Aces High Bulletin Board

General Forums => Hardware and Software => Topic started by: HamrDown on July 17, 2015, 12:40:21 PM

Title: TrackIR
Post by: HamrDown on July 17, 2015, 12:40:21 PM
I am wanting to get a TrackIR and wanted to know how difficult it is to set up. How is set up for aircraft vs GV's?

Has anyone been able to share a profile to make it easy on someone who have never used a TrackUR?

Thanks!
 <S>
HamrDown
Title: Re: TrackIR
Post by: Chalenge on July 17, 2015, 12:58:39 PM
I got TIR5. I installed it and never did anything else. It's a perfect fit.

The only issue might be getting the camera pickup at the right height, or making sure there is no light source behind you (confuses the pickup). Otherwise all good.
Title: Re: TrackIR
Post by: HamrDown on July 17, 2015, 01:29:44 PM
I got TIR5. I installed it and never did anything else. It's a perfect fit.

The only issue might be getting the camera pickup at the right height, or making sure there is no light source behind you (confuses the pickup). Otherwise all good.

So there is nothing to configure at all? Is there a profile that it places in Aces High folder?

Thanks,
HamrDown
Title: Re: TrackIR
Post by: FLS on July 17, 2015, 02:00:37 PM
You can load the software ,plug in, adjust where the camera is pointing, start AH and play.

You will want to personalize it and the profile you like starting out may not be what you want when you're used to it.

Title: Re: TrackIR
Post by: HamrDown on July 17, 2015, 04:05:47 PM
Cool! I just bought the TrackIR 5 from Amazon for $148.00. Can't wait to try it out. How hard is it to get use to it rather than using the hat switch?

Thanks,
HamrDown
Title: Re: TrackIR
Post by: Naughty on July 17, 2015, 04:49:26 PM


    There's a few threads on these forums that have other's profiles.  if I remember correctly, there are 3-4 profiles from the box, and they work fairly well with a few small tweaks. Tweaking is almost like setting the scaling for your stick.  The profiles are stored within the TIR folder. So you can drop a new profile (from another player) in, and then select it from a drop down on the TIR screen. The most important thing to do is Map a "center" button on your stick. cause you will use it A LOT.

     Once you get used to TIR, you will never want to fly with out it. It brings a whole new layer to the game !
Title: Re: TrackIR
Post by: Muzzy on July 17, 2015, 05:00:12 PM
latrobe's profile is the one I use and it's the best fit. I tend to move around a lot while playing so I increased the deadzone a bit, but otherwise it works great.
Title: Re: TrackIR
Post by: Naughty on July 17, 2015, 05:33:21 PM
Cool! I just bought the TrackIR 5 from Amazon for $148.00. Can't wait to try it out. How hard is it to get use to it rather than using the hat switch?

Thanks,
HamrDown

    It can take awhile to get used to, there are players that tried it for a few days and gave up. You HAVE to spend some time setting up your profile, test it, tweak it, test it some more.

    I recall replying to thread here awhile back, where I explained the importance of setting a "limit" also. I have all axis on my profile set with a 180 degree limit. and I have my scaling down to suit me perfect. for instance, if I turn my head just 20 degrees, i'm looking dead 6. and because I have it limited at 180, no matter how much further I turn my head in the heat of combat looking around franticly, it'll never go beyond dead 6. then I just move my head to the side a few inches to look around the seat.

    I personally don't recommend it, but some players turn off certain axis and use the hat switch for certain views. Yes you can mix and match.  say if you love flying hellcats, and you cant get used to turning your head, and moving it to the side, But you have a decent view already mapped on your hat,  Just turn off that axis, and your hat switch will take over that view. (even with all axis turned on, you'll still be able to use your hat for the DEFAULT views, but modified/saved head positions will only work on axis that are disabled)

     Also, their is the F9 function, which instantly turns TIR off, and you can use your Hat settings. I have this mapped on my controller for when I jump into a field gun or tank. It can get real confusing using TIR in Ship guns !! lol


Title: Re: TrackIR
Post by: Gman on July 17, 2015, 07:20:28 PM
Good post ^^.

I too have the "disable trackIR" mapped to a throttle button, but more importantly, I have the "center trackIR" mapped as well.  See what I find a common occurrence is when I look around, the look back straight ahead, my view ahead is always a little askew, which means my gunsight is either only half visible, sometimes not even visible at all.  Hitting "center" will quickly return my TrackIR viewpoint to dead ahead, with the gunsight lined up as normal.  I find shooting with only half the gunsight lined up throws my aim way out, even though technically the stream of rounds flies at the same place so far as the dot on the gunsight is concerned.  It's just after years of lining up shots the same way, without the same visual cues being in the same spots, makes me miss, a lot, when I don't center my trackIR view when looking back forward.

I also find the hat view method is still quicker at times, and in certain situations I'll flip trackIR off and on depending on the action and orientation of threats around me.
Title: Re: TrackIR
Post by: Naughty on July 17, 2015, 07:35:47 PM

    There's a few threads on these forums that have other's profiles.  if I remember correctly, there are 3-4 profiles from the box, and they work fairly well with a few small tweaks. Tweaking is almost like setting the scaling for your stick.  The profiles are stored within the TIR folder. So you can drop a new profile (from another player) in, and then select it from a drop down on the TIR screen.   The most important thing to do is Map a "center" button on your stick. cause you will use it A LOT.

     Once you get used to TIR, you will never want to fly with out it. It brings a whole new layer to the game !
Title: Re: TrackIR
Post by: WEZEL on July 17, 2015, 10:38:19 PM
When you tweak the profile you are using, play with one axis at a time, this was a big help to me setting it up. I use the same profile for Planes and GV's
Title: Re: TrackIR
Post by: HamrDown on July 17, 2015, 11:00:18 PM
latrobe's profile is the one I use and it's the best fit. I tend to move around a lot while playing so I increased the deadzone a bit, but otherwise it works great.

Where can I find Latrobe's profile?

Thanks,
HamrDown
Title: Re: TrackIR
Post by: HamrDown on July 17, 2015, 11:02:10 PM
    It can take awhile to get used to, there are players that tried it for a few days and gave up. You HAVE to spend some time setting up your profile, test it, tweak it, test it some more.

    I recall replying to thread here awhile back, where I explained the importance of setting a "limit" also. I have all axis on my profile set with a 180 degree limit. and I have my scaling down to suit me perfect. for instance, if I turn my head just 20 degrees, i'm looking dead 6. and because I have it limited at 180, no matter how much further I turn my head in the heat of combat looking around franticly, it'll never go beyond dead 6. then I just move my head to the side a few inches to look around the seat.

    I personally don't recommend it, but some players turn off certain axis and use the hat switch for certain views. Yes you can mix and match.  say if you love flying hellcats, and you cant get used to turning your head, and moving it to the side, But you have a decent view already mapped on your hat,  Just turn off that axis, and your hat switch will take over that view. (even with all axis turned on, you'll still be able to use your hat for the DEFAULT views, but modified/saved head positions will only work on axis that are disabled)

     Also, their is the F9 function, which instantly turns TIR off, and you can use your Hat settings. I have this mapped on my controller for when I jump into a field gun or tank. It can get real confusing using TIR in Ship guns !! lol

Thanks! Good Advice.  :aok

HamrDown
Title: Re: TrackIR
Post by: HamrDown on July 17, 2015, 11:03:54 PM
Good post ^^.

I too have the "disable trackIR" mapped to a throttle button, but more importantly, I have the "center trackIR" mapped as well.  See what I find a common occurrence is when I look around, the look back straight ahead, my view ahead is always a little askew, which means my gunsight is either only half visible, sometimes not even visible at all.  Hitting "center" will quickly return my TrackIR viewpoint to dead ahead, with the gunsight lined up as normal.  I find shooting with only half the gunsight lined up throws my aim way out, even though technically the stream of rounds flies at the same place so far as the dot on the gunsight is concerned.  It's just after years of lining up shots the same way, without the same visual cues being in the same spots, makes me miss, a lot, when I don't center my trackIR view when looking back forward.

I also find the hat view method is still quicker at times, and in certain situations I'll flip trackIR off and on depending on the action and orientation of threats around me.

Thanks!
HamrDown
Title: Re: TrackIR
Post by: HamrDown on July 17, 2015, 11:05:37 PM
When you tweak the profile you are using, play with one axis at a time, this was a big help to me setting it up. I use the same profile for Planes and GV's

Thanks much!
HamrDown
Title: Re: TrackIR
Post by: Bino on July 17, 2015, 11:23:15 PM
I've been using TrackIR since the old version 3 (which required a software add-on to get motion along the X, Y, and Z axes). Took me all of fifteen minutes to decide that it was a must-have addition to flight simming. Some have reported dizziness or disorientation using TrackIR but I guess I'm just lucky, because I've never had those issues.

Putting the "pause" and "center" keystrokes on buttons on your HOTAS is a good idea. I use both of mine a lot, especially when firing guns.

Although it's kinda fragile, I prefer to use the "TrackClipPro" with the LEDs rather than the "TrackClip" with the reflectors. It seems less prone to being distracted by random lights in the room. While using the reflector version clip with my old TrackIR 3 it would sometimes just lose its mind and leave me staring straight up in the cockpit. Quick-set epoxy has solved the only issues I've ever had with the LED version clip. YMMV.

Under the "motion control" basic settings I use speed = 1 and smooth = 10. And again, YMMV.
Title: Re: TrackIR
Post by: The Fugitive on July 18, 2015, 09:58:39 AM
I kinda collect profiles. I have 14 of players in the game that I have setup so that once you unzip this file to the "profiles" folder in the TrackIR folder and you open the program the players names are the names listed on the profiles. They are actually pretty close to one another.

http://www.mediafire.com/download/xehkt23l458wq87/TrackIR_profiles_7_18_15.zip

The biggest issues with TrackIR are over shooting the view, and aiming for a shot.

Overshooting the views is when you flick a button your 'ON" that view you expect. With TIR you have to learn how far to move your head during your scans. This where that "swooping" feeling comes in as you scan around your plane for SA. Tracking is easy as this is what the program is made for. Through away SA and it is easy as pie to track and follow a single con anywhere.  :devil

Shooting is another issue. You shots depend on "site pictures". Being able to move your head all around in the cockpit means you aren't going to return to the same centered up view and so your "pictures" may be off just enough to make you want to shoot your self    :D

Two solutions. Have a "center" key programmed to your stick. This way you can get back to that starting point easily. All tho it isn't always easy to "center up" while in a fight. Second, add a bigger dead spot in the center of each axis in your profile. This will give you a bigger spot for your head to land at and so you don't have to keep re-centering with the key. If your dead spot is bigger you don't have to be sitting and looking precisely for the same spot in your chair, you can have a "close enough" spot that will center you to the same spot every time.

Last thing, you can mess with these profiles setting for days. Best advise is to try out a few and pick the one that feels good to you, and then stick with it for a month. Teach your head the movements needed to get around the screen. After a month or so THEN tweak it if you think you need to. If you keep messing with the setting it will take FOREVER to get use to it and to get comfortable with it.
Title: Re: TrackIR
Post by: HamrDown on July 18, 2015, 10:44:32 AM
I kinda collect profiles. I have 14 of players in the game that I have setup so that once you unzip this file to the "profiles" folder in the TrackIR folder and you open the program the players names are the names listed on the profiles. They are actually pretty close to one another.

http://www.mediafire.com/download/xehkt23l458wq87/TrackIR_profiles_7_18_15.zip

The biggest issues with TrackIR are over shooting the view, and aiming for a shot.

Overshooting the views is when you flick a button your 'ON" that view you expect. With TIR you have to learn how far to move your head during your scans. This where that "swooping" feeling comes in as you scan around your plane for SA. Tracking is easy as this is what the program is made for. Through away SA and it is easy as pie to track and follow a single con anywhere.  :devil

Shooting is another issue. You shots depend on "site pictures". Being able to move your head all around in the cockpit means you aren't going to return to the same centered up view and so your "pictures" may be off just enough to make you want to shoot your self    :D

Two solutions. Have a "center" key programmed to your stick. This way you can get back to that starting point easily. All tho it isn't always easy to "center up" while in a fight. Second, add a bigger dead spot in the center of each axis in your profile. This will give you a bigger spot for your head to land at and so you don't have to keep re-centering with the key. If your dead spot is bigger you don't have to be sitting and looking precisely for the same spot in your chair, you can have a "close enough" spot that will center you to the same spot every time.

Last thing, you can mess with these profiles setting for days. Best advise is to try out a few and pick the one that feels good to you, and then stick with it for a month. Teach your head the movements needed to get around the screen. After a month or so THEN tweak it if you think you need to. If you keep messing with the setting it will take FOREVER to get use to it and to get comfortable with it.

Cool, thank you much!
HamrDown
Title: Re: TrackIR
Post by: Gman on July 18, 2015, 11:31:35 AM
Regarding the TrackClip fragility, their new ones are far, far better made.  I've had to repair the "old" style many times, and completely replace it once, the slightest bump and parts snap.

The new ones they have now I'd have to actually try to break intentionally, they are that much stronger.
Title: Re: TrackIR
Post by: Randy1 on July 18, 2015, 12:41:16 PM
I always recommenced disabling the Roll, the X Y and Z axis right out of the box.  get your head turn  right then add back the X first, then Y then z and last the Roll.  A good number of players leave the Roll off.

Doing it this way will help eliminate odd feeling you get when first starting Trackir.

Once your mind accepts that your head turns right and your eyes turn left to look at the screen, you will swear you are looking over the right wing..
Title: Re: TrackIR
Post by: mthrockmor on July 18, 2015, 02:05:54 PM
If I asked a Trackir question, is that consider hijacking a thread?

Is there much difference between versions 4 and 5? I want one bad though I don't play enough to justify buying the more expensive 5.

boo
Title: Re: TrackIR
Post by: BowHTR on July 18, 2015, 04:10:07 PM
If I asked a Trackir question, is that consider hijacking a thread?

Is there much difference between versions 4 and 5? I want one bad though I don't play enough to justify buying the more expensive 5.

boo

Of the members in my squad, almost all of us have Track IR. The majority have the 4 and 2 of us have the 5, I think. There is not that big of a difference from what I have heard other than the receiver that sits on/near your monitor.I do that the 5 has a wider field of view.

here is the differences between the 4 and the 5.

https://www.naturalpoint.com/trackir/02-products/trackir-product-comparison.html (https://www.naturalpoint.com/trackir/02-products/trackir-product-comparison.html)
Title: Re: TrackIR
Post by: HamrDown on July 23, 2015, 10:58:07 AM
Well, I tried TrackIR for a day and ended up sending it back to Amazon. It was too hard to use and found my hat switch just as useful. It would be great for a video capture, but I did not find it good at all for playing the game.

<S>
HamrDown
Title: Re: TrackIR
Post by: Drano on July 23, 2015, 11:31:28 AM
Well, I tried TrackIR for a day and ended up sending it back to Amazon. It was too hard to use and found my hat switch just as useful. It would be great for a video capture, but I did not find it good at all for playing the game.

<S>
HamrDown
You gave up on it too soon. It definitely takes some un-learning of how you always looked around. Although you can still use the hat.

It takes some tweaking  of a profile. Then a period of  relearning how you look around. I like it but I'm constantly re-tweaking my profile.

Sent from my XT1080 using Tapatalk

Title: Re: TrackIR
Post by: The Fugitive on July 23, 2015, 07:07:41 PM
Well, I tried TrackIR for a day and ended up sending it back to Amazon. It was too hard to use and found my hat switch just as useful. It would be great for a video capture, but I did not find it good at all for playing the game.

<S>
HamrDown

yup, you gave up too soon. A good couple weeks of flying before you should think of sending it back. Too bad.
Title: Re: TrackIR
Post by: Ack-Ack on July 27, 2015, 08:02:08 PM
Fugi, the profiles you linked to, does it include mace's profile?
Title: Re: TrackIR
Post by: Oldman731 on August 02, 2015, 09:27:54 AM
I kinda collect profiles. I have 14 of players in the game that I have setup so that once you unzip this file to the "profiles" folder in the TrackIR folder and you open the program the players names are the names listed on the profiles. They are actually pretty close to one another.


My wife bought me a TrackIR for my birthday (marry well, young Jedi), and I've been using it this weekend.  Fugi's collection of profiles has been hugely helpful, showing, as it does, the various ways the profile can be tweaked and giving you a chance to see what works best for you (Editor's Note:  Sik1 must have no nerves in his neck muscles].  Also useful was this youtube video:

https://www.youtube.com/watch?v=0PPsUCNYTnc

Once I got the system set up it became apparent that it will take some time to get used to.  I've been using the offline mode for this purpose, doing rolls around the drones, that sort of thing.  But I can already see its value.

Thanks for all the good tips in this thread.

- oldman
Title: Re: TrackIR
Post by: FLS on August 02, 2015, 11:57:37 AM
Some people move their heads forward to get away from the virtual headrest and some move back. Whichever you prefer, if you accelerate this movement away from the headrest, it's easier to check your 6, especially in the F4U and F6F.

Your recenter button should be a primary button that you can use without thinking about it.
Title: Re: TrackIR
Post by: The Fugitive on August 02, 2015, 01:57:05 PM
Fugi, the profiles you linked to, does it include mace's profile?

I don't have it, but I found it for ya.

http://bbs.hitechcreations.com/smf/index.php/topic,323390.msg4292425.html#msg4292425
Title: Re: TrackIR
Post by: Ack-Ack on August 03, 2015, 12:37:07 PM
I don't have it, but I found it for ya.

http://bbs.hitechcreations.com/smf/index.php/topic,323390.msg4292425.html#msg4292425

Thank you sir! 
Title: Re: TrackIR
Post by: zack1234 on August 03, 2015, 01:53:05 PM
If you have too many females hormones you cannot get used to Trackir 5
Title: Re: TrackIR
Post by: FLS on August 05, 2015, 12:18:01 PM
If you have too many females hormones you cannot get used to Trackir 5

Try speed 2.6 , smoothing 26, drama 0.
Title: Re: TrackIR
Post by: Bino on August 05, 2015, 01:15:25 PM
Try speed 2.6 , smoothing 26, drama 0.

 :rofl   

Title: Re: TrackIR
Post by: zack1234 on August 08, 2015, 02:39:41 AM
Try speed 2.6 , smoothing 26, drama 0.

 :)
Title: Re: TrackIR
Post by: Estes on August 08, 2015, 03:16:32 AM
I tried trackir, I Hated it. DIfferent strokes and all that, but I was expecting more out of it. Even though this may have been when the trackir 4 was still new. At any rate, I hated it and much prefer hat switches.
Title: Re: TrackIR
Post by: Oldman731 on August 20, 2015, 04:24:27 PM
I tried trackir, I Hated it. DIfferent strokes and all that, but I was expecting more out of it. Even though this may have been when the trackir 4 was still new. At any rate, I hated it and much prefer hat switches.


So I've been using TrackIR for about three weeks now, playing around with it offline in AH, and in other offline games like X-Plane, FSX and Rise of Flight.  I figured out last night, fussing around in the MA with Jester13 (Joker13....someone 13) that I was finally getting the hang of it.  I realize that I'm not the quickest study, but it wouldn't surprise me if you have to give it that much time before it begins to become familiar.

The biggest advantage I see with it is that I no longer have to worry about canopy frames blocking my view.  There is also a more realistic sense of position than you get with a hat switch, especially if your hat switch views aren't well thought out.

- oldman
Title: Re: TrackIR
Post by: WWhiskey on August 20, 2015, 04:30:55 PM
 the longer you've played without it, the longer it will take before you like it!
 I played for 8 years without it, it took me about 6 weeks to finally get used to it!
 Now,, I never fly without it !!! :rock
Title: Re: TrackIR
Post by: SIK1 on August 20, 2015, 05:17:57 PM
I used the hat switch for something like ten years before I got my TIR. At first it is kind of odd, but soon it started working for me. Then I started modifying the profile until it fit me. Now I can't fly without it. In fact I don't even have views mapped to my hat switches. I do have center and pause. ( F9, and F12 I think.) One thing that kept messing me up was the roll axis. I turned that off in the beginning, and have never felt the need to turn it back on. Everyone is different so I would recommend that you try several different profiles and then tweak the one you like best to suit you. I believe "The Fugitive" has collection of TIR profiles.

Another thing, you can set up your default forward view so that it is the default forward view in TIR. Just center the view in TIR, pause, set the forward view to your preference, press F10, un-pause, and that should be the default forward view whenever you hit the center button.

 :salute
Sik
Title: Re: TrackIR
Post by: save on August 30, 2015, 06:53:55 PM
i have a big  dead band for all axis, so gun-sight stay put when i look forward, I also killed the roll axis, it confuse my orientation.