Author Topic: Can we please...  (Read 7623 times)

Offline The Fugitive

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Re: Can we please...
« Reply #75 on: November 19, 2015, 12:09:54 PM »
Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s?  Was it common to deack a field just to vulch the runway for easy kills? 

Come on Fugi, the game and players have changed from all that I have read from the past.  I have only been playing for three years and I can see a change just in the last year.

That's what I'm saying, the players have changed a lot.  Yes they did fly the Uber planes of the time, yes they deacked and vulch ed fields, but they also have fights that lasted hours to capture a base. More players would drop ord from their plane with out a care to their score , to engage the fighter cap. Many would fire on builds, ack, ord, what ever no matter which "mode" they were flying in. Buffs fought back instead of bailing. Dive bombing in heavy buffs were the oddities, not normal operations that we have now.

We need something that makes fighting just as important as grabbing base to win the war.

Offline JunkyII

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Re: Can we please...
« Reply #76 on: November 19, 2015, 12:11:38 PM »
Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s?  Was it common to deack a field just to vulch the runway for easy kills? 

Come on Fugi, the game and players have changed from all that I have read from the past.  I have only been playing for three years and I can see a change just in the last year.
You fly a P38 and your trying to bring up Jugs as easy mode????

Now I understand this guys feelings about me...

The only changes in game that have made me notice a change.....field supplies are more important now....and people use man guns to scout what is coming into a field...88 mainly
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Offline TheBug

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Re: Can we please...
« Reply #77 on: November 19, 2015, 12:14:37 PM »

....I dont think it should be discouraged to attempt anything I've written above, and in fact if you do amount to something in this game, you make the game more enjoyable and playable for everyone else.

It must just be how I consider the term "amount to" , I just don't see how doing something in a game could ever amount to anything.  Again as how I interpret it.  It is just a means to have fun.  And all the things you listed are ways for people to have fun and I agree they should not be discouraged.

Well except the part about feeling special about being #1, to that I still say get outside more.  :aok
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Offline waystin2

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Re: Can we please...
« Reply #78 on: November 19, 2015, 12:49:42 PM »
I will chase an enemy plane from a Knight field to their field.  I will destroy the ack to shoot them down.  Vulches will occur.  It is the sport of Kings!
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Offline DmonSlyr

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Re: Can we please...
« Reply #79 on: November 19, 2015, 12:52:54 PM »
It must just be how I consider the term "amount to" , I just don't see how doing something in a game could ever amount to anything.  Again as how I interpret it.  It is just a means to have fun.  And all the things you listed are ways for people to have fun and I agree they should not be discouraged.

Well except the part about feeling special about being #1, to that I still say get outside more.  :aok


You'd be surprised. Look at Dota, they fill up arenas full of people and winners split almost a million dollars in their tournaments.

Look at some hot girls twitch accounts where people have given her 100k just to watch her play and "support" her cause.

The gaming industry is not just "gaming for fun" anymore, despite your personal opinions, and those people make a living out of it.

And  for the record being #1 doesn't mean I play a lot per month, only about 25-30 hours. I probably play less than most players per month. Most people on here bash rank because they know they can never do it themselves.  :banana:
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Offline TheBug

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Re: Can we please...
« Reply #80 on: November 19, 2015, 12:56:58 PM »
I'm glad you are having fun.   :salute
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Offline JimmyD3

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Re: Can we please...
« Reply #81 on: November 19, 2015, 02:08:22 PM »

You'd be surprised. Look at Dota, they fill up arenas full of people and winners split almost a million dollars in their tournaments.

Look at some hot girls twitch accounts where people have given her 100k just to watch her play and "support" her cause.

The gaming industry is not just "gaming for fun" anymore, despite your personal opinions, and those people make a living out of it.

And  for the record being #1 doesn't mean I play a lot per month, only about 25-30 hours. I probably play less than most players per month. Most people on here bash rank because they know they can never do it themselves.  :banana:

Careful DmonSlyr your starting to sound like Skyyr.  :devil
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Offline Gman

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Re: Can we please...
« Reply #82 on: November 19, 2015, 02:53:38 PM »
Quote
There are things you can "amount to" in this game?   

Hehe, get outside more


It must just be how I consider the term "amount to" , I just don't see how doing something in a game could ever amount to anything.

 
If you check out the home page for HiTech Creations/Aces High, you'll note this thing called "Latest Tour Winners".  Considering all games are competitive by their very definition as well as nature, winning a category in that list, or the KOTH, various events, FSO, whatever, would be considered "amounting" to success by a great many players.

As others have said, so far as amounting to anything in the world of gaming, there are other competitive games such as Starcraft, Counterstrike, LoL, DOTA, and others where teams of players now are paid in the 5 to even 6 figure range is just a starting salary.  There are League of Legends and DOTA players earning 20 thousand dollars per MONTH from streaming/sponsorship income alone, not including prize money that they win or general salaries they are paid by their team/sponsors - a recent tournament was 400 thousand split between a handful of players.  By anyone's standards making 6 figures+ playing games should be considered "making it", and amounting to something.  Obviously AH isn't monetized like these other games, but the $ isn't necessary for competition to exist.

I think in terms of the community here, there is a great history of great players, an institutional memory of those who showed great skill and ability in the game over the years.  IMO this would be what I consider amounting to something in a game that has had the very rare ability to last over a few years, since AH has been played through 3 decades now, the 90s, 2000s, and 2010s, and will assuredly hit the 4th. 

All that said, there certainly are players who probably don't care about competing, and just use the game to relax or participate in WW2/history stuff they enjoy, but there is certainly room for those who want to play competitively and their opinions as well, without pejoratives thrown their way as in this thread.

edit - Junky, it was clear from Randy's first post he was upset about you killing him in game at some point, everyone who has flown with or against you knows that his criticism of your playing style and ability in the game is nonsense.  NO can use logic to convince!
« Last Edit: November 19, 2015, 03:06:01 PM by Gman »

Offline Kingpin

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Re: Can we please...
« Reply #83 on: November 19, 2015, 03:19:09 PM »
I think in terms of the community here, there is a great history of great players, an institutional memory of those who showed great skill and ability in the game over the years.  IMO this would be what I consider amounting to something in a game that has had the very rare ability to last over a few years, since AH has been played through 3 decades now, the 90s, 2000s, and 2010s, and will assuredly hit the 4th. 

This struck me as a profound statement about AH, Gman.  It's something that should probably be taken note of by HTC and possibly used in the marketing of AHIII. 

As a part owner in a business that has lasted over 25 years, I am constantly marketing the difference between "old" and "experienced".  I could see marketing Aces High as a game where new players "have the opportunity to learn from, compete with and ultimately defeat an unmatched pool of experienced flight sim veterans."  This uses the age of the game as a unique selling point.
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Offline SFRT - Frenchy

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Re: Can we please...
« Reply #84 on: November 19, 2015, 03:25:31 PM »

If you check out the home page for HiTech Creations/Aces High, you'll note this thing called "Latest Tour Winners".  Considering all games are competitive by their very definition as well as nature, winning a category in that list, or the KOTH, various events, FSO, whatever, would be considered "amounting" to success by a great many players.

As others have said, so far as amounting to anything in the world of gaming, there are other competitive games such as Starcraft, Counterstrike, LoL, DOTA, and others where teams of players now are paid in the 5 to even 6 figure range is just a starting salary.  There are League of Legends and DOTA players earning 20 thousand dollars per MONTH from streaming/sponsorship income alone, not including prize money that they win or general salaries they are paid by their team/sponsors - a recent tournament was 400 thousand split between a handful of players.  By anyone's standards making 6 figures+ playing games should be considered "making it", and amounting to something.  Obviously AH isn't monetized like these other games, but the $ isn't necessary for competition to exist.

I think in terms of the community here, there is a great history of great players, an institutional memory of those who showed great skill and ability in the game over the years.  IMO this would be what I consider amounting to something in a game that has had the very rare ability to last over a few years, since AH has been played through 3 decades now, the 90s, 2000s, and 2010s, and will assuredly hit the 4th. 

All that said, there certainly are players who probably don't care about competing, and just use the game to relax or participate in WW2/history stuff they enjoy, but there is certainly room for those who want to play competitively and their opinions as well, without pejoratives thrown their way as in this thread.

edit - Junky, it was clear from Randy's first post he was upset about you killing him in game at some point, everyone who has flown with or against you knows that his criticism of your playing style and ability in the game is nonsense.  NO can use logic to convince!

to add to Gman, great players and AH legends alike are not remembered because they landed XX kills. They are remembered because someone with the best cards in hand lost a fight to them.  :old:
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Offline NatCigg

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Re: Can we please...
« Reply #85 on: November 19, 2015, 03:45:16 PM »
to add to Gman, great players and AH legends alike are not remembered because they landed XX kills. They are remembered because someone with the best cards in hand lost a fight to them.  :old:

good point!  the best earned their way to the top.  anybody could fight their way downhill.  the best fought up hill or even better stayed on the deck!

only difference today is more people are vets than rookies.  oh and ht made some ridiculous changes like strats have uber value and without them attacks are easily squashed with supplies then moved strat locations all over the map oh and dar to 65ft is still a sin.

Offline Mongoose

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Re: Can we please...
« Reply #86 on: November 20, 2015, 07:01:49 AM »
Come on Fugi, the game and players have changed from all that I have read from the past.  I have only been playing for three years and I can see a change just in the last year.

  Everyone who plays has either a positive or negative impact on the community and the game.  It is up to folks like you and me to make sure we have a positive impact, and make this place a better, more fun place to fly.

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Offline Scca

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Re: Can we please...
« Reply #87 on: November 20, 2015, 09:44:07 AM »
Years ago did the majority of players use LAs, Yaks, Spit 16s, 109K, P47M and P51s?  Was it common to deack a field just to vulch the runway for easy kills? 

Come on Fugi, the game and players have changed from all that I have read from the past.  I have only been playing for three years and I can see a change just in the last year.
With the advent of the 88, and people that can use it, deacking is a lot harder than it use to be. 
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Offline Randy1

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Re: Can we please...
« Reply #88 on: November 20, 2015, 11:05:35 AM »
  Everyone who plays has either a positive or negative impact on the community and the game.  It is up to folks like you and me to make sure we have a positive impact, and make this place a better, more fun place to fly.

    :salute

Mongoose thank you for reminding me overall objective of the game.  Sorry Fugi.

With the advent of the 88, and people that can use it, deacking is a lot harder than it use to be. 

I would have to disagree.  I am fairly good with the 88 and it can be deadly.  However, a  fast cannon plane or one with rockets can quickly take out both 88s on a small field.  Two planes can do it quickly on a medium field..The slow turn rate plays a big roll in their demise.  No complaint here because from past threads the 88 is properly modeled. 

Offline MrGeezer

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Re: Can we please...
« Reply #89 on: November 28, 2015, 03:16:40 AM »
Im sorry, who are you again? I'm just going to assume you are just another player who won't really amount to anything.  Keep it up, the 4th year might be your year... ;)
Nope, your generation did though. Guilty by association, kind of how you are trying to throw the guilt on me for being in my generation. Sorry man you must be, how bitter and naive you are.

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I ran a casino for a number of years and the employees who were the biggest whiney-bags with zero responsibility for their own actions were X & Y.  Everything was always everyone else's fault, no responsibility for their own actions.   This is no different that flying into CV AAA or base AAA or even wirb AAA and complaining that it's the game's fault.  John Wayne once said "Life is tough, it's even tougher if your stupid".  No one has a gun to your head forcing you to fly into AAA.  It may take some growing up on your part but if you walk into a pile of dog crap, don't complain if you smell like it.

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