Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: JOACH1M on November 17, 2015, 04:31:01 PM
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First off yes this is a whine thread.
Do something to 5" AA guns as to where they aren't so damn easy? Literally point and click, and when the round is close it explodes? So gamey, and ruins fights when they can pick you off 10k away.
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First off yes this is a whine thread.
Do something to 5" AA guns as to where they aren't so damn easy? Literally point and click, and when the round is close it explodes? So gamey, and ruins fights when they can pick you off 10k away.
Wish List (http://bbs.hitechcreations.com/smf/index.php/board,287.0.html)
Coogan
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First off yes this is a whine thread.
Do something to 5" AA guns as to where they aren't so damn easy? Literally point and click, and when the round is close it explodes? So gamey, and ruins fights when they can pick you off 10k away.
With the Low numbers in the MA lets go a step further...Man guns not useable until FH are dropped at a airfield. No guns enabled on CV other then HE guns.
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first of all bring rockets, stay away at a safe distance. then wait till waystin2 deacks the entire base. then use rockets to rocket vulch those in the manned acks that are now upping planes.
I get plenty of kills like that.
semp
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First off yes this is a whine thread.
Do something to 5" AA guns as to where they aren't so damn easy? Literally point and click, and when the round is close it explodes? So gamey, and ruins fights when they can pick you off 10k away.
You're not gonna like the new base type in the alpha.
Sent from my SAMSUNG-SM-N900A using Tapatalk
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First off yes this is a whine thread.
Do something to 5" AA guns as to where they aren't so damn easy? Literally point and click, and when the round is close it explodes? So gamey, and ruins fights when they can pick you off 10k away.
Hi Jo,
If you are getting "picked off" by CV puffy ack at 10K away, it was likely auto-ack not manned ack (and probably someone was awarded a proxy on you when you blew up, so you thought it was manned). In this case, this is an auto-ack complaint, not related to manned ack.
I make the distinction because I agree auto-ack should not be so lethal to fighters, especially at distance and especially maneuvering in combat, for many reasons based both on game-play and on reality. I pointed these reasons out when I lobbied (in the wishlist forum) a while back and we got the auto-ack toned down a bit, as HT added more variance due to speed and direction change (IIRC).
That said, we do need manned ack to protect CV's and CV operations, as Carriers are ridiculously (unrealistically) easy to kill already. Personally, I hope we see MORE ack at bases in the new version so that Aces High is less about de-acking and vulching bases (see Semp's comment as an example) and more about combat maneuvering. I dislike vulching as a general practice, so I have personally taken it upon myself to familiarize myself and become effective with all the various ack guns in game. I spend a good amount of time in them to target vulchers specifically.
For this reason, I know your example is an exaggeration of the effectiveness of manned ack. First, you can't see cons at 10K away from a 5" gun -- you don't get an icon at that distance. How do you "point and click" at something you can't see? In reality, it requires a good amount of luck to hit someone who is maneuvering beyond 3K away. It takes some measure of practice and skill to hit cons that are straight and level at 5K or beyond. It's certainly not as "easy" or "point and click" as you claim.
Don't agree? Show me your films of getting easy point and click kills on fighters 10K away. Actually, show me consistent "easy" kills at 6K away and I'll change my opinion. Until then, I know better.
Yes, it's annoying to take those puffy ack hits, but such is the price for racking up kills on those low, slow, often heavy, carrier-based planes.
<S>
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Of all the gamey crap that goes on in this game... I don't get the 5" guns? I wouldn't think they're THAT far off. I mean, I've seen films... lotsa Kamikaze's got it before they could do any damage. How about all the stick-stirring? I've NEVER seen a guncam from WW2 in which the target was jerking around & throwing hard -Gs like a spastic buffoon. Not once! Bomber Dive-bombing/Suicide tard CV killers? Or successfully level bombing a CV AT ALL? Here's one even better, how many times was this ever the thinking of a WWII pilot? "Hey, there's an enemy faster and higher than me, gotta get him on my 6 quick so I can stare at him until he starts to shoot and then pull a "very cartoon" radical maneuver?" How many A/C models took critical damage every single time they got into an enema CV puffy-ack for any meaningful length of time? (and I mean like at 18k on the fringe of it's friggin range).
It's way way way too easy to kill a CV as it is. I hate 5"s as much as the next guy, but why in the world give the suicide runners any more of an advantage than they already have?Gamey 5"ers? Sure. Why not? What's NOT gamey about this "GAME". It's a game. If it was a SIM, sure... but it aint, never was, never gonna be. :aok
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WHEN were the proxy fuses available for use??? Mid 44? :headscratch: Regardless, in the LWMA, you are stuck with it. :) Blame history. :P Just do what some here do, sink the carrier. It'll solve your problem in at the longest, 10 minutes (unless the respawn time has changed). Still have some of it to deal with unless you op to sink the entire TG. :)
Which leads me to an idea about the IJN CV's. Since they wouldn't get proxy fuses, just allow their auto-puffy to go all the way down to the deck. :)
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You're not gonna like the new base type in the alpha.
Sent from my SAMSUNG-SM-N900A using Tapatalk
i have flown alpha haven't noticed why you are saying this? :headscratch:
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Just sinking the carrier isn't easy when 5" guns pick you off before you have a chance.
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Just sinking the carrier isn't easy when 5" guns pick you off before you have a chance.
Maybe not for you, but just watch awhile. It doesn't take MUCH work to learn how, and seeing how they fast they typically sink... well, it can't be that hard, too many people do it, too often. If you hadn't noticed, not many people in AH do anything "hard" very long.
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Good Lord folks, open a phreeking history book on WWII once in awhile.
It happened in the war....ships, airfields, and bases under attack threw up a massive AAA.
Don't like it? Don't fly so close to carrier groups, bases, airfields, or my wirbel.
Gawd is the Generation X & Y a bunch of whining candyarses.
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Vulcher's get their whine in about flak.
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i have flown alpha haven't noticed why you are saying this? :headscratch:
Not lately, I would guess :D
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That's a huge wall of text :bolt:
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Not lately, I would guess :D
no it's been a week lol
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Good Lord folks, open a phreeking history book on WWII once in awhile.
It happened in the war....ships, airfields, and bases under attack threw up a massive AAA.
Don't like it? Don't fly so close to carrier groups, bases, airfields, or my wirbel.
Gawd is the Generation X & Y a bunch of whining candyarses.
joking right? Want to know how many times I have been well beyond 12k from a CV unit and it's blasting me? Even when I have no intention of being around it... Once the puffy comes it seems like it never goes away.
And about comment about x and y generation, just remember who were the ones to raise us, arse-hat.
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joking right? Want to know how many times I have been well beyond 12k from a CV unit and it's blasting me? Even when I have no intention of being around it... Once the puffy comes it seems like it never goes away.
And about comment about x and y generation, just remember who were the ones to raise us, arse-hat.
Funny story. The baby boomers and Generation behind them are creating so much technology in such a short period of time to make everyone's lives easier, for the soul purpose of PROFIT, yet they wonder why our generation is "lazier". derp de derp. We get work done 10Xs faster and more efficiently than ever before, but we are still "lazy" because the older generation cannot get over the fact they made it like that.
On a related note, manned puff AAA and Manned acks are the DEVIL!
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lazy was not the term, it was candyarces. meaning whiny sissy. :old: :rofl
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Gawd is the Generation X & Y a bunch of whining candyarses.
So, if it isn't one of your personal complaints, it's "a bunch of whining" coming from players younger than you?
http://bbs.hitechcreations.com/smf/index.php/topic,361494.msg4803740.html#msg4803740
Was your complaint based on your age or perceived entitlement? I somehow doubt you would answer yes. So why do you lay off what another player(s) believe to be a legit topic for debate to be just based on the petulance of youth?
I think most players will relate to what Joeacheem is bringing up, but Kingpin also brings up good points as well. Ad hominem attacks don't really bring much to the discussion.
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With the Low numbers in the MA lets go a step further...Man guns not useable until FH are dropped at a airfield. No guns enabled on CV other then HE guns.
lol :neener:
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Gawd is the Generation X & Y a bunch of whining candyarses.
Gee, project much?
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I was having a thought on puffy the other day. Then I wiped and flushed.
Okay, everybody forget this Geezer business. Innovation is a direct product of laziness - and my laziness motivates me so much that people often mistake me for someone who isn't lazy.
Seriously, to me, the most gamey/unrealistic aspect of the puffy is that I can fly through it with impunity providing it's coming from a friendly carrier group.
Maybe I have this wrong and have been incredibly lucky to have never been hit by friendly puffy..? Or it has happened and I though it was something else?
In any case, people hide in the friendly ack, generally. They'd be less inclined to do so after a few friendly fire incidents. I'd like to see that even in the case of the non-puffy.
Perhaps someone can explain to me the mechanism by which base auto-ack never accidentally impacts a friendly..? I'd expect manned ack to be governed by killshooter.
Otherwise, I have to remind Floob, be careful not to pack the brown suitcase before you travel :cool:
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Perhaps someone can explain to me the mechanism by which base auto-ack never accidentally impacts a friendly..?
It happens rarely, but it does.
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I agree with Jo,
remove all manned guns / puffy or otherwise. People might up and defend if they had to. Vulching doesn't happen in AH anymore so it is safe for them to be removed.
Look at it this way if there wasn't any auto puffy ack we would have no reason to complain about how randomly accurate it is.
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Gawd is the Generation X & Y a bunch of whining candyarses.
What? You mean like the Babyboomer's who blew all their cash on land yachts & cocain, and now want to rob X & Y to fund their retirement? Stones & Glass houses and all... ya know.
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It happens rarely, but it does.
But the same cannot be said for auto-puffy, correct?
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But the same cannot be said for auto-puffy, correct?
'Friendly' auto puffy can actually be quite deadly at times. I lost a number of fighters, including several Me 262, to it.
It just happens less than it used to be, because auto puffy stops firing on your target once you get to D1000 or closer.
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From a gameplay PoV the manned guns really hurt gameplay.
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lol :neener:
Why :neener: ?
I kill more ack then it kills me :aok (Still think there shouldn't be any manned acks)
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Why :neener: ?
I kill more ack then it kills me :aok (Still think there shouldn't be any manned acks)
Sorry Junky but its in good fun; I shot you down about 2-3 weeks ago with a lucky 37mm hit, and then you said the same thing on 200. Probably the only time I've shot you down that I can recall...
IMO the 37mms are really difficult to hit with anyway (esp with tracers off which is my usual setting), so I'll have to disagree with you. <S> - Hetzer
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Sorry Junky but its in good fun; I shot you down about 2-3 weeks ago with a lucky 37mm hit, and then you said the same thing on 200. Probably the only time I've shot you down that I can recall...
IMO the 37mms are really difficult to hit with anyway (esp with tracers off which is my usual setting), so I'll have to disagree with you. <S> - Hetzer
Junky is a low to no, risk-taker. player. That is why he wants less ack.
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Really sounds like the pendulum is swinging back and another generation of the skillz guys wants Hitech to turn the MA into the super DA again on their terms or, they will I guess pull a Mizzou or something like that here in the forums. I suppose Hitech will have to capitulate out of fear of them rejecting him, fire Waffle as an act of reparation, and delete these from a map being tested in the "Open Alpha" online arenas. After all, they have suffered so much, for so many tours in the MA at the hands of the evil ack.
Oh! So far you can only man the center 88 in each wheel. The spokes are not slaved to the manned center 88's fire control. Yet....
(http://i1231.photobucket.com/albums/ee508/KDavis6030/AAFeild02.jpg)
(http://i1231.photobucket.com/albums/ee508/KDavis6030/AAFeild01.jpg)
(http://i1231.photobucket.com/albums/ee508/KDavis6030/AAFeild03.jpg)
Seems thick enough, Hmmm where have I seen this, Oh...WW2 ack inbound to targets.
(https://www.mediafire.com/convkey/ceed/8dz9saz1c5fgdpf7g.jpg)
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crap waystin gonna need help deacking fields now.
semp
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What? You mean like the Babyboomer's who blew all their cash on land yachts & cocain, and now want to rob X & Y to fund their retirement? Stones & Glass houses and all... ya know.
I would like to correct this to BMW's and cocaine. Another product of "Generation Y" going on a rant of instant gratification not getting their facts strait.
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Another product of "Generation Y" going on a rant of instant gratification not getting their facts strait.
You are incorrect. That happens when you react based on assumption. So, lets hear the facts.
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bustr is that not a strat??
no furballer is going to fly ALL the way to an enemy strat to dogfight!
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Junky is a low to no, risk-taker. player. That is why he wants less ack.
a little harsh, Junky is a good stick and of outstanding character.
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bustr is that not a strat??
It looks like a friggin SAM site.
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First off yes this is a whine thread.
Do something to 5" AA guns as to where they aren't so damn easy? Literally point and click, and when the round is close it explodes? So gamey, and ruins fights when they can pick you off 10k away.
NOW you're just being mean. I can't even hit the ground with one of those things, though not for lack of trying.
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Good Lord folks, open a phreeking history book on WWII once in awhile.
It happened in the war....ships, airfields, and bases under attack threw up a massive AAA.
Don't like it? Don't fly so close to carrier groups, bases, airfields, or my wirbel.
Gawd is the Generation X & Y a bunch of whining candyarses.
Oh I hear you, and it's historically true. But I can see by your comment that you are not a dogfighter in an air war simulator. I respect you are not good at dogfighting and you like to play the game from the ground. but to some of us, due to distances between bases, the ground defenses are so predominant that they affect said Air War to a negative extend. As dogfights terminate as soon as someone can run back close to his airbase.
The 5" has totally killed aspects of the gameplay such as Torpedo bomber. Those things are useless Vs a 5". The worst thing that happened to AH in term of dogfighting was HTC bumping up the AAA effectiveness to counter base vulching. The ack running is just to a ridiculous level. Spitfire Vs single P47s diving straight down to their ack on 1 on 1 Vs a P47 ... LA7s doing hit and run back and forth to their AAA ... it's a pain to get a proper dogfight. Waffle's words are trully worry some to me. :uhoh
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Junky is a low to no, risk-taker. player. That is why he wants less ack.
I'm surprised Randy seeing that I frequently find myself turn fighting a TA152 vs your P38 in the MA.... EDIT I looked at a recent film of one of our engagements, just before I killed you because of a lack of SA on your part I was the only person to go engage the 15k F4U that came in...understand our meetings might just be bad luck on your end....you did 3 v 1 me in the same clip though...
My reason for saying we should not have man guns is so people up something that is a worthy kill....I could fly 190F8s all day and kill an entire airfields ack but....yep in the end they do the same thing...sit there and shoot yellow crap back. The problem I see in game is people (win the war crowd specifically) are more inclined to either A get in a man gun at a base being attacked or B run supplies so the ack comes back up instead of C get in a whirb or plane to defend it.
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So removing objects from the game won't help as in stead of running to ack, they will bail or some other lame crap. What needs to be done is to change the game in a way that it PROMOTES active fighting. Leave the ablity to run to ack, so no one can cry about removing their crutch, but add a "carrot" that will get them fighting instead of running.
25 perks for a win the war reward, give them a perk per kill at the end of the tour. In most cases it will be more perks than they can earn given most fly late war monsters.
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From a gameplay PoV the manned guns really hurt gameplay.
While I respect your opinion as a long-time AH player, I'm curious what your reasoning behind this statement is.
Here's my reasoning on ack and what I'd like to see in AHIII:
Anything that keeps fights further from airfields is good, IMO.
How many times have you engaged a co-alt con who does a split-S down to his airfield/town ack at the first merge? Annoying? Yes. But maybe he was slow/heavy or whatever when you found him (since you found him close to his field) so down to the ack he goes. But you don't have to hunt the low/slow/heavy to get kills (they aren't really "fights" after all). If you are circling an enemy base, you aren't looking for a fight, you're looking for an easy kill. Instead fly between bases (or on the edge of their radar) and look for good fights, that's where you'll find them.
The best furballs happen between fields, not over them. We've all experienced those great, evenly matched furballs that seem to go on for a while. Ever notice they seem to be out in a no-man's land between fields? Being away from the fields tends to result in people fighting and also tends to keep the fights more evenly matched. However, when the furball starts moving (due to increasing numbers on one side, a fresh squad coming in and dominating the fight, players on one side getting bored, or whatever the reason) the furball then moves closer to the enemy base, and this generally turns into a vulch fest (that auto ack does little to dissuade).
Vulching is horrible for game play. Yes, it happened in reality during WWII; it was how most 262s were shot down – but that doesn’t make it good for the game. I've seen a squad spend hours at the same base deacking and vulching with no intent on taking the base -- just for the purpose of racking up easy, meaningless kills. In fact, witnessing this as a regular occurrence is the main reason I started practicing with manned guns. The real downside of organized vulch-fests, I think, is that it takes a disproportionate tole on newer players who don’t know better, don't know the "don't up from a capped field" mantra, and are just looking to get into a fight. They are often the ones who wind up repeatedly killed on the runway or just off it. I don't see how that is good for gameplay or player retention.
The auto-ack at small fields, ports and v-bases is practically harmless. Deacking one of these is ridiculously easy and can be done by a single player using a small number of cannon rounds. Look at all the full-time base-porkers we have in the game (something that while strategically valid does not exactly promote good combat gameplay). How many times have you seen someone swoop down, strafe down radar, loop around in the ack, strafe down an ord bunker, loop around in the ack again and strafe down the 2nd ord bunker and then fly away unscathed? There are players who do this and only this, and seem to have never bothered to learn a single defensive ACM.
For the reasons above, I believe more/better ack at bases would actually raise the bar and improve gameplay in AH.
Since manned guns make ack somewhat more effective and less predictable, I also think they are good for gameplay.
<S>
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So removing objects from the game won't help as in stead of running to ack, they will bail or some other lame crap. What needs to be done is to change the game in a way that it PROMOTES active fighting. Leave the ablity to run to ack, so no one can cry about removing their crutch, but add a "carrot" that will get them fighting instead of running.
25 perks for a win the war reward, give them a perk per kill at the end of the tour. In most cases it will be more perks than they can earn given most fly late war monsters.
Who said removing them from game? My suggestion is disabling them until FHs/VH goes down.
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Really sounds like the pendulum is swinging back and another generation of the skillz guys wants Hitech to turn the MA into the super DA again on their terms or, they will I guess pull a Mizzou or something like that here in the forums. I suppose Hitech will have to capitulate out of fear of them rejecting him, fire Waffle as an act of reparation, and delete these from a map being tested in the "Open Alpha" online arenas. After all, they have suffered so much, for so many tours in the MA at the hands of the evil ack.
Oh! So far you can only man the center 88 in each wheel. The spokes are not slaved to the manned center 88's fire control. Yet....
(http://i1231.photobucket.com/albums/ee508/KDavis6030/AAFeild01.jpg)
That looks really cool, good job HTC :rock It's going to add to the gameplay and I'm looking forward to it ... but know that each of them spells "No dogfight zone 5 miles radius".
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The problem I see in game is people (win the war crowd specifically) are more inclined to either A get in a man gun at a base being attacked or B run supplies so the ack comes back up instead of C get in a whirb or plane to defend it.
Junky, you are a good stick and a worthy opponent, so please don't take this as an attack on you, because nearly everyone in the game does this:
Circling an airfield at 3K away is not looking for a fight, it is looking for an easy vulch kill. When I see someone doing that, they are my first target with the 88. Poof, goodbye would be vulcher. System: Natasha shot you down. :) Then I will up my fighter and defend the base.
If you are looking for a good fight, loiter just inside the radar circle, well outside of ack range, not 3K from the field.
As you see in my more lengthy comment above, my belief in having effective ack (auto and/or manned) is to push the fights away from the runways themselves, so that good fights can be had.
<S>
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(http://10otb.ru/content/history/beton_monsters/img_flakturms_1/128mm_flakzwilling40_4.jpg)
:D
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Junky, you are a good stick and a worthy opponent, so please don't take this as an attack on you, because nearly everyone in the game does this:
Circling an airfield at 3K away is not looking for a fight, it is looking for an easy vulch kill. When I see someone doing that, they are my first target with the 88. Poof, goodbye would be vulcher. System: Natasha shot you down. :) Then I will up my fighter and defend the base.
If you are looking for a good fight, loiter just inside the radar circle, well outside of ack range, not 3K from the field.
As you see in my more lengthy comment above, my belief in having effective ack (auto and/or manned) is to push the fights away from the runways themselves, so that good fights can be had.
<S>
One of the best explanations of the system I have read.
Coogan :aok
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For the reasons above, I believe more/better ack at bases would actually raise the bar and improve gameplay in AH.
Since manned guns make ack somewhat more effective and less predictable, I also think it is good for gameplay.
I agree with all you've said here.
It does seem to me that fights are now taking place over the bases much more than they used to (admitting that my memory may simply be going bad). That's the worst place to have fights, either because the ack will pick off attackers, or because defending a/c will always be at an altitude disadvantage.
My fundamental view is that anything which discourages vulching is a good thing.
- oldman
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a little harsh, Junky is a good stick and of outstanding character.
I have seen him on more than one occasion abandon his fellow red bait ship on the deck when there was no more easy picking then run for home from his vulcher position several thousand feet above the fight.
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Everyone here needs to fly with or around Dodger for one evening. You'll have more fun and fights than your little tiny selves will know what to do with. Then, for a nitecap, take him to the DA for an hour.
You guys are boring. Lol
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Everyone here needs to fly with or around Dodger for one evening. You'll have more fun and fights than your little tiny selves will know what to do with. Then, for a nitecap, take him to the DA for an hour.
I agree. Dodger is fun to fight, both with and against.
<S>
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I see where JO is coming from.. there are a lot of things that tend to drag guys away from defending a base.
"Hey, we won't up one plane to defend this base, but we will run a pile of m3's to town to supply it"
or
Hey, We wont up one plane, or even GV for that matter, to defend this base... just pile m3's in"
See the constant? You can fly towards a base solo when there is no action, and geeeeez... take part in cartoon combat to defend it.. or.....you can sit in a gun or run m3 supplies..
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I see where JO is coming from.. there are a lot of things that tend to drag guys away from defending a base.
"Hey, we won't up one plane to defend this base, but we will run a pile of m3's to town to supply it"
or
Hey, We wont up one plane, or even GV for that matter, to defend this base... just pile m3's in"
See the constant? You can fly towards a base solo when there is no action, and geeeeez... take part in cartoon combat to defend it.. or.....you can sit in a gun or run m3 supplies..
The only exception is when you have to resup the base to keep it from being taken....cuz it's the only fight in town at that moment. Lose the base, lose the fight for a while. Unless Dodger is on. Then you just follow him and crap starts up again some where else lol
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Junky, you are a good stick and a worthy opponent, so please don't take this as an attack on you, because nearly everyone in the game does this:
Circling an airfield at 3K away is not looking for a fight, it is looking for an easy vulch kill. When I see someone doing that, they are my first target with the 88. Poof, goodbye would be vulcher. System: Natasha shot you down. :) Then I will up my fighter and defend the base.
If you are looking for a good fight, loiter just inside the radar circle, well outside of ack range, not 3K from the field.
As you see in my more lengthy comment above, my belief in having effective ack (auto and/or manned) is to push the fights away from the runways themselves, so that good fights can be had.
<S>
As Lazer said, the win the war crowd has easier ways to "defend" a field then upping a plane or tank.....
I have seen him on more than one occasion abandon his fellow red bait ship on the deck when there was no more easy picking then run for home from his vulcher position several thousand feet above the fight.
HAHAHAHAHA I refer you to a video I made of me fighting a CO E F4U in a 152...https://www.youtube.com/watch?v=6pWCVcZOANE&feature=youtu.be I'm not afraid to duke it out and normally will fight anything 1v1....you claiming I only fight from the advantage is absolutely ignorant. Oh and I have seen you on more then one occasion bottom feed for easy gangbang kills...I normally pick those guys as my targets because I know they aint got the balls to fight straight up
I hate Cam Newton but hell he had a point....You all don't want us to get close to your field and pick you? Up and stop us!!! That is what we are asking...We are asking for you all to come up and gangbang/pick/HO/ PWN us to death. I'd rather have 10 kills and 100 good deaths in intense fights then 500 Kills and 10 deaths to something as stupid as ack.
:salute
except you Randy...... :D
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I agree with Jo,
Vulching doesn't happen in AH anymore so it is safe for them to be removed.
Somebody lives in a mental fantasy world. :rolleyes:
PLEASE pass me some of that weed you are smoking.
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joking right? Want to know how many times I have been well beyond 12k from a CV unit and it's blasting me? Even when I have no intention of being around it... Once the puffy comes it seems like it never goes away.
And about comment about x and y generation, just remember who were the ones to raise us, arse-hat.
The AAA has been this way for years and now you want to whine about it because you are dumb enough to fly into that AAA? LOL
And about X & Y, I didn't raise you, because I would have beat your butt fire engine red when you acted out. Blame your parents.
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The AAA has been this way for years and now you want to whine about it because you are dumb enough to fly into that AAA? LOL
And about X & Y, I didn't raise you, because I would have beat your butt fire engine red when you acted out. Blame your parents.
No he is whining about it now because years ago MOST players didn't run to ack, they stuck it out and fought it out. Now it seems to be more important to players to lawndart their ords for the good of the "win the war", or hide in the ack until the 88 clear the air, or they just ignore them as they really have no intention to fight the attackers as they are not there to "take the base" and so they are no threat to their "win the war " style of play.
Fighting for the bases and the "wwin should be made more a part of the game, not less as the trend seems to be going.
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Do something to 5" AA guns as to where they aren't so damn easy? Literally point and click, and when the round is close it explodes? So gamey, and ruins fights when they can pick you off 10k away.
It's been years since getting a kill more than 5k away unless the bogie is coming straight at me. What's the trick? How does one explode the round in the face of the enemy when distances vary so much? Alas, I suck in 88's as well :bhead
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The AAA has been this way for years and now you want to whine about it because you are dumb enough to fly into that AAA? LOL
And about X & Y, I didn't raise you, because I would have beat your butt fire engine red when you acted out. Blame your parents.
This guy defends the AAA and mocks a generation, or a kids parents, yet in the thread just below complains about hoarding and ENY. Lmao what a hypocrit. You probably suck so bad at this game that's why you need ack to save you while b$%-thing about hoards. Ahahahahaha NooB.
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The spokes are not slaved to the manned center 88's fire control. Yet....
Will they have the high gear option or are they staying with the low gear rotation?
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The AAA has been this way for years and now you want to whine about it because you are dumb enough to fly into that AAA? LOL
And about X & Y, I didn't raise you, because I would have beat your butt fire engine red when you acted out. Blame your parents.
Geezer I have compassion for you, your life must not be that fun to be that bitter about the world. I'm sending little love hearts your way. :salute
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This guy defends the AAA and mocks a generation, or a kids parents, yet in the thread just below complains about hoarding and ENY. Lmao what a hypocrit.
Plus as I already posted, he started a complaint thread of his own last year, requesting HTC give him a "fair shake" in terms of 2nd accounts/SPIEZ!! issues. Geezer's pet peeves = legit complaints to him, where as other issues he doesn't himself see is an issue due to his playing style = "issues of bad parenting and entitled gen x/y/z". Ridiculous and hypocritical.
Fighting for the bases and the "wwin should be made more a part of the game, not less as the trend seems to be going.
Agree. I think the next version will have quite a bit of little adjustments, there have been a few in the last 1/2 year or so that have gone over pretty well. I think HTC will have new mechanics that will encourage a2a engagements while making the base/strat game a more interesting/important feature of the overall game.
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From a gameplay PoV the manned guns really hurt gameplay.
Only for the attacking Planes and GV's, remember you have a player in the man gun doing "Gameplay".
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No he is whining about it now because years ago MOST players didn't run to ack, they stuck it out and fought it out. . . .
Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s? Was it common to deack a field just to vulch the runway for easy kills?
Come on Fugi, the game and players have changed from all that I have read from the past. I have only been playing for three years and I can see a change just in the last year.
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Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s? Was it common to deack a field just to vulch the runway for easy kills?
Simple answer, YES.
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Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s? Was it common to deack a field just to vulch the runway for easy kills?
10 years ago the most used planes were Spit 16, P-51D, La-7 and N1k. Vulching was a big thing, especially as field ack was somewhat less than today.
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The AAA has been this way for years and now you want to whine about it because you are dumb enough to fly into that AAA? LOL
Im sorry, who are you again? I'm just going to assume you are just another player who won't really amount to anything. Keep it up, the 4th year might be your year... ;)
And about X & Y, I didn't raise you, because I would have beat your butt fire engine red when you acted out. Blame your parents.
Nope, your generation did though. Guilty by association, kind of how you are trying to throw the guilt on me for being in my generation. Sorry man you must be, how bitter and naive you are.
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...just another player who won't really amount to anything.
There are things you can "amount to" in this game? :headscratch:
Hehe, get outside more. :neener:
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There are things you can "amount to" in this game? :headscratch:
Hehe, get outside more. :neener:
why yes there is.
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why yes there is.
Hmm, I wasn't aware there was. Like what for example?
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Hmm, I wasn't aware there was. Like what for example?
Some people take the game more competitively than others, or give more to the game than others.
You can amount to A. making a map. B. Making a skin. C. being a CM member. D. creating Scenarios. E. partaking in Alpha.
You can also amount in different ways. I am competitive and feel special that I'm #1 in the world at something right now.
You can amount to your squad in the FSO for getting lots of kills or bombing lots of things.
You can amount by winning KOTH or a few other special events.
You can amount by being a cool person who people like flying with, and meeting new friends.
You can amount by helping other players learn the game better.
There are a bunch of things people in this game can do to amount to something. Whether that is personal achievements, or creating things for the game. Even partaking in events can allow you to amount to people's work in setting them up.
While it is just a video game, people do enjoy it and people do take it seriously. Some take it seriously or competitively and some dont.
I dont think it should be discouraged to attempt anything I've written above, and in fact if you do amount to something in this game, you make the game more enjoyable and playable for everyone else.
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10 years ago the most used planes were Spit 16, P-51D, La-7 and N1k. Vulching was a big thing, especially as field ack was somewhat less than today.
Before that, Spit9
Before that, CHog
Along the way, N1K2
P-51 has always been up there
Whatever average "Snuffy the Pilot" thinks will get him/her an advantage.
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Hey gentlemen, this started out as a whine, and he admitted it. Don't turn it into "P" ing contest. :huh
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Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s? Was it common to deack a field just to vulch the runway for easy kills?
Come on Fugi, the game and players have changed from all that I have read from the past. I have only been playing for three years and I can see a change just in the last year.
That's what I'm saying, the players have changed a lot. Yes they did fly the Uber planes of the time, yes they deacked and vulch ed fields, but they also have fights that lasted hours to capture a base. More players would drop ord from their plane with out a care to their score , to engage the fighter cap. Many would fire on builds, ack, ord, what ever no matter which "mode" they were flying in. Buffs fought back instead of bailing. Dive bombing in heavy buffs were the oddities, not normal operations that we have now.
We need something that makes fighting just as important as grabbing base to win the war.
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Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s? Was it common to deack a field just to vulch the runway for easy kills?
Come on Fugi, the game and players have changed from all that I have read from the past. I have only been playing for three years and I can see a change just in the last year.
You fly a P38 and your trying to bring up Jugs as easy mode????
Now I understand this guys feelings about me...
The only changes in game that have made me notice a change.....field supplies are more important now....and people use man guns to scout what is coming into a field...88 mainly
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....I dont think it should be discouraged to attempt anything I've written above, and in fact if you do amount to something in this game, you make the game more enjoyable and playable for everyone else.
It must just be how I consider the term "amount to" , I just don't see how doing something in a game could ever amount to anything. Again as how I interpret it. It is just a means to have fun. And all the things you listed are ways for people to have fun and I agree they should not be discouraged.
Well except the part about feeling special about being #1, to that I still say get outside more. :aok
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I will chase an enemy plane from a Knight field to their field. I will destroy the ack to shoot them down. Vulches will occur. It is the sport of Kings!
(http://stream1.gifsoup.com/view1/20141119/5139409/its-good-to-be-the-king-o.gif)
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It must just be how I consider the term "amount to" , I just don't see how doing something in a game could ever amount to anything. Again as how I interpret it. It is just a means to have fun. And all the things you listed are ways for people to have fun and I agree they should not be discouraged.
Well except the part about feeling special about being #1, to that I still say get outside more. :aok
You'd be surprised. Look at Dota, they fill up arenas full of people and winners split almost a million dollars in their tournaments.
Look at some hot girls twitch accounts where people have given her 100k just to watch her play and "support" her cause.
The gaming industry is not just "gaming for fun" anymore, despite your personal opinions, and those people make a living out of it.
And for the record being #1 doesn't mean I play a lot per month, only about 25-30 hours. I probably play less than most players per month. Most people on here bash rank because they know they can never do it themselves. :banana:
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I'm glad you are having fun. :salute
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You'd be surprised. Look at Dota, they fill up arenas full of people and winners split almost a million dollars in their tournaments.
Look at some hot girls twitch accounts where people have given her 100k just to watch her play and "support" her cause.
The gaming industry is not just "gaming for fun" anymore, despite your personal opinions, and those people make a living out of it.
And for the record being #1 doesn't mean I play a lot per month, only about 25-30 hours. I probably play less than most players per month. Most people on here bash rank because they know they can never do it themselves. :banana:
Careful DmonSlyr your starting to sound like Skyyr. :devil
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There are things you can "amount to" in this game?
Hehe, get outside more
It must just be how I consider the term "amount to" , I just don't see how doing something in a game could ever amount to anything.
If you check out the home page for HiTech Creations/Aces High, you'll note this thing called "Latest Tour Winners". Considering all games are competitive by their very definition as well as nature, winning a category in that list, or the KOTH, various events, FSO, whatever, would be considered "amounting" to success by a great many players.
As others have said, so far as amounting to anything in the world of gaming, there are other competitive games such as Starcraft, Counterstrike, LoL, DOTA, and others where teams of players now are paid in the 5 to even 6 figure range is just a starting salary. There are League of Legends and DOTA players earning 20 thousand dollars per MONTH from streaming/sponsorship income alone, not including prize money that they win or general salaries they are paid by their team/sponsors - a recent tournament was 400 thousand split between a handful of players. By anyone's standards making 6 figures+ playing games should be considered "making it", and amounting to something. Obviously AH isn't monetized like these other games, but the $ isn't necessary for competition to exist.
I think in terms of the community here, there is a great history of great players, an institutional memory of those who showed great skill and ability in the game over the years. IMO this would be what I consider amounting to something in a game that has had the very rare ability to last over a few years, since AH has been played through 3 decades now, the 90s, 2000s, and 2010s, and will assuredly hit the 4th.
All that said, there certainly are players who probably don't care about competing, and just use the game to relax or participate in WW2/history stuff they enjoy, but there is certainly room for those who want to play competitively and their opinions as well, without pejoratives thrown their way as in this thread.
edit - Junky, it was clear from Randy's first post he was upset about you killing him in game at some point, everyone who has flown with or against you knows that his criticism of your playing style and ability in the game is nonsense. NO can use logic to convince!
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I think in terms of the community here, there is a great history of great players, an institutional memory of those who showed great skill and ability in the game over the years. IMO this would be what I consider amounting to something in a game that has had the very rare ability to last over a few years, since AH has been played through 3 decades now, the 90s, 2000s, and 2010s, and will assuredly hit the 4th.
This struck me as a profound statement about AH, Gman. It's something that should probably be taken note of by HTC and possibly used in the marketing of AHIII.
As a part owner in a business that has lasted over 25 years, I am constantly marketing the difference between "old" and "experienced". I could see marketing Aces High as a game where new players "have the opportunity to learn from, compete with and ultimately defeat an unmatched pool of experienced flight sim veterans." This uses the age of the game as a unique selling point.
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If you check out the home page for HiTech Creations/Aces High, you'll note this thing called "Latest Tour Winners". Considering all games are competitive by their very definition as well as nature, winning a category in that list, or the KOTH, various events, FSO, whatever, would be considered "amounting" to success by a great many players.
As others have said, so far as amounting to anything in the world of gaming, there are other competitive games such as Starcraft, Counterstrike, LoL, DOTA, and others where teams of players now are paid in the 5 to even 6 figure range is just a starting salary. There are League of Legends and DOTA players earning 20 thousand dollars per MONTH from streaming/sponsorship income alone, not including prize money that they win or general salaries they are paid by their team/sponsors - a recent tournament was 400 thousand split between a handful of players. By anyone's standards making 6 figures+ playing games should be considered "making it", and amounting to something. Obviously AH isn't monetized like these other games, but the $ isn't necessary for competition to exist.
I think in terms of the community here, there is a great history of great players, an institutional memory of those who showed great skill and ability in the game over the years. IMO this would be what I consider amounting to something in a game that has had the very rare ability to last over a few years, since AH has been played through 3 decades now, the 90s, 2000s, and 2010s, and will assuredly hit the 4th.
All that said, there certainly are players who probably don't care about competing, and just use the game to relax or participate in WW2/history stuff they enjoy, but there is certainly room for those who want to play competitively and their opinions as well, without pejoratives thrown their way as in this thread.
edit - Junky, it was clear from Randy's first post he was upset about you killing him in game at some point, everyone who has flown with or against you knows that his criticism of your playing style and ability in the game is nonsense. NO can use logic to convince!
to add to Gman, great players and AH legends alike are not remembered because they landed XX kills. They are remembered because someone with the best cards in hand lost a fight to them. :old:
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to add to Gman, great players and AH legends alike are not remembered because they landed XX kills. They are remembered because someone with the best cards in hand lost a fight to them. :old:
good point! the best earned their way to the top. anybody could fight their way downhill. the best fought up hill or even better stayed on the deck!
only difference today is more people are vets than rookies. oh and ht made some ridiculous changes like strats have uber value and without them attacks are easily squashed with supplies then moved strat locations all over the map oh and dar to 65ft is still a sin.
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Come on Fugi, the game and players have changed from all that I have read from the past. I have only been playing for three years and I can see a change just in the last year.
Everyone who plays has either a positive or negative impact on the community and the game. It is up to folks like you and me to make sure we have a positive impact, and make this place a better, more fun place to fly.
:salute
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Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s? Was it common to deack a field just to vulch the runway for easy kills?
Come on Fugi, the game and players have changed from all that I have read from the past. I have only been playing for three years and I can see a change just in the last year.
With the advent of the 88, and people that can use it, deacking is a lot harder than it use to be.
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Everyone who plays has either a positive or negative impact on the community and the game. It is up to folks like you and me to make sure we have a positive impact, and make this place a better, more fun place to fly.
:salute
Mongoose thank you for reminding me overall objective of the game. Sorry Fugi.
With the advent of the 88, and people that can use it, deacking is a lot harder than it use to be.
I would have to disagree. I am fairly good with the 88 and it can be deadly. However, a fast cannon plane or one with rockets can quickly take out both 88s on a small field. Two planes can do it quickly on a medium field..The slow turn rate plays a big roll in their demise. No complaint here because from past threads the 88 is properly modeled.
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Im sorry, who are you again? I'm just going to assume you are just another player who won't really amount to anything. Keep it up, the 4th year might be your year... ;)
Nope, your generation did though. Guilty by association, kind of how you are trying to throw the guilt on me for being in my generation. Sorry man you must be, how bitter and naive you are.
It's called RESPONSIBILITY.
I ran a casino for a number of years and the employees who were the biggest whiney-bags with zero responsibility for their own actions were X & Y. Everything was always everyone else's fault, no responsibility for their own actions. This is no different that flying into CV AAA or base AAA or even wirb AAA and complaining that it's the game's fault. John Wayne once said "Life is tough, it's even tougher if your stupid". No one has a gun to your head forcing you to fly into AAA. It may take some growing up on your part but if you walk into a pile of dog crap, don't complain if you smell like it.
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It's called RESPONSIBILITY.
I ran a casino for a number of years and the employees who were the biggest whiney-bags with zero responsibility for their own actions were X & Y. Everything was always everyone else's fault, no responsibility for their own actions. This is no different that flying into CV AAA or base AAA or even wirb AAA and complaining that it's the game's fault. John Wayne once said "Life is tough, it's even tougher if your stupid". No one has a gun to your head forcing you to fly into AAA. It may take some growing up on your part but if you walk into a pile of dog crap, don't complain if you smell like it.
Did you even try to read the 6 pages of answer provided to you? :rofl It's about AAA begeing so effective that it prevents air combat because, too easily, players go hide into it as soon as they start loosing a fight. You keep on sounding like an old man seeking attention blabbering about lost glory :frown:. Sorry dude.
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Did you even try to read the 6 pages of answer provided to you? :rofl It's about AAA begeing so effective that it prevents air combat because, too easily, players go hide into it as soon as they start loosing a fight. You keep on sounding like an old man seeking attention blabbering about lost glory :frown:. Sorry dude.
Hmmm and I was of the opinion that the field/cv aaa was not effective enough. :rolleyes:
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Careful DmonSlyr your starting to sound like Skyyr. :devil
LOL! All hail the cartoon King! :joystick:
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LOL! All hail the cartoon King! :joystick:
I am a proud cartoon worrior, thank you very much :D
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Did you even try to read the 6 pages of answer provided to you? :rofl It's about AAA begeing so effective that it prevents air combat because, too easily, players go hide into it as soon as they start loosing a fight. You keep on sounding like an old man seeking attention blabbering about lost glory :frown:. Sorry dude.
nothing more fun than killing those hiding in the ack. funny thing is most fights dont happen in the ack. unless of course you are vulching then they'll do whatever it takes to stay alive.
semp
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nothing more fun than killing those hiding in the ack. funny thing is most fights dont happen in the ack. unless of course you are vulching then they'll do whatever it takes to stay alive.
semp
Want to keep people from running to ack? Kill the friggin ack.
Rockets folks. Learn to employ rockets. Just because you want to kill ack, doesn't mean you have to dive into/through it.
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Want to keep people from running to ack? Kill the friggin ack.
QFT. :aok
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Want to keep people from running to ack? Kill the friggin ack.
Rockets folks. Learn to employ rockets. Just because you want to kill ack, doesn't mean you have to dive into/through it.
What about cv ack? You know, the one mentioned in the OP.
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Want to keep people from running to ack? Kill the friggin ack.
Rockets folks. Learn to employ rockets. Just because you want to kill ack, doesn't mean you have to dive into/through it.
POTW kills ack so we can eat undisturbed. Waystin loves eating ack for some reason and the noises he makes while de-acking a base are terrifying. It's also sad watching a hoard of green names hovering outside of ack like sissies waiting for Waystin to make the place a "safe vulch zone" for them. That is one of the reasons POTW picks fights at other bases so we can reap the benefits of our risky efforts.
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Heya MrGeezer, I was proud to serve my country and defend your right to bash my generation X....
NatCigg,
What qualifies someone playing AH as a vet?
For the rest, just shut up and play the game....quit looking back at past memories through Rose colored glasses ....as NoBaddy ( NB ), would always say to me..heh
TC
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WHEN were the proxy fuses available for use??? Mid 44?
The USN first used VT fused AA shells during the invasion of Sicily in 1943. Since there was no worries of Germans capturing dude VT fuses artillery shells in the South Pacific, VT fused artillery shells were first used in that theater while being prohibited for use in the ETO out of fear the Germans could capture a dude shell and reverse engineer it. It took the Battle of the Bulge for the US to clear the use of VT fused artillery shells in the ETO.
For the people that complain about how effective the 5 inch guns are in game, when used against kamikaze attacks in the Pacific, it increased the effectiveness sevenfold of the 5 inch gun against airborne targets.
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What about cv ack? You know, the one mentioned in the OP.
Puffy? Nothing you can do. Seem's I heard that Puffy is not "fired" from the CV... other than manned 5", rather, it's' programed to randomly explode around your a/c. I WILL go along with Puffy needing work... It's rather ridiculous that one can guarantee critical damage to a P-51 if you remain inside Puffy coverage longer than say... 30seconds (ya, just barely an exaggeration on a good day), while plenty of other A/C can survive it quite awhile. Can't speak for allot of other aircraft, I imagine there are quite a few that suffer the same. An ya, I get that the closer you get to a CV the better the accuracy, but no... not at max range/high alt. It's ridiculous.
I'm not complaining, just sayin... that's why I don't ever fly Pony into Puffy.
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Puffy? Nothing you can do. Seem's I heard that Puffy is not "fired" from the CV... other than manned 5", rather, it's' programed to randomly explode around your a/c. I WILL go along with Puffy needing work... It's rather ridiculous that one can guarantee critical damage to a P-51 if you remain inside Puffy coverage longer than say... 30seconds (ya, just barely an exaggeration on a good day), while plenty of other A/C can survive it quite awhile. Can't speak for allot of other aircraft, I imagine there are quite a few that suffer the same. An ya, I get that the closer you get to a CV the better the accuracy, but no... not at max range/high alt. It's ridiculous.
I'm not complaining, just sayin... that's why I don't ever fly Pony into Puffy.
Which planes do you fly into puffy?
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Seem's I heard that Puffy is not "fired" from the CV... other than manned 5", rather, it's' programed [sic] to randomly explode around your a/c.
Tumor, are you serious about the above? I'd like Snail to address this as well. Why? Because I have yet to be hit by friendly puffy, afaik, and wondered how/why such a thing would be possible.
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Tumor, are you serious about the above? I'd like Snail to address this as well. Why? Because I have yet to be hit by friendly puffy, afaik, and wondered how/why such a thing would be possible.
Tumor is right, that's how 5" works. There are no actual shells flying, but there's a box around the enemy plane in which the burts will explode randomly. The size of the box depends on speed and the amount of g the plane pulls.
While the puffy stops shooting at an enemy once a plane friendly to the ack will get to 1k or closer, this friendly can still be hit by his 'own' puffy ack when he's at the very limit of that distance. It's just unlikely.
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Which planes do you fly into puffy?
Jug
Corsair
...and I've seen N1K2's tool around in it as well.
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Puffy should be reworked, period. As far as the 5" from the OP, the beginning and end of the conversation should be "is it how it worked IRL?"
Wiley.
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Tumor is right, that's how 5" works. There are no actual shells flying, but there's a box around the enemy plane in which the burts will explode randomly. The size of the box depends on speed and the amount of g the plane pulls.
While the puffy stops shooting at an enemy once a plane friendly to the ack will get to 1k or closer, this friendly can still be hit by his 'own' puffy ack when he's at the very limit of that distance. It's just unlikely.
Good and thanks, Lusche, for your recall and for couching it in the same language you used initially. You puzzled me with your earlier assertion - but apparently did not forget (either).
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Jug
Corsair
...and I've seen N1K2's tool around in it as well.
You fly into puffy ack purposely? Lol
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You fly into puffy ack purposely? Lol
Kinda hard to dive-bomb a CV from outside Puffy... aint it? I mean, I can sling a bomb a long way, but that's ridiculous.
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Kinda hard to dive-bomb a CV from outside Puffy... aint it? I mean, I can sling a bomb a long way, but that's ridiculous.
You dive into CV ack purposely believing you can sink a CV with a fighter? You're dismissed lol.
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Dismissed? No, he's Tumor, and he's pretty good in-game, from what I've had the misfortune of seeing.
I might change my handle to "Chancre".
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You dive into CV ack purposely believing you can sink a CV with a fighter?
Did I say that? I know that most players don't think any further than the path of least resistance. I'm not one of them.
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Dismissed? No, he's Tumor, and he's pretty good in-game, from what I've had the misfortune of seeing.
I might change my handle to "Chancre".
You might also change it to buttout. :aok
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Dismissed? No, he's Tumor, and he's pretty good in-game, from what I've had the misfortune of seeing.
I might change my handle to "Chancre".
Well I wouldn't go THAT far...
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Did I say that? I know that most players don't think any further than the path of least resistance. I'm not one of them.
I was interested in how you fly in game. That is all. Now I know that you will never, ever complain about ack accuracy because you purposely fly into it with little or no chance of singular success. To know it and do it anyway isn't smart. It's not about least resistance...it's about the possibility of success. To me.
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You might also change it to buttout. :aok
No need to get all testy now.... I don't recall this being a private conversation.
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I was interested in how you fly in game. That is all. Now I know that you will never, ever complain about ack accuracy because you purposely fly into it with little or no chance of singular success. To know it and do it anyway isn't smart. It's not about least resistance...it's about the possibility of success. To me.
You want me to fly ~your game~. Good luck with that.
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You might also change it to buttout. :aok
I might, but not until I draw a little heat.
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No need to get all testy now.... I don't recall this being a private conversation.
If you need help, lemme know, lol
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You want me to fly ~your game~. Good luck with that.
Read it again. Even though I would, as you say, like you to fly repeatedly into CV ack in your bomb-laden fighter plane, I was commenting on your future complaints. Keep up please.
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Confound it Miss Cleo, you've outwitted me again! You win the Intardnet.
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Confound it Miss Cleo, you've outwitted me again! You win the Intardnet.
Twasnt a contest. Twas easymode.
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Screw both of you...
Last word. :neener:
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:ahand :bhead :bhead :bolt:
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Base ack is normally no problem, now everyone and his donkey mass-spawn wirbys to increase base defense, I have seen up to 8 at a port once. no need to up planes any-more to plane field defence.
If you try to up on your own field to defend you get main-gunned at 3-4k by a tank, or blasted from a point forward enemy Wirby shooting straight into runway without penalty by auto-acks.
I still wait for enemy Halftrack with towed 88mm AAA, or Bofors 40mm to show up when I up on a contested friendly field (as on the wish-list)
Using Wirbys to defend a fields should have a max number.
As it stands now Wirbys make low level flying even close to home field looks like an effective suicide attempt.
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Base ack is normally no problem, now everyone and his donkey mass-spawn wirbys to increase base defense, I have seen up to 8 at a port once. no need to up planes any-more to
Oh come on. Everyone knows that in war... unlimited resources are the norm.
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With the Low numbers in the MA lets go a step further...Man guns not useable until FH are dropped at a airfield. No guns enabled on CV other then HE guns.
Oooo and no gvs till all hangers down. No gvs with 2 miles of an air base. Ooooooo no bombers allowed until gvs spawn.... well except for B-38s ;)