Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: EagleOne on July 28, 2019, 09:44:45 AM
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so after about 1.5yrs i come back to find no new planes and red guys show up on dar where the dar is down... how is this suppose to be less gamey? Thought they were working towards bringin in the masses, not micro managing a game that was perfectly good...
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how is this suppose to be less gamey?
Where did you get that from? I can't remember that this was ever stated as a goal or intention by HTC. :headscratch:
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so is the goal to make it more gamey? where is this game headed?
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The Dar change is the best thing to happen to this game in years.
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so is the goal to make it more gamey?
Nobody said that either ;)
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The Dar change is the best thing to happen to this game in years.
Speaking strictly for myself: It completely burned all bridges for me. Even if AH would see a miracolous increase in player numbers, I wouldn't come back with a dar system like that.
There were a few changes over the years which gave me quite a bit of frustration, but this one pushed me over the cliff for good.
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so after about 1.5yrs i come back to find no new planes and red guys show up on dar where the dar is down... how is this suppose to be less gamey? Thought they were working towards bringin in the masses, not micro managing a game that was perfectly good...
Obviously you posted without actually looking. Otherwise you would know that when folks are within a certain distance, they show to one another. This helps find fights. Read up.
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Obviously you posted without actually looking. Otherwise you would know that when folks are within a certain distance, they show to one another. This helps find fights. Read up.
It also makes the tears of those who want to hide flow... :ahand
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so after about 1.5yrs i come back to find no new planes and red guys show up on dar where the dar is down... how is this suppose to be less gamey? Thought they were working towards bringin in the masses, not micro managing a game that was perfectly good...
The new dar is suppose to simulate a forward fighter sweep reporting enemy cons. It purpose is to make finding the enemy/fights easier for new players who havent learned to read the maps.
It does really mess with those wishing to play hide and seek. Lusche was one of those guys that liked to plan out his run to avoid radar and get to a target unnoticed and return the same way. It was a challenge he enjoyed and it was taken away with this new dar.
The GV dar was also something that was a bit over the top. Almost pin pointing a small area an enemy GV was in takes away the main element of the ground war,, stealth. It chased away most of the GVers.
New planes? LOL!!! right. The only thing new has been HTC's switch to a new server, and "War Online: Pacific" over in the Steam library.
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It does really mess with those wishing to play hide and seek. Lusche was one of those guys that liked to plan out his run to avoid radar and get to a target unnoticed and return the same way. It was a challenge he enjoyed and it was taken away with this new dar.
That's not correct.
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I don't understand why making the dar per base harder to destory was too much to ask. That was really the problem with it. Every player would kamikaze dar on the first pass. Then it was very tough to understand how big the fight was. I dislike that if one friendly can see you, than everyone else can to, thus brining the gang effect.
Eagle, there's many things that could be worked on. Hitech could use a bigger workforce.
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That's not correct.
So what was it? Enlighten us. It seems to that was one of the things you use to complain about, or maybe it was someone else.
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Speaking strictly for myself: It completely burned all bridges for me. Even if AH would see a miracolous increase in player numbers, I wouldn't come back with a dar system like that.
There were a few changes over the years which gave me quite a bit of frustration, but this one pushed me over the cliff for good.
There is a whole contingent of players doing just that: Waiting for a miraculous increase in player numbers. You sure you wouldn't have a change of heart?
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Speaking strictly for myself: It completely burned all bridges for me. Even if AH would see a miracolous increase in player numbers, I wouldn't come back with a dar system like that.
There were a few changes over the years which gave me quite a bit of frustration, but this one pushed me over the cliff for good.
Then why are you still here? Why do you continue to sit here and criticize the game and it's owner when you don't play anymore?
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so after about 1.5yrs i come back to find no new planes and red guys show up on dar where the dar is down... how is this suppose to be less gamey? Thought they were working towards bringin in the masses, not micro managing a game that was perfectly good...
The radar has changed so that if an enemy player is in visual range of a friendly player, that plane will show up on radar. This has made it easier for people to find a fight.
Many of the changes people suggest, or demand, to bring in more players would make AH more gamey, not less. One of the things we could do right here and now is work to make the BBS less toxic.
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Then why are you still here? Why do you continue to sit here and criticize the game and it's owner when you don't play anymore?
Lusche still provides us all with very useful statistics, along with an encyclopedic knowledge of when various changes and additions were made to AH. He’s not tried to change anyone’s mind here; he simply noted that the DAR setting is one of the factors which keep him from returning. I think that’s a small price for us all to pay, considering the value he continues to provide us.
- oldman
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:headscratch:
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Lusche still provides us all with very useful statistics, along with an encyclopedic knowledge of when various changes and additions were made to AH. He’s not tried to change anyone’s mind here; he simply noted that the DAR setting is one of the factors which keep him from returning. I think that’s a small price for us all to pay, considering the value he continues to provide us.
- oldman
I concur!
Well said, oldman
TC
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so after about 1.5yrs i come back to find no new planes and red guys show up on dar where the dar is down... how is this suppose to be less gamey? Thought they were working towards bringin in the masses, not micro managing a game that was perfectly good...
For someone who has posted that they have been away from the game for the past 1 and 1/2 yrs and have just returned, it is very obvious that you are picking up right where you left off, posting on the message boards
and to add, it is apparent that the majority of your threads, posts and replies all seem to have common themes of either complaining about something, directing insulting post/replies towards others, etc ad infinium
Or to explain my reply more clearly...
Instead of throwing out toxic and negative threads and posts, why not strive to be optimistic and look for thoughts on how to help our community to grow.....whether it is by bringing in new players and helping them out to where they will want to stay and subscribing.....or even getting old long time players to come back and join us, to check out and see if they might have the itch to resubscribe
Just a friendly observation and suggestion
TC
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...guys that liked to plan out his run to avoid radar and get to a target unnoticed and return the same way. It was a challenge he enjoyed and it was taken away with this new dar.
Nothing about the new dar takes away the ability to do this. You only show on dar if you've been intercepted.
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don't ask for improvements around here this community is set in its ways they are all like vultures just waiting for someone to post about change.
Hitech is set in his ways to just like the community so it goes hand in hand around here.
just go look around the forums at any post about change and you will see what im talking about.
all I keep hearing is we got the best flight sim...well you only got the best flight sim when its being played and right now its not being played.
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Then why are you still here? Why do you continue to sit here and criticize the game and it's owner when you don't play anymore?
That’s a good question.
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Nothing about the new dar takes away the ability to do this. You only show on dar if you've been intercepted.
Bingo.
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Then why are you still here? Why do you continue to sit here and criticize the game and it's owner when you don't play anymore?
And some wonder why people don't stay. :aok
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Then why are you still here? Why do you continue to sit here and criticize the game and it's owner when you don't play anymore?
why do you continue to sit here and criticize players for saying why they are no longer happy with a change that has or has not been made?
I am sure hitech would like to know why people leave and why they are unhappy if a large amount is over one issue that tells him a lot but see people like you are the reason no one wants to say why and most leave with out saying anything. while people leaving without saying anything means nothing to you it could mean a lot to Hitech.
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Lusche still provides us all with very useful statistics, along with an encyclopedic knowledge of when various changes and additions were made to AH. He’s not tried to change anyone’s mind here; he simply noted that the DAR setting is one of the factors which keep him from returning. I think that’s a small price for us all to pay, considering the value he continues to provide us.
- oldman
Noted. Can't argue with that. :salute
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all I keep hearing is we got the best flight sim...well you only got the best flight sim when its being played and right now its not being played.
"The best flight sim" refers to the quality of the program, not the number of people playing. "The best flight sim" means we believe this program is the best simulation of the flight characteristics of the airplanes involved when using a desktop computer. If you want to argue that, then we need to start a different topic.
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Like most of us on these forums.....I wish we had more players. I dont care!? Bombers, Fighters, Bombtankers, Furballers, heck I will settle with Spawn campers....We as a community really need to focus on ourselves individually...How can I make the game great. All this moaning about "The sky is falling" does NOONE any good. Its like when I worked in Food Service...!1bad review could set business back by double digit percentages,for months. Its all word of mouth stuff, especially noticeable with AH. Look at how some treated the Steam Release...pure all out Venom and Disgust from day 1. GV Dar...as Haggerty mentioned, it made very little difference. Only change..now you can go to a flashing base and know what you will be fighting...thats a bad thing? Icon range- Dar observation on map, like Vraciu has mentioned before, Great for the Furballer....thats a bad thing? Only thing that really changed fro AH2 to AH3..(besides the numeral),was the Total disgust with SOMETHING IS DIFFERENT. NOE is still the same altitudes...HQ hardness and its impact on game play..if I remember correct..that was changed in the months BEFORE AH3 went live?Bring it back to the way it was! It wont matter one bit, except now it would maybe be able to be sniffed out,before the grieving got to extreme measures?More BambTanker targets...thats a bad thing? If I could change 1 thing it would be that C47s landed would be exempt from the ICON on Dar with-in 6 k of a passer by. Ok maybe even that there is a Bomber Icon and not just a DOT like before, maybe dot alone would be suffice? All these and other things, were bemoaned and thrashed and railed against...with little to no fact checking, While at same time declared as TRUTHS.Hearing that over and over again lead to "must be true, that sucks I am out of here"! Even with the Sticky Tree complaints...I mean come on Man!!! How long does it take you to learn to drive a tank in AH3. I have NEVER been hung up in a tree. I dont tank as much since VR, but even my Grandson AGE 5 only gets stuck barely. SMH Negativity is very toxic and the game will not survive unless WE change that JMHO :uhoh
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Lusche still provides us all with very useful statistics, along with an encyclopedic knowledge of when various changes and additions were made to AH. He’s not tried to change anyone’s mind here; he simply noted that the DAR setting is one of the factors which keep him from returning. I think that’s a small price for us all to pay, considering the value he continues to provide us.
- oldman
Couldnt have said so any better myself! I concur.
Lusche has given plenty to this game,he deserves the right to express his opinion.
:salute
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Couldnt have said so any better myself! I concur.
Lusche has given plenty to this game,he deserves the right to express his opinion.
:salute
:rock True! I have PMed him several times to bounce ideas off his head. ALWAYS replied with answers that were Logic and Fact based. I respect Men like that :salute
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I think the current dar system is a pretty good compromise. If anything it makes it harder to sneak up on anyone so you're gonna have to work harder to get kills.
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I think the current dar system is a pretty good compromise. If anything it makes it harder to sneak up on anyone so you're gonna have to work harder to get kills.
i remember years ago when the pigs would play on squad night, we would see a full darbar in a sector and we would send a couple of fighters here and there and not find more than a few fighters. people were always complaining they couldnt find a fight. with the new dar bar as long as a player is within 6k he didnt have to see them, they would light up. made it easier to find a fight. I myself have found trying to get away from a con due to damage/low fuel/whatever and it made it easier to track me. on the other hand i have done the same thing to others. it's a win/win. sucks when you are on the other end, then again you know where several bombers/fighters are going without constantly having to give updates.
semp
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The "proximity dar" does make it easier to find a fight, which is definitely a good thing. But it also can substitute for SA, which is what I think some find objectionable. A player can watch the map while flying and detect bandits that he doesn't "see". Friendlies can warn a distant player who is fixated on an attack and not aware of bad guys on his six. Players can monitor the speed and direction of enemies in distant air space because a single "AWACS" friendly is in the area.
Might be interesting to adjust the proximity dar update rate to something longer than the current 5 seconds. It would still help find a fight, but be less of an SA substitute. (Probably be as many upset over that change as were upset by the introduction of the proximity dar in the first place. :D )
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I think the main objection to it is more from a bombers stand point.... In some cases it can be an issue for sure .... the goon scenario for instance..
and being able to find a set of bombers doing a long range mission just by getting close enough could be a pain for sure (I am not a bomber so have never had the patience to avoid and try get in undetected so wouldn't know, but assume this could be the case).... I do think it has helped fighters find fights.... the amount you see turn into each other when the icon shows is proof that they are both looking for something and not hiding... you do still get those .... but you can stop chasing if you don't see them turn in and don't have to waste your time..
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I see the radar as a good thing... until it shows buffs as buffs.. the current radar settings with the old radar "blips" would be ideal. Bombers are not AS easily hunted, and it is way less gamey looking, where as you can even see the heading of the dar signature.
Great change in radar setting...
Almost.. in my opinion.
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You could always try to get Hitech to run the generic AH3 plane proximity icon for a few days. Asking for this would probably work versus deciding you don't like it and want only a dot. It's already there and just an arena config check box for him to execute. If you think about the proximity DAR and sneaking around in bombers. Most of the time if you are sneaking to a strat, no one will be near enough to light you up. And when they are, if you kill them, did you not expect they may have talked to friends anyway to give exact info about your bombers while you were lit up? Even with radar down on a field, a single bomber is so large, fighters see it coming outside of icon range which is also dot proximity range for the clip board map. With field Radar up, they see you coming for 18 miles. Radar down, they can see your big ugly dot at about 10,000yds, 4,000yds before your icon shows up and you show up on proximity. If it's sneaking around and being all strategical and stuff to steal feilds and not get seen, parish the thought anyone wants the proximity DAR gone to run from fights. Having the real radar set back to pre 65ft would generate more base assaults by people who don't want to fight making them be at one spot low for you to up and clobber with all those uber ACM skills.
One sector is 25x25miles or 625sq miles of area. In FSO whole squadrons of fighters miss huge groups of bombers, and we send out scouts while 12 guys are straining their eyes over 360 to see 30 bombers packed together with escorts. Even with the scouts and being in the same sector, half the time we miss the bombers and escorts. In the MA hunting multiple bomber box missions to the strats still takes sending out scouts and half the time the bombers get past many of the scouts. Eventually we find the bombers becasue we bring the fuel to stay at it. But, when they are found, it's due to the same skill sets employed before proximity dar. And back before proximity dar the player who found the bombers would shadow them acting as a proximity dar lite up for the rest of us to home in on. The first tracking clue was the sector red bar, while proximity is nice, the bombers were still screwed before proximity if players were determined to find the bombers. The sector bar gives away your bomber anyway and the fighter still has to get to 10,000yds to see a large black dot to key off of. Nothing really changed other than at 6,000yds proximity showed your ugly buff to the whole world while you and the fighter had at it. Kill the fighter and you are back to sneaking around with only that red sector block signaling you are somewhere inside of a 625aq mile area just like the old days unless you goof and fly into a ground based radar ring.
I thought proximity was a Hitech joke so the ch200 resident chest beaters could have rageasims calling people out for running away from 12 on 1 fights. Or rageasiming about 12 on them......
(https://i.postimg.cc/ydwH8pzb/generic-Ic.jpg)
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I see the radar as a good thing... until it shows buffs as buffs.. the current radar settings with the old radar "blips" would be ideal. Bombers are not AS easily hunted, and it is way less gamey looking, where as you can even see the heading of the dar signature.
Great change in radar setting...
Almost.. in my opinion.
Brand X just used a dot.
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You could always try to get Hitech to run the generic AH3 plane proximity icon for a few days. Asking for this would probably work versus deciding you don't like it and want only a dot. It's already there and just an arena config check box for him to execute. If you think about the proximity DAR and sneaking around in bombers. Most of the time if you are sneaking to a strat, no one will be near enough to light you up. And when they are, if you kill them, did you not expect they may have talked to friends anyway to give exact info about your bombers while you were lit up? Even with radar down on a field, a single bomber is so large, fighters see it coming outside of icon range which is also dot proximity range for the clip board map. With field Radar up, they see you coming for 18 miles. Radar down, they can see your big ugly dot at about 10,000yds, 4,000yds before your icon shows up and you show up on proximity. If it's sneaking around and being all strategical and stuff to steal feilds and not get seen, parish the thought anyone wants the proximity DAR gone to run from fights. Having the real radar set back to pre 65ft would generate more base assaults by people who don't want to fight making them be at one spot low for you to up and clobber with all those uber ACM skills.
One sector is 25x25miles or 625sq miles of area. In FSO whole squadrons of fighters miss huge groups of bombers, and we send out scouts while 12 guys are straining their eyes over 360 to see 30 bombers packed together with escorts. Even with the scouts and being in the same sector, half the time we miss the bombers and escorts. In the MA hunting multiple bomber box missions to the strats still takes sending out scouts and half the time the bombers get past many of the scouts. Eventually we find the bombers becasue we bring the fuel to stay at it. But, when they are found, it's due to the same skill sets employed before proximity dar. And back before proximity dar the player who found the bombers would shadow them acting as a proximity dar lite up for the rest of us to home in on. The first tracking clue was the sector red bar, while proximity is nice, the bombers were still screwed before proximity if players were determined to find the bombers. The sector bar gives away your bomber anyway and the fighter still has to get to 10,000yds to see a large black dot to key off of. Nothing really changed other than at 6,000yds proximity showed your ugly buff to the whole world while you and the fighter had at it. Kill the fighter and you are back to sneaking around with only that red sector block signaling you are somewhere inside of a 625aq mile area just like the old days unless you goof and fly into a ground based radar ring.
I thought proximity was a Hitech joke so the ch200 resident chest beaters could have rageasims calling people out for running away from 12 on 1 fights. Or rageasiming about 12 on them......
(https://i.postimg.cc/ydwH8pzb/generic-Ic.jpg)
Not read.. even if there is a point in there. Its a trend, for a lot of folks.
Your reaponses to change in this game, point or no point, buried in some roadkill you have time to sit here type, are barey skimmed by most.
Ahh i decided to skim your post.. who said anything about hitting strats? Who says i wouldnt bring a fighter towards your strats to kill anyone who came towardd me?
Should i make a map??? Oh wait, this is gsmeplay settings.
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Ruh roh. Lazer is swinging her purse again. Buster, you better run.
:bolt:
(JK) :P :neener:
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Well seriously... write a book or something..
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One thing I don't like about the current settings. You can fly a fighter all the way to enemy hq and nobody will try to kill you.
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IMHO, Dot-Dar should have been left alone and efforts put elsewhere in the game. Pretty much screwed the pooch.
Coogan
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I do not like the fact that you can use radar to see how many are following a runner in the blind spot, within a second accuracy.
The radar should be delayed by x seconds : now its easy to see who is cutting your corner avoiding a fight with him, or for that matter the guy who try to cut the corner for a turning fight far ahead at high speed outside icon range of him.
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Well seriously... write a book or something..
:rofl
:aok
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You guys will never fix this game with the attention span of gnats even if you really think you can force anything on Hitech. Hitech couldn't have built it in the first place with attention spans like yours. But then, these posts are really about playing the second favorite AH game of forum OldManChan purse fighting. Only takes a keyboard, mouse, and short attention span to play in this arena.
Lazerr my condolences on your brain injury, are you under a good physicians care? Most adults by your advanced age can read and have very good concentration abilities.
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You guys will never fix this game with the attention span of gnats even if you really think you can force anything on Hitech. Hitech couldn't have built it in the first place with attention spans like yours. But then, these posts are really about playing the second favorite AH game of forum OldManChan purse fighting. Only takes a keyboard, mouse, and short attention span to play in this arena.
Lazerr my condolences on your brain injury, are you under a good physicians care? Most adults by your advanced age can read and have very good concentration abilities.
Thanks, beer kills brain cells, i live in Wisconsin, connect the dots.
Fortunately, this is pretty straight forward. Im not trying to force anything on the game creator, just painting a picture. Maybe you should shoot for the brain injury i have, my logic seems to make a little more sense than short stories you write here..
Then there it the supply system, manned gun scoring.. and the list goes on. On your next map, can you make sure to put gv spawns into the strats? Its fun watching gobs of m3s spawn into a strat a guy just spent an hour to drop. Watching their frustration, and 4 less targets on the front of action is really amusing to me. :noid