could, in all the games get into the code and change it so we could get more points or whatever. there was just one problem with it. there was never anybody around to give us a high five :bhead.
semp
The OP said that would be the new MA.
Dale, don't give them a server...sell it to them. Make that part of the deal. half a mil PLUS a used server.
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the AVA is advertised on the BBS in the general forum, the AVA forum and when I remember, the facebook page. last week we had 18 players including guys id never ever seen in the AVA. it was well setup, there wasn't a lot of complaining and I think for the most part, it was well received and lots of fun.
now about running a server, Myself and the AVA staff have the privilege of being able to set up the AVA any way we like.
we've asked people to suggest stuff and tell us what they would like to see and we do it. if you have a good idea, lets hear it.
USAFCAPcTSgt seems to want to buy the server and wants to control things thinking that will fix the gameplay...Really?!
in the AVA and in the FSO you can set up the arena, make the conditions, but that never controls the gameplay....ever!
it is what it is. large group goes on the attack, you get mad that you cant fight them. hey lets buy the server and then we can control the game play.. so what do you do??
the committee rules no more hording! ok lets boot all the players from POTW out! or the sk's or JG11, take your pick. ok so now you got rid of hording. now you're looking to
organize an attack to capture a base... but wait, that's hording... you get ejected. oh that worked out well!! whats next for the committee... I know, no more boom and zooming!
lets kick out ack-ack and shuffler!! that's it get rid of them, now its even better gameplay.... oh but wait, theres no one left..... guess you'll just end up Playing with yourself...... in more ways then one!
let the developer develop! help the game by encouraging good behavior... lead by example! help the AVA, join the FSO, hell ask to get on the staff and find out what it takes!
find out what you can and cant do. I always tell the new Admins in the AVA to mess with the custom arena's.... if you cant do it in there, you cant do it in the game...
so run things by committee and kill the game! yay, no thanks, anytime you put that much testosterone together nothing ever gets accomplished! leave it to HTC and the gang and just help them when they need it. that's how you make the gameplay better!
<S> ......carry on!!
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All of us at the AvA are trying hard to make it a fun and Flyable place..
I for one appreciate the work that you do. My problem is simply timing. The time normally doesn't work for me, and there really isn't anything you can do to change that.
I will take another look at the scenarios. Some of this stuff looks like a lot of fun, if I can work the time out.
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it is what it is. large group goes on the attack, you get mad that you cant fight them. hey lets buy the server and then we can control the game play.. so what do you do??
the committee rules no more hording! ok lets boot all the players from POTW out! or the sk's or JG11, take your pick. ok so now you got rid of hording. now you're looking to
organize an attack to capture a base... but wait, that's hording... you get ejected. oh that worked out well!! whats next for the committee... I know, no more boom and zooming!
lets kick out ack-ack and shuffler!! that's it get rid of them, now its even better gameplay.... oh but wait, theres no one left..... guess you'll just end up Playing with yourself...... in more ways then one!
let the developer develop! help the game by encouraging good behavior... lead by example! help the AVA, join the FSO, hell ask to get on the staff and find out what it takes!
find out what you can and cant do. I always tell the new Admins in the AVA to mess with the custom arena's.... if you cant do it in there, you cant do it in the game...
so run things by committee and kill the game! yay, no thanks, anytime you put that much testosterone together nothing ever gets accomplished! leave it to HTC and the gang and just help them when they need it. that's how you make the gameplay better!
I see someone forgot to give Jaeger his shot. Any of you who live in the Boston area should probably dial 911, before he gets too far from home.
AH3 is going into Beta soon, and that's wonderful news. In the meantime, if you want to have AvA work, PM some of your friends in the LW or MW or DA arenas that you're headed to AvA, and see if they follow. It really only takes two or three people to prime the pump.
- oldman
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mongoose,give me a time that would work. I have been trying to get something going for our friends across the pond. Im sure we can work it out!!=
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A modest proposal would be asking for private servers. Committees need parliamentary procedure and that is never modest . I'm not sure how popular it would be here, but privately owned servers are pretty common in other games. Those servers usually pop up in games where the devs can't or won't set up their own servers or the demand for online content is so great that many servers are needed. We're in the hole 0 and 2 and haven't even discussed the money involved in building/renting a server and keeping up with the technical stuff that would inevitably pop up.
I mean, I'd be all for it if it made sense...
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LOL!!! No, he can't make changes while running the "alpha testing" Once that is done he can make changes again.
I thought we were talking the game of now.. Not the game of the future? :headscratch:
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I thought we were talking the game of now.. Not the game of the future? :headscratch:
we are, no point in wasting resources to change the game as it is now when it's already changed how it's gonna be in the next generation.
semp
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we are, no point in wasting resources to change the game as it is now when it's already changed how it's gonna be in the next generation.
semp
Nothing as petty as that. From what I understand, making changes now could corrupt the alpha setup. Seeing as they are working the bugs out in the alpha there is no sense taking the chance of adding bugs in by changing things in the game.
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If you are looking for fun and a change of pace, the AVA has a lot of potential. Have you ever gone in there on a Thursday night? Tank Wars are a blast, fun and camaraderie. Plus you get to kill people you know and possibly fly with. Also if you make a custom arena you can make the changes you want and planes that you want. Ask anyone that has been to Crabbyland or Landscaping with LawnDart.
There are endless possibilities out there and all you have to do is try something different.
Lawndart
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Step 4. Owners purchase server and lease Aces High from Hitech Creations.
Purchasing a physical server is so messy. The CLOUD is the way to go! Login to the HTC cloud server creation page. Enter credit card number, answer some questions like - how many people should the server host, how fat of a network pipe do you want, how many countries do you need ... press enter. The cloud then spins up a virtual machine with your arena, gives you a login to the arena settings menu and publishes the IP address of the arena. This protects HTC's intellectual property since you don't get to actually peak under the hood of the VM, when you stop paying the bill the server simply vanishes.
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There has been talk in the AvA Dev Forums to change the way AvA weeks are constructed.
IE.
Monday - Bombing Campaigns(Which have a long term idea of RPG gameplay, sort of like old school Combat Tour)
Tuesday/Wednesday - AvA Campaigns(Weekly setups with base capture enabled from 6-11PM EST)
Thursday - Tank Night
Friday-Sunday - AvA Campaigns
Every two-four weeks, the AvA would start an massive AvA Campaign, which would have objectives and other things. Which would run on the T/W and F/S/S days, these campaigns will last upwards of two weeks.
Here is a sort of example of that:
http://bbs.hitechcreations.com/smf/index.php/topic,372311.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,372311.0.html)
Food for thought.
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There are endless possibilities out there and all you have to do is try something different.
Like getting up at 3 a.m. :bolt:
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Like getting up at 3 a.m. :bolt:
3 AM is dead time, there's only 30-40 people on. Why would we want to do that? :bolt:
Wiley.
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3 AM is dead time, there's only 30-40 people on. Why would we want to do that? :bolt:
Wiley.
For one I was replying to an AvA post. I doubt the AvA'ers would call their arena "dead" with 40 players on ;)
Second, people live in different time zones. I would have to get up at like 3 AM to actually see anyone in the AvA. That's why made that reply. As a matter of fact, my log in screen hasn't shown something other than "AvA - 0" for ages
30-40 players in the LWMA is noon/early afternoon here. Currently, numbers 'rise' to 70-90 at the beginning of Euro primetime and not going significantly over 100 during the week.
To beat a dead horse, this noon I logged in when my boy fell asleep for an hour of AH. 31 players, the largest map in the rotation and no HQ. Sigh.
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Lusche, I would be happy to set something up for your time tables.. Just let me know what you would like to see and what time , And I will get it done for you!!
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Lusche, I would be happy to set something up for your time tables.. Just let me know what you would like to see and what time , And I will get it done for you!!
I know you would do that's very kind of you, but that would be pointless, unless I would represent a number of players and not just myself.
There's nothing you can do to populate an arena when not even tha MA is really populated.
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There is no point trying to stop the old boat from sinking, we just hope there are a few passengers left that didn't jump ship to pay passage when the new boat is launched. "The management" :bolt:
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Well, there' nothing like optimism and a positive attitude. And that was nothing like ... :old:
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Nothing as petty as that. From what I understand, making changes now could corrupt the alpha setup. Seeing as they are working the bugs out in the alpha there is no sense taking the chance of adding bugs in by changing things in the game.
nope fugi, hitech can make changes to the code if he feels it's good for the game. what you want is the game to be coaded to be changed as to how you think players should play the game.
one can be coaded. the other well, you can do it yourself now.
semp
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I'm referring to the HQ issue, not my suggestions on good game play
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Not to derail this thread, but has anyone else ever noticed whenever 'modest' or 'humble' is used to preface an opinion or idea it rarely meets that description?
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Not to derail this thread, but has anyone else ever noticed whenever 'modest' or 'humble' is used to preface an opinion or idea it rarely meets that description?
I suspect if he really meant humble or modest, he wouldn't need to say his idea is humble and modest.
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I would have made changes long ago but The code was frozen long ago current AH release. And hence what would be a simple change under normal conditions now is not doable.
HiTech
OK - I know where you are coming from now. I too once ran an online game where we had to recompile everything to change static values in the header file.
Well then, I guess the my entire wishlist changes to having INI files that are read in with each map that set the static values for the hardness of objects, the range of radar, etc. At least that way you can control these things without having to generate an entire release, and it might be useful to test out different settings from map to map to see how it affects gameplay.
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I don't know if HT considers a dead HQ a real issue or not. I remember taking out the HQ and seeing it back up before I cleared the enemy's territory making it not worth the bomber sorte even with the City mostly down.
If it truely is a problem, and somehow I doubt it, then I've always wondered why the HQ didn't have its own radar tower dropped into the terrain to warn of the initial attack.
For gameplay in the next version, I always liked the old multistage HQ model of friendly bar, enemy bar, friendly dots, enemy dots, with separate buildings and graduated hardnesses.
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I don't know if HT considers a dead HQ a real issue or not. I remember taking out the HQ and seeing it back up before I cleared the enemy's territory making it not worth the bomber sorte even with the City mostly down.
If it truely is a problem, and somehow I doubt it, then I've always wondered why the HQ didn't have its own radar tower dropped into the terrain to warn of the initial attack.
For gameplay in the next version, I always liked the old multistage HQ model of friendly bar, enemy bar, friendly dots, enemy dots, with separate buildings and graduated hardnesses.
I don't know when the last time you played was, but DAR can be down for long lengths of time these days. On top of that, a single player can knock it out and they bail most of the time. I have spent half hour blocks of time running supplies with other players to get it back up only to see it go back down by some NOE clown looking for a laugh.
I don't know about other players, but if dar went down and there was a rash of attacks along the front because they were using to "invisibility time" that downed DAR gives them for some quick attacks and base grabs it wouldn't bother me so much. Instead we get a black out on DAR and a bunch of BS over 200 on how we don't have DAR or how easy it was to sneak in and so on.
Hopefully in the new version it gets tweaked so a few players have to co-ordinate to take it down. Hopefully it gets it's own radar as well .... not that it will give you ample warning, but it may help.
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OK - I know where you are coming from now. I too once ran an online game where we had to recompile everything to change static values in the header file.
Well then, I guess the my entire wishlist changes to having INI files that are read in with each map that set the static values for the hardness of objects, the range of radar, etc. At least that way you can control these things without having to generate an entire release, and it might be useful to test out different settings from map to map to see how it affects gameplay.
Have you ever played with ah settings? You are making very false assumptions.
Hitech
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HiTech,
I can show you a long list of wishlist items going back to pre "Combat Tour" days, where each one those items has been implemented already in AH2. This list can stretch anywhere from WW1 aircraft..... to AI aircraft :aok
You have nothing further to prove with AH2. The options are there for players to do a number of things listed, just not all in the Main Arena. This is not a development problem as much as it is a player preference problem. Players go to the arena with the most people in it, not realizing that does not necessarily mean the arena with the most "fun" game play.
One 30 second clip of AH3 beta would drop the jaw of most current critics, followed by silence, before a roar of applause. :rock
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I hardly consider a five step program that involves committees, voting blocks, and financial investment a modest proposal.