Aces High Bulletin Board
General Forums => Open Beta Test => Topic started by: hitech on June 02, 2016, 11:29:21 AM
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************************************ Fixed for patch 24 ***************************
Need to add carrot to windows in VR.
+1
So far no issues with my DK2 set. Though the crappy resolution is better than DK1 - I'm enjoying it immensely. A little stuttering from time to time, but that is to be expected. Otherwise, I do like the ability to move things around (comms channel, map) though trying to type into the text buffer is a FPITA - I have to kinda look up and under the edge rim of the Rift.
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***************************** Added pilot for patch 24 ************************************
The Ki-61 does not have a pilot in the cockpit when seen in external view.
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************************************ Fixed for patch 24 ***************************
I guess the dx3compile was fixed but I'm still getting the d3dx11_43.dll error on both machines.
Hence why I didn't want you to install the stuff to fix it. Ill get it in the next patch.
HiTech
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************************************ Fixed for patch 24 ***************************
Drane,
I found the same, but the zoom on my shadows was larger and showed in detail that the shadows were actually from outside map. Looking back at your images I can even see details of complete buildings on the floor.
Sort of a puppymonkeybaby ;)
(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=379630.0;attach=24696)
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************************************* Fixed for path 24 ****************************
clipboad icon color bug yet.
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****************************** Fixed for patch 24 ************************'
Yes. In the tower I do not have double vision until I move the cursor off the board then the cursor is doubled. If I then put the board away the cursor becomes normal.
Terry
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************************************ Fixed for patch 24 ***************************
Canopy glass casts a dark shadow (at least in the Spit IX).
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**************************** Fixed for patch 24 ***********************
Message window transparency resets to 50% every time I exit an arena with both dx9 and dx11. I deleted gui.cfg but it still happens.
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**************************** Fixed for patch 24 ***********************
When I Alt+F4 in off-line, no matter how many times I click the check box for Don't show this message again, it pops up again.
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************************************ Fixed for patch 24 ***************************
Terrain Editor
Confirming as reported earlier, deleting a spawn point crashes the TE. My only option is to locate the object code and delete it directly from the .oba file.
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******************************* I can not duplicate, is it possible your icons need refreshing? *************
Terrain Editor
Base icons are showing up for Vehicle Spawn points.
Also, while setting two dozen or so V spawns, I noticed one in the wrong place and when I went to delete it, the TE crashed. I hadn't saved, so the spawns weren't displaying their numbers yet.
Notice the base icon issues circled in yellow. I blackened some of the 'base numbers' for clarity.
(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=379629.0;attach=24717)
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************************************ Can not duplicate **************************
Terrain Editor
When setting an object in the TE and assigning it as Fact$$$, it doesn't show an icon in the Map window even though it will show properly in-game.
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**************************** Fixed for patch 24 *****************
Was incorrect tagging of faces.
LVTs (at least the LVT2 vs the M3) are the only GVs able to cross over bridges spanning waterways.